add filter to cleanyaml. rescrape monsters
parent
c9476edf04
commit
5b04338e69
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@ -7,6 +7,56 @@ ability_mods:
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wis_mod: 1
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ac: 18
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ac_special: null
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: 6 rounds
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name: Serpentfolk Venom
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range: null
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raw_description: '**Serpentfolk Venom** (__poison__) **Saving Throw** DC 20 Fortitude;
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**Maximum Duration** 6 rounds; **Stage 1** 1d4 poison damage and __enfeebled 1__
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(1 round); **Stage 2** 2d4 poison damage and enfeebled 1 (1 round)'
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requirements: null
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saving_throw: DC 20 Fortitude
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stages:
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- effect: 1d4 poison damage and __enfeebled 1__ (1 round)
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- effect: 2d4 poison damage and enfeebled 1 (1 round)
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success: null
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traits:
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- poison
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The aapoph serpentfolk makes one scimitar or fangs Strike and one tail
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Strike, each targeting a different creature. These attacks both count toward the
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aapoph's multiple attack penalty, but the penalty doesn't increase until after
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the aapoph makes both attacks.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Slithering Attack
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range: null
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raw_description: '**Slithering Attack** [One Action] The aapoph serpentfolk makes
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one scimitar or fangs Strike and one tail Strike, each targeting a different creature.
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These attacks both count toward the aapoph''s multiple attack penalty, but the
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penalty doesn''t increase until after the aapoph makes both attacks.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: Reaction
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@ -18,11 +68,11 @@ automatic_abilities:
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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@ -33,6 +83,8 @@ automatic_abilities:
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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@ -53,7 +105,6 @@ description: 'Aapophs possess greater strength and stronger venom than their zys
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 20'
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hp: 60
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hp_misc: null
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immunities: null
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items:
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- scimitar
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languages:
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@ -61,7 +112,7 @@ languages:
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- Undercommon
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- telepathy 100 feet
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level: 3
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melee:
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 1d6+6
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@ -95,58 +146,12 @@ melee:
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- agile
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name: Aapoph Serpentfolk
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perception: 8
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: '**Saving Throw** DC 20 Fortitude; **Maximum Duration** 6 rounds; **Stage
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1** 1d4 poison damage and __enfeebled 1__ (1 round); **Stage 2** 2d4 poison damage
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and enfeebled 1 (1 round)'
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Serpentfolk Venom
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range: null
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raw_description: '**Serpentfolk Venom** (__poison__) **Saving Throw** DC 20 Fortitude;
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**Maximum Duration** 6 rounds; **Stage 1** 1d4 poison damage and __enfeebled 1__
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(1 round); **Stage 2** 2d4 poison damage and enfeebled 1 (1 round)'
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requirements: null
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success: null
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traits:
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- poison
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The aapoph serpentfolk makes one scimitar or fangs Strike and one tail
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Strike, each targeting a different creature. These attacks both count toward the
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aapoph's multiple attack penalty, but the penalty doesn't increase until after
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the aapoph makes both attacks.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Slithering Attack
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range: null
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raw_description: '**Slithering Attack** The aapoph serpentfolk makes one scimitar
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or fangs Strike and one tail Strike, each targeting a different creature. These
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attacks both count toward the aapoph''s multiple attack penalty, but the penalty
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doesn''t increase until after the aapoph makes both attacks.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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ranged_attacks: null
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rarity: Uncommon
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resistances:
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- amount: 5
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misc: null
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type: poison
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ritual_lists: null
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saves:
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fort: 10
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fort_misc: null
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@ -155,36 +160,30 @@ saves:
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ref_misc: null
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will: 6
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will_misc: +2 status vs. mental
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sense_abilities: null
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senses:
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- Perception +8
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- darkvision
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- scent (imprecise) 30 feet
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size: Medium
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skills:
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- bonus: 7
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misc: null
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name: 'Acrobatics '
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name: Acrobatics
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- bonus: 11
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misc: null
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name: 'Athletics '
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name: Athletics
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- bonus: 6
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misc: null
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name: 'Intimidation '
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source:
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name: Intimidation
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sources:
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- abbr: Bestiary 2
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page_start: 238
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page_start: '238'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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spell_lists: null
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traits:
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- Uncommon
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- CE
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- Medium
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- Humanoid
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- Mutant
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- Serpentfolk
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type: Creature
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weaknesses: null
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@ -8,81 +8,40 @@ ability_mods:
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ac: 23
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ac_special:
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- descr: 25 with shield raised
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active_abilities: null
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alignment: NG
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The scion gains a +2 circumstance bonus to the saving throw.
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effects: null
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effect: 'The scion gains a +2 circumstance bonus to the saving throw.
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**Glimpse of Redemption** [Reaction]'
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Divine Grace
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range: null
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raw_description: '**Divine Grace** [Reaction] **Trigger** The angelkin is targeted
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by a spell that allows a saving throw. **Effect** The scion gains a +2 circumstance
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bonus to the saving throw.'
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raw_description: "**Divine Grace** [Reaction] **Trigger** The angelkin is targeted\
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\ by a spell that allows a saving throw. **Effect** The scion gains a +2 circumstance\
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\ bonus to the saving throw.\n\n**Glimpse of Redemption** **Trigger** An enemy\
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\ damages one of the angelkin's allies. Both the enemy and ally must be within\
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\ 15 feet of the angelkin. **Effect** The angelkin causes its foe to hesitate\
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\ under the weight of its sins as visions of possible redemption play out in its\
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\ mind's eye. The foe chooses one of two options:\n\n * The ally is completely\
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\ unharmed by the triggering damage.\n\n * The ally gains resistance 7 to all\
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\ damage against the triggering damage. After the damaging effect resolves, the\
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\ enemy becomes enfeebled 2 until the end of its next turn. **Shield Block**"
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: The angelkin is targeted by a spell that allows a saving throw.
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: "The angelkin causes its foe to hesitate under the weight of its sins as\
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\ visions of possible redemption play out in its mind's eye. The foe chooses one\
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\ of two options: \n\n * The ally is completely unharmed by the triggering damage.\
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\ \n\n * The ally gains resistance 7 to all damage against the triggering damage.\
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\ After the damaging effect resolves, the enemy becomes enfeebled 2 until the\
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\ end of its next turn."
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Glimpse of Redemption
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range: null
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raw_description: "**Glimpse of Redemption** [Reaction] **Trigger** An enemy damages\
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\ one of the angelkin's allies. Both the enemy and ally must be within 15 feet\
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\ of the angelkin. **Effect** The angelkin causes its foe to hesitate under the\
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\ weight of its sins as visions of possible redemption play out in its mind's\
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\ eye. The foe chooses one of two options: \n\n * The ally is completely unharmed\
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\ by the triggering damage. \n\n * The ally gains resistance 7 to all damage\
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\ against the triggering damage. After the damaging effect resolves, the enemy\
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\ becomes enfeebled 2 until the end of its next turn."
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requirements: null
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success: null
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traits: null
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trigger: An enemy damages one of the angelkin's allies. Both the enemy and ally
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must be within 15 feet of the angelkin.
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You snap your shield in place to ward off a blow. Your shield prevents you
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from taking an amount of damage up to the shield's Hardness. You and the shield
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each take any remaining damage, possibly breaking or destroying the shield.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Shield Block
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range: null
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raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield
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raised, you would take damage from a physical attack. **Effect** You snap your
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shield in place to ward off a blow. Your shield prevents you from taking an amount
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of damage up to the shield''s Hardness. You and the shield each take any remaining
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damage, possibly breaking or destroying the shield.'
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requirements: null
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success: null
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traits: null
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trigger: While you have your shield raised, you would take damage from a physical
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attack.
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description: 'Mortals whose ancestry has been influenced by celestials are known as
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aasimars, and angelkin, who have blood of angels coursing through their veins, are
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among the most common type of them. Many angelkin seek adventure as a means of doing
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@ -94,7 +53,6 @@ description: 'Mortals whose ancestry has been influenced by celestials are known
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 20'
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hp: 73
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hp_misc: null
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immunities: null
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items:
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- crossbow (10 bolts)
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- half plate
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@ -104,7 +62,7 @@ languages:
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- Celestial
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- Common
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level: 5
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melee:
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 1d8+7
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@ -116,8 +74,7 @@ melee:
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- versatile P
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name: Aasimar Redeemer
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perception: 11
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proactive_abilities: null
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ranged:
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ranged_attacks:
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- action_cost: One Action
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damage:
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formula: 1d8+3
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@ -130,11 +87,6 @@ ranged:
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traits:
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- range increment 120 feet
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- reload 1
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rarity: Common
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 12
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fort_misc: null
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@ -143,63 +95,60 @@ saves:
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ref: 8
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ref_misc: null
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will: 11
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will_misc: against diseases, critical failures become failures
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sense_abilities: null
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will_misc: null
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senses:
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- Perception +11
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- darkvision
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size: Medium
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skills:
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- bonus: 11
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misc: null
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name: 'Athletics '
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name: Athletics
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- bonus: 12
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misc: null
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name: 'Diplomacy '
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name: Diplomacy
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- bonus: 9
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misc: null
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name: 'Medicine '
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name: Medicine
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- bonus: 11
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misc: null
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name: 'Religion '
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name: Religion
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- bonus: 7
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misc: null
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name: 'Society '
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source:
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name: Society
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sources:
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- abbr: Bestiary
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page_start: 263
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page_start: '263'
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page_stop: null
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speed:
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- amount: 20
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misc: null
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type: Land
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spell_lists:
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- dc: 20
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misc: null
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: 3
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level: 0
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- attack_bonus: null
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cantrips:
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- level: 3
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spells:
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- frequency: null
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- misc: null
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name: light
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requirement: null
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to_hit: null
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- dc: 20
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constants: null
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dc: 20
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focus_points: null
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misc: null
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name: Champion Devotion Spells
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spell_groups:
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- heightened_level: null
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level: 3
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spell_lists: null
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spells_source: Divine Innate Spells
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 20
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focus_points: 1
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misc: null
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spell_lists:
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- level: 3
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spells:
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- frequency: null
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- misc: null
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name: lay on hands
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requirement: 1 Focus Point
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to_hit: null
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spells_source: Champion Devotion Spells
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traits:
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- NG
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- Medium
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- Aasimar
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- Human
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- Humanoid
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type: Creature
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weaknesses: null
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@ -7,32 +7,112 @@ ability_mods:
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wis_mod: 2
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ac: 19
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ac_special: null
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: ; **1st** __abyssal pact__
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Divine Rituals
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range: null
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raw_description: '**Divine Rituals**; **1st** __abyssal pact__'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the wrecker demon hits a creature with a jaws Strike, the creature
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must succeed at a DC 21 Fortitude save or become physically mutilated. The creature
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then takes a –1 status penalty to Charisma-based checks. This penalty is cumulative
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up to –3, and remains even if the wounds are healed. The penalty is reduced by
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1 every 24 hours until it reaches 0.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Mutilating Bite
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range: null
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raw_description: '**Mutilating Bite** (__curse__, __divine__, __necromancy__) When
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the wrecker demon hits a creature with a jaws Strike, the creature must succeed
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at a DC 21 Fortitude save or become physically mutilated. The creature then takes
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a –1 status penalty to Charisma-based checks. This penalty is cumulative up to
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–3, and remains even if the wounds are healed. The penalty is reduced by 1 every
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24 hours until it reaches 0.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- curse
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- divine
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- necromancy
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The wrecker demon makes two claw Strikes against an object (if the
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object is worn or held by a creature, this action gains the __manipulate__ trait).
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If both Strikes hit, combine their damage for the purpose of overcoming its Hardness.
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These Strikes do not count toward the wrecker demon's multiple attack penalty,
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nor does that penalty apply to these Strikes.
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effect: null
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failure: null
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||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wreck
|
||||
range: null
|
||||
raw_description: '**Wreck** [One Action] The wrecker demon makes two claw Strikes
|
||||
against an object (if the object is worn or held by a creature, this action gains
|
||||
the __manipulate__ trait). If both Strikes hit, combine their damage for the purpose
|
||||
of overcoming its Hardness. These Strikes do not count toward the wrecker demon''s
|
||||
multiple attack penalty, nor does that penalty apply to these Strikes.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A wrecker demon loathes the sight of its own reflection. When a creature
|
||||
Interacts with a mirror within sight of the wrecker demon, the demon takes a -2
|
||||
Interacts with a mirror within sight of the wrecker demon, the demon takes a –2
|
||||
penalty to Will saves against __Intimidation__ checks. A wrecker demon that ends
|
||||
its turn adjacent to a mirror or that is attacked by a creature holding a mirror
|
||||
takes 1d6 mental damage (this usually leads wrecker demons to focus their efforts
|
||||
on destroying nearby mirrors using Wreck).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Hatred of Mirrors
|
||||
range: null
|
||||
raw_description: '**Hatred of Mirrors** A wrecker demon loathes the sight of its
|
||||
own reflection. When a creature Interacts with a mirror within sight of the wrecker
|
||||
demon, the demon takes a -2 penalty to Will saves against __Intimidation__ checks.
|
||||
demon, the demon takes a –2 penalty to Will saves against __Intimidation__ checks.
|
||||
A wrecker demon that ends its turn adjacent to a mirror or that is attacked by
|
||||
a creature holding a mirror takes 1d6 mental damage (this usually leads wrecker
|
||||
demons to focus their efforts on destroying nearby mirrors using Wreck).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -57,15 +137,13 @@ description: 'Wrecker demons, also known as abrikandilus, despise beautiful thin
|
|||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 19'
|
||||
hp: 70
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Abyssal
|
||||
- Celestial
|
||||
- Draconic
|
||||
- telepathy 100 feet
|
||||
level: 4
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d6+4
|
||||
|
|
@ -87,62 +165,7 @@ melee:
|
|||
traits: null
|
||||
name: Abrikandilu
|
||||
perception: 10
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the wrecker demon hits a creature with a jaws Strike, the creature
|
||||
must succeed at a DC 21 Fortitude save or become physically mutilated. The creature
|
||||
then takes a -1 status penalty to Charisma-based checks. This penalty is cumulative
|
||||
up to -3, and remains even if the wounds are healed. The penalty is reduced by
|
||||
1 every 24 hours until it reaches 0.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Mutilating Bite
|
||||
range: null
|
||||
raw_description: '**Mutilating Bite** (__curse__, __divine__, __necromancy__) When
|
||||
the wrecker demon hits a creature with a jaws Strike, the creature must succeed
|
||||
at a DC 21 Fortitude save or become physically mutilated. The creature then takes
|
||||
a -1 status penalty to Charisma-based checks. This penalty is cumulative up to
|
||||
-3, and remains even if the wounds are healed. The penalty is reduced by 1 every
|
||||
24 hours until it reaches 0.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- divine
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The wrecker demon makes two claw Strikes against an object (if the
|
||||
object is worn or held by a creature, this action gains the __manipulate__ trait).
|
||||
If both Strikes hit, combine their damage for the purpose of overcoming its Hardness.
|
||||
These Strikes do not count toward the wrecker demon's multiple attack penalty,
|
||||
nor does that penalty apply to these Strikes.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wreck
|
||||
range: null
|
||||
raw_description: '**Wreck** The wrecker demon makes two claw Strikes against an
|
||||
object (if the object is worn or held by a creature, this action gains the __manipulate__
|
||||
trait). If both Strikes hit, combine their damage for the purpose of overcoming
|
||||
its Hardness. These Strikes do not count toward the wrecker demon''s multiple
|
||||
attack penalty, nor does that penalty apply to these Strikes.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d6+4
|
||||
|
|
@ -152,20 +175,6 @@ ranged:
|
|||
to_hit: 11
|
||||
traits:
|
||||
- range increment 20 feet
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists:
|
||||
- dc: null
|
||||
misc: null
|
||||
name: Divine Rituals
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: abyssal pact
|
||||
requirement: null
|
||||
to_hit: null
|
||||
saves:
|
||||
fort: 15
|
||||
fort_misc: null
|
||||
|
|
@ -174,45 +183,44 @@ saves:
|
|||
ref_misc: null
|
||||
will: 7
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +10
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
source:
|
||||
name: Intimidation
|
||||
sources:
|
||||
- abbr: 'Pathfinder #151: The Show Must Go On'
|
||||
page_start: 81
|
||||
page_start: '81'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 20
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 20
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: x2
|
||||
- misc: x2
|
||||
name: fear
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- CE
|
||||
- Medium
|
||||
- Demon
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: cold iron
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: good
|
||||
|
|
|
|||
|
|
@ -7,78 +7,164 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 42
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: On a critical hit, the adamantine golem's fist Strike breaks the target's
|
||||
armor, if any, in addition to dealing damage to the target. If the target has
|
||||
a shield raised, the golem breaks the shield instead.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Destructive Strike
|
||||
range: null
|
||||
raw_description: '**Destructive Strike** On a critical hit, the adamantine golem''s
|
||||
fist Strike breaks the target''s armor, if any, in addition to dealing damage
|
||||
to the target. If the target has a shield raised, the golem breaks the shield
|
||||
instead.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: The creature takes no damage and its armor takes no damage.
|
||||
description: The adamantine golem Strides up to its Speed, pushing back each creature
|
||||
whose space it moves into and damaging them if they try to stop its movement.
|
||||
A creature can try to bar the way by attempting a DC 45 Fortitude save.
|
||||
effect: null
|
||||
failure: The resisting creature is damaged and its armor takes damage as if hit
|
||||
by the adamantine golem's fist.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Inexorable March
|
||||
range: null
|
||||
raw_description: '**Inexorable March** [One Action] The adamantine golem Strides
|
||||
up to its Speed, pushing back each creature whose space it moves into and damaging
|
||||
them if they try to stop its movement. A creature can try to bar the way by attempting
|
||||
a DC 45 Fortitude save.
|
||||
|
||||
|
||||
**Critical Success** The creature takes no damage and its armor takes no damage.
|
||||
|
||||
|
||||
**Success** The golem halts its movement and cannot enter the creature''s square.
|
||||
|
||||
|
||||
**Failure** The resisting creature is damaged and its armor takes damage as if
|
||||
hit by the adamantine golem''s fist.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The golem halts its movement and cannot enter the creature's square.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The golem repairs itself, regaining 30 Hit Points.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Self-Repair
|
||||
range: null
|
||||
raw_description: '**Self-Repair** [One Action] (__manipulate__) The golem repairs
|
||||
itself, regaining 30 Hit Points.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- manipulate
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The golem vents a 30-foot cone of superheated steam from its internal
|
||||
forge. This deals 15d6 fire damage to all creatures in the cone (DC 40 basic Reflex).
