fill in values up to adult gold dragon
parent
a41b9dbc00
commit
1f7a80d2e4
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@ -11889,6 +11889,7 @@ monsters:
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name: Tail Lash
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trigger: A creature within reach of the dragon's tail takes an action to Strike
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or attempt a skill check
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caster_level: 5
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description: 'Murderous tyrants of marshes, swamps, bogs, and fens, black dragons
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terrorize their domains with intense fervor. Gleefully sadistic, they rule their
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fetid principalities from a deep cave or otherwise isolated part of the swamp
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@ -11917,44 +11918,9 @@ monsters:
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- paralyzed
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- sleep
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innate_spells:
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- level: 5
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name: black tentacles
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- level: 5
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name: mariner's curse
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- level: 4
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name: clairvoyance
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- level: 4
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name: dimension door
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- level: 4
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name: suggestion
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- level: 3
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name: paralyze
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- level: 3
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name: slow
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- level: 3
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name: stinking cloud
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- level: 2
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name: blur
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- level: 2
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name: glitterdust
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- level: 2
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name: invisibility
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- level: 1
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name: alarm
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- level: 1
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name: ray of enfeeblement
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- level: 1
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name: true strike
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- level: 0
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name: dancing lights
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- level: 0
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name: detect magic
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- level: 0
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name: prestidigitation
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- level: 0
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name: read aura
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- level: 0
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name: tanglefoot
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name: darkness
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frequency: at will
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items: null
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languages:
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- Common
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@ -11964,8 +11930,11 @@ monsters:
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+13 plus 2d6 acid
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formula: 2d12+13
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type: piercing
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plus:
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- formula: 2d6
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type: acid
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name: jaws
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to_hit: 25
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traits:
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@ -12365,7 +12334,25 @@ monsters:
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- description: The dragon can mimic any sound it has heard. It must succeed at a
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Deception check with a +4 circumstance bonus to do so.
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name: Sound Imitation
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traits: null
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traits: null
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- description: 90 feet, DC 32
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name: Frightful Presence
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traits:
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- aura
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- emotion
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- fear
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- mental
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- action_cost: Reaction
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description: null
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effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, it descends 10 feet after the attack is complete.
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name: Wing Deflection
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traits:
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- aura
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- emotion
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- fear
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- mental
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trigger: The dragon is targeted with an attack.
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caster_level: 6
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description: Blue dragons are the sleek and poised cosmopolitans of the chromatic
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dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons
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often lair near or within cities and set out to bend the population to their will
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@ -12375,6 +12362,25 @@ monsters:
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treasure for a cruel but legitimate master. In some ways, blue dragons even see
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their servants as a living hoard and value them like treasure. These dragons have
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been known to use these tactics even with their own chromatic cousins.
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Not all blue dragons work clandestinely. Some lord over desert tribes and hill
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people like vengeful gods, demanding both tribute and worship. No matter how blue
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dragons manage their underlings, their bearing is regal and their lairs palatial;
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they're universally intolerant of insubordination, incompetence, and embezzlement,
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and punish perpetrators with murderous efficiency.
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Blue dragons are also known for their use and mastery of illusion magic. They make
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use of illusions to augment their manipulations and bewilder their foes in battle.
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Blue dragons also have some control over water, but use this ability to destroy
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water, something quite dangerous for those who encounter them in their desert
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lairs.
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The ideal lair for a blue dragon contains multiple passages, rooms, and secret
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chambers. As social creatures, blue dragons prefer to host guests in comfort—but
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their dwellings should not be so public that just anyone can come calling. A force
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of guards keeps out intruders, and clever illusions conceal the edifice from prying
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eyes. Rather than a pile of coins or gems, a blue dragon's true hoard is the rich
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furnishings in its citadel— expensive art, ornate furniture, and architectural marvels.
