fill in values up to adult gold dragon

bradl/monsters-adult-gold-dragon
Brad Laney 2020-04-28 01:17:30 -05:00
parent a41b9dbc00
commit 1f7a80d2e4
1 changed files with 312 additions and 106 deletions

View File

@ -11889,6 +11889,7 @@ monsters:
name: Tail Lash name: Tail Lash
trigger: A creature within reach of the dragon's tail takes an action to Strike trigger: A creature within reach of the dragon's tail takes an action to Strike
or attempt a skill check or attempt a skill check
caster_level: 5
description: 'Murderous tyrants of marshes, swamps, bogs, and fens, black dragons description: 'Murderous tyrants of marshes, swamps, bogs, and fens, black dragons
terrorize their domains with intense fervor. Gleefully sadistic, they rule their terrorize their domains with intense fervor. Gleefully sadistic, they rule their
fetid principalities from a deep cave or otherwise isolated part of the swamp fetid principalities from a deep cave or otherwise isolated part of the swamp
@ -11917,44 +11918,9 @@ monsters:
- paralyzed - paralyzed
- sleep - sleep
innate_spells: innate_spells:
- level: 5
name: black tentacles
- level: 5
name: mariner's curse
- level: 4
name: clairvoyance
- level: 4
name: dimension door
- level: 4
name: suggestion
- level: 3
name: paralyze
- level: 3
name: slow
- level: 3
name: stinking cloud
- level: 2 - level: 2
name: blur name: darkness
- level: 2 frequency: at will
name: glitterdust
- level: 2
name: invisibility
- level: 1
name: alarm
- level: 1
name: ray of enfeeblement
- level: 1
name: true strike
- level: 0
name: dancing lights
- level: 0
name: detect magic
- level: 0
name: prestidigitation
- level: 0
name: read aura
- level: 0
name: tanglefoot
items: null items: null
languages: languages:
- Common - Common
@ -11964,8 +11930,11 @@ monsters:
melee: melee:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 2d12+13 plus 2d6 acid formula: 2d12+13
type: piercing type: piercing
plus:
- formula: 2d6
type: acid
name: jaws name: jaws
to_hit: 25 to_hit: 25
traits: traits:
@ -12365,7 +12334,25 @@ monsters:
- description: The dragon can mimic any sound it has heard. It must succeed at a - description: The dragon can mimic any sound it has heard. It must succeed at a
Deception check with a +4 circumstance bonus to do so. Deception check with a +4 circumstance bonus to do so.
name: Sound Imitation name: Sound Imitation
traits: null traits: null
- description: 90 feet, DC 32
name: Frightful Presence
traits:
- aura
- emotion
- fear
- mental
- action_cost: Reaction
description: null
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete.
name: Wing Deflection
traits:
- aura
- emotion
- fear
- mental
trigger: The dragon is targeted with an attack.
caster_level: 6
description: Blue dragons are the sleek and poised cosmopolitans of the chromatic description: Blue dragons are the sleek and poised cosmopolitans of the chromatic
dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons
often lair near or within cities and set out to bend the population to their will often lair near or within cities and set out to bend the population to their will
@ -12375,6 +12362,25 @@ monsters:
treasure for a cruel but legitimate master. In some ways, blue dragons even see treasure for a cruel but legitimate master. In some ways, blue dragons even see
their servants as a living hoard and value them like treasure. These dragons have their servants as a living hoard and value them like treasure. These dragons have
been known to use these tactics even with their own chromatic cousins. been known to use these tactics even with their own chromatic cousins.
Not all blue dragons work clandestinely. Some lord over desert tribes and hill
people like vengeful gods, demanding both tribute and worship. No matter how blue
dragons manage their underlings, their bearing is regal and their lairs palatial;
they're universally intolerant of insubordination, incompetence, and embezzlement,
and punish perpetrators with murderous efficiency.
Blue dragons are also known for their use and mastery of illusion magic. They make
use of illusions to augment their manipulations and bewilder their foes in battle.
Blue dragons also have some control over water, but use this ability to destroy
water, something quite dangerous for those who encounter them in their desert
lairs.