|
||||
The golem can't use Vent again for 1d6 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Vent
|
||||
range: null
|
||||
raw_description: '**Vent** [One Action] (__fire__) The golem vents a 30-foot cone
|
||||
of superheated steam from its internal forge. This deals 15d6 fire damage to all
|
||||
creatures in the cone (DC 40 basic Reflex). The golem can''t use Vent again for
|
||||
1d6 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- fire
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: harmed by acid (9d10, 2d10 from areas or persistent damage); healed
|
||||
description: 'harmed by acid (9d10, 2d10 from areas or persistent damage); healed
|
||||
by fire (area 2d10 HP); slowed by electricity
|
||||
|
||||
|
||||
**Repair Mode** When the adamantine golem is at 0 HP, it isn''t destroyed. Instead,
|
||||
it enters repair mode, during which it is slowed 1, can''t take reactions, and
|
||||
can take only the Self-Repair action. Once it has more than 30 HP, it can use
|
||||
any type of action and can use reactions, though it remains slowed 1 and can''t
|
||||
take any reactions until the start of its next turn. If a critical hit with an
|
||||
adamantine vorpal weapon reduces the golem to 0 HP, or if such a weapon hits it
|
||||
while it''s already at 0 HP, then the golem is destroyed.
|
||||
|
||||
|
||||
**Vulnerable to Dispelling** The golem can be targeted by __disjunction__ and
|
||||
__dispel magic__. If targeted by such a spell of 9th level or higher, the golem
|
||||
has its resistance to physical damage lowered to 15 and is slowed 1 (or slowed
|
||||
2 if in repair mode) for 1d4 rounds. During this time, if the golem is reduced
|
||||
to 0 HP while already in repair mode, it is destroyed.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Golem Antimagic
|
||||
range: null
|
||||
raw_description: '**Golem Antimagic** harmed by acid (9d10, 2d10 from areas or persistent
|
||||
damage); healed by fire (area 2d10 HP); slowed by electricity'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the adamantine golem is at 0 HP, it isn't destroyed. Instead,
|
||||
it enters repair mode, during which it is slowed 1, can't take reactions, and
|
||||
damage); healed by fire (area 2d10 HP); slowed by electricity
|
||||
|
||||
|
||||
**Repair Mode** When the adamantine golem is at 0 HP, it isn''t destroyed. Instead,
|
||||
it enters repair mode, during which it is slowed 1, can''t take reactions, and
|
||||
can take only the Self-Repair action. Once it has more than 30 HP, it can use
|
||||
any type of action and can use reactions, though it remains slowed 1 and can't
|
||||
any type of action and can use reactions, though it remains slowed 1 and can''t
|
||||
take any reactions until the start of its next turn. If a critical hit with an
|
||||
adamantine vorpal weapon reduces the golem to 0 HP, or if such a weapon hits it
|
||||
while it's already at 0 HP, then the golem is destroyed.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Repair Mode
|
||||
range: null
|
||||
raw_description: '**Repair Mode** When the adamantine golem is at 0 HP, it isn''t
|
||||
destroyed. Instead, it enters repair mode, during which it is slowed 1, can''t
|
||||
take reactions, and can take only the Self-Repair action. Once it has more than
|
||||
30 HP, it can use any type of action and can use reactions, though it remains
|
||||
slowed 1 and can''t take any reactions until the start of its next turn. If a
|
||||
critical hit with an adamantine vorpal weapon reduces the golem to 0 HP, or if
|
||||
such a weapon hits it while it''s already at 0 HP, then the golem is destroyed.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The golem can be targeted by __disjunction__ and __dispel magic__.
|
||||
If targeted by such a spell of 9th level or higher, the golem has its resistance
|
||||
to physical damage lowered to 15 and is slowed 1 (or slowed 2 if in repair mode)
|
||||
for 1d4 rounds. During this time, if the golem is reduced to 0 HP while already
|
||||
in repair mode, it is destroyed.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Vulnerable to Dispelling
|
||||
range: null
|
||||
raw_description: '**Vulnerable to Dispelling** The golem can be targeted by __disjunction__
|
||||
and __dispel magic__. If targeted by such a spell of 9th level or higher, the
|
||||
golem has its resistance to physical damage lowered to 15 and is slowed 1 (or
|
||||
slowed 2 if in repair mode) for 1d4 rounds. During this time, if the golem is
|
||||
reduced to 0 HP while already in repair mode, it is destroyed.'
|
||||
while it''s already at 0 HP, then the golem is destroyed.
|
||||
|
||||
|
||||
**Vulnerable to Dispelling** The golem can be targeted by __disjunction__ and
|
||||
__dispel magic__. If targeted by such a spell of 9th level or higher, the golem
|
||||
has its resistance to physical damage lowered to 15 and is slowed 1 (or slowed
|
||||
2 if in repair mode) for 1d4 rounds. During this time, if the golem is reduced
|
||||
to 0 HP while already in repair mode, it is destroyed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -111,10 +197,8 @@ immunities:
|
|||
- poison
|
||||
- sickened
|
||||
- unconscious
|
||||
items: null
|
||||
languages: null
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+17
|
||||
|
|
@ -130,112 +214,13 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adamantine Golem
|
||||
perception: 26
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: On a critical hit, the adamantine golem's fist Strike breaks the target's
|
||||
armor, if any, in addition to dealing damage to the target. If the target has
|
||||
a shield raised, the golem breaks the shield instead.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Destructive Strike
|
||||
range: null
|
||||
raw_description: '**Destructive Strike** On a critical hit, the adamantine golem''s
|
||||
fist Strike breaks the target''s armor, if any, in addition to dealing damage
|
||||
to the target. If the target has a shield raised, the golem breaks the shield
|
||||
instead.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: The creature takes no damage and its armor takes no damage.
|
||||
description: 'The adamantine golem Strides up to its Speed, pushing back each creature
|
||||
whose space it moves into and damaging them if they try to stop its movement.
|
||||
A creature can try to bar the way by attempting a DC 45 Fortitude save.
|
||||
|
||||
|
||||
'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The resisting creature is damaged and its armor takes damage as if hit
|
||||
by the adamantine golem's fist.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Inexorable March
|
||||
range: null
|
||||
raw_description: '**Inexorable March** The adamantine golem Strides up to its
|
||||
Speed, pushing back each creature whose space it moves into and damaging them
|
||||
if they try to stop its movement. A creature can try to bar the way by attempting
|
||||
a DC 45 Fortitude save.
|
||||
|
||||
|
||||
**Critical Success** The creature takes no damage and its armor takes no damage.
|
||||
|
||||
|
||||
**Success** The golem halts its movement and cannot enter the creature''s square.
|
||||
|
||||
|
||||
**Failure** The resisting creature is damaged and its armor takes damage as if
|
||||
hit by the adamantine golem''s fist.'
|
||||
requirements: null
|
||||
success: The golem halts its movement and cannot enter the creature's square.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The golem repairs itself, regaining 30 Hit Points.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Self-Repair
|
||||
range: null
|
||||
raw_description: '**Self-Repair** (__manipulate__) The golem repairs itself, regaining
|
||||
30 Hit Points.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- manipulate
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The golem vents a 30-foot cone of superheated steam from its internal
|
||||
forge. This deals 15d6 fire damage to all creatures in the cone (DC 40 basic Reflex).
|
||||
The golem can't use Vent again for 1d6 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Vent
|
||||
range: null
|
||||
raw_description: '**Vent** (__fire__) The golem vents a 30-foot cone of superheated
|
||||
steam from its internal forge. This deals 15d6 fire damage to all creatures in
|
||||
the cone (DC 40 basic Reflex). The golem can''t use Vent again for 1d6 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- fire
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 20
|
||||
type: physical (except vorpal adamantine)
|
||||
ritual_lists: null
|
||||
misc: except <a style="text-decoration:underline" href="Equipment.aspx?ID=308"><i>vorpal</i></a>
|
||||
adamantine
|
||||
type: physical
|
||||
saves:
|
||||
fort: 33
|
||||
fort_misc: null
|
||||
|
|
@ -244,29 +229,23 @@ saves:
|
|||
ref_misc: null
|
||||
will: 29
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +26
|
||||
- darkvision
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 38
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 189
|
||||
page_start: '189'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Rare
|
||||
- N
|
||||
- Huge
|
||||
- Construct
|
||||
- Golem
|
||||
- Mindless
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,64 +7,150 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 31
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acid that deals 12d6 acid damage in
|
||||
an 80-foot line (DC 30 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__acid__, __arcane__, __evocation__)
|
||||
The dragon breathes a spray of acid that deals 12d6 acid damage in an 80-foot
|
||||
line (DC 30 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The
|
||||
liquid becomes undrinkable and unable to support water-breathing life. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 28 Will save to protect liquids in its possession).
|
||||
This doesn't affect liquids in a creature's body.
|
||||
failure: null
|
||||
frequency: Once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Corrupt Water
|
||||
range: null
|
||||
raw_description: '**Corrupt Water** [One Action] (__arcane__, __concentrate__,
|
||||
__necromancy__) **Frequency** Once per day; **Effect** The dragon permanently
|
||||
befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable
|
||||
and unable to support water-breathing life. This destroys liquid magic or alchemical
|
||||
items if they''re of a lower level than the dragon (a creature can attempt a DC
|
||||
28 Will save to protect liquids in its possession). This doesn''t affect liquids
|
||||
in a creature''s body.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order
|
||||
in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 28
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon Strikes with its tail at the triggering creature at a –2 penalty.
|
||||
If it hits, the creature takes a –2 circumstance penalty to the triggering roll.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 28 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon Strikes with its tail at the triggering creature at a -2 penalty.
|
||||
If it hits, the creature takes a -2 circumstance penalty to the triggering roll.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Tail Lash
|
||||
range: null
|
||||
raw_description: '**Tail Lash** [Reaction] **Trigger** A creature within reach of
|
||||
the dragon''s tail takes an action to Strike or attempt a skill check; **Effect**
|
||||
The dragon Strikes with its tail at the triggering creature at a -2 penalty. If
|
||||
it hits, the creature takes a -2 circumstance penalty to the triggering roll.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the dragon's tail takes an action to Strike
|
||||
or attempt a skill check
|
||||
or attempt a skill check;
|
||||
description: 'Murderous tyrants of marshes, swamps, bogs, and fens, black dragons
|
||||
terrorize their domains with intense fervor. Gleefully sadistic, they rule their
|
||||
fetid principalities from a deep cave or otherwise isolated part of the swamp with
|
||||
|
|
@ -102,21 +188,20 @@ immunities:
|
|||
- acid
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Jotun
|
||||
level: 11
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+13
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: acid
|
||||
- formula: null
|
||||
type: 2d6 acid
|
||||
to_hit: 25
|
||||
traits:
|
||||
- acid
|
||||
|
|
@ -154,103 +239,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Adult Black Dragon
|
||||
perception: 22
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acid that deals 12d6 acid damage in
|
||||
an 80-foot line (DC 30 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__acid__, __arcane__, __evocation__)
|
||||
The dragon breathes a spray of acid that deals 12d6 acid damage in an 80-foot
|
||||
line (DC 30 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The
|
||||
liquid becomes undrinkable and unable to support water-breathing life. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 28 Will save to protect liquids in its possession).
|
||||
This doesn't affect liquids in a creature's body.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: Once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Corrupt Water
|
||||
range: null
|
||||
raw_description: '**Corrupt Water** (__arcane__, __concentrate__, __necromancy__)
|
||||
**Frequency** Once per day; **Effect** The dragon permanently befouls 10 cubic
|
||||
feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support
|
||||
water-breathing life. This destroys liquid magic or alchemical items if they''re
|
||||
of a lower level than the dragon (a creature can attempt a DC 28 Will save to
|
||||
protect liquids in its possession). This doesn''t affect liquids in a creature''s
|
||||
body.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order
|
||||
in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 23
|
||||
fort_misc: null
|
||||
|
|
@ -259,59 +248,57 @@ saves:
|
|||
ref_misc: null
|
||||
will: 21
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +22
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 105
|
||||
page_start: '105'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 120
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 30
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 30
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: darkness
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- CE
|
||||
- Large
|
||||
- Acid
|
||||
- Amphibious
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,63 +7,147 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 34
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes lightning that deals 9d12 electricity damage in
|
||||
a 100-foot line (DC 33 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __electricity__,
|
||||
__evocation__) The dragon breathes lightning that deals 9d12 electricity damage
|
||||
in a 100-foot line (DC 33 basic Reflex save). It can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When casting __create water__, the dragon can attempt to destroy liquid
|
||||
instead of creating it, turning an equal amount of liquid into sand. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 32 Will save to protect all liquids in its possession).
|
||||
This doesn't affect the liquids in a creature's body.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Desert Thirst
|
||||
range: null
|
||||
raw_description: '**Desert Thirst** (__arcane__, __transmutation__) When casting
|
||||
__create water__, the dragon can attempt to destroy liquid instead of creating
|
||||
it, turning an equal amount of liquid into sand. This destroys liquid magic or
|
||||
alchemical items if they''re of a lower level than the dragon (a creature can
|
||||
attempt a DC 32 Will save to protect all liquids in its possession). This doesn''t
|
||||
affect the liquids in a creature''s body.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 32
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is Flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 32 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is Flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection** [Reaction] **Trigger** The dragon is targeted
|
||||
with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
|
||||
bonus to AC against the triggering attack. If the dragon is Flying, it descends
|
||||
10 feet after the attack is complete.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is targeted with an attack.
|
||||
description: 'Blue dragons are the sleek and poised cosmopolitans of the chromatic
|
||||
dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons
|
||||
|
|
@ -112,22 +196,21 @@ immunities:
|
|||
- electricity
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Auran
|
||||
- Common
|
||||
- Draconic
|
||||
- Jotun
|
||||
level: 13
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+12
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 1d12
|
||||
type: electricity
|
||||
- formula: null
|
||||
type: 1d12 electricity
|
||||
to_hit: 27
|
||||
traits:
|
||||
- electricity
|
||||
|
|
@ -166,101 +249,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Blue Dragon
|
||||
perception: 24
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes lightning that deals 9d12 electricity damage in
|
||||
a 100-foot line (DC 33 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __electricity__,
|
||||
__evocation__) The dragon breathes lightning that deals 9d12 electricity damage
|
||||
in a 100-foot line (DC 33 basic Reflex save). It can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When casting __create water__, the dragon can attempt to destroy liquid
|
||||
instead of creating it, turning an equal amount of liquid into sand. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 32 Will save to protect all liquids in its possession).
|
||||
This doesn't affect the liquids in a creature's body.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Desert Thirst
|
||||
range: null
|
||||
raw_description: '**Desert Thirst** (__arcane__, __transmutation__) When casting
|
||||
__create water__, the dragon can attempt to destroy liquid instead of creating
|
||||
it, turning an equal amount of liquid into sand. This destroys liquid magic or
|
||||
alchemical items if they''re of a lower level than the dragon (a creature can
|
||||
attempt a DC 32 Will save to protect all liquids in its possession). This doesn''t
|
||||
affect the liquids in a creature''s body.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 24
|
||||
fort_misc: null
|
||||
|
|
@ -276,94 +265,89 @@ sense_abilities:
|
|||
description: The dragon can mimic any sound it has heard. It must succeed at a Deception
|
||||
check with a +4 circumstance bonus to do so.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Sound Imitation
|
||||
range: null
|
||||
raw_description: '**Sound Imitation** The dragon can mimic any sound it has heard.
|
||||
It must succeed at a Deception check with a +4 circumstance bonus to do so.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +24
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 108
|
||||
page_start: '108'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 150
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 33
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
name: illusory creature
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: illusory object
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: ventriloquism
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: at will, see desert thirst
|
||||
name: create water
|
||||
requirement: null
|
||||
- heightened_level: 6
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: ghost sound
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 33
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 6
|
||||
spells:
|
||||
- misc: null
|
||||
name: illusory creature
|
||||
- misc: null
|
||||
name: illusory object
|
||||
- misc: at will
|
||||
name: ventriloquism
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will; see desert thirst
|
||||
name: create water
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- LE
|
||||
- Huge
|
||||
- Dragon
|
||||
- Electricity
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,63 +7,147 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 31
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
|
||||
damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__fire__) The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
|
||||
damage (DC 32 basic Reflex save). The dragon can''t use Breath Weapon again for
|
||||
1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon calls upon the desert wind. This has the same effect as __gust
|
||||
of wind__ (DC 30 Fortitude) but in a 60-foot cone. A creature that fails its save
|
||||
is also blinded until the end of its next turn (or for 1 minute on a critical
|
||||
failure).
|
||||
failure: null
|
||||
frequency: three times per day.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Desert Wind
|
||||
range: null
|
||||
raw_description: '**Desert Wind** [Two Actions] (__air__, __arcane__, __concentrate__,
|
||||
__evocation__) **Frequency** three times per day. **Effect** The dragon calls
|
||||
upon the desert wind. This has the same effect as __gust of wind__ (DC 30 Fortitude)
|
||||
but in a 60-foot cone. A creature that fails its save is also blinded until the
|
||||
end of its next turn (or for 1 minute on a critical failure).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- air
|
||||
- arcane
|
||||
- concentrate
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one jaws Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one jaws Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 28
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 28 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection** [Reaction] **Trigger** The dragon is targeted
|
||||
with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
|
||||
bonus to AC against the triggering attack. If the dragon is flying, it descends
|
||||
10 feet after the attack is complete.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is targeted with an attack.
|
||||
description: 'Brass dragons are whimsical tricksters who delight in humor and play.
|
||||
They particularly enjoy conversations with humans and other civilized humanoids,
|
||||
|
|
@ -109,7 +193,6 @@ immunities:
|
|||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Auran
|
||||
- Common
|
||||
|
|
@ -119,15 +202,15 @@ languages:
|
|||
- Sylvan
|
||||
- speak with animals
|
||||
level: 11
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+12
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: fire
|
||||
- formula: null
|
||||
type: 2d6 fire
|
||||
to_hit: 24
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -155,101 +238,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Adult Brass Dragon
|
||||
perception: 21
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
|
||||
damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__fire__) The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
|
||||
damage (DC 32 basic Reflex save). The dragon can''t use Breath Weapon again for
|
||||
1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon calls upon the desert wind. This has the same effect as __gust
|
||||
of wind__ (DC 30 Fortitude) but in a 60-foot cone. A creature that fails its save
|
||||
is also blinded until the end of its next turn (or for 1 minute on a critical
|
||||
failure).