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divine_spells: null
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hp: 260
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immunities:
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@ -12382,18 +12388,22 @@ monsters:
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- paralyzed
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- sleep
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innate_spells:
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- frequency: at will
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- frequency: null
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level: 6
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name: illusory creature
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- frequency: at will
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- frequency: null
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level: 6
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name: illusory object
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- frequency: at will
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level: 6
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name: ventriloquism
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- frequency: at will; see desert thirst
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- frequency: at will
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frequency_description: see desert thirst
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level: 1
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name: create water
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- frequency: null
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level: 0
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name: ghost sound
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items: null
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languages:
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- Auran
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@ -12404,8 +12414,11 @@ monsters:
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melee:
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- action_cost: One Action
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damage:
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formula: 3d8+12 plus 1d12 electricity
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formula: 3d8+12
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type: piercing
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plus:
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- formula: 1d12
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type: electricity
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name: jaws
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to_hit: 27
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traits:
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@ -12446,7 +12459,7 @@ monsters:
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- action_cost: Two Actions
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description: The dragon breathes lightning that 9d12 electricity damage in a 100-foot
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line (DC 33 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.
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name: 'Breath Weapon '
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name: Breath Weapon
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traits:
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- arcane
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- electricity
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@ -12477,7 +12490,8 @@ monsters:
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saves_special:
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fort: null
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ref: null
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will: +1 status to all saves vs. magic
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will: null
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misc: +1 status to all saves vs. magic
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senses:
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- darkvision
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- scent (imprecise) 60 feet
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@ -12499,7 +12513,7 @@ monsters:
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- amount: 20
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type: Burrow
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spell_attack_to_hit: null
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spell_dc: null
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spell_dc: 33
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traits:
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- LE
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- Huge
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@ -12900,7 +12914,7 @@ monsters:
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description: The dragon breathes a toxic cloud that deals 13d6 poison damage in
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a 50-foot cone (DC 31 basic Fortitude save). It can't use Breath Weapon again
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for 1d4 rounds.
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name: 'Breath Weapon '
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name: Breath Weapon
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traits:
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- arcane
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- evocation
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@ -13054,7 +13068,7 @@ monsters:
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description: The dragon breathes a toxic cloud that deals 18d6 poison damage in
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a 60-foot cone (DC 37 basic Fortitude save). The Breath Weapon also creates
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a miasma. It can't use Breath Weapon again for 1d4 rounds.
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name: 'Breath Weapon '
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name: Breath Weapon
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traits:
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- arcane
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- evocation
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@ -13324,7 +13338,7 @@ monsters:
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description: The dragon breathes a blast of flame that deals 15d6 fire damage
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in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again
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for 1d4 rounds.
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name: 'Breath Weapon '
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name: Breath Weapon
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traits:
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- arcane
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- evocation
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@ -13737,7 +13751,7 @@ monsters:
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description: The dragon breathes a cloud of frost that deals 11d6 cold damage
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in a 40-foot cone (DC 29 basic Reflex save). It can't use Breath Weapon again
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for 1d4 rounds.
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name: 'Breath Weapon '
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name: Breath Weapon
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traits:
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- arcane
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- cold
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@ -13886,7 +13900,7 @@ monsters:
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description: The dragon breathes a cloud of frost that deals 16d6 cold damage
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in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again
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for 1d4 rounds.
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name: 'Breath Weapon '
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name: Breath Weapon
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traits:
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- arcane
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- cold
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@ -14087,7 +14101,21 @@ monsters:
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wis_mod: 4
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ac: 31
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ac_special: null
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automatic_abilities: null
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automatic_abilities:
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- description: 90 feet, DC 28
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name: Frightful Presence
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traits:
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- aura
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- emotion
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- fear
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- mental
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- action_cost: Reaction
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description: null
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effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
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the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete.
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name: Wing Deflection
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traits: null
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trigger: The dragon is targeted with an attack.
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description: Brass dragons are whimsical tricksters who delight in humor and play.
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They particularly enjoy conversations with humans and other civilized humanoids,
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delighting in the naive customs of these diminutive races without showing them
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of humanoid society—networks which the brass dragon then uses to subtly assist
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settlements near their lair. Unlike the schemes and manipulations of blue dragons,
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brass dragons use their informant networks to establish justice and equality.