The ideal lair for a blue dragon contains multiple passages, rooms, and secret
chambers. As social creatures, blue dragons prefer to host guests in comfort—but
their dwellings should not be so public that just anyone can come calling. A force
of guards keeps out intruders, and clever illusions conceal the edifice from prying
eyes. Rather than a pile of coins or gems, a blue dragon's true hoard is the rich
furnishings in its citadel— expensive art, ornate furniture, and architectural marvels.
divine_spells: null divine_spells: null
hp: 260 hp: 260
immunities: immunities:
@ -12382,18 +12388,22 @@ monsters:
- paralyzed - paralyzed
- sleep - sleep
innate_spells: innate_spells:
- frequency: at will - frequency: null
level: 6 level: 6
name: illusory creature name: illusory creature
- frequency: at will - frequency: null
level: 6 level: 6
name: illusory object name: illusory object
- frequency: at will - frequency: at will
level: 6 level: 6
name: ventriloquism name: ventriloquism
- frequency: at will; see desert thirst - frequency: at will
frequency_description: see desert thirst
level: 1 level: 1
name: create water name: create water
- frequency: null
level: 0
name: ghost sound
items: null items: null
languages: languages:
- Auran - Auran
@ -12404,8 +12414,11 @@ monsters:
melee: melee:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 3d8+12 plus 1d12 electricity formula: 3d8+12
type: piercing type: piercing
plus:
- formula: 1d12
type: electricity
name: jaws name: jaws
to_hit: 27 to_hit: 27
traits: traits:
@ -12446,7 +12459,7 @@ monsters:
- action_cost: Two Actions - action_cost: Two Actions
description: The dragon breathes lightning that 9d12 electricity damage in a 100-foot description: The dragon breathes lightning that 9d12 electricity damage in a 100-foot
line (DC 33 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds. line (DC 33 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- electricity - electricity
@ -12477,7 +12490,8 @@ monsters:
saves_special: saves_special:
fort: null fort: null
ref: null ref: null
will: +1 status to all saves vs. magic will: null
misc: +1 status to all saves vs. magic
senses: senses:
- darkvision - darkvision
- scent (imprecise) 60 feet - scent (imprecise) 60 feet
@ -12499,7 +12513,7 @@ monsters:
- amount: 20 - amount: 20
type: Burrow type: Burrow
spell_attack_to_hit: null spell_attack_to_hit: null
spell_dc: null spell_dc: 33
traits: traits:
- LE - LE
- Huge - Huge
@ -12900,7 +12914,7 @@ monsters:
description: The dragon breathes a toxic cloud that deals 13d6 poison damage in description: The dragon breathes a toxic cloud that deals 13d6 poison damage in
a 50-foot cone (DC 31 basic Fortitude save). It can't use Breath Weapon again a 50-foot cone (DC 31 basic Fortitude save). It can't use Breath Weapon again
for 1d4 rounds. for 1d4 rounds.
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- evocation - evocation
@ -13054,7 +13068,7 @@ monsters:
description: The dragon breathes a toxic cloud that deals 18d6 poison damage in description: The dragon breathes a toxic cloud that deals 18d6 poison damage in
a 60-foot cone (DC 37 basic Fortitude save). The Breath Weapon also creates a 60-foot cone (DC 37 basic Fortitude save). The Breath Weapon also creates
a miasma. It can't use Breath Weapon again for 1d4 rounds. a miasma. It can't use Breath Weapon again for 1d4 rounds.
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- evocation - evocation
@ -13324,7 +13338,7 @@ monsters:
description: The dragon breathes a blast of flame that deals 15d6 fire damage description: The dragon breathes a blast of flame that deals 15d6 fire damage
in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again
for 1d4 rounds. for 1d4 rounds.
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- evocation - evocation
@ -13737,7 +13751,7 @@ monsters:
description: The dragon breathes a cloud of frost that deals 11d6 cold damage description: The dragon breathes a cloud of frost that deals 11d6 cold damage
in a 40-foot cone (DC 29 basic Reflex save). It can't use Breath Weapon again in a 40-foot cone (DC 29 basic Reflex save). It can't use Breath Weapon again
for 1d4 rounds. for 1d4 rounds.
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- cold - cold
@ -13886,7 +13900,7 @@ monsters:
description: The dragon breathes a cloud of frost that deals 16d6 cold damage description: The dragon breathes a cloud of frost that deals 16d6 cold damage
in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again
for 1d4 rounds. for 1d4 rounds.