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: three times per day.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Desert Wind
|
||||
range: null
|
||||
raw_description: '**Desert Wind** [Two Actions] (__air__, __arcane__, __concentrate__,
|
||||
__evocation__) **Frequency** three times per day. **Effect** The dragon calls
|
||||
upon the desert wind. This has the same effect as __gust of wind__ (DC 30 Fortitude)
|
||||
but in a 60-foot cone. A creature that fails its save is also blinded until the
|
||||
end of its next turn (or for 1 minute on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- air
|
||||
- arcane
|
||||
- concentrate
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one jaws Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one jaws Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 22
|
||||
fort_misc: null
|
||||
|
|
@ -258,9 +247,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 21
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +21
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- tremorsense (imprecise) 30 feet
|
||||
|
|
@ -268,46 +255,46 @@ size: Large
|
|||
skills:
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Society '
|
||||
source:
|
||||
name: Society
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 118
|
||||
page_start: '118'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 120
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 30
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: 2
|
||||
level: -1
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: speak with animals
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 30
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- CG
|
||||
- Large
|
||||
- Dragon
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,36 +7,132 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 33
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acidic salt water that deals 13d6 acid
|
||||
damage in a 100-foot line (DC 32 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__)
|
||||
The dragon breathes a spray of acidic salt water that deals 13d6 acid damage in
|
||||
a 100-foot line (DC 32 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes a jaws Strike. On a hit, the target takes 4d6 __persistent
|
||||
acid damage__, and is __sickened 2__ from the pain of salt and brine in its wounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Desiccating Bite
|
||||
range: null
|
||||
raw_description: '**Desiccating Bite** [Two Actions] The dragon makes a jaws Strike.
|
||||
On a hit, the target takes 4d6 __persistent acid damage__, and is __sickened 2__
|
||||
from the pain of salt and brine in its wounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LN
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 30
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 30 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 30
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -50,11 +146,11 @@ automatic_abilities:
|
|||
effect: The dragon spits a glob of caustic salt water at the creature. The creature
|
||||
takes 5d6 acid damage (DC 30 basic Reflex save). On a failure, the concentrate
|
||||
action is disrupted.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Brine Spit
|
||||
range: null
|
||||
raw_description: '**Brine Spit [Reaction]** **Trigger **A creature the brine dragon
|
||||
|
|
@ -62,10 +158,12 @@ automatic_abilities:
|
|||
a glob of caustic salt water at the creature. The creature takes 5d6 acid damage
|
||||
(DC 30 basic Reflex save). On a failure, the concentrate action is disrupted.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature the brine dragon observes within 30 feet uses a __concentrate__
|
||||
action
|
||||
trigger: A creature the brine dragon observes within 30 feet uses a concentrate
|
||||
action;
|
||||
description: 'Brine dragons are usually blue-green in color, with shiny scales, crests
|
||||
that help them glide through the water, and sweeping neck frills. They care little
|
||||
for either good or evil. As they are both opinionated and willing to impose their
|
||||
|
|
@ -107,24 +205,23 @@ hp: 222
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- acid
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Aquan
|
||||
- Common
|
||||
- Draconic
|
||||
- Sylvan
|
||||
level: 12
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+12
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d4
|
||||
type: acid
|
||||
- formula: null
|
||||
type: 3d4 acid
|
||||
to_hit: 26
|
||||
traits:
|
||||
- acid
|
||||
|
|
@ -163,93 +260,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Brine Dragon
|
||||
perception: 23
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acidic salt water that deals 13d6 acid
|
||||
damage in a 100-foot line (DC 32 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__)
|
||||
The dragon breathes a spray of acidic salt water that deals 13d6 acid damage in
|
||||
a 100-foot line (DC 32 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes a jaws Strike. On a hit, the target takes 4d6 __persistent
|
||||
acid damage__, and is __sickened 2__ from the pain of salt and brine in its wounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Desiccating Bite
|
||||
range: null
|
||||
raw_description: '**Desiccating Bite** [Two Actions] The dragon makes a jaws Strike.
|
||||
On a hit, the target takes 4d6 __persistent acid damage__, and is __sickened 2__
|
||||
from the pain of salt and brine in its wounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 25
|
||||
fort_misc: null
|
||||
|
|
@ -258,76 +270,69 @@ saves:
|
|||
ref_misc: null
|
||||
will: 21
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +23
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 87
|
||||
page_start: '87'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 120
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 32
|
||||
misc: ''
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- attack_bonus: 24
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 32
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: hydraulic torrent
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: ×3
|
||||
- misc: ×3
|
||||
name: hydraulic push
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: obscuring mist
|
||||
requirement: null
|
||||
to_hit: 24
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LN
|
||||
- Huge
|
||||
- Amphibious
|
||||
- Dragon
|
||||
- Elemental
|
||||
- Water
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,94 +7,137 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 34
|
||||
ac_special: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 10 feet, 1d12 electricity damage. The bronze dragon can turn this aura
|
||||
on or off using a single action, which has the concentrate trait, and it can choose
|
||||
to not affect allies with the aura.
|
||||
description: "The bronze dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Lightning** (__arcane__, __electricity__,\
|
||||
\ __evocation__); The dragon breathes lightning in a 80-foot line that deals 8d12\
|
||||
\ electricity damage (DC 33 basic Reflex save).\n\n * **Repulsion Gas** (__abjuration__,\
|
||||
\ __arcane__, __incapacitation__, __mental__); The dragon breathes a 80-foot line\
|
||||
\ of repulsive gas. Each creature in the area must succeed at a DC 33 Will save\
|
||||
\ or become __fleeing__ from the dragon for 1 round (or 2 rounds on a critical\
|
||||
\ failure)."
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The bronze dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes\
|
||||
\ lightning in a 80-foot line that deals 8d12 electricity damage (DC 33 basic\
|
||||
\ Reflex save).\n\n * **Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,\
|
||||
\ __mental__); The dragon breathes a 80-foot line of repulsive gas. Each creature\
|
||||
\ in the area must succeed at a DC 33 Will save or become __fleeing__ from the\
|
||||
\ dragon for 1 round (or 2 rounds on a critical failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: For up to 60 minutes per day, the dragon, along with allied creatures
|
||||
and vessels within 50 feet, can move at double their normal Speed in water.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Water Mastery
|
||||
range: null
|
||||
raw_description: '**Water Mastery** (__arcane__, __transmutation__, __water__) For
|
||||
up to 60 minutes per day, the dragon, along with allied creatures and vessels
|
||||
within 50 feet, can move at double their normal Speed in water.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
- water
|
||||
trigger: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Jaws only.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Electricity Aura
|
||||
range: null
|
||||
raw_description: '**Electricity Aura** (__aura__, __electricity__) 10 feet, 1d12
|
||||
electricity damage. The bronze dragon can turn this aura on or off using a single
|
||||
action, which has the concentrate trait, and it can choose to not affect allies
|
||||
with the aura.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
- electricity
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 31
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 31 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Jaws only.
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
with the aura.
|
||||
|
||||
|
||||
**Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet,
|
||||
DC 31
|
||||
|
||||
|
||||
**Attack of Opportunity**[Reaction] Jaws only.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
trigger: null
|
||||
description: 'Bronze dragons are among the most common of metallic dragons and the
|
||||
most likely to ally with mortals on worthy quests. However, they are naturally scholarly
|
||||
creatures who would rather remain in their lairs studying esoteric lore than go
|
||||
|
|
@ -131,7 +174,6 @@ immunities:
|
|||
- electricity
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Aquan
|
||||
- Common
|
||||
|
|
@ -141,15 +183,15 @@ languages:
|
|||
- Gnomish
|
||||
- speak with animals
|
||||
level: 13
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+15
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 1d12
|
||||
type: electricity
|
||||
- formula: null
|
||||
type: 1d12 electricity
|
||||
to_hit: 28
|
||||
traits:
|
||||
- electricity
|
||||
|
|
@ -178,145 +220,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Bronze Dragon
|
||||
perception: 23
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The bronze dragon breathes in one of two ways. The dragon can't use
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes lightning in a 80-foot line that deals 8d12 electricity
|
||||
damage (DC 33 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Lightning
|
||||
range: null
|
||||
raw_description: '**Lightning** (__arcane__, __electricity__, __evocation__);
|
||||
The dragon breathes lightning in a 80-foot line that deals 8d12 electricity
|
||||
damage (DC 33 basic Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a 80-foot line of repulsive gas. Each creature
|
||||
in the area must succeed at a DC 33 Will save or become __fleeing__ from the
|
||||
dragon for 1 round (or 2 rounds on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Repulsion Gas
|
||||
range: null
|
||||
raw_description: '**Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,
|
||||
__mental__); The dragon breathes a 80-foot line of repulsive gas. Each creature
|
||||
in the area must succeed at a DC 33 Will save or become __fleeing__ from the
|
||||
dragon for 1 round (or 2 rounds on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- abjuration
|
||||
- arcane
|
||||
- incapacitation
|
||||
- mental
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The bronze dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes\
|
||||
\ lightning in a 80-foot line that deals 8d12 electricity damage (DC 33 basic\
|
||||
\ Reflex save).\n\n * **Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,\
|
||||
\ __mental__); The dragon breathes a 80-foot line of repulsive gas. Each creature\
|
||||
\ in the area must succeed at a DC 33 Will save or become __fleeing__ from the\
|
||||
\ dragon for 1 round (or 2 rounds on a critical failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: For up to 60 minutes per day, the dragon, along with allied creatures
|
||||
and vessels within 50 feet, can move at double their normal Speed in water.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Water Mastery
|
||||
range: null
|
||||
raw_description: '**Water Mastery** (__arcane__, __transmutation__, __water__) For
|
||||
up to 60 minutes per day, the dragon, along with allied creatures and vessels
|
||||
within 50 feet, can move at double their normal Speed in water.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
- water
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 24
|
||||
fort_misc: null
|
||||
|
|
@ -325,68 +229,64 @@ saves:
|
|||
ref_misc: null
|
||||
will: 26
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +23
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 120
|
||||
page_start: '120'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 140
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 33
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: obscuring mist
|
||||
requirement: null
|
||||
- heightened_level: 2
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: speak with animals
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 33
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: at will
|
||||
name: obscuring mist
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- LG
|
||||
- Huge
|
||||
- Amphibious
|
||||
- Dragon
|
||||
- Water
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,36 +7,157 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 36
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a thundercloud that deals 15d6 electricity damage
|
||||
in a 50-foot cone (DC 35 basic Reflex save). They can't use Breath Weapon again
|
||||
for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
|
||||
__primal__) The dragon breathes a thundercloud that deals 15d6 electricity damage
|
||||
in a 50-foot cone (DC 35 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- electricity
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon's body becomes vaporous and misty. They gain the effects
|
||||
of __gaseous form__, except their fly Speed remains unchanged. The cloud dragon
|
||||
can use this action again to return to physical form.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cloud Form
|
||||
range: null
|
||||
raw_description: '**Cloud Form** [One Action] (__polymorph__, __primal__, __transmutation__)
|
||||
The cloud dragon''s body becomes vaporous and misty. They gain the effects of
|
||||
__gaseous form__, except their fly Speed remains unchanged. The cloud dragon can
|
||||
use this action again to return to physical form.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- polymorph
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The cloud dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 32
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 32 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 32
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -47,12 +168,16 @@ automatic_abilities:
|
|||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon is aware of the attack and has a free wing
|
||||
effects: null
|
||||
effect: The cloud dragon flexes a wing and creates a billowing cloud of mist. The
|
||||
dragon is treated as if they were __hidden__ for the purposes of resolving the
|
||||
triggering attack, so normally the attacker must succeed at a DC 11 flat check
|
||||
to target them. The dragon also gains a +4 circumstance bonus to AC against the
|
||||
triggering attack.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Deflecting Cloud
|
||||
range: null
|
||||
raw_description: '**Deflecting Cloud [Reaction]** **Trigger **The dragon is the
|
||||
|
|
@ -62,10 +187,13 @@ automatic_abilities:
|
|||
of resolving the triggering attack, so normally the attacker must succeed at a
|
||||
DC 11 flat check to target them. The dragon also gains a +4 circumstance bonus
|
||||
to AC against the triggering attack.'
|
||||
requirements: null
|
||||
requirements: The dragon is aware of the attack and has a free wing
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is the target of a ranged attack
|
||||
trigger: The dragon is the target of a ranged attack; Requirements The dragon is
|
||||
aware of the attack and has a free wing;
|
||||
description: 'At heart, cloud dragons are wanderers, explorers, and travelers who
|
||||
enjoy nothing more than seeing new lands and meeting unusual creatures. Cloud dragons
|
||||
range in color from light blue to a pale, milky white and have thick, curling horns
|
||||
|
|
@ -111,24 +239,23 @@ hp: 254
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- electricity
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Auran
|
||||
- Common
|
||||
- Draconic
|
||||
- Jotun
|
||||
level: 14
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+15
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d12
|
||||
type: electricity
|
||||
- formula: null
|
||||
type: 2d12 electricity
|
||||
to_hit: 29
|
||||
traits:
|
||||
- electricity
|
||||
|
|
@ -168,116 +295,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Cloud Dragon
|
||||
perception: 28
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a thundercloud that deals 15d6 electricity damage
|
||||
in a 50-foot cone (DC 35 basic Reflex save). They can't use Breath Weapon again
|
||||
for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
|
||||
__primal__) The dragon breathes a thundercloud that deals 15d6 electricity damage
|
||||
in a 50-foot cone (DC 35 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- electricity
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon's body becomes vaporous and misty. They gain the effects
|
||||
of __gaseous form__, except their fly Speed remains unchanged. The cloud dragon
|
||||
can use this action again to return to physical form.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Cloud Form
|
||||
range: null
|
||||
raw_description: '**Cloud Form** (__polymorph__, __primal__, __transmutation__)
|
||||
The cloud dragon''s body becomes vaporous and misty. They gain the effects of
|
||||
__gaseous form__, except their fly Speed remains unchanged. The cloud dragon can
|
||||
use this action again to return to physical form.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- polymorph
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The cloud dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 26
|
||||
fort_misc: null
|
||||
|
|
@ -293,21 +312,22 @@ sense_abilities:
|
|||
description: Fog and mist don't impair a cloud dragon's vision; they ignore the
|
||||
__concealed__ condition from fog and mist.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mist Vision
|
||||
range: null
|
||||
raw_description: '**Mist Vision** Fog and mist don''t impair a cloud dragon''s vision;
|
||||
they ignore the __concealed__ condition from fog and mist.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +28
|
||||
- darkvision
|
||||
- mist vision
|
||||
- scent (imprecise) 60 feet
|
||||
|
|
@ -315,66 +335,62 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 90
|
||||
page_start: '90'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 160
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: null
|
||||
misc: null
|
||||
type: cloud walk
|
||||
spell_lists:
|
||||
- dc: 36
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 36
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
spell_lists:
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: wall of wind
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: gust of wind
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: obscuring mist
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- N
|
||||
- Huge
|
||||
- Air
|
||||
- Dragon
|
||||
- Elemental
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,62 +7,140 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 33
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The copper dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Acid** (__acid__, __arcane__, __evocation__);\
|
||||
\ The dragon breathes acid in a 80-foot line that deals 13d6 acid damage (DC 32\
|
||||
\ basic Fortitude save).\n\n * **Slowing Gas** (__arcane__, __transmutation__);\
|
||||
\ The dragon breathes a 80-foot line of slowing gas. Each creature in the area\
|
||||
\ must succeed at a DC 32 Fortitude save or be __slowed__ 1 for 1 round (or slowed\
|
||||
\ 2 on a critical failure)."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The copper dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Acid** (__acid__, __arcane__, __evocation__); The dragon breathes acid\
|
||||
\ in a 80-foot line that deals 13d6 acid damage (DC 32 basic Fortitude save).\n\
|
||||
\n * **Slowing Gas** (__arcane__, __transmutation__); The dragon breathes a 80-foot\
|
||||
\ line of slowing gas. Each creature in the area must succeed at a DC 32 Fortitude\
|
||||
\ save or be __slowed__ 1 for 1 round (or slowed 2 on a critical failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon's climb speed functions only when climbing stone surfaces
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Climb Stone
|
||||
range: null
|
||||
raw_description: '**Climb Stone** The dragon''s climb speed functions only when
|
||||
climbing stone surfaces'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 29
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon makes a tail Strike at the creature with a –2 penalty. If it
|
||||
hits, the dragon disrupts the triggering action.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 29 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon makes a tail Strike at the creature with a -2 penalty. If it
|
||||
hits, the dragon disrupts the triggering action.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Twisting Tail
|
||||
range: null
|
||||
raw_description: '**Twisting Tail** [Reaction] **Trigger** A creature within reach
|
||||
of the copper dragon''s tail uses a move action or leaves a square during a move
|
||||
action it''s using. **Effect** The dragon makes a tail Strike at the creature
|
||||
with a -2 penalty. If it hits, the dragon disrupts the triggering action.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the copper dragon's tail uses a move action
|
||||
or leaves a square during a move action it's using.