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These carefree dragons value independence and feel that all creatures deserve to live
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as they please, provided they don't harm others. They are emotional creatures and
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tend to have short attention spans, sometimes falling victim to depression in their
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twilight years. To combat this, some brass dragons keep pets and houseplants that
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they can care for.
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Though they may seem childlike in their curiosity concerning mortal affairs, a brass
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dragon's prowess in battle is no laughing matter. A brass dragon whose territory or
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allies are threatened is a terrifying foe indeed, quick to shed their innocent guise
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and unleash their terrifying might upon evildoers.
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Most brass dragons live in desert climates, and while they keep their lairs hidden,
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they often build near humanoid settlements.
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divine_spells: null
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hp: 215
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immunities:
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@ -14120,8 +14162,11 @@ monsters:
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+12 plus 2d6 fire
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formula: 2d10+12
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type: piercing
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plus:
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- formula: 2d6
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type: fire
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name: jaws
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to_hit: 24
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traits:
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@ -14153,16 +14198,18 @@ monsters:
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description: The brass dragon breathes fire in an 80-foot line that deals 12d6
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fire damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again
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for 1d4 rounds.
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name: 'Breath Weapon '
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name: Breath Weapon
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traits:
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- arcane
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- evocation
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- fire
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- action_cost: Two Actions
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description: '**Frequency** three times per day. **Effect** The dragon calls upon
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description: null
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frequency: three times per day
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effect: The dragon calls upon
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the desert wind. This has the same effect as *gust of wind* (DC 30 Fortitude)
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but in a 60-foot cone. A creature that fails its save is also blinded until
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the end of its next turn (or for 1 minute on a critical failure).'
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the end of its next turn (or for 1 minute on a critical failure).
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name: Desert Wind
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traits:
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- air
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@ -14185,8 +14232,9 @@ monsters:
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will: 21
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saves_special:
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fort: null
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misc: +1 status to all saves vs. magic
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ref: null
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will: +1 status to all saves vs. magic
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will: null
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senses:
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- darkvision
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- scent (imprecise) 60 feet
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@ -14206,7 +14254,7 @@ monsters:
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- amount: 30
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type: Burrow
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spell_attack_to_hit: null
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spell_dc: null
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spell_dc: 30
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traits:
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- CG
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- Large
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@ -14491,7 +14539,24 @@ monsters:
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wis_mod: 4
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ac: 34
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ac_special: null
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automatic_abilities: null
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automatic_abilities:
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- description: 10 feet, 1d12 electricity damage. The bronze dragon can turn this aura on or
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off using a single action, which has the concentrate trait, and it can choose to not affect
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allies with the aura.
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name: Electricity Aura
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traits:
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- aura
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- electricity
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- description: 90 feet, DC 31
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name: Frightful Presence
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traits:
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- aura
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- emotion
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- fear
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- mental
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- action_cost: Reaction
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description: Jaws only.
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name: Attack of Opportunity
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description: Bronze dragons are among the most common of metallic dragons and the
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most likely to ally with mortals on worthy quests. However, they are naturally
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scholarly creatures who would rather remain in their lairs studying esoteric lore
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@ -14500,6 +14565,17 @@ monsters:
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are principled and protective, but while their silver cousins are quick to crusade
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for justice, bronze dragons prefer to find an important location worthy of their
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protection and guard it against any attack or unwelcome intrusion.
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Bronze dragons' mastery over water and affinity for electricity means they are a boon to
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sailors caught in thunderstorms. A bronze dragon's enemies quickly discover neither cloudy
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sky nor turbulent sea provides shelter from their wrath. Bronze dragons lair along
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shorelines, often in partially submerged sea caves.
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While all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles a
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vast library—with the shelves kept carefully above the waterline, of course. In addition
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to their collections of esoteric lore, bronze dragons keep treasures associated with the
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sea, such as beautiful scrimshaw, flawless pearls, and equipment inlaid with mother-of-pearl
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and abalone shell.