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- cold - cold
@ -14087,7 +14101,21 @@ monsters:
wis_mod: 4 wis_mod: 4
ac: 31 ac: 31
ac_special: null ac_special: null
automatic_abilities: null automatic_abilities:
- description: 90 feet, DC 28
name: Frightful Presence
traits:
- aura
- emotion
- fear
- mental
- action_cost: Reaction
description: null
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete.
name: Wing Deflection
traits: null
trigger: The dragon is targeted with an attack.
description: Brass dragons are whimsical tricksters who delight in humor and play. description: Brass dragons are whimsical tricksters who delight in humor and play.
They particularly enjoy conversations with humans and other civilized humanoids, They particularly enjoy conversations with humans and other civilized humanoids,
delighting in the naive customs of these diminutive races without showing them delighting in the naive customs of these diminutive races without showing them
@ -14098,6 +14126,20 @@ monsters:
of humanoid society—networks which the brass dragon then uses to subtly assist of humanoid society—networks which the brass dragon then uses to subtly assist
settlements near their lair. Unlike the schemes and manipulations of blue dragons, settlements near their lair. Unlike the schemes and manipulations of blue dragons,
brass dragons use their informant networks to establish justice and equality. brass dragons use their informant networks to establish justice and equality.
These carefree dragons value independence and feel that all creatures deserve to live
as they please, provided they don't harm others. They are emotional creatures and
tend to have short attention spans, sometimes falling victim to depression in their
twilight years. To combat this, some brass dragons keep pets and houseplants that
they can care for.
Though they may seem childlike in their curiosity concerning mortal affairs, a brass
dragon's prowess in battle is no laughing matter. A brass dragon whose territory or
allies are threatened is a terrifying foe indeed, quick to shed their innocent guise
and unleash their terrifying might upon evildoers.
Most brass dragons live in desert climates, and while they keep their lairs hidden,
they often build near humanoid settlements.
divine_spells: null divine_spells: null
hp: 215 hp: 215
immunities: immunities:
@ -14120,8 +14162,11 @@ monsters:
melee: melee:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 2d10+12 plus 2d6 fire formula: 2d10+12
type: piercing type: piercing
plus:
- formula: 2d6
type: fire
name: jaws name: jaws
to_hit: 24 to_hit: 24
traits: traits:
@ -14153,16 +14198,18 @@ monsters:
description: The brass dragon breathes fire in an 80-foot line that deals 12d6 description: The brass dragon breathes fire in an 80-foot line that deals 12d6
fire damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again fire damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again
for 1d4 rounds. for 1d4 rounds.
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- evocation - evocation
- fire - fire
- action_cost: Two Actions - action_cost: Two Actions
description: '**Frequency** three times per day. **Effect** The dragon calls upon description: null
frequency: three times per day
effect: The dragon calls upon
the desert wind. This has the same effect as *gust of wind* (DC 30 Fortitude) the desert wind. This has the same effect as *gust of wind* (DC 30 Fortitude)
but in a 60-foot cone. A creature that fails its save is also blinded until but in a 60-foot cone. A creature that fails its save is also blinded until
the end of its next turn (or for 1 minute on a critical failure).' the end of its next turn (or for 1 minute on a critical failure).
name: Desert Wind name: Desert Wind
traits: traits:
- air - air
@ -14185,8 +14232,9 @@ monsters:
will: 21 will: 21
saves_special: saves_special:
fort: null fort: null
misc: +1 status to all saves vs. magic
ref: null ref: null
will: +1 status to all saves vs. magic will: null
senses: senses:
- darkvision - darkvision
- scent (imprecise) 60 feet - scent (imprecise) 60 feet
@ -14206,7 +14254,7 @@ monsters:
- amount: 30 - amount: 30
type: Burrow type: Burrow
spell_attack_to_hit: null spell_attack_to_hit: null
spell_dc: null spell_dc: 30
traits: traits:
- CG - CG
- Large - Large
@ -14491,7 +14539,24 @@ monsters:
wis_mod: 4 wis_mod: 4
ac: 34 ac: 34
ac_special: null ac_special: null
automatic_abilities: null automatic_abilities:
- description: 10 feet, 1d12 electricity damage. The bronze dragon can turn this aura on or
off using a single action, which has the concentrate trait, and it can choose to not affect
allies with the aura.
name: Electricity Aura
traits:
- aura
- electricity
- description: 90 feet, DC 31
name: Frightful Presence
traits:
- aura
- emotion
- fear
- mental
- action_cost: Reaction
description: Jaws only.