|
||||
description: 'Capricious and always eager to share a good laugh, copper dragons are
|
||||
|
|
@ -104,22 +182,21 @@ immunities:
|
|||
- acid
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Elven
|
||||
- Gnomish
|
||||
level: 12
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+12
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d8
|
||||
type: acid
|
||||
- formula: null
|
||||
type: 2d8 acid
|
||||
to_hit: 26
|
||||
traits:
|
||||
- acid
|
||||
|
|
@ -147,136 +224,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Copper Dragon
|
||||
perception: 23
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The copper dragon breathes in one of two ways. The dragon can't use
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes acid in a 80-foot line that deals 13d6 acid damage
|
||||
(DC 32 basic Fortitude save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Acid
|
||||
range: null
|
||||
raw_description: '**Acid** (__acid__, __arcane__, __evocation__); The dragon breathes
|
||||
acid in a 80-foot line that deals 13d6 acid damage (DC 32 basic Fortitude save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a 80-foot line of slowing gas. Each creature
|
||||
in the area must succeed at a DC 32 Fortitude save or be __slowed__ 1 for 1
|
||||
round (or slowed 2 on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Slowing Gas
|
||||
range: null
|
||||
raw_description: '**Slowing Gas** (__arcane__, __transmutation__); The dragon
|
||||
breathes a 80-foot line of slowing gas. Each creature in the area must succeed
|
||||
at a DC 32 Fortitude save or be __slowed__ 1 for 1 round (or slowed 2 on a critical
|
||||
failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The copper dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Acid** (__acid__, __arcane__, __evocation__); The dragon breathes acid\
|
||||
\ in a 80-foot line that deals 13d6 acid damage (DC 32 basic Fortitude save).\n\
|
||||
\n * **Slowing Gas** (__arcane__, __transmutation__); The dragon breathes a 80-foot\
|
||||
\ line of slowing gas. Each creature in the area must succeed at a DC 32 Fortitude\
|
||||
\ save or be __slowed__ 1 for 1 round (or slowed 2 on a critical failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon's climb speed functions only when climbing stone surfaces
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Climb Stone
|
||||
range: null
|
||||
raw_description: '**Climb Stone** The dragon''s climb speed functions only when
|
||||
climbing stone surfaces'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 23
|
||||
fort_misc: null
|
||||
|
|
@ -285,70 +233,65 @@ saves:
|
|||
ref_misc: null
|
||||
will: 22
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +23
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Performance '
|
||||
name: Performance
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 122
|
||||
page_start: '122'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 140
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: climb stone
|
||||
spell_lists:
|
||||
- dc: 33
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 33
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: hideous laughter
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: shape stone
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: grease
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- CG
|
||||
- Large
|
||||
- Dragon
|
||||
- Earth
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,36 +7,231 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 33
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a flurry of piercing crystals that deal 12d6 piercing
|
||||
damage in a 40-foot cone (DC 30 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __primal__) The
|
||||
dragon breathes a flurry of piercing crystals that deal 12d6 piercing damage in
|
||||
a 40-foot cone (DC 30 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon embeds transformative crystals in the creature's flesh. The creature
|
||||
must attempt a DC 30 Fortitude save.
|
||||
failure: null
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Crystallize Flesh
|
||||
range: null
|
||||
raw_description: '**Crystallize Flesh** [Free Action] (__primal__, __transmutation__)
|
||||
**Trigger **The crystal dragon damages a creature made of flesh with a jaws Strike;
|
||||
**Frequency **once per day; **Effect **The dragon embeds transformative crystals
|
||||
in the creature''s flesh. The creature must attempt a DC 30 Fortitude save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: The crystal dragon damages a creature made of flesh with a jaws Strike;
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The target is unaffected.
|
||||
description: The target is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The target is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is __slowed 1__ for 1 round as portions of its flesh turn
|
||||
crystalline.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The target is __slowed 1__ for 1 round as portions
|
||||
of its flesh turn crystalline.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The target is __slowed 1__ for 1 round as portions of its flesh turn crystalline.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is slowed 1 and must attempt a Fortitude save at the end
|
||||
of each of its turns; this ongoing save has the __incapacitation__ trait. On a
|
||||
failed save, the slowed condition value increases by 1 (or by 2 on a critical
|
||||
failure). A successful save reduces the slowed condition value by 1. A creature
|
||||
unable to act due to the slowed condition from Crystallize Flesh is __petrified__
|
||||
permanently, transforming into a crystalline statue. The effect ends if the creature
|
||||
is petrified or the slowed condition is removed.
|
||||
effect: null
|
||||
failure: The target is slowed 1 and must attempt a Fortitude save at the end of
|
||||
each of its turns; this ongoing save has the __incapacitation__ trait. On a failed
|
||||
save, the slowed condition value increases by 1 (or by 2 on a critical failure).
|
||||
A successful save reduces the slowed condition value by 1. A creature unable to
|
||||
act due to the slowed condition from Crystallize Flesh is __petrified__ permanently,
|
||||
transforming into a crystalline statue. The effect ends if the creature is petrified
|
||||
or the slowed condition is removed.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The target is slowed 1 and must attempt a Fortitude
|
||||
save at the end of each of its turns; this ongoing save has the __incapacitation__
|
||||
trait. On a failed save, the slowed condition value increases by 1 (or by 2 on
|
||||
a critical failure). A successful save reduces the slowed condition value by 1.
|
||||
A creature unable to act due to the slowed condition from Crystallize Flesh is
|
||||
__petrified__ permanently, transforming into a crystalline statue. The effect
|
||||
ends if the creature is petrified or the slowed condition is removed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the target is initially slowed 2.
|
||||
critical_success: null
|
||||
description: As failure, but the target is initially slowed 2.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **As failure, but the target is initially slowed
|
||||
2.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they critically hit
|
||||
with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they critically hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 30
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 30 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 30
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -47,24 +242,26 @@ automatic_abilities:
|
|||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon makes a tail Strike at the creature with a -2 penalty. If it
|
||||
effect: The dragon makes a tail Strike at the creature with a –2 penalty. If it
|
||||
hits, the dragon disrupts the creature's action.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Twisting Tail
|
||||
range: null
|
||||
raw_description: '**Twisting Tail [Reaction]** **Trigger **A creature within reach
|
||||
of the dragon''s tail uses a __move__ action or leaves a square during a move
|
||||
action it''s using; **Effect **The dragon makes a tail Strike at the creature
|
||||
with a -2 penalty. If it hits, the dragon disrupts the creature''s action.'
|
||||
with a –2 penalty. If it hits, the dragon disrupts the creature''s action.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the dragon's tail uses a __move__ action or
|
||||
leaves a square during a move action it's using
|
||||
trigger: A creature within reach of the dragon's tail uses a move action or leaves
|
||||
a square during a move action it's using;
|
||||
description: 'Good-natured but vain, crystal dragons are beautiful creatures with
|
||||
brilliant hides made of multicolored crystal and gemstone. Their beauty is a source
|
||||
of great pride but is also something of a weakness, as crystal dragons are easily
|
||||
|
|
@ -106,24 +303,23 @@ description: 'Good-natured but vain, crystal dragons are beautiful creatures wit
|
|||
hp: 185
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Terran
|
||||
- Undercommon
|
||||
level: 11
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+13
|
||||
type: slashing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: piercing
|
||||
- formula: null
|
||||
type: 3d6 piercing
|
||||
to_hit: 24
|
||||
traits:
|
||||
- sonic
|
||||
|
|
@ -151,107 +347,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Adult Crystal Dragon
|
||||
perception: 20
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a flurry of piercing crystals that deal 12d6 piercing
|
||||
damage in a 40-foot cone (DC 30 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __primal__) The
|
||||
dragon breathes a flurry of piercing crystals that deal 12d6 piercing damage in
|
||||
a 40-foot cone (DC 30 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: "The dragon embeds transformative crystals in the creature's flesh. The\
|
||||
\ creature must attempt a DC 30 Fortitude save. \n\n"
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: The crystal dragon damages a creature made of flesh with a jaws Strike
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Crystallize Flesh
|
||||
range: null
|
||||
raw_description: "**Crystallize Flesh** [Free Action] (__primal__, __transmutation__)\
|
||||
\ **Trigger **The crystal dragon damages a creature made of flesh with a jaws\
|
||||
\ Strike; **Frequency **once per day; **Effect **The dragon embeds transformative\
|
||||
\ crystals in the creature's flesh. The creature must attempt a DC 30 Fortitude\
|
||||
\ save. \n\n**Critical Success **The target is unaffected. \n\n**Success **The\
|
||||
\ target is __slowed 1__ for 1 round as portions of its flesh turn crystalline.\
|
||||
\ \n\n**Failure **The target is slowed 1 and must attempt a Fortitude save at\
|
||||
\ the end of each of its turns; this ongoing save has the __incapacitation__ trait.\
|
||||
\ On a failed save, the slowed condition value increases by 1 (or by 2 on a critical\
|
||||
\ failure). A successful save reduces the slowed condition value by 1. A creature\
|
||||
\ unable to act due to the slowed condition from Crystallize Flesh is __petrified__\
|
||||
\ permanently, transforming into a crystalline statue. The effect ends if the\
|
||||
\ creature is petrified or the slowed condition is removed. \n\n**Critical Failure\
|
||||
\ **As failure, but the target is initially slowed 2."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: once per day
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they critically hit
|
||||
with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they critically hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 10
|
||||
type: sonic
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 24
|
||||
fort_misc: null
|
||||
|
|
@ -260,9 +357,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 20
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +20
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- tremorsense (imprecise) 30 feet
|
||||
|
|
@ -270,66 +365,65 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 92
|
||||
page_start: '92'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 120
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 30
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: ×3
|
||||
name: color spray
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: glitterdust
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: hypnotic pattern
|
||||
requirement: null
|
||||
- heightened_level: 5
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: dancing lights
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 30
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 3
|
||||
spells:
|
||||
- misc: ×3
|
||||
name: color spray
|
||||
- misc: null
|
||||
name: glitterdust
|
||||
- misc: null
|
||||
name: hypnotic pattern
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- NG
|
||||
- Huge
|
||||
- Dragon
|
||||
- Earth
|
||||
- Elemental
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: sonic
|
||||
|
|
|
|||
|
|
@ -7,91 +7,123 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 38
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The gold dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Flame** (__arcane__, __evocation__,__fire__);\
|
||||
\ The dragon breathes a blast of flame in a 40-foot cone that deals 15d6 fire\
|
||||
\ damage (DC 37 basic Reflex save).\n\n * **Weakening Gas** (__arcane__, __necromancy__);\
|
||||
\ The dragon breathes a blast of weakening gas. Each creature within a 40-foot\
|
||||
\ cone must succeed at a DC 37 Fortitude save or become __enfeebled__ 2 for 1\
|
||||
\ minute (or enfeebled 3 on a critical failure)."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The gold dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Flame** (__arcane__, __evocation__,__fire__); The dragon breathes a blast\
|
||||
\ of flame in a 40-foot cone that deals 15d6 fire damage (DC 37 basic Reflex save).\n\
|
||||
\n * **Weakening Gas** (__arcane__, __necromancy__); The dragon breathes a blast\
|
||||
\ of weakening gas. Each creature within a 40-foot cone must succeed at a DC 37\
|
||||
\ Fortitude save or become __enfeebled__ 2 for 1 minute (or enfeebled 3 on a critical\
|
||||
\ failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The gold dragon makes two claw Strikes and one horns Strike in any
|
||||
order
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The gold dragon makes two claw
|
||||
Strikes and one horns Strike in any order'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the gold dragon scores a critical hit with a strike, it recharges
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the gold dragon scores a critical hit
|
||||
with a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 33
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon improves its result by one degree of success, turning a failure
|
||||
into a success or a critical failure into a normal failure. The dragon can't use
|
||||
this ability again for 1d4 rounds.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 33 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Jaws only.
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon improves its result by one degree of success, turning a failure
|
||||
into a success or a critical failure into a normal failure. The dragon can't use
|
||||
this ability again for 1d4 rounds.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Golden Luck
|
||||
range: null
|
||||
raw_description: '**Golden Luck** [Reaction] **Trigger** The gold dragon fails a
|
||||
saving throw. **Effect** The dragon improves its result by one degree of success,
|
||||
turning a failure into a success or a critical failure into a normal failure.
|
||||
The dragon can''t use this ability again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The gold dragon fails a saving throw.
|
||||
description: 'Gold dragons are the epitome of metallic dragonkind, unrivaled in their
|
||||
strength as well as their wisdom. They command the unwavering reverence of all other
|
||||
|
|
@ -126,6 +158,8 @@ description: 'Gold dragons are the epitome of metallic dragonkind, unrivaled in
|
|||
from truly important matters.
|
||||
|
||||
|
||||
|
||||
|
||||
A gold dragon''s incredible foresight and unparalleled enlightenment means they
|
||||
are unlikely to interfere in the business of individual mortals, though the rare
|
||||
person who captures the attention of a gold dragon is fortunate indeed, for there
|
||||
|
|
@ -135,6 +169,8 @@ description: 'Gold dragons are the epitome of metallic dragonkind, unrivaled in
|
|||
last-minute intermediation.
|
||||
|
||||
|
||||
|
||||
|
||||
Gold dragons are often found in warm grasslands and savannas, lands where they can
|
||||
enjoy long, meditative flights without attracting the attention of potential enemies.
|
||||
They tend to sleep either out in the open in a barren, remote place, or within a
|
||||
|
|
@ -153,7 +189,6 @@ immunities:
|
|||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
|
|
@ -161,15 +196,15 @@ languages:
|
|||
- Elven
|
||||
- Sylvan
|
||||
level: 15
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+15
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: fire
|
||||
- formula: null
|
||||
type: 3d6 fire
|
||||
to_hit: 30
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -209,123 +244,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Gold Dragon
|
||||
perception: 29
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The gold dragon breathes in one of two ways. The dragon can't use Breath
|
||||
Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of flame in a 40-foot cone that deals
|
||||
15d6 fire damage (DC 37 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Flame
|
||||
range: null
|
||||
raw_description: '**Flame** (__arcane__, __evocation__,__fire__); The dragon breathes
|
||||
a blast of flame in a 40-foot cone that deals 15d6 fire damage (DC 37 basic
|
||||
Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of weakening gas. Each creature within
|
||||
a 40-foot cone must succeed at a DC 37 Fortitude save or become __enfeebled__
|
||||
2 for 1 minute (or enfeebled 3 on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Weakening Gas
|
||||
range: null
|
||||
raw_description: '**Weakening Gas** (__arcane__, __necromancy__); The dragon breathes
|
||||
a blast of weakening gas. Each creature within a 40-foot cone must succeed at
|
||||
a DC 37 Fortitude save or become __enfeebled__ 2 for 1 minute (or enfeebled
|
||||
3 on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- necromancy
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The gold dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Flame** (__arcane__, __evocation__,__fire__); The dragon breathes a blast\
|
||||
\ of flame in a 40-foot cone that deals 15d6 fire damage (DC 37 basic Reflex save).\n\
|
||||
\n * **Weakening Gas** (__arcane__, __necromancy__); The dragon breathes a blast\
|
||||
\ of weakening gas. Each creature within a 40-foot cone must succeed at a DC 37\
|
||||
\ Fortitude save or become __enfeebled__ 2 for 1 minute (or enfeebled 3 on a critical\
|
||||
\ failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The gold dragon makes two claw Strikes and one horns Strike in any
|
||||
order
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The gold dragon makes two claw
|
||||
Strikes and one horns Strike in any order'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the gold dragon scores a critical hit with a strike, it recharges
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the gold dragon scores a critical hit
|
||||
with a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: cold
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 28
|
||||
fort_misc: null
|
||||
|
|
@ -334,73 +253,71 @@ saves:
|
|||
ref_misc: null
|
||||
will: 28
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +29
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Medicine '
|
||||
name: Medicine
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Society '
|
||||
source:
|
||||
name: Society
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 124
|
||||
page_start: '124'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 180
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 35
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 35
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
spell_lists:
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: sunburst
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: gems only
|
||||
- misc: gems only
|
||||
name: locate
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: evil only
|
||||
- misc: evil only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- LG
|
||||
- Huge
|
||||
- Dragon
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: cold
|
||||
|
|
|
|||
|
|
@ -7,62 +7,158 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 34
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a toxic cloud that deals 13d6 poison damage in
|
||||
a 50-foot cone (DC 31 basic Fortitude save). It can't use Breath Weapon again
|
||||
for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__poison__) The dragon breathes a toxic cloud that deals 13d6 poison damage in
|
||||
a 50-foot cone (DC 31 basic Fortitude save). It can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon always gains the benefits of Cover Tracks in natural
|
||||
surroundings, even while moving at full speed.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Trackless Step
|
||||
range: null
|
||||
raw_description: '**Trackless Step** The green dragon always gains the benefits
|
||||
of Cover Tracks in natural surroundings, even while moving at full speed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon ignores difficult terrain and greater difficult terrain
|
||||
from non-magical foliage.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Woodland Stride
|
||||
range: null
|
||||
raw_description: '**Woodland Stride** The green dragon ignores difficult terrain
|
||||
and greater difficult terrain from non-magical foliage.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 31
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon makes a tail Strike at the creature with a –2 penalty. If it
|
||||
hits, the dragon disrupts the creature's action.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 31 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon makes a tail Strike at the creature with a -2 penalty. If it
|
||||
hits, the dragon disrupts the creature's action.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Twisting Tail
|
||||
range: null
|
||||
raw_description: '**Twisting Tail** [Reaction] **Trigger** A creature within reach
|
||||
of the dragon''s tail uses a move action or leaves a square during a move action
|
||||
it''s using. **Effect** The dragon makes a tail Strike at the creature with a
|
||||
-2 penalty. If it hits, the dragon disrupts the creature''s action.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the dragon's tail uses a move action or leaves
|
||||
a square during a move action it's using.