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divine_spells: null
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hp: 260
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immunities:
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|
@ -14525,8 +14601,11 @@ monsters:
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+15 plus 1d12 electricity
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formula: 2d12+15
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type: piercing
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plus:
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- formula: 1d12
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type: electricity
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name: jaws
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to_hit: 28
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traits:
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|
@ -14556,16 +14635,27 @@ monsters:
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perception: 23
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proactive_abilities:
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- action_cost: Two Actions
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description: ; The dragon breathes lightning in a 80-foot line that deals 8d12
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electricity damage (DC 33 basic Reflex save).</li><li>**Repulsion Gas** (abjuration,
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arcane, incapacitation, mental); The dragon breathes a 80-foot line of repulsive
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gas. Each creature in the area must succeed at a DC 33 Will save or become fleeing
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from the dragon for 1 round (or 2 rounds on a critical failure).</li></ul>
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name: 'Breath Weapon '
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traits:
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- arcane
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- electricity
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- evocation
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description: The bronze dragon breathes in one of two ways. The dragon can't use
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Breath Weapon again for 1d4 rounds.
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effects:
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- description: The dragon breathes lightning in a 80-foot line that deals 8d12
|
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electricity damage (DC 33 basic Reflex save).
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name: Lightning
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traits:
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- arcane
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- electricity
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- evocation
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- description: The dragon breathes a 80-foot line of repulsive gas. Each creature in
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the area must succeed at a DC 33 Will save or become fleeing from the dragon for
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1 round (or 2 rounds on a critical failure).
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name: Repulsion Gas
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traits:
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- adjuration
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- arcane
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- incapacitation
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- mental
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name: Breath Weapon
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traits: null
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- action_cost: Two Actions
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description: The dragon makes two claw Strikes and one tail Strike in any order.
|
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name: Draconic Frenzy
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|
@ -14589,8 +14679,9 @@ monsters:
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will: 26
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saves_special:
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fort: null
|
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misc: +1 status to all saves vs. magic
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ref: null
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will: +1 status to all saves vs. magic
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will: null
|
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senses:
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- darkvision
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- scent (imprecise) 60 feet
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|
@ -14611,7 +14702,7 @@ monsters:
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- amount: 50
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type: Swim
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spell_attack_to_hit: null
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spell_dc: null
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spell_dc: 33
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traits:
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- LG
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- Huge
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|
@ -14888,7 +14979,22 @@ monsters:
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wis_mod: 3
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ac: 33
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ac_special: null
|
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automatic_abilities: null
|
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automatic_abilities:
|
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- description: 90 feet, DC 29
|
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name: Frightful Presence
|
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traits:
|
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- aura
|
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- emotion
|
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- fear
|
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- mental
|
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- action_cost: Reaction
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description: null
|
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effect: The dragon makes a tail Strike at the creature with a –2 penalty. If it
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hits, the dragon disrupts the triggering action.
|
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name: Twisting Tail
|
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traits: null
|
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trigger: A creature within reach of the copper dragon's tail uses a move action
|
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or leaves a square during a move action it's using.
|
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description: Capricious and always eager to share a good laugh, copper dragons are
|
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among the wiliest of the metallic dragons, but this by no means interferes with
|
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their mission to spread freedom in oppressive lands. Copper dragons are hedonists
|
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|
@ -14899,6 +15005,18 @@ monsters:
|
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the less serious evil acts performed by their chromatic cousins and other cruel
|
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creatures. Copper dragons also have a difficult time keeping their temper in check
|
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once they are roused to anger.
|
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|
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Copper dragons tend to lair in warm or temperate hills, but due to their nature,
|
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they move their lairs every few years. They sometimes live among other people,
|
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especially any dwarves who reside nearby. Some copper dragons even worship gods
|
||||
typically worshipped only by humanoids. Among these dragons, worship of Cayden
|
||||
Cailean is most popular, as they see his love of freedom and penchant for alcohol
|
||||
aligning with the typical copper dragon mindset.