name: Attack of Opportunity
description: Bronze dragons are among the most common of metallic dragons and the description: Bronze dragons are among the most common of metallic dragons and the
most likely to ally with mortals on worthy quests. However, they are naturally most likely to ally with mortals on worthy quests. However, they are naturally
scholarly creatures who would rather remain in their lairs studying esoteric lore scholarly creatures who would rather remain in their lairs studying esoteric lore
@ -14500,6 +14565,17 @@ monsters:
are principled and protective, but while their silver cousins are quick to crusade are principled and protective, but while their silver cousins are quick to crusade
for justice, bronze dragons prefer to find an important location worthy of their for justice, bronze dragons prefer to find an important location worthy of their
protection and guard it against any attack or unwelcome intrusion. protection and guard it against any attack or unwelcome intrusion.
Bronze dragons' mastery over water and affinity for electricity means they are a boon to
sailors caught in thunderstorms. A bronze dragon's enemies quickly discover neither cloudy
sky nor turbulent sea provides shelter from their wrath. Bronze dragons lair along
shorelines, often in partially submerged sea caves.
While all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles a
vast library—with the shelves kept carefully above the waterline, of course. In addition
to their collections of esoteric lore, bronze dragons keep treasures associated with the
sea, such as beautiful scrimshaw, flawless pearls, and equipment inlaid with mother-of-pearl
and abalone shell.
divine_spells: null divine_spells: null
hp: 260 hp: 260
immunities: immunities:
@ -14525,8 +14601,11 @@ monsters:
melee: melee:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 2d12+15 plus 1d12 electricity formula: 2d12+15
type: piercing type: piercing
plus:
- formula: 1d12
type: electricity
name: jaws name: jaws
to_hit: 28 to_hit: 28
traits: traits:
@ -14556,16 +14635,27 @@ monsters:
perception: 23 perception: 23
proactive_abilities: proactive_abilities:
- action_cost: Two Actions - action_cost: Two Actions
description: ; The dragon breathes lightning in a 80-foot line that deals 8d12 description: The bronze dragon breathes in one of two ways. The dragon can't use
electricity damage (DC 33 basic Reflex save).</li><li>**Repulsion Gas** (abjuration, Breath Weapon again for 1d4 rounds.
arcane, incapacitation, mental); The dragon breathes a 80-foot line of repulsive effects:
gas. Each creature in the area must succeed at a DC 33 Will save or become fleeing - description: The dragon breathes lightning in a 80-foot line that deals 8d12
from the dragon for 1 round (or 2 rounds on a critical failure).</li></ul> electricity damage (DC 33 basic Reflex save).
name: 'Breath Weapon ' name: Lightning
traits: traits:
- arcane - arcane
- electricity - electricity
- evocation - evocation
- description: The dragon breathes a 80-foot line of repulsive gas. Each creature in
the area must succeed at a DC 33 Will save or become fleeing from the dragon for
1 round (or 2 rounds on a critical failure).
name: Repulsion Gas
traits:
- adjuration
- arcane
- incapacitation
- mental
name: Breath Weapon
traits: null
- action_cost: Two Actions - action_cost: Two Actions
description: The dragon makes two claw Strikes and one tail Strike in any order. description: The dragon makes two claw Strikes and one tail Strike in any order.
name: Draconic Frenzy name: Draconic Frenzy
@ -14589,8 +14679,9 @@ monsters:
will: 26 will: 26
saves_special: saves_special:
fort: null fort: null
misc: +1 status to all saves vs. magic
ref: null ref: null
will: +1 status to all saves vs. magic will: null
senses: senses:
- darkvision - darkvision
- scent (imprecise) 60 feet - scent (imprecise) 60 feet
@ -14611,7 +14702,7 @@ monsters:
- amount: 50 - amount: 50
type: Swim type: Swim
spell_attack_to_hit: null spell_attack_to_hit: null
spell_dc: null spell_dc: 33
traits: traits:
- LG - LG
- Huge - Huge
@ -14888,7 +14979,22 @@ monsters:
wis_mod: 3 wis_mod: 3
ac: 33 ac: 33
ac_special: null ac_special: null
automatic_abilities: null automatic_abilities:
- description: 90 feet, DC 29
name: Frightful Presence
traits:
- aura
- emotion
- fear
- mental
- action_cost: Reaction
description: null
effect: The dragon makes a tail Strike at the creature with a 2 penalty. If it
hits, the dragon disrupts the triggering action.