|
||||
description: 'Green dragons are the most contemplative of the chromatic dragons as
|
||||
|
|
@ -113,22 +209,21 @@ immunities:
|
|||
- paralyzed
|
||||
- poison
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Elven
|
||||
- Sylvan
|
||||
level: 12
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+12
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d4
|
||||
type: poison
|
||||
- formula: null
|
||||
type: 3d4 poison
|
||||
to_hit: 26
|
||||
traits:
|
||||
- magical
|
||||
|
|
@ -167,111 +262,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Green Dragon
|
||||
perception: 22
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a toxic cloud that deals 13d6 poison damage in
|
||||
a 50-foot cone (DC 31 basic Fortitude save). It can't use Breath Weapon again
|
||||
for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__poison__) The dragon breathes a toxic cloud that deals 13d6 poison damage in
|
||||
a 50-foot cone (DC 31 basic Fortitude save). It can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon always gains the benefits of Cover Tracks in natural
|
||||
surroundings, even while moving at full speed.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Trackless Step
|
||||
range: null
|
||||
raw_description: '**Trackless Step** The green dragon always gains the benefits
|
||||
of Cover Tracks in natural surroundings, even while moving at full speed.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon ignores difficult terrain and greater difficult terrain
|
||||
from non-magical foliage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Woodland Stride
|
||||
range: null
|
||||
raw_description: '**Woodland Stride** The green dragon ignores difficult terrain
|
||||
and greater difficult terrain from non-magical foliage.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 20
|
||||
fort_misc: null
|
||||
|
|
@ -280,86 +271,82 @@ saves:
|
|||
ref_misc: null
|
||||
will: 23
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +22
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 110
|
||||
page_start: '110'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 160
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: swim
|
||||
- amount: null
|
||||
misc: null
|
||||
type: trackless step
|
||||
- amount: null
|
||||
misc: null
|
||||
type: woodland stride
|
||||
spell_lists:
|
||||
- dc: 32
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 32
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: suggestion
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: x2
|
||||
- misc: x2
|
||||
name: entangle
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: charm
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- LE
|
||||
- Huge
|
||||
- Amphibious
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,36 +7,157 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 34
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of magma that deals 9d6 fire damage and
|
||||
4d12 bludgeoning damage in a 40-foot cone (DC 33 basic Reflex save). They can't
|
||||
use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__)
|
||||
The dragon breathes a blast of magma that deals 9d6 fire damage and 4d12 bludgeoning
|
||||
damage in a 40-foot cone (DC 33 basic Reflex save). They can''t use Breath Weapon
|
||||
again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- evocation
|
||||
- fire
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A magma dragon's swim Speed functions only when the dragon is Swimming
|
||||
through magma or molten lava.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Magma Swim
|
||||
range: null
|
||||
raw_description: '**Magma Swim** A magma dragon''s swim Speed functions only when
|
||||
the dragon is Swimming through magma or molten lava.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If the next action the dragon uses is Breath Weapon, the magma clings
|
||||
to those it damages. Each creature that fails its save against the Breath Weapon
|
||||
takes 4d6 __persistent fire damage__, and as long as it has this persistent fire
|
||||
damage, it also takes a –10-foot status penalty to its Speeds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Volcanic Purge
|
||||
range: null
|
||||
raw_description: '**Volcanic Purge** [One Action] If the next action the dragon
|
||||
uses is Breath Weapon, the magma clings to those it damages. Each creature that
|
||||
fails its save against the Breath Weapon takes 4d6 __persistent fire damage__,
|
||||
and as long as it has this persistent fire damage, it also takes a –10-foot status
|
||||
penalty to its Speeds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CN
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 30
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 30 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 30
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -50,11 +171,11 @@ automatic_abilities:
|
|||
effect: The dragon raises a wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is Flying, they descend 10 feet after the
|
||||
attack.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection [Reaction]** **Trigger **The dragon is targeted
|
||||
|
|
@ -62,9 +183,11 @@ automatic_abilities:
|
|||
bonus to AC against the triggering attack. If the dragon is Flying, they descend
|
||||
10 feet after the attack.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is targeted with an attack
|
||||
trigger: The dragon is targeted with an attack;
|
||||
description: 'Magma dragons have a reputation among other dragons for being unpredictable
|
||||
and brash. Their temperament and tendency for violent outbursts ensure that the
|
||||
typical magma dragon lives a solitary life, with hatchlings often bickering or fighting
|
||||
|
|
@ -92,24 +215,23 @@ hp: 270
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Ignan
|
||||
- Terran
|
||||
level: 13
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+12
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: fire
|
||||
- formula: null
|
||||
type: 3d6 fire
|
||||
to_hit: 27
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -148,118 +270,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Magma Dragon
|
||||
perception: 23
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of magma that deals 9d6 fire damage and
|
||||
4d12 bludgeoning damage in a 40-foot cone (DC 33 basic Reflex save). They can't
|
||||
use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__)
|
||||
The dragon breathes a blast of magma that deals 9d6 fire damage and 4d12 bludgeoning
|
||||
damage in a 40-foot cone (DC 33 basic Reflex save). They can''t use Breath Weapon
|
||||
again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- evocation
|
||||
- fire
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A magma dragon's swim Speed functions only when the dragon is Swimming
|
||||
through magma or molten lava.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Magma Swim
|
||||
range: null
|
||||
raw_description: '**Magma Swim** A magma dragon''s swim Speed functions only when
|
||||
the dragon is Swimming through magma or molten lava.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If the next action the dragon uses is Breath Weapon, the magma clings
|
||||
to those it damages. Each creature that fails its save against the Breath Weapon
|
||||
takes 4d6 __persistent fire damage__, and as long as it has this persistent fire
|
||||
damage, it also takes a -10-foot status penalty to its Speeds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Volcanic Purge
|
||||
range: null
|
||||
raw_description: '**Volcanic Purge** If the next action the dragon uses is Breath
|
||||
Weapon, the magma clings to those it damages. Each creature that fails its save
|
||||
against the Breath Weapon takes 4d6 __persistent fire damage__, and as long as
|
||||
it has this persistent fire damage, it also takes a -10-foot status penalty to
|
||||
its Speeds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: cold
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 26
|
||||
fort_misc: null
|
||||
|
|
@ -268,72 +280,70 @@ saves:
|
|||
ref_misc: null
|
||||
will: 23
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +23
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 94
|
||||
page_start: '80'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 140
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: magma swim
|
||||
spell_lists:
|
||||
- dc: 31
|
||||
misc: ''
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
- attack_bonus: 23
|
||||
cantrips:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: burning hands
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: wall of fire
|
||||
requirement: null
|
||||
- heightened_level: 6
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: produce flame
|
||||
requirement: null
|
||||
to_hit: 23
|
||||
constants: null
|
||||
dc: 31
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 6
|
||||
spells:
|
||||
- misc: at will
|
||||
name: burning hands
|
||||
- misc: at will
|
||||
name: wall of fire
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CN
|
||||
- Huge
|
||||
- Dragon
|
||||
- Elemental
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: cold
|
||||
|
|
|
|||
|
|
@ -7,92 +7,104 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 37
|
||||
ac_special: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 5 feet, 3d6 fire damage (DC 30 basic Reflex)
|
||||
description: The dragon breathes a blast of flame that deals 15d6 fire damage in
|
||||
a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Dragon Heat
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Dragon Heat** (__arcane__, __aura__, __evocation__, __fire__);
|
||||
5 feet, 3d6 fire damage (DC 30 basic Reflex)'
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__fire__) The dragon breathes a blast of flame that deals 15d6 fire damage in
|
||||
a 50-foot cone (DC 36 basic Reflex save). It can''t use Breath Weapon again for
|
||||
1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- aura
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 33
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
name: Frightful Presence
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 33 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Jaws only.
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
maximum_duration: null
|
||||
name: Dragon Heat
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
raw_description: '**Dragon Heat** (__arcane__, __aura__, __evocation__, __fire__);
|
||||
5 feet, 3d6 fire damage (DC 30 basic Reflex)
|
||||
|
||||
|
||||
**Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet,
|
||||
DC 33
|
||||
|
||||
|
||||
**Attack of Opportunity** [Reaction] Jaws only.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
trigger: null
|
||||
description: 'The largest and most powerful of the chromatic dragons, red dragons
|
||||
are a menace to civilizations everywhere, and their strength is rivaled only by
|
||||
their arrogance. Red dragons see themselves as regents and overlords of all dragonkind.
|
||||
|
|
@ -139,22 +151,21 @@ immunities:
|
|||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Dwarven
|
||||
- Orcish
|
||||
level: 14
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+15
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: fire
|
||||
- formula: null
|
||||
type: 2d6 fire
|
||||
to_hit: 29
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -194,75 +205,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Red Dragon
|
||||
perception: 26
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of flame that deals 15d6 fire damage in
|
||||
a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__fire__) The dragon breathes a blast of flame that deals 15d6 fire damage in
|
||||
a 50-foot cone (DC 36 basic Reflex save). It can''t use Breath Weapon again for
|
||||
1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: cold
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 28
|
||||
fort_misc: null
|
||||
|
|
@ -278,21 +221,22 @@ sense_abilities:
|
|||
description: Smoke doesn't impair a red dragon's vision; it ignores the concealed
|
||||
condition from smoke.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Smoke Vision
|
||||
range: null
|
||||
raw_description: '**Smoke Vision** Smoke doesn''t impair a red dragon''s vision;
|
||||
it ignores the concealed condition from smoke.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +26
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- smoke vision
|
||||
|
|
@ -300,59 +244,59 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 112
|
||||
page_start: '112'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 150
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 35
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
name: suggestion
|
||||
requirement: null
|
||||
- heightened_level: 6
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: detect magic
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: read aura
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 35
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: null
|
||||
name: suggestion
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- CE
|
||||
- Huge
|
||||
- Dragon
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: cold
|
||||
|
|
|
|||
|
|
@ -7,63 +7,143 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 37
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The silver dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Frost** (__arcane__,__cold__,__evocation__);\
|
||||
\ The dragon breathes a cloud of frost in a 40-foot cone that deals 15d6 cold\
|
||||
\ damage (DC 35 basic Reflex save).\n\n * **Paralyzing Gas** (__arcane__, __enchantment__,__incapacitation__);\
|
||||
\ The dragon breathes a blast of paralyzing gas. Each creature within a 40-foot\
|
||||
\ cone must succeed at a DC 35 Fortitude save or be __slowed__ 2 for 1 round (or\
|
||||
\ __paralyzed__ for two rounds on a critical failure)."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The silver dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Frost** (__arcane__,__cold__,__evocation__); The dragon breathes a cloud\
|
||||
\ of frost in a 40-foot cone that deals 15d6 cold damage (DC 35 basic Reflex save).\n\
|
||||
\n * **Paralyzing Gas** (__arcane__, __enchantment__,__incapacitation__); The\
|
||||
\ dragon breathes a blast of paralyzing gas. Each creature within a 40-foot cone\
|
||||
\ must succeed at a DC 35 Fortitude save or be __slowed__ 2 for 1 round (or __paralyzed__\
|
||||
\ for two rounds on a critical failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The silver dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon makes two claw Strikes and one tail Strike in any
|
||||
order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The silver dragon makes two
|
||||
claw Strikes and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the silver dragon scores a critical hit with a Strike, it recharges
|
||||
its Breath Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the silver dragon scores a critical
|
||||
hit with a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 33
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 33 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection** [Reaction] **Trigger** The silver dragon is
|
||||
targeted with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
|
||||
bonus to AC against the triggering attack. If the dragon is flying, it descends
|
||||
10 feet after the attack is complete.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The silver dragon is targeted with an attack.
|
||||
description: 'Silver dragons are among the most chivalrous of all dragonkind; they
|
||||
wield frost and cold as weapons, can walk on clouds, and dwell high upon snowy mountain
|
||||
|
|
@ -116,22 +196,21 @@ immunities:
|
|||
- cold
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Aquan
|
||||
- Common
|
||||
- Draconic
|
||||
- Dwarven
|
||||
level: 14
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+13
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: cold
|
||||
- formula: null
|
||||
type: 3d6 cold
|
||||
to_hit: 29
|
||||
traits:
|
||||
- cold
|
||||
|
|
@ -160,142 +239,7 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Adult Silver Dragon
|
||||
perception: 26
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon breathes in one of two ways. The dragon can't use
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a cloud of frost in a 40-foot cone that deals
|
||||
15d6 cold damage (DC 35 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Frost
|
||||
range: null
|
||||
raw_description: '**Frost** (__arcane__,__cold__,__evocation__); The dragon breathes
|
||||
a cloud of frost in a 40-foot cone that deals 15d6 cold damage (DC 35 basic
|
||||
Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- cold
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of paralyzing gas. Each creature within
|
||||
a 40-foot cone must succeed at a DC 35 Fortitude save or be __slowed__ 2 for
|
||||
1 round (or __paralyzed__ for two rounds on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Paralyzing Gas
|
||||
range: null
|
||||
raw_description: '**Paralyzing Gas** (__arcane__, __enchantment__,__incapacitation__);
|
||||
The dragon breathes a blast of paralyzing gas. Each creature within a 40-foot
|
||||
cone must succeed at a DC 35 Fortitude save or be __slowed__ 2 for 1 round (or
|
||||
__paralyzed__ for two rounds on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- enchantment
|
||||
- incapacitation
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The silver dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Frost** (__arcane__,__cold__,__evocation__); The dragon breathes a cloud\
|
||||
\ of frost in a 40-foot cone that deals 15d6 cold damage (DC 35 basic Reflex save).\n\
|
||||
\n * **Paralyzing Gas** (__arcane__, __enchantment__,__incapacitation__); The\
|
||||
\ dragon breathes a blast of paralyzing gas. Each creature within a 40-foot cone\
|
||||
\ must succeed at a DC 35 Fortitude save or be __slowed__ 2 for 1 round (or __paralyzed__\
|
||||
\ for two rounds on a critical failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The silver dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon makes two claw Strikes and one tail Strike in any
|
||||
order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The silver dragon makes two
|
||||
claw Strikes and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the silver dragon scores a critical hit with a Strike, it recharges
|
||||
its Breath Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the silver dragon scores a critical
|
||||
hit with a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 10
|
||||
type: fire
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 26
|
||||
fort_misc: null
|
||||
|
|
@ -310,21 +254,22 @@ sense_abilities:
|
|||
critical_success: null
|
||||
description: The silver dragon ignores the concealed condition from fog and clouds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Fog Vision
|
||||
range: null
|
||||
raw_description: '**Fog Vision** The silver dragon ignores the concealed condition
|
||||
from fog and clouds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +26
|
||||
- darkvision
|
||||
- fog vision
|
||||
- scent (imprecise) 60 feet
|
||||
|
|
@ -332,52 +277,56 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Medicine '
|
||||
name: Medicine
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Society '
|
||||
source:
|
||||
name: Society
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 126
|
||||
page_start: '126'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 140
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: null
|
||||
misc: null
|
||||
type: cloud walk
|
||||
spell_lists:
|
||||
- dc: 33
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 33
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: evil only
|
||||
- misc: evil only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- LG
|
||||
- Huge
|
||||
- Cold
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: fire
|
||||
|
|
|
|||
|
|
@ -7,36 +7,216 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 37
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The umbral dragon breathes in one of two ways. They can't use Breath\
|
||||
\ Weapon again for 1d4 rounds.\n\n * **Negative **(__necromancy__, __negative__,\
|
||||
\ __primal__) The dragon breathes a blast of darkness in a 40-foot cone that deals\
|
||||
\ 16d6 negative damage (DC 36 basic Reflex save). Undead creatures take 19d6 force\
|
||||
\ damage instead of the negative damage.\n\n * **Shadows **(__necromancy__, __primal__,\
|
||||
\ __shadow__) The dragon breathes a blast of shadows in a 40-foot cone. Each creature\
|
||||
\ within the cone must attempt a DC 36 Fortitude save."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The umbral dragon breathes in\
|
||||
\ one of two ways. They can't use Breath Weapon again for 1d4 rounds.\n\n * **Negative\
|
||||
\ **(__necromancy__, __negative__, __primal__) The dragon breathes a blast of\
|
||||
\ darkness in a 40-foot cone that deals 16d6 negative damage (DC 36 basic Reflex\
|
||||
\ save). Undead creatures take 19d6 force damage instead of the negative damage.\n\
|
||||
\n * **Shadows **(__necromancy__, __primal__, __shadow__) The dragon breathes\
|
||||
\ a blast of shadows in a 40-foot cone. Each creature within the cone must attempt\
|
||||
\ a DC 36 Fortitude save."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The creature is unaffected.
|
||||
description: The creature is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The creature is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is __enfeebled 2__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The creature is __enfeebled 2__ for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __enfeebled 2__ for 1 round.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is enfeebled 2 for 1 minute.
|
||||
effect: null
|
||||
failure: The creature is enfeebled 2 for 1 minute.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The creature is enfeebled 2 for 1 minute.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is enfeebled 2 for 1 minute and __blinded__ for 1
|
||||
round.
|
||||
critical_success: null
|
||||
description: The creature is enfeebled 2 for 1 minute and __blinded__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **The creature is enfeebled 2 for 1 minute
|
||||
and __blinded__ for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An umbral dragon's Strikes affect __incorporeal__ creatures with the
|
||||
effects of a __ghost touch__ property rune, and an umbral dragon's jaws deal an
|
||||
additional 6d6 force damage to __undead__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ghost Bane
|
||||
range: null
|
||||
raw_description: '**Ghost Bane** An umbral dragon''s Strikes affect __incorporeal__
|
||||
creatures with the effects of a __ghost touch__ property rune, and an umbral dragon''s
|
||||
jaws deal an additional 6d6 force damage to __undead__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 34
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 34 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 34
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -52,11 +232,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -67,6 +247,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -104,24 +286,23 @@ hp: 275
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- negative
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Necril
|
||||
- Shadowtongue
|
||||
level: 15
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+14
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: negative
|
||||
- formula: null
|
||||
type: 3d6 negative
|
||||
to_hit: 30
|
||||
traits:
|
||||
- negative
|
||||
|
|
@ -160,152 +341,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult Umbral Dragon
|
||||
perception: 29
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The umbral dragon breathes in one of two ways. They can't use Breath
|
||||
Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of darkness in a 40-foot cone that deals
|
||||
16d6 negative damage (DC 36 basic Reflex save). Undead creatures take 19d6 force
|
||||
damage instead of the negative damage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Negative
|
||||
range: null
|
||||
raw_description: '**Negative **(__necromancy__, __negative__, __primal__) The
|
||||
dragon breathes a blast of darkness in a 40-foot cone that deals 16d6 negative
|
||||
damage (DC 36 basic Reflex save). Undead creatures take 19d6 force damage instead
|
||||
of the negative damage.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- necromancy
|
||||
- negative
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The dragon breathes a blast of shadows in a 40-foot cone. Each creature\
|
||||
\ within the cone must attempt a DC 36 Fortitude save. \n\n**Critical Success\
|
||||
\ **The creature is unaffected. \n\n**Success **The creature is __enfeebled\
|
||||
\ 2__ for 1 round. \n\n**Failure **The creature is enfeebled 2 for 1 minute.\
|
||||
\ \n\n**Critical Failure **The creature is enfeebled 2 for 1 minute and __blinded__\
|
||||
\ for 1 round."