|
||||
|
||||
A copper dragon's combat tactics are as unorthodox as its sense of humor, as it is
|
||||
more likely to use mockery and tricks than outright strength to win its battles.
|
||||
As a copper dragon ages, it perfects jokes capable of rendering its foes helpless
|
||||
with laughter.
|
||||
divine_spells: null
|
||||
hp: 235
|
||||
immunities:
|
||||
|
@ -14909,9 +15027,12 @@ monsters:
|
|||
- frequency: at will
|
||||
level: 4
|
||||
name: hideous laughter
|
||||
- frequency: at will
|
||||
- frequency: null
|
||||
level: 4
|
||||
name: shape stone
|
||||
- frequency: at will
|
||||
level: 1
|
||||
name: grease
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
|
@ -14922,8 +15043,11 @@ monsters:
|
|||
melee:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+12 plus 2d8 acid
|
||||
formula: 3d8+12
|
||||
type: piercing
|
||||
plus:
|
||||
- formula: 2d8
|
||||
type: acid
|
||||
name: jaws
|
||||
to_hit: 26
|
||||
traits:
|
||||
|
@ -14952,16 +15076,27 @@ monsters:
|
|||
perception: 23
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
description: ; The dragon breathes acid in a 80-foot line that deals 13d6 acid
|
||||
damage (DC 32 basic Fortitude save).</li><li>**Slowing Gas** (arcane, transmutation);
|
||||
The dragon breathes a 80-foot line of slowing gas. Each creature in the area
|
||||
must succeed at a DC 32 Fortitude save or be slowed 1 for 1 round (or slowed
|
||||
2 on a critical failure).</li></ul>
|
||||
name: 'Breath Weapon '
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
description: The copper dragon breathes in one of two ways. The dragon can't
|
||||
use Breath Weapon again for 1d4 rounds.
|
||||
effects:
|
||||
- description: The dragon breathes acid in a 80-foot line that deals 13d6 acid
|
||||
damage (DC 32 basic Fortitude save).
|
||||
name: Acid
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
name: Breath Weapon
|
||||
traits: null
|
||||
- description: The dragon breathes a 80-foot line of slowing gas. Each creature
|
||||
in the area must succeed at a DC 32 Fortitude save or be slowed 1 for 1 round
|
||||
(or slowed 2 on a critical failure).
|
||||
name: Slowing Gas
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
name: Breath Weapon
|
||||
traits: null
|
||||
- description: The dragon's climb speed functions only when climbing stone surfaces
|
||||
name: Climb Stone
|
||||
traits: null
|
||||
|
@ -14981,8 +15116,9 @@ monsters:
|
|||
will: 22
|
||||
saves_special:
|
||||
fort: null
|
||||
misc: +1 status to all saves vs. magic
|
||||
ref: null
|
||||
will: +1 status to all saves vs. magic
|
||||
will: null
|
||||
senses:
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
|
@ -15003,7 +15139,7 @@ monsters:
|
|||
- amount: 40
|
||||
type: Climb Stone
|
||||
spell_attack_to_hit: null
|
||||
spell_dc: null
|
||||
spell_dc: 33
|
||||
traits:
|
||||
- CG
|
||||
- Large
|
||||
|
@ -15304,7 +15440,23 @@ monsters:
|
|||
wis_mod: 6
|
||||
ac: 38
|
||||
ac_special: null
|
||||
automatic_abilities: null
|
||||
automatic_abilities:
|
||||
- description: 90 feet, DC 33
|
||||
name: Frightful Presence
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
- action_cost: Reaction
|
||||
description: Jaws only.
|
||||
name: Attack of Opportunity
|
||||
- action_cost: Reaction
|
||||
effect: The dragon improves its result by one degree of success, turning a failure
|
||||
into a success or a critical failure into a normal failure. The dragon can't use
|
||||
this ability again for 1d4 rounds.