name: Twisting Tail
traits: null
trigger: A creature within reach of the copper dragon's tail uses a move action
or leaves a square during a move action it's using.
description: Capricious and always eager to share a good laugh, copper dragons are description: Capricious and always eager to share a good laugh, copper dragons are
among the wiliest of the metallic dragons, but this by no means interferes with among the wiliest of the metallic dragons, but this by no means interferes with
their mission to spread freedom in oppressive lands. Copper dragons are hedonists their mission to spread freedom in oppressive lands. Copper dragons are hedonists
@ -14899,6 +15005,18 @@ monsters:
the less serious evil acts performed by their chromatic cousins and other cruel the less serious evil acts performed by their chromatic cousins and other cruel
creatures. Copper dragons also have a difficult time keeping their temper in check creatures. Copper dragons also have a difficult time keeping their temper in check
once they are roused to anger. once they are roused to anger.
Copper dragons tend to lair in warm or temperate hills, but due to their nature,
they move their lairs every few years. They sometimes live among other people,
especially any dwarves who reside nearby. Some copper dragons even worship gods
typically worshipped only by humanoids. Among these dragons, worship of Cayden
Cailean is most popular, as they see his love of freedom and penchant for alcohol
aligning with the typical copper dragon mindset.
A copper dragon's combat tactics are as unorthodox as its sense of humor, as it is
more likely to use mockery and tricks than outright strength to win its battles.
As a copper dragon ages, it perfects jokes capable of rendering its foes helpless
with laughter.
divine_spells: null divine_spells: null
hp: 235 hp: 235
immunities: immunities:
@ -14909,9 +15027,12 @@ monsters:
- frequency: at will - frequency: at will
level: 4 level: 4
name: hideous laughter name: hideous laughter
- frequency: at will - frequency: null
level: 4 level: 4
name: shape stone name: shape stone
- frequency: at will
level: 1
name: grease
items: null items: null
languages: languages:
- Common - Common
@ -14922,8 +15043,11 @@ monsters:
melee: melee:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 3d8+12 plus 2d8 acid formula: 3d8+12
type: piercing type: piercing
plus:
- formula: 2d8
type: acid
name: jaws name: jaws
to_hit: 26 to_hit: 26
traits: traits:
@ -14952,16 +15076,27 @@ monsters:
perception: 23 perception: 23
proactive_abilities: proactive_abilities:
- action_cost: Two Actions - action_cost: Two Actions
description: ; The dragon breathes acid in a 80-foot line that deals 13d6 acid description: The copper dragon breathes in one of two ways. The dragon can't
damage (DC 32 basic Fortitude save).</li><li>**Slowing Gas** (arcane, transmutation); use Breath Weapon again for 1d4 rounds.
The dragon breathes a 80-foot line of slowing gas. Each creature in the area effects:
must succeed at a DC 32 Fortitude save or be slowed 1 for 1 round (or slowed - description: The dragon breathes acid in a 80-foot line that deals 13d6 acid
2 on a critical failure).</li></ul> damage (DC 32 basic Fortitude save).
name: 'Breath Weapon ' name: Acid
traits: traits:
- acid - acid
- arcane - arcane
- evocation - evocation
name: Breath Weapon
traits: null
- description: The dragon breathes a 80-foot line of slowing gas. Each creature
in the area must succeed at a DC 32 Fortitude save or be slowed 1 for 1 round
(or slowed 2 on a critical failure).
name: Slowing Gas
traits:
- arcane
- transmutation
name: Breath Weapon
traits: null
- description: The dragon's climb speed functions only when climbing stone surfaces - description: The dragon's climb speed functions only when climbing stone surfaces
name: Climb Stone name: Climb Stone
traits: null traits: null
@ -14981,8 +15116,9 @@ monsters:
will: 22 will: 22
saves_special: saves_special:
fort: null fort: null
misc: +1 status to all saves vs. magic
ref: null ref: null
will: +1 status to all saves vs. magic will: null
senses: senses:
- darkvision - darkvision
- scent (imprecise) 60 feet - scent (imprecise) 60 feet
@ -15003,7 +15139,7 @@ monsters:
- amount: 40 - amount: 40
type: Climb Stone type: Climb Stone
spell_attack_to_hit: null spell_attack_to_hit: null
spell_dc: null spell_dc: 33
traits: traits:
- CG - CG
- Large - Large
@ -15304,7 +15440,23 @@ monsters:
wis_mod: 6 wis_mod: 6
ac: 38 ac: 38
ac_special: null ac_special: null
automatic_abilities: null automatic_abilities:
- description: 90 feet, DC 33
name: Frightful Presence
traits:
- aura
- emotion
- fear
- mental
- action_cost: Reaction
description: Jaws only.