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shadows
|
||||
range: null
|
||||
raw_description: "**Shadows **(__necromancy__, __primal__, __shadow__) The dragon\
|
||||
\ breathes a blast of shadows in a 40-foot cone. Each creature within the cone\
|
||||
\ must attempt a DC 36 Fortitude save. \n\n**Critical Success **The creature\
|
||||
\ is unaffected. \n\n**Success **The creature is __enfeebled 2__ for 1 round.\
|
||||
\ \n\n**Failure **The creature is enfeebled 2 for 1 minute. \n\n**Critical Failure\
|
||||
\ **The creature is enfeebled 2 for 1 minute and __blinded__ for 1 round."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- necromancy
|
||||
- primal
|
||||
- shadow
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The umbral dragon breathes in\
|
||||
\ one of two ways. They can't use Breath Weapon again for 1d4 rounds.\n\n * **Negative\
|
||||
\ **(__necromancy__, __negative__, __primal__) The dragon breathes a blast of\
|
||||
\ darkness in a 40-foot cone that deals 16d6 negative damage (DC 36 basic Reflex\
|
||||
\ save). Undead creatures take 19d6 force damage instead of the negative damage.\n\
|
||||
\n * **Shadows **(__necromancy__, __primal__, __shadow__) The dragon breathes\
|
||||
\ a blast of shadows in a 40-foot cone. Each creature within the cone must attempt\
|
||||
\ a DC 36 Fortitude save. \n\n**Critical Success **The creature is unaffected.\
|
||||
\ \n\n**Success **The creature is __enfeebled 2__ for 1 round. \n\n**Failure **The\
|
||||
\ creature is enfeebled 2 for 1 minute. \n\n**Critical Failure **The creature\
|
||||
\ is enfeebled 2 for 1 minute and __blinded__ for 1 round."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An umbral dragon's Strikes affect __incorporeal__ creatures with the
|
||||
effects of a __ghost touch__ property rune, and an umbral dragon's jaws deal an
|
||||
additional 6d6 force damage to __undead__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Ghost Bane
|
||||
range: null
|
||||
raw_description: '**Ghost Bane** An umbral dragon''s Strikes affect __incorporeal__
|
||||
creatures with the effects of a __ghost touch__ property rune, and an umbral dragon''s
|
||||
jaws deal an additional 6d6 force damage to __undead__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 27
|
||||
fort_misc: null
|
||||
|
|
@ -314,72 +351,64 @@ saves:
|
|||
ref_misc: null
|
||||
will: 27
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +29
|
||||
- greater darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 96
|
||||
page_start: '96'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 180
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 36
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: darkness
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: shadow walk
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: vampiric exsanguination
|
||||
requirement: null
|
||||
- heightened_level: 7
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: detect magic
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 36
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 7
|
||||
spells:
|
||||
- misc: at will
|
||||
name: darkness
|
||||
- misc: null
|
||||
name: shadow walk
|
||||
- misc: null
|
||||
name: vampiric exsanguination
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- NE
|
||||
- Huge
|
||||
- Dragon
|
||||
- Shadow
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,82 +7,181 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 29
|
||||
ac_special: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 5 feet, 2d6 cold damage (DC 27 basic Reflex)
|
||||
description: The dragon breathes a cloud of frost that deals 11d6 cold damage in
|
||||
a 40-foot cone (DC 29 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Dragon Chill
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Dragon Chill** (__arcane__, __aura__, __cold__, __evocation__);
|
||||
5 feet, 2d6 cold damage (DC 27 basic Reflex)'
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __cold__, __evocation__)
|
||||
The dragon breathes a cloud of frost that deals 11d6 cold damage in a 40-foot
|
||||
cone (DC 29 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- aura
|
||||
- cold
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 27
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
name: Frightful Presence
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 27 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon slams into the ground. It can do this if it's on the ground
|
||||
Flying within 10 feet of the ground. Each creature on the ground within 10 feet
|
||||
must succeed at a DC 29 Reflex save or fall prone and take 3d6 bludgeoning damage.
|
||||
The dragon can then Step.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ground Slam
|
||||
range: null
|
||||
raw_description: '**Ground Slam** [One Action] The dragon slams into the ground.
|
||||
It can do this if it''s on the ground Flying within 10 feet of the ground. Each
|
||||
creature on the ground within 10 feet must succeed at a DC 29 Reflex save or fall
|
||||
prone and take 3d6 bludgeoning damage. The dragon can then Step.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A white dragon can climb on ice as though it had the listed climb Speed.
|
||||
It ignores difficult terrain and greater difficult terrain from ice and snow and
|
||||
doesn't risk falling when crossing ice.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ice Climb
|
||||
range: null
|
||||
raw_description: '**Ice Climb** A white dragon can climb on ice as though it had
|
||||
the listed climb Speed. It ignores difficult terrain and greater difficult terrain
|
||||
from ice and snow and doesn''t risk falling when crossing ice.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet
|
||||
across. Any creature standing atop the ice must succeed at a DC 15 Reflex save
|
||||
or Acrobatic check. On a failure, the creature falls prone atop the ice; on a
|
||||
critical failure, it falls off the ice entirely and is also prone.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Shape Ice
|
||||
range: null
|
||||
raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__)
|
||||
The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any
|
||||
creature standing atop the ice must succeed at a DC 15 Reflex save or Acrobatic
|
||||
check. On a failure, the creature falls prone atop the ice; on a critical failure,
|
||||
it falls off the ice entirely and is also prone.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
- water
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon's blood sprays on the creature, dealing 2d6 cold damage. A creature
|
||||
that takes cold damage in this way is slowed 1 for 1 round.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Freezing Blood
|
||||
maximum_duration: null
|
||||
name: Dragon Chill
|
||||
range: null
|
||||
raw_description: '**Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger**
|
||||
An adjacent creature deals piercing or slashing damage to the dragon. **Effect**
|
||||
The dragon''s blood sprays on the creature, dealing 2d6 cold damage. A creature
|
||||
that takes cold damage in this way is slowed 1 for 1 round.'
|
||||
raw_description: '**Dragon Chill** (__arcane__, __aura__, __cold__, __evocation__);
|
||||
5 feet, 2d6 cold damage (DC 27 basic Reflex)
|
||||
|
||||
|
||||
**Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet,
|
||||
DC 27
|
||||
|
||||
|
||||
**Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger** An adjacent
|
||||
creature deals piercing or slashing damage to the dragon. **Effect** The dragon''s
|
||||
blood sprays on the creature, dealing 2d6 cold damage. A creature that takes cold
|
||||
damage in this way is slowed 1 for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
|
|
@ -121,20 +220,19 @@ immunities:
|
|||
- cold
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
level: 10
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+13
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: cold
|
||||
- formula: null
|
||||
type: 2d6 cold
|
||||
to_hit: 23
|
||||
traits:
|
||||
- cold
|
||||
|
|
@ -162,145 +260,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Adult White Dragon
|
||||
perception: 20
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a cloud of frost that deals 11d6 cold damage in
|
||||
a 40-foot cone (DC 29 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __cold__, __evocation__)
|
||||
The dragon breathes a cloud of frost that deals 11d6 cold damage in a 40-foot
|
||||
cone (DC 29 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- cold
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon slams into the ground. It can do this if it's on the ground
|
||||
Flying within 10 feet of the ground. Each creature on the ground within 10 feet
|
||||
must succeed at a DC 29 Reflex save or fall prone and take 3d6 bludgeoning damage.
|
||||
The dragon can then Step.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Ground Slam
|
||||
range: null
|
||||
raw_description: '**Ground Slam** The dragon slams into the ground. It can do
|
||||
this if it''s on the ground Flying within 10 feet of the ground. Each creature
|
||||
on the ground within 10 feet must succeed at a DC 29 Reflex save or fall prone
|
||||
and take 3d6 bludgeoning damage. The dragon can then Step.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A white dragon can climb on ice as though it had the listed climb Speed.
|
||||
It ignores difficult terrain and greater difficult terrain from ice and snow and
|
||||
doesn't risk falling when crossing ice.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Ice Climb
|
||||
range: null
|
||||
raw_description: '**Ice Climb** A white dragon can climb on ice as though it had
|
||||
the listed climb Speed. It ignores difficult terrain and greater difficult terrain
|
||||
from ice and snow and doesn''t risk falling when crossing ice.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet
|
||||
across. Any creature standing atop the ice must succeed at a DC 15 Reflex save
|
||||
or Acrobatic check. On a failure, the creature falls prone atop the ice; on a
|
||||
critical failure, it falls off the ice entirely and is also prone.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shape Ice
|
||||
range: null
|
||||
raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__)
|
||||
The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any
|
||||
creature standing atop the ice must succeed at a DC 15 Reflex save or Acrobatic
|
||||
check. On a failure, the creature falls prone atop the ice; on a critical failure,
|
||||
it falls off the ice entirely and is also prone.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
- water
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 10
|
||||
type: fire
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 22
|
||||
fort_misc: null
|
||||
|
|
@ -316,21 +276,22 @@ sense_abilities:
|
|||
description: Snow doesn't impair a white dragon's vision; it ignores concealment
|
||||
from snowfall.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Snow Vision
|
||||
range: null
|
||||
raw_description: '**Snow Vision** Snow doesn''t impair a white dragon''s vision;
|
||||
it ignores concealment from snowfall.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +20
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- snow vision
|
||||
|
|
@ -338,52 +299,54 @@ size: Large
|
|||
skills:
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 114
|
||||
page_start: '114'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 120
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: ice climb
|
||||
spell_lists:
|
||||
- dc: 27
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 27
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: obscuring mist
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: gust of wind
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- CE
|
||||
- Large
|
||||
- Cold
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: fire
|
||||
|
|
|
|||
|
|
@ -7,6 +7,118 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 23
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The ahuizotl attempts an __Athletics__ check against the creature's Fortitude
|
||||
DC.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Tail Drag
|
||||
range: null
|
||||
raw_description: '**Tail Drag** [One Action] **Requirements **The ahuizotl has
|
||||
a Medium or smaller creature grabbed with its tail claw; **Effect **The ahuizotl
|
||||
attempts an __Athletics__ check against the creature''s Fortitude DC.'
|
||||
requirements: The ahuizotl has a Medium or smaller creature grabbed with its tail
|
||||
claw
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: If the creature is 10 feet away from the ahuizotl, it is dragged
|
||||
into a square adjacent to the ahuizotl. The ahuizotl can make a jaws Strike against
|
||||
the creature.
|
||||
description: If the creature is 10 feet away from the ahuizotl, it is dragged into
|
||||
a square adjacent to the ahuizotl. The ahuizotl can make a jaws Strike against
|
||||
the creature.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **If the creature is 10 feet away from the
|
||||
ahuizotl, it is dragged into a square adjacent to the ahuizotl. The ahuizotl can
|
||||
make a jaws Strike against the creature.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If the creature is 10 feet away from the ahuizotl, it is dragged into
|
||||
a square adjacent to the ahuizotl.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **If the creature is 10 feet away from the ahuizotl,
|
||||
it is dragged into a square adjacent to the ahuizotl.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: If the creature is 10 feet away from the ahuizotl, it is dragged into a
|
||||
square adjacent to the ahuizotl.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is not dragged.
|
||||
effect: null
|
||||
failure: The creature is not dragged.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The creature is not dragged.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is not dragged and the ahuizotl no longer has the
|
||||
creature grabbed.
|
||||
critical_success: null
|
||||
description: The creature is not dragged and the ahuizotl no longer has the creature
|
||||
grabbed.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** The creature is not dragged and the ahuizotl
|
||||
no longer has the creature grabbed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities: null
|
||||
description: 'The ahuizotl is a vicious, semi-aquatic predator that resembles a hideous
|
||||
|
|
@ -42,13 +154,11 @@ description: 'The ahuizotl is a vicious, semi-aquatic predator that resembles a
|
|||
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 24'
|
||||
hp: 105
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Aklo
|
||||
- Common
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+8
|
||||
|
|
@ -80,39 +190,8 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Ahuizotl
|
||||
perception: 13
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: The creature is not dragged and the ahuizotl no longer has the
|
||||
creature grabbed.
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The ahuizotl has a Medium or smaller creature grabbed with its tail claw
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Tail Drag
|
||||
range: null
|
||||
raw_description: "**Tail Drag** **Requirements **The ahuizotl has a Medium or\
|
||||
\ smaller creature grabbed with its tail claw; **Effect **The ahuizotl attempts\
|
||||
\ an __Athletics__ check against the creature's Fortitude DC. \n\n**Critical Success\
|
||||
\ **If the creature is 10 feet away from the ahuizotl, it is dragged into a square\
|
||||
\ adjacent to the ahuizotl. The ahuizotl can make a jaws Strike against the creature.\
|
||||
\ \n\n**Success **If the creature is 10 feet away from the ahuizotl, it is dragged\
|
||||
\ into a square adjacent to the ahuizotl. \n\n**Failure **The creature is not\
|
||||
\ dragged. \n\n**Critical Failure** The creature is not dragged and the ahuizotl\
|
||||
\ no longer has the creature grabbed."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 17
|
||||
fort_misc: null
|
||||
|
|
@ -129,49 +208,47 @@ sense_abilities:
|
|||
a __Deception__ check to __Lie__. The ahuizotl has a +4 circumstance bonus to
|
||||
this check.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Voice Imitation
|
||||
range: null
|
||||
raw_description: '**Voice Imitation** An ahuizotl can mimic the sounds of a person
|
||||
in distress by attempting a __Deception__ check to __Lie__. The ahuizotl has a
|
||||
+4 circumstance bonus to this check.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +13
|
||||
- darkvision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 15
|
||||
misc: +19 when using Voice Imitation
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 12
|
||||
page_start: '12'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Uncommon
|
||||
- NE
|
||||
- Large
|
||||
- Amphibious
|
||||
- Beast
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -0,0 +1,245 @@
|
|||
ability_mods:
|
||||
cha_mod: 2
|
||||
con_mod: 4
|
||||
dex_mod: 2
|
||||
int_mod: 0
|
||||
str_mod: 6
|
||||
wis_mod: 4
|
||||
ac: 25
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an ahvothian uses an innate spell against a reptile, the DC is
|
||||
27 rather than 23.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Reptile Master
|
||||
range: null
|
||||
raw_description: '**Reptile Master** When an ahvothian uses an innate spell against
|
||||
a reptile, the DC is 27 rather than 23.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An ahvothian chooses a creature type (such as __animal__, __celestial__,
|
||||
or __humanoid__) from which they currently carry a trophy from a past kill. Their
|
||||
weapon Strikes against creatures of that type deal an additional 1d10 damage and
|
||||
they gain a +2 status bonus on __Intimidation__ checks against creatures of that
|
||||
type. The ahvothian doesn't lose these bonuses if they lose the trophies. Once
|
||||
per day, an ahvothian can change the creature type of their wicked trophies in
|
||||
a ritual that takes 1 hour. Nearly all ahvothians encountered on the __Material
|
||||
Plane__ have selected humanoids as the focus of their wicked trophies.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wicked Trophies
|
||||
range: null
|
||||
raw_description: '**Wicked Trophies** An ahvothian chooses a creature type (such
|
||||
as __animal__, __celestial__, or __humanoid__) from which they currently carry
|
||||
a trophy from a past kill. Their weapon Strikes against creatures of that type
|
||||
deal an additional 1d10 damage and they gain a +2 status bonus on __Intimidation__
|
||||
checks against creatures of that type. The ahvothian doesn''t lose these bonuses
|
||||
if they lose the trophies. Once per day, an ahvothian can change the creature
|
||||
type of their wicked trophies in a ritual that takes 1 hour. Nearly all ahvothians
|
||||
encountered on the __Material Plane__ have selected humanoids as the focus of
|
||||
their wicked trophies.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
description: 'Ahvothians are feral and cunning fiends from an __Abyssal__ realm of
|
||||
jungles, dinosaurs, and relentless brutality. They resemble humanoid __dinosaurs__
|
||||
with narrow, fanged heads similar to raptors and solid, heavy legs like sauropods.
|
||||
Relentless trackers and survivalists, ahvothians are skilled at navigating jungles
|
||||
and are most commonly encountered stalking prey or operating out of fortified ruins.
|
||||
Ahvothians have an uncanny affinity with reptiles, and they often use dinosaurs—particularly
|
||||
carnivores such as allosauruses or __deinonychuses__—as hunting companions or guard
|
||||
animals. Although dangerous in large groups, ahvothians have such a strong desire
|
||||
to assert dominance over others that ahvothian armies frequently fall to infighting
|
||||
and bloody battles for dominance within days, or even hours. The mightiest ahvothians
|
||||
might lead dozens of their kin and herds of carnivorous dinosaurs.
|
||||
|
||||
|
||||
|
||||
|
||||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 25'
|
||||
hp: 160
|
||||
hp_misc: null
|
||||
items:
|
||||
- and humanoid)
|
||||
- beast
|
||||
- javelins (3)
|
||||
- longspear
|
||||
- trophies
|
||||
languages:
|
||||
- Abyssal
|
||||
- Common
|
||||
- speak with animals
|
||||
level: 7
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+8
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage: null
|
||||
to_hit: 18
|
||||
traits: null
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+8
|
||||
type: piercing
|
||||
name: longspear
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: wicked trophies
|
||||
to_hit: 18
|
||||
traits:
|
||||
- reach 10 feet
|
||||
name: Ahvothian
|
||||
perception: 18
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+8
|
||||
type: piercing
|
||||
name: javelin
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: Wicked Trophies
|
||||
to_hit: 14
|
||||
traits:
|
||||
- thrown 30 feet
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: fire
|
||||
saves:
|
||||
fort: 18
|
||||
fort_misc: null
|
||||
misc: null
|
||||
ref: 12
|
||||
ref_misc: null
|
||||
will: 15
|
||||
will_misc: null
|
||||
senses:
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: Athletics
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: Crafting
|
||||
- bonus: 15
|
||||
misc: +17 against humanoids
|
||||
name: Intimidation
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: Religion
|
||||
- bonus: 17
|
||||
misc: null
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: The Slithering
|
||||
page_start: '62'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: null
|
||||
misc: null
|
||||
type: freedom of movement
|
||||
spell_lists:
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: null
|
||||
name: freedom of movement
|
||||
- misc: null
|
||||
name: speak with animals
|
||||
dc: 23
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: null
|
||||
name: creation
|
||||
- level: 3
|
||||
spells:
|
||||
- misc: at will
|
||||
name: earthbind
|
||||
- misc: at will
|
||||
name: fear
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: at will
|
||||
name: death knell
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will
|
||||
name: charm
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- Fiend
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: cold
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: good
|
||||
|
|
@ -7,6 +7,33 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 16
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The air mephit breathes sand and grit in a 15-foot cone that deals
|
||||
2d6 slashing damage to each creature within the area (DC 17 basic Reflex save).