|
||||
name: Golden Luck
|
||||
trigger: The gold dragon fails a saving throw.
|
||||
description: Gold dragons are the epitome of metallic dragonkind, unrivaled in their
|
||||
strength as well as their wisdom. They command the unwavering reverence of all
|
||||
other metallic dragons, who view gold dragons as their leaders and counselors.
|
||||
|
@ -15320,6 +15472,35 @@ monsters:
|
|||
sometimes call for drastic alliances. And although gold dragons might consider
|
||||
brief truces with their chromatic brethren in the case of world-ending threats,
|
||||
they also know when such alliances have run their course.
|
||||
|
||||
When another metallic dragon faces a quandary or a foe beyond its own ability to
|
||||
overcome, its best option is often to seek the counsel of the eternally wise and
|
||||
gloriously righteous gold dragons. Locating these legendary beings is no easy task,
|
||||
however, for gold dragons are notoriously reclusive. Their intellect and wisdom is
|
||||
such that they prefer to ponder the great questions of life in seclusion, where they
|
||||
strive to formulate solutions to the world's most pressing problems. As a result,
|
||||
gold dragons are sometimes absent when metallic dragons gather together, or are
|
||||
missing from tribunals where their counsel would be beneficial. Impatient dragons
|
||||
sometimes begrudge gold dragons for this apparent unreliability, but such aspersions
|
||||
are usually a result of jealousy rather than any true criticism; in their hearts,
|
||||
other dragons know that few gold dragons purposefully exclude themselves from truly
|
||||
important matters.
|
||||
|
||||
A gold dragon's incredible foresight and unparalleled enlightenment means they are
|
||||
unlikely to interfere in the business of individual mortals, though the rare person
|
||||
who captures the attention of a gold dragon is fortunate indeed, for there are few
|
||||
beings in the cosmos who can offer such prudent and considerate advice. Rulers and
|
||||
individuals in stations of high power have an easier time of garnering the aid of a
|
||||
gold dragon; entire wars have been avoided thanks to a gold dragon's last-minute
|
||||
intermediation.
|
||||
|
||||
Gold dragons are often found in warm grasslands and savannas, lands where they can
|
||||
enjoy long, meditative flights without attracting the attention of potential
|
||||
enemies. They tend to sleep either out in the open in a barren, remote place,
|
||||
or within a heavily secreted or fortified lair, such as a forgotten sink hole or
|
||||
in the labyrinthine caverns of a terrestrial chasm. Gold dragons may enlist trusted
|
||||
servants and allies to guard their lairs, though many live truly solitary lives,
|
||||
preferring to protect their hoards with nonlethal traps and magical wards.
|
||||
divine_spells: null
|
||||
hp: 330
|
||||
immunities:
|
||||
|
@ -15332,6 +15513,9 @@ monsters:
|
|||
- frequency: gems only
|
||||
level: 3
|
||||
name: locate
|
||||
- frequency: evil only
|
||||
level: 1
|
||||
name: detect alignment
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
|
@ -15343,8 +15527,11 @@ monsters:
|
|||
melee:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+15 plus 3d6 fire
|
||||
formula: 3d12+15
|
||||
type: piercing
|
||||
plus:
|
||||
- formula: 3d6
|
||||
type: fire
|
||||
name: jaws
|
||||
to_hit: 30
|
||||
traits:
|
||||
|
@ -15384,16 +15571,24 @@ monsters:
|
|||
perception: 29
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
description: ; The dragon breathes a blast of flame in a 40-foot cone that deals
|
||||
15d6 fire damage (DC 37 basic Reflex save).</li><li>**Weakening Gas** (arcane,
|
||||
necromancy); The dragon breathes a blast of weakening gas. Each creature within
|
||||
a 40-foot cone must succeed at a DC 37 Fortitude save or become enfeebled 2
|
||||
for 1 round (or enfeebled 3 on a critical failure).</li></ul>
|
||||
name: 'Breath Weapon '
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
description: The gold dragon breathes in one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.