name: Attack of Opportunity
- action_cost: Reaction
effect: The dragon improves its result by one degree of success, turning a failure
into a success or a critical failure into a normal failure. The dragon can't use
this ability again for 1d4 rounds.
name: Golden Luck
trigger: The gold dragon fails a saving throw.
description: Gold dragons are the epitome of metallic dragonkind, unrivaled in their description: Gold dragons are the epitome of metallic dragonkind, unrivaled in their
strength as well as their wisdom. They command the unwavering reverence of all strength as well as their wisdom. They command the unwavering reverence of all
other metallic dragons, who view gold dragons as their leaders and counselors. other metallic dragons, who view gold dragons as their leaders and counselors.
@ -15320,6 +15472,35 @@ monsters:
sometimes call for drastic alliances. And although gold dragons might consider sometimes call for drastic alliances. And although gold dragons might consider
brief truces with their chromatic brethren in the case of world-ending threats, brief truces with their chromatic brethren in the case of world-ending threats,
they also know when such alliances have run their course. they also know when such alliances have run their course.
When another metallic dragon faces a quandary or a foe beyond its own ability to
overcome, its best option is often to seek the counsel of the eternally wise and
gloriously righteous gold dragons. Locating these legendary beings is no easy task,
however, for gold dragons are notoriously reclusive. Their intellect and wisdom is
such that they prefer to ponder the great questions of life in seclusion, where they
strive to formulate solutions to the world's most pressing problems. As a result,
gold dragons are sometimes absent when metallic dragons gather together, or are
missing from tribunals where their counsel would be beneficial. Impatient dragons
sometimes begrudge gold dragons for this apparent unreliability, but such aspersions
are usually a result of jealousy rather than any true criticism; in their hearts,
other dragons know that few gold dragons purposefully exclude themselves from truly
important matters.
A gold dragon's incredible foresight and unparalleled enlightenment means they are
unlikely to interfere in the business of individual mortals, though the rare person
who captures the attention of a gold dragon is fortunate indeed, for there are few
beings in the cosmos who can offer such prudent and considerate advice. Rulers and
individuals in stations of high power have an easier time of garnering the aid of a
gold dragon; entire wars have been avoided thanks to a gold dragon's last-minute
intermediation.
Gold dragons are often found in warm grasslands and savannas, lands where they can
enjoy long, meditative flights without attracting the attention of potential
enemies. They tend to sleep either out in the open in a barren, remote place,
or within a heavily secreted or fortified lair, such as a forgotten sink hole or
in the labyrinthine caverns of a terrestrial chasm. Gold dragons may enlist trusted
servants and allies to guard their lairs, though many live truly solitary lives,
preferring to protect their hoards with nonlethal traps and magical wards.
divine_spells: null divine_spells: null
hp: 330 hp: 330
immunities: immunities:
@ -15332,6 +15513,9 @@ monsters:
- frequency: gems only - frequency: gems only
level: 3 level: 3
name: locate name: locate
- frequency: evil only
level: 1
name: detect alignment
items: null items: null
languages: languages:
- Common - Common
@ -15343,8 +15527,11 @@ monsters:
melee: melee:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 3d12+15 plus 3d6 fire formula: 3d12+15
type: piercing type: piercing
plus:
- formula: 3d6
type: fire
name: jaws name: jaws
to_hit: 30 to_hit: 30
traits: traits:
@ -15384,16 +15571,24 @@ monsters:
perception: 29 perception: 29
proactive_abilities: proactive_abilities:
- action_cost: Two Actions - action_cost: Two Actions
description: ; The dragon breathes a blast of flame in a 40-foot cone that deals description: The gold dragon breathes in one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.