|
||||
The air mephit can't use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__air__, __arcane__) The air
|
||||
mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage
|
||||
to each creature within the area (DC 17 basic Reflex save). The air mephit can''t
|
||||
use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- air
|
||||
- arcane
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'Air mephits are capricious and flighty relative to their kin; they are
|
||||
|
|
@ -25,11 +52,10 @@ immunities:
|
|||
- paralyzed
|
||||
- poison
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Auran
|
||||
level: 1
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+1
|
||||
|
|
@ -42,35 +68,7 @@ melee:
|
|||
- finesse
|
||||
name: Air Mephit
|
||||
perception: 3
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The air mephit breathes sand and grit in a 15-foot cone that deals
|
||||
2d6 slashing damage to each creature within the area (DC 17 basic Reflex save).
|
||||
The air mephit can't use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__air__, __arcane__) The air
|
||||
mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage
|
||||
to each creature within the area (DC 17 basic Reflex save). The air mephit can''t
|
||||
use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- air
|
||||
- arcane
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 3
|
||||
fort_misc: null
|
||||
|
|
@ -79,49 +77,44 @@ saves:
|
|||
ref_misc: null
|
||||
will: 7
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +3
|
||||
- darkvision
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 150
|
||||
page_start: '150'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 17
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 17
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: blur
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: gust of wind
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- N
|
||||
- Small
|
||||
- Air
|
||||
- Elemental
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,107 @@ ability_mods:
|
|||
wis_mod: 7
|
||||
ac: 45
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the creature is also __stunned 2__.
|
||||
critical_success: The creature is unaffected and becomes temporarily immune to dimensional
|
||||
shunt for 1 minute.
|
||||
description: The aiudara wraith's touch displaces creatures and flings them through
|
||||
space. The creature must attempt a DC 40 Fortitude save.
|
||||
effect: null
|
||||
failure: The creature is teleported 20 feet in a direction of the aiudara wraith's
|
||||
choice.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Dimensional Shunt
|
||||
range: null
|
||||
raw_description: '**Dimensional Shunt** (__arcane__, __conjuration__, __teleportation__)
|
||||
The aiudara wraith''s touch displaces creatures and flings them through space.
|
||||
The creature must attempt a DC 40 Fortitude save.
|
||||
|
||||
|
||||
**Critical Success** The creature is unaffected and becomes temporarily immune
|
||||
to dimensional shunt for 1 minute.
|
||||
|
||||
|
||||
**Success** The creature is pushed 5 feet in a random direction.
|
||||
|
||||
|
||||
**Failure** The creature is teleported 20 feet in a direction of the aiudara wraith''s
|
||||
choice.
|
||||
|
||||
|
||||
**Critical Failure** As failure, but the creature is also __stunned 2__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is pushed 5 feet in a random direction.
|
||||
traits:
|
||||
- arcane
|
||||
- conjuration
|
||||
- teleportation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an aiudara wraith damages a living creature with its spectral
|
||||
hand Strike, the aiudara wraith gains 18 temporary Hit Points and the target must
|
||||
succeed at a DC 40 Fortitude save or become __drained 1__ and __stupefied 1__
|
||||
as long as it is drained. Further damage dealt by the aiudara wraith's spectral
|
||||
hand Strikes increases the value of the __drained__ and __stupefied__ conditions
|
||||
by 1 each on a failed save, to a maximum of 10 for both.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Drain Life
|
||||
range: null
|
||||
raw_description: '**Drain Life** (__arcane__, __necromancy__) When an aiudara wraith
|
||||
damages a living creature with its spectral hand Strike, the aiudara wraith gains
|
||||
18 temporary Hit Points and the target must succeed at a DC 40 Fortitude save
|
||||
or become __drained 1__ and __stupefied 1__ as long as it is drained. Further
|
||||
damage dealt by the aiudara wraith''s spectral hand Strikes increases the value
|
||||
of the __drained__ and __stupefied__ conditions by 1 each on a failed save, to
|
||||
a maximum of 10 for both.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An aiudara wraith moves by means of localized teleportation. An aiudara
|
||||
wraith's Stride does not have the move trait. When an aiudara wraith Strides,
|
||||
it reaches its destination within the range of its Speed immediately.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Instantaneous Movement
|
||||
range: null
|
||||
raw_description: '**Instantaneous Movement** (__arcane__, __conjuration__, __teleportation__)
|
||||
An aiudara wraith moves by means of localized teleportation. An aiudara wraith''s
|
||||
Stride does not have the move trait. When an aiudara wraith Strides, it reaches
|
||||
its destination within the range of its Speed immediately.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- conjuration
|
||||
- teleportation
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -17,11 +118,11 @@ automatic_abilities:
|
|||
of its choice adjacent to the triggering creature's destination. If the triggering
|
||||
effect targets multiple creatures, the aiudara wraith chooses which creature it
|
||||
arrives beside.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Teleportation Attachment
|
||||
range: null
|
||||
raw_description: '**Teleportation Attachment** [Reaction] (__conjuration__, __teleportation__)
|
||||
|
|
@ -31,11 +132,13 @@ automatic_abilities:
|
|||
effect targets multiple creatures, the aiudara wraith chooses which creature it
|
||||
arrives beside.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- conjuration
|
||||
- teleportation
|
||||
trigger: A creature within 60 feet uses a teleportation effect
|
||||
trigger: A creature within 60 feet uses a teleportation effect;
|
||||
description: 'Dahak''s influence in Alseta''s Landing created a soul-draining effect
|
||||
that slays unprotected creatures within, transforming them into ghostly creatures
|
||||
known as aiudara wraiths, but these rare undead can rise within modern aiudara portals
|
||||
|
|
@ -64,13 +167,12 @@ immunities:
|
|||
- poison
|
||||
- precision
|
||||
- unconscious
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Elven
|
||||
- Necril
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d10+16
|
||||
|
|
@ -78,7 +180,9 @@ melee:
|
|||
name: spectral hand
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: dimensional shunt and drain life
|
||||
type: dimensional shunt
|
||||
- formula: null
|
||||
type: drain life
|
||||
to_hit: 35
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -86,116 +190,12 @@ melee:
|
|||
- magical
|
||||
name: Aiudara Wraith
|
||||
perception: 33
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the creature is also stunned 2.
|
||||
critical_success: The creature is unaffected and becomes temporarily immune to dimensional
|
||||
shunt for 1 minute.
|
||||
description: 'The aiudara wraith''s touch displaces creatures and flings them through
|
||||
space. The creature must attempt a DC 40 Fortitude save.
|
||||
|
||||
|
||||
'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is teleported 20 feet in a direction of the aiudara wraith's
|
||||
choice.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Dimensional Shunt
|
||||
range: null
|
||||
raw_description: '**Dimensional Shunt** (__arcane__, __conjuration__, __teleportation__)
|
||||
The aiudara wraith''s touch displaces creatures and flings them through space.
|
||||
The creature must attempt a DC 40 Fortitude save.
|
||||
|
||||
|
||||
**Critical Success** The creature is unaffected and becomes temporarily immune
|
||||
to dimensional shunt for 1 minute.
|
||||
|
||||
|
||||
**Success** The creature is pushed 5 feet in a random direction.
|
||||
|
||||
|
||||
**Failure** The creature is teleported 20 feet in a direction of the aiudara wraith''s
|
||||
choice.
|
||||
|
||||
|
||||
**Critical Failure** As failure, but the creature is also __stunned 2__.'
|
||||
requirements: null
|
||||
success: The creature is pushed 5 feet in a random direction.
|
||||
traits:
|
||||
- arcane
|
||||
- conjuration
|
||||
- teleportation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an aiudara wraith damages a living creature with its spectral
|
||||
hand Strike, the aiudara wraith gains 18 temporary Hit Points and the target must
|
||||
succeed at a DC 40 Fortitude save or become __drained 1__ and __stupefied 1__
|
||||
as long as it is drained. Further damage dealt by the aiudara wraith's spectral
|
||||
hand Strikes increases the value of the __drained__ and __stupefied__ conditions
|
||||
by 1 each on a failed save, to a maximum of 10 for both.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Drain Life
|
||||
range: null
|
||||
raw_description: '**Drain Life** (__arcane__, __necromancy__) When an aiudara wraith
|
||||
damages a living creature with its spectral hand Strike, the aiudara wraith gains
|
||||
18 temporary Hit Points and the target must succeed at a DC 40 Fortitude save
|
||||
or become __drained 1__ and __stupefied 1__ as long as it is drained. Further
|
||||
damage dealt by the aiudara wraith''s spectral hand Strikes increases the value
|
||||
of the __drained__ and __stupefied__ conditions by 1 each on a failed save, to
|
||||
a maximum of 10 for both.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An aiudara wraith moves by means of localized teleportation. An aiudara
|
||||
wraith's Stride does not have the move trait. When an aiudara wraith Strides,
|
||||
it reaches its destination within the range of its Speed immediately.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Instantaneous Movement
|
||||
range: null
|
||||
raw_description: '**Instantaneous Movement** (__arcane__, __conjuration__, __teleportation__)
|
||||
An aiudara wraith moves by means of localized teleportation. An aiudara wraith''s
|
||||
Stride does not have the move trait. When an aiudara wraith Strides, it reaches
|
||||
its destination within the range of its Speed immediately.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- conjuration
|
||||
- teleportation
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: all damage (except force
|
||||
- amount: null
|
||||
type: ghost touch
|
||||
- amount: null
|
||||
type: or positive
|
||||
- amount: null
|
||||
type: double resistance vs. non-magical)
|
||||
ritual_lists: null
|
||||
misc: null
|
||||
type: all damage
|
||||
saves:
|
||||
fort: 33
|
||||
fort_misc: null
|
||||
|
|
@ -204,39 +204,34 @@ saves:
|
|||
ref_misc: null
|
||||
will: 33
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +33
|
||||
- darkvision
|
||||
- lifesense 60 feet
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: 'Pathfinder #150: Broken Promises'
|
||||
page_start: 78
|
||||
page_start: '78'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: null
|
||||
misc: null
|
||||
type: instantaneous movement
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Rare
|
||||
- NE
|
||||
- Medium
|
||||
- Astral
|
||||
- Incorporeal
|
||||
- Undead
|
||||
- Wraith
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,38 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 16
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An akata implants its parasitic larval young into any creature it bites,
|
||||
but only Medium or Small humanoids make suitable hosts; all other creatures are
|
||||
immune to this disease; **Saving Throw** DC 17 Fortitude; **Stage 1** carrier
|
||||
with no ill effect 1 (1 day); **Stage 2** __drained 1__ (1 day); **Stage 3** as
|
||||
stage 2 (1 day); **Stage 4** drained 2 and __fatigued__ (1 day); **Stage 5** as
|
||||
stage 4 (1 day); **Stage 6** dead and corpse rises as a void zombie in 2d4 hours
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Void Death
|
||||
range: null
|
||||
raw_description: '**Void Death** (__disease__) An akata implants its parasitic larval
|
||||
young into any creature it bites, but only Medium or Small humanoids make suitable
|
||||
hosts; all other creatures are immune to this disease; **Saving Throw** DC 17
|
||||
Fortitude; **Stage 1** carrier with no ill effect 1 (1 day); **Stage 2** __drained
|
||||
1__ (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** drained 2 and __fatigued__
|
||||
(1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead and corpse rises as
|
||||
a void zombie in 2d4 hours'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -15,16 +47,18 @@ automatic_abilities:
|
|||
description: An akata doesn't breathe and is immune to effects that require breathing
|
||||
(such as an __inhaled__ poison).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: No Breath
|
||||
range: null
|
||||
raw_description: '**No Breath** An akata doesn''t breathe and is immune to effects
|
||||
that require breathing (such as an __inhaled__ poison).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -34,16 +68,18 @@ automatic_abilities:
|
|||
description: Salt water acts as an extremely strong acid to an akata. Full immersion
|
||||
in salt water deals 4d6 acid damage per round.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Salt Water Vulnerability
|
||||
range: null
|
||||
raw_description: '**Salt Water Vulnerability** Salt water acts as an extremely strong
|
||||
acid to an akata. Full immersion in salt water deals 4d6 acid damage per round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -73,10 +109,8 @@ hp: 15
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- disease
|
||||
items: null
|
||||
languages: null
|
||||
level: 1
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+4
|
||||
|
|
@ -90,44 +124,15 @@ melee:
|
|||
- agile
|
||||
name: Akata
|
||||
perception: 6
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An akata implants its parasitic larval young into any creature it bites,
|
||||
but only Medium or Small humanoids make suitable hosts; all other creatures are
|
||||
immune to this disease; **Saving Throw** DC 17 Fortitude; **Stage 1** carrier
|
||||
with no ill effect 1 (1 day); **Stage 2** __drained 1__ (1 day); **Stage 3** as
|
||||
stage 2 (1 day); **Stage 4** drained 2 and __fatigued__ (1 day); **Stage 5** as
|
||||
stage 4 (1 day); **Stage 6** dead and corpse rises as a void zombie in 2d4 hours
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Void Death
|
||||
range: null
|
||||
raw_description: '**Void Death** (__disease__) An akata implants its parasitic larval
|
||||
young into any creature it bites, but only Medium or Small humanoids make suitable
|
||||
hosts; all other creatures are immune to this disease; **Saving Throw** DC 17
|
||||
Fortitude; **Stage 1** carrier with no ill effect 1 (1 day); **Stage 2** __drained
|
||||
1__ (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** drained 2 and __fatigued__
|
||||
(1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead and corpse rises as
|
||||
a void zombie in 2d4 hours'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: fire
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: poison
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 9
|
||||
fort_misc: null
|
||||
|
|
@ -149,11 +154,11 @@ sense_abilities:
|
|||
senses a living creature, at which point it can burst free of its cocoon in 1d4
|
||||
minutes.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Hibernation
|
||||
range: null
|
||||
raw_description: '**Hibernation** After 3 or more days without eating, an akata
|
||||
|
|
@ -165,6 +170,8 @@ sense_abilities:
|
|||
extreme heat or senses a living creature, at which point it can burst free of
|
||||
its cocoon in 1d4 minutes.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -173,26 +180,27 @@ sense_abilities:
|
|||
critical_success: null
|
||||
description: An akata has no auditory senses. It is immune to __auditory__ effects,
|
||||
automatically critically fails Perception checks that require it to hear, and
|
||||
takes a -2 status penalty to Perception checks (but not initiative rolls) that
|
||||
takes a –2 status penalty to Perception checks (but not initiative rolls) that
|
||||
involve sound but also rely on other senses.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: No Hearing
|
||||
range: null
|
||||
raw_description: '**No Hearing** An akata has no auditory senses. It is immune to
|
||||
__auditory__ effects, automatically critically fails Perception checks that require
|
||||
it to hear, and takes a -2 status penalty to Perception checks (but not initiative
|
||||
it to hear, and takes a –2 status penalty to Perception checks (but not initiative
|
||||
rolls) that involve sound but also rely on other senses.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +6
|
||||
- darkvision
|
||||
- no hearing
|
||||
- scent (imprecise) 30 feet
|
||||
|
|
@ -200,29 +208,28 @@ size: Medium
|
|||
skills:
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 13
|
||||
page_start: '13'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Rare
|
||||
- N
|
||||
- Medium
|
||||
- Aberration
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: salt water
|
||||
|
|
|
|||
|
|
@ -7,6 +7,179 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 19
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The akizendri takes on the appearance of any Small or smaller creature.
|
||||
This doesn't change its Speed or its attack and damage bonuses with its Strikes,
|
||||
but might change the damage type its Strikes deal.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**__Change Shape__** [One Action] (__concentrate__, __divine__,
|
||||
__polymorph__, __transmutation__) The akizendri takes on the appearance of any
|
||||
Small or smaller creature. This doesn''t change its Speed or its attack and damage
|
||||
bonuses with its Strikes, but might change the damage type its Strikes deal.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d8+3 bludgeoning, DC 20
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**__Constrict__** [One Action] 1d8+3 bludgeoning, DC 20'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature hit by the akizendri's bite Strike must attempt a DC 20
|
||||
Will save.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Garbled Thoughts
|
||||
range: null
|
||||
raw_description: '**Garbled Thoughts** (__divine__, __emotion__, __enchantment__,
|
||||
__mental__) A creature hit by the akizendri''s bite Strike must attempt a DC 20
|
||||
Will save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- emotion
|
||||
- enchantment
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success** The creature is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is unaffected.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is __stupefied 1__ for 1d4 rounds.
|
||||
effect: null
|
||||
failure: The creature is __stupefied 1__ for 1d4 rounds.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure** The creature is __stupefied 1__ for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the creature is also __confused__ for 1 round.