|
||||
effects:
|
||||
- description: The dragon breathes a blast of flame in a 40-foot cone that deals
|
||||
15d6 fire damage (DC 37 basic Reflex save).
|
||||
name: Flame
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
- description: The dragon breathes a blast of weakening gas. Each creature within
|
||||
a 40-foot cone must succeed at a DC 37 Fortitude save or become enfeebled 2
|
||||
for 1 round (or enfeebled 3 on a critical failure).
|
||||
name: Weakening Gas
|
||||
traits:
|
||||
- arcane
|
||||
- necromancy
|
||||
name: Breath Weapon
|
||||
traits: null
|
||||
- action_cost: Two Actions
|
||||
description: The gold dragon makes two claw Strikes and one horns Strike in any
|
||||
order
|
||||
|
@ -15411,8 +15606,9 @@ monsters:
|
|||
will: 28
|
||||
saves_special:
|
||||
fort: null
|
||||
misc: +1 status to all saves vs. magic
|
||||
ref: null
|
||||
will: +1 status to all saves vs. magic
|
||||
will: null
|
||||
senses:
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
|
@ -15433,13 +15629,16 @@ monsters:
|
|||
- amount: 50
|
||||
type: Swim
|
||||
spell_attack_to_hit: null
|
||||
spell_dc: null
|
||||
spell_dc: 35
|
||||
traits:
|
||||
- LG
|
||||
- Huge
|
||||
- Dragon
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
type: cold
|
||||
- ability_mods:
|
||||
cha_mod: 5
|
||||
con_mod: 8
|
||||
|
@ -15536,7 +15735,7 @@ monsters:
|
|||
necromancy); The dragon breathes a blast of weakening gas. Each creature within
|
||||
a 50-foot cone must succeed at a DC 44 Fortitude save or become enfeebled 3
|
||||
for 1 minute (or enfeebled 4 on a critical failure).</li></ul>
|
||||
name: 'Breath Weapon '
|
||||
name: Breath Weapon
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
|
@ -15784,7 +15983,7 @@ monsters:
|
|||
enchantment,incapacitation); The dragon breathes a blast of paralyzing gas.
|
||||
Each creature within a 40-foot cone must succeed at a DC 35 Fortitude save or
|
||||
be slowed 2 for 1 round (or paralyzed for two rounds on a critical failure).</li></ul>
|
||||
name: 'Breath Weapon '
|
||||
name: Breath Weapon
|
||||
traits:
|
||||
- arcane
|
||||
- cold
|
||||
|
@ -24169,8 +24368,11 @@ monsters:
|
|||
melee:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+17 plus destructive strike
|
||||
formula: 3d10+17
|
||||
type: bludgeoning
|
||||
plus:
|
||||
- formula: null
|
||||
type: destructive strike
|
||||
name: fist
|
||||
to_hit: 35
|
||||
traits:
|
||||
|
@ -33106,6 +33308,7 @@ monsters:
|
|||
ac_special:
|
||||
- descr: 25 with shield raised
|
||||
automatic_abilities: null
|
||||
caster_level: 3
|
||||
description: Mortals whose ancestry has been influenced by celestials are known
|
||||
as aasimars, and angelkin, who have blood of angels coursing through their veins,
|
||||
are among the most common type of them. Many angelkin seek adventure as a means
|
||||
|
@ -33167,8 +33370,11 @@ monsters:
|
|||
ranged:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+3 plus Knockdown
|
||||
formula: 1d8+3
|
||||
type: piercing
|
||||
plus:
|
||||
- formula: null
|
||||
type: Knockdown
|
||||
name: crossbow
|
||||
to_hit: 12
|
||||
traits:
|
||||
|
@ -33198,7 +33404,7 @@ monsters:
|
|||
- amount: 20
|
||||
type: Land
|
||||
spell_attack_to_hit: null
|
||||
spell_dc: null
|
||||
spell_dc: 20
|
||||
traits:
|
||||
- NG
|
||||
- Medium
|
||||
|
|
Loading…
Reference in New Issue