15d6 fire damage (DC 37 basic Reflex save).</li><li>**Weakening Gas** (arcane, effects:
necromancy); The dragon breathes a blast of weakening gas. Each creature within - description: The dragon breathes a blast of flame in a 40-foot cone that deals
a 40-foot cone must succeed at a DC 37 Fortitude save or become enfeebled 2 15d6 fire damage (DC 37 basic Reflex save).
for 1 round (or enfeebled 3 on a critical failure).</li></ul> name: Flame
name: 'Breath Weapon ' traits:
traits: - arcane
- arcane - evocation
- evocation - fire
- fire - description: The dragon breathes a blast of weakening gas. Each creature within
a 40-foot cone must succeed at a DC 37 Fortitude save or become enfeebled 2
for 1 round (or enfeebled 3 on a critical failure).
name: Weakening Gas
traits:
- arcane
- necromancy
name: Breath Weapon
traits: null
- action_cost: Two Actions - action_cost: Two Actions
description: The gold dragon makes two claw Strikes and one horns Strike in any description: The gold dragon makes two claw Strikes and one horns Strike in any
order order
@ -15411,8 +15606,9 @@ monsters:
will: 28 will: 28
saves_special: saves_special:
fort: null fort: null
misc: +1 status to all saves vs. magic
ref: null ref: null
will: +1 status to all saves vs. magic will: null
senses: senses:
- darkvision - darkvision
- scent (imprecise) 60 feet - scent (imprecise) 60 feet
@ -15433,13 +15629,16 @@ monsters:
- amount: 50 - amount: 50
type: Swim type: Swim
spell_attack_to_hit: null spell_attack_to_hit: null
spell_dc: null spell_dc: 35
traits: traits:
- LG - LG
- Huge - Huge
- Dragon - Dragon
- Fire - Fire
type: Creature type: Creature
weaknesses:
- amount: 15
type: cold
- ability_mods: - ability_mods:
cha_mod: 5 cha_mod: 5
con_mod: 8 con_mod: 8
@ -15536,7 +15735,7 @@ monsters:
necromancy); The dragon breathes a blast of weakening gas. Each creature within necromancy); The dragon breathes a blast of weakening gas. Each creature within
a 50-foot cone must succeed at a DC 44 Fortitude save or become enfeebled 3 a 50-foot cone must succeed at a DC 44 Fortitude save or become enfeebled 3
for 1 minute (or enfeebled 4 on a critical failure).</li></ul> for 1 minute (or enfeebled 4 on a critical failure).</li></ul>
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- evocation - evocation
@ -15784,7 +15983,7 @@ monsters:
enchantment,incapacitation); The dragon breathes a blast of paralyzing gas. enchantment,incapacitation); The dragon breathes a blast of paralyzing gas.
Each creature within a 40-foot cone must succeed at a DC 35 Fortitude save or Each creature within a 40-foot cone must succeed at a DC 35 Fortitude save or
be slowed 2 for 1 round (or paralyzed for two rounds on a critical failure).</li></ul> be slowed 2 for 1 round (or paralyzed for two rounds on a critical failure).</li></ul>
name: 'Breath Weapon ' name: Breath Weapon
traits: traits:
- arcane - arcane
- cold - cold
@ -24169,8 +24368,11 @@ monsters:
melee: melee:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 3d10+17 plus destructive strike formula: 3d10+17
type: bludgeoning type: bludgeoning
plus:
- formula: null
type: destructive strike
name: fist name: fist
to_hit: 35 to_hit: 35
traits: traits:
@ -33106,6 +33308,7 @@ monsters:
ac_special: ac_special:
- descr: 25 with shield raised - descr: 25 with shield raised
automatic_abilities: null automatic_abilities: null
caster_level: 3
description: Mortals whose ancestry has been influenced by celestials are known description: Mortals whose ancestry has been influenced by celestials are known
as aasimars, and angelkin, who have blood of angels coursing through their veins, as aasimars, and angelkin, who have blood of angels coursing through their veins,
are among the most common type of them. Many angelkin seek adventure as a means are among the most common type of them. Many angelkin seek adventure as a means
@ -33167,8 +33370,11 @@ monsters:
ranged: ranged:
- action_cost: One Action - action_cost: One Action
damage: damage:
formula: 1d8+3 plus Knockdown formula: 1d8+3
type: piercing type: piercing
plus:
- formula: null
type: Knockdown
name: crossbow name: crossbow
to_hit: 12 to_hit: 12
traits: traits:
@ -33198,7 +33404,7 @@ monsters:
- amount: 20 - amount: 20
type: Land type: Land
spell_attack_to_hit: null spell_attack_to_hit: null
spell_dc: null spell_dc: 20
traits: traits:
- NG - NG
- Medium - Medium