|
||||
critical_success: null
|
||||
description: As failure, but the creature is also __confused__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** As failure, but the creature is also __confused__
|
||||
for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the akizendri casts __secret page__, it can physically immerse
|
||||
itself in the text, changing the message of the text in the process. It can exit
|
||||
the book at any point by Dismissing secret page, at which point it appears in
|
||||
a space adjacent to the text. If it does so to begin combat, it rolls a __Deception__
|
||||
check for initiative. As long as it remains immersed in the text, the akizendri
|
||||
has no body. It can communicate telepathically with a creature as long as the
|
||||
creature touches the book or scroll that contains the secret page. It can sense
|
||||
nearby creatures using its entropy sense, but not in any other way, nor can it
|
||||
use any attack, manipulate, or move actions or speak aloud. If the object it is
|
||||
immersed in is destroyed, the akizendri reappears in an adjacent square and is
|
||||
__stunned 1__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Text Immersion
|
||||
range: null
|
||||
raw_description: '**Text Immersion** (__divine__, __transmutation__) When the akizendri
|
||||
casts __secret page__, it can physically immerse itself in the text, changing
|
||||
the message of the text in the process. It can exit the book at any point by Dismissing
|
||||
secret page, at which point it appears in a space adjacent to the text. If it
|
||||
does so to begin combat, it rolls a __Deception__ check for initiative. As long
|
||||
as it remains immersed in the text, the akizendri has no body. It can communicate
|
||||
telepathically with a creature as long as the creature touches the book or scroll
|
||||
that contains the secret page. It can sense nearby creatures using its entropy
|
||||
sense, but not in any other way, nor can it use any attack, manipulate, or move
|
||||
actions or speak aloud. If the object it is immersed in is destroyed, the akizendri
|
||||
reappears in an adjacent square and is __stunned 1__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- transmutation
|
||||
trigger: null
|
||||
alignment: CN
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -23,11 +196,11 @@ automatic_abilities:
|
|||
If __blinded__ or __deafened__, the akizendri automatically recovers at the end
|
||||
of its next turn as new sensory organs grow to replace the compromised ones.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Protean Anatomy
|
||||
range: null
|
||||
raw_description: '**Protean Anatomy** (__divine__, __transmutation__) An akizendri''s
|
||||
|
|
@ -42,6 +215,8 @@ automatic_abilities:
|
|||
If __blinded__ or __deafened__, the akizendri automatically recovers at the end
|
||||
of its next turn as new sensory organs grow to replace the compromised ones.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
|
|
@ -68,23 +243,23 @@ description: 'Akizendris gnaw at sources of knowledge and lore, gleefully corrup
|
|||
**__Recall Knowledge - Monitor__ (__Religion__)**: DC 18'
|
||||
hp: 42
|
||||
hp_misc: fast healing 1
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Abyssal
|
||||
- Celestial
|
||||
- Protean
|
||||
- telepathy (touch)
|
||||
level: 3
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+3
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 1d4
|
||||
type: chaotic and garbled thoughts
|
||||
- formula: null
|
||||
type: 1d4 chaotic
|
||||
- formula: null
|
||||
type: garbled thoughts
|
||||
to_hit: 12
|
||||
traits:
|
||||
- chaotic
|
||||
|
|
@ -96,8 +271,10 @@ melee:
|
|||
type: bludgeoning
|
||||
name: tail
|
||||
plus_damage:
|
||||
- formula: 1d4
|
||||
type: chaotic and Grab
|
||||
- formula: null
|
||||
type: 1d4 chaotic
|
||||
- formula: null
|
||||
type: Grab
|
||||
to_hit: 12
|
||||
traits:
|
||||
- chaotic
|
||||
|
|
@ -105,123 +282,14 @@ melee:
|
|||
- magical
|
||||
name: Akizendri
|
||||
perception: 8
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The akizendri takes on the appearance of any Small or smaller creature.
|
||||
This doesn't change its Speed or its attack and damage bonuses with its Strikes,
|
||||
but might change the damage type its Strikes deal.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**__Change Shape__** (__concentrate__, __divine__, __polymorph__,
|
||||
__transmutation__) The akizendri takes on the appearance of any Small or smaller
|
||||
creature. This doesn''t change its Speed or its attack and damage bonuses with
|
||||
its Strikes, but might change the damage type its Strikes deal.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d8+3 bludgeoning, DC 20
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**__Constrict__** 1d8+3 bludgeoning, DC 20'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the creature is also confused for 1 round.
|
||||
critical_success: null
|
||||
description: "A creature hit by the akizendri's bite Strike must attempt a DC 20\
|
||||
\ Will save. \n\n"
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is stupefied 1 for 1d4 rounds.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Garbled Thoughts
|
||||
range: null
|
||||
raw_description: "**Garbled Thoughts** (__divine__, __emotion__, __enchantment__,\
|
||||
\ __mental__) A creature hit by the akizendri's bite Strike must attempt a DC\
|
||||
\ 20 Will save. \n\n**Success** The creature is unaffected. \n\n**Failure** The\
|
||||
\ creature is __stupefied 1__ for 1d4 rounds. \n\n**Critical Failure** As failure,\
|
||||
\ but the creature is also __confused__ for 1 round."
|
||||
requirements: null
|
||||
success: The creature is unaffected.
|
||||
traits:
|
||||
- divine
|
||||
- emotion
|
||||
- enchantment
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the akizendri casts __secret page__, it can physically immerse
|
||||
itself in the text, changing the message of the text in the process. It can exit
|
||||
the book at any point by Dismissing secret page, at which point it appears in
|
||||
a space adjacent to the text. If it does so to begin combat, it rolls a __Deception__
|
||||
check for initiative. As long as it remains immersed in the text, the akizendri
|
||||
has no body. It can communicate telepathically with a creature as long as the
|
||||
creature touches the book or scroll that contains the secret page. It can sense
|
||||
nearby creatures using its entropy sense, but not in any other way, nor can it
|
||||
use any attack, manipulate, or move actions or speak aloud. If the object it is
|
||||
immersed in is destroyed, the akizendri reappears in an adjacent square and is
|
||||
__stunned 1__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Text Immersion
|
||||
range: null
|
||||
raw_description: '**Text Immersion** (__divine__, __transmutation__) When the akizendri
|
||||
casts __secret page__, it can physically immerse itself in the text, changing
|
||||
the message of the text in the process. It can exit the book at any point by Dismissing
|
||||
secret page, at which point it appears in a space adjacent to the text. If it
|
||||
does so to begin combat, it rolls a __Deception__ check for initiative. As long
|
||||
as it remains immersed in the text, the akizendri has no body. It can communicate
|
||||
telepathically with a creature as long as the creature touches the book or scroll
|
||||
that contains the secret page. It can sense nearby creatures using its entropy
|
||||
sense, but not in any other way, nor can it use any attack, manipulate, or move
|
||||
actions or speak aloud. If the object it is immersed in is destroyed, the akizendri
|
||||
reappears in an adjacent square and is __stunned 1__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- transmutation
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 3
|
||||
misc: null
|
||||
type: precision
|
||||
- amount: 6
|
||||
misc: null
|
||||
type: protean anatomy
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 6
|
||||
fort_misc: null
|
||||
|
|
@ -240,11 +308,11 @@ sense_abilities:
|
|||
range. A creature under the effects of __nondetection__ or that is otherwise shielded
|
||||
from __divinations__ and __predictions__ cannot be noticed via entropy sense.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Entropy Sense
|
||||
range: null
|
||||
raw_description: '**Entropy Sense** (__divination__, __divine__, __prediction__)
|
||||
|
|
@ -254,6 +322,8 @@ sense_abilities:
|
|||
creature under the effects of __nondetection__ or that is otherwise shielded from
|
||||
__divinations__ and __predictions__ cannot be noticed via entropy sense.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divination
|
||||
|
|
@ -261,94 +331,84 @@ sense_abilities:
|
|||
- prediction
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +8
|
||||
- darkvision
|
||||
- entropy sense (imprecise) 30 feet
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Thievery '
|
||||
source:
|
||||
name: Thievery
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 204
|
||||
page_start: '204'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: swim
|
||||
- amount: 128
|
||||
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
|
||||
movement</i></a>
|
||||
- amount: null
|
||||
misc: null
|
||||
type: freedom of movement
|
||||
spell_lists:
|
||||
- dc: 20
|
||||
misc: ''
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- attack_bonus: 12
|
||||
cantrips:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
name: glyph of warding
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: secret page
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: at will, lawful only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
- heightened_level: 2
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: acid splash
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: daze
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: ghost sound
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: mage hand
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: sigil
|
||||
requirement: null
|
||||
- heightened_level: 4
|
||||
level: -1
|
||||
constants:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: freedom of movement
|
||||
requirement: null
|
||||
to_hit: 12
|
||||
dc: 20
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 3
|
||||
spells:
|
||||
- misc: null
|
||||
name: glyph of warding
|
||||
- misc: null
|
||||
name: secret page
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will, lawful only
|
||||
name: detect alignment
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- CN
|
||||
- Small
|
||||
- Monitor
|
||||
- Protean
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 3
|
||||
misc: null
|
||||
type: lawful
|
||||
|
|
|
|||
|
|
@ -7,6 +7,71 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 27
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an alchemical golem hits a creature with a syringe Strike, roll
|
||||
1d6 on the alchemical chambers list to determine the additional effect of the
|
||||
attack. The syringe deals an additional 2d6 damage of the appropriate type (or
|
||||
exposes the target to the sickness effect, as appropriate).
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Alchemical Injection
|
||||
range: null
|
||||
raw_description: '**Alchemical Injection** When an alchemical golem hits a creature
|
||||
with a syringe Strike, roll 1d6 on the alchemical chambers list to determine the
|
||||
additional effect of the attack. The syringe deals an additional 2d6 damage of
|
||||
the appropriate type (or exposes the target to the sickness effect, as appropriate).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'The golem fills an empty vial from one of its alchemical chambers
|
||||
to create a bomb and then makes a bomb Strike. Determine the type of bomb created
|
||||
by rolling 1d6 on the alchemical chambers list above. On a roll of 1–4, it creates
|
||||
the corresponding greater alchemical bomb: an __acid flask__ from chamber 1, a
|
||||
__frost vial__ from chamber 2, __bottled lightning__ from chamber 3, or __alchemist''s
|
||||
fire__ from chamber 4. On a roll of 5, it creates a poisonous bomb that deals
|
||||
3d10 poison damage and 3 poison splash damage with no other effects. On a roll
|
||||
of 6, it creates a sickness bomb, which exposes the target and all creatures in
|
||||
the splash radius to the sickness effect; creatures hit by only the splash receive
|
||||
a +2 circumstance bonus to their Fortitude saves.'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Generate Bomb
|
||||
range: null
|
||||
raw_description: '**Generate Bomb** [One Action] (__manipulate__) The golem fills
|
||||
an empty vial from one of its alchemical chambers to create a bomb and then makes
|
||||
a bomb Strike. Determine the type of bomb created by rolling 1d6 on the alchemical
|
||||
chambers list above. On a roll of 1–4, it creates the corresponding greater alchemical
|
||||
bomb: an __acid flask__ from chamber 1, a __frost vial__ from chamber 2, __bottled
|
||||
lightning__ from chamber 3, or __alchemist''s fire__ from chamber 4. On a roll
|
||||
of 5, it creates a poisonous bomb that deals 3d10 poison damage and 3 poison splash
|
||||
damage with no other effects. On a roll of 6, it creates a sickness bomb, which
|
||||
exposes the target and all creatures in the splash radius to the sickness effect;
|
||||
creatures hit by only the splash receive a +2 circumstance bonus to their Fortitude
|
||||
saves.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- manipulate
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -20,13 +85,29 @@ automatic_abilities:
|
|||
|
||||
**1** acid damage; **2** cold damage; **3** electricity damage; **4** fire damage;
|
||||
**5** poison damage; **6** sickness: DC 26 Fortitude save or sickened 1 (sickened
|
||||
2 on a critical failure)'
|
||||
2 on a critical failure)
|
||||
|
||||
|
||||
**Alchemical Rupture** When an alchemical golem takes physical damage from a critical
|
||||
hit or is affected by a shatter spell, one glass chamber within its body shatters,
|
||||
spewing alchemical liquid in a 5-foot emanation. Roll on the alchemical chambers
|
||||
list (see above) to determine which one shatters—on a roll of 1–5, creatures in
|
||||
the area take 10d6 damage of the appropriate type (DC 28 basic Reflex). On a roll
|
||||
of 6, creatures must instead save against the sickness effect.
|
||||
|
||||
|
||||
**Golem Antimagic** harmed by sonic (5d8, 2d6 from areas or persistent damage);
|
||||
healed by acid (area 2d4 HP); slowed by cold
|
||||
|
||||
|
||||
**Vulnerable to Shatter** Casting a shatter spell on an alchemical golem affects
|
||||
the golem normally, but also causes an alchemical rupture (see above).'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Alchemical Chambers
|
||||
range: null
|
||||
raw_description: '**Alchemical Chambers** An alchemical golem''s body contains six
|
||||
|
|
@ -38,74 +119,26 @@ automatic_abilities:
|
|||
|
||||
**1** acid damage; **2** cold damage; **3** electricity damage; **4** fire damage;
|
||||
**5** poison damage; **6** sickness: DC 26 Fortitude save or sickened 1 (sickened
|
||||
2 on a critical failure)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an alchemical golem takes physical damage from a critical hit
|
||||
or is affected by a shatter spell, one glass chamber within its body shatters,
|
||||
2 on a critical failure)
|
||||
|
||||
|
||||
**Alchemical Rupture** When an alchemical golem takes physical damage from a critical
|
||||
hit or is affected by a shatter spell, one glass chamber within its body shatters,
|
||||
spewing alchemical liquid in a 5-foot emanation. Roll on the alchemical chambers
|
||||
list (see above) to determine which one shatters—on a roll of 1-5, creatures in
|
||||
list (see above) to determine which one shatters—on a roll of 1–5, creatures in
|
||||
the area take 10d6 damage of the appropriate type (DC 28 basic Reflex). On a roll
|
||||
of 6, creatures must instead save against the sickness effect.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Alchemical Rupture
|
||||
range: null
|
||||
raw_description: '**Alchemical Rupture** When an alchemical golem takes physical
|
||||
damage from a critical hit or is affected by a shatter spell, one glass chamber
|
||||
within its body shatters, spewing alchemical liquid in a 5-foot emanation. Roll
|
||||
on the alchemical chambers list (see above) to determine which one shatters—on
|
||||
a roll of 1-5, creatures in the area take 10d6 damage of the appropriate type
|
||||
(DC 28 basic Reflex). On a roll of 6, creatures must instead save against the
|
||||
sickness effect.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: harmed by sonic (5d8, 2d6 from areas or persistent damage); healed
|
||||
by acid (area 2d4 HP); slowed by cold
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Golem Antimagic
|
||||
range: null
|
||||
raw_description: '**Golem Antimagic** harmed by sonic (5d8, 2d6 from areas or persistent
|
||||
damage); healed by acid (area 2d4 HP); slowed by cold'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Casting a shatter spell on an alchemical golem affects the golem normally,
|
||||
but also causes an alchemical rupture (see above).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Vulnerable to Shatter
|
||||
range: null
|
||||
raw_description: '**Vulnerable to Shatter** Casting a shatter spell on an alchemical
|
||||
golem affects the golem normally, but also causes an alchemical rupture (see above).'
|
||||
|
||||
|
||||
**Golem Antimagic** harmed by sonic (5d8, 2d6 from areas or persistent damage);
|
||||
healed by acid (area 2d4 HP); slowed by cold
|
||||
|
||||
|
||||
**Vulnerable to Shatter** Casting a shatter spell on an alchemical golem affects
|
||||
the golem normally, but also causes an alchemical rupture (see above).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -139,10 +172,8 @@ immunities:
|
|||
- poison
|
||||
- sickened
|
||||
- unconscious
|
||||
items: null
|
||||
languages: null
|
||||
level: 9
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+6
|
||||
|
|
@ -157,70 +188,11 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Alchemical Golem
|
||||
perception: 15
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an alchemical golem hits a creature with a syringe Strike, roll
|
||||
1d6 on the alchemical chambers list to determine the additional effect of the
|
||||
attack. The syringe deals an additional 2d6 damage of the appropriate type (or
|
||||
exposes the target to the sickness effect, as appropriate).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Alchemical Injection
|
||||
range: null
|
||||
raw_description: '**Alchemical Injection** When an alchemical golem hits a creature
|
||||
with a syringe Strike, roll 1d6 on the alchemical chambers list to determine the
|
||||
additional effect of the attack. The syringe deals an additional 2d6 damage of
|
||||
the appropriate type (or exposes the target to the sickness effect, as appropriate).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'The golem fills an empty vial from one of its alchemical chambers
|
||||
to create a bomb and then makes a bomb Strike. Determine the type of bomb created
|
||||
by rolling 1d6 on the alchemical chambers list above. On a roll of 1-4, it creates
|
||||
the corresponding greater alchemical bomb: an __acid flask__ from chamber 1, a
|
||||
__frost vial__ from chamber 2, __bottled lightning__ from chamber 3, or __alchemist''s
|
||||
fire__ from chamber 4. On a roll of 5, it creates a poisonous bomb that deals
|
||||
3d10 poison damage and 3 poison splash damage with no other effects. On a roll
|
||||
of 6, it creates a sickness bomb, which exposes the target and all creatures in
|
||||
the splash radius to the sickness effect; creatures hit by only the splash receive
|
||||
a +2 circumstance bonus to their Fortitude saves.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Generate Bomb
|
||||
range: null
|
||||
raw_description: '**Generate Bomb** (__manipulate__) The golem fills an empty
|
||||
vial from one of its alchemical chambers to create a bomb and then makes a bomb
|
||||
Strike. Determine the type of bomb created by rolling 1d6 on the alchemical chambers
|
||||
list above. On a roll of 1-4, it creates the corresponding greater alchemical
|
||||
bomb: an __acid flask__ from chamber 1, a __frost vial__ from chamber 2, __bottled
|
||||
lightning__ from chamber 3, or __alchemist''s fire__ from chamber 4. On a roll
|
||||
of 5, it creates a poisonous bomb that deals 3d10 poison damage and 3 poison splash
|
||||
damage with no other effects. On a roll of 6, it creates a sickness bomb, which
|
||||
exposes the target and all creatures in the splash radius to the sickness effect;
|
||||
creatures hit by only the splash receive a +2 circumstance bonus to their Fortitude
|
||||
saves.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- manipulate
|
||||
trigger: null
|
||||
ranged:
|
||||
- action_cost: One Action
|
||||
damage: null
|
||||
damage:
|
||||
formula: null
|
||||
type: see Generate Bomb
|
||||
name: bomb
|
||||
plus_damage: null
|
||||
to_hit: 20
|
||||
|
|
@ -230,8 +202,8 @@ ranged:
|
|||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 12
|
||||
type: physical (except adamantine or bludgeoning)
|
||||
ritual_lists: null
|
||||
misc: except adamantine or bludgeoning
|
||||
type: physical
|
||||
saves:
|
||||
fort: 20
|
||||
fort_misc: null
|
||||
|
|
@ -240,30 +212,24 @@ saves:
|
|||
ref_misc: null
|
||||
will: 15
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +15
|
||||
- darkvision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 185
|
||||
page_start: '185'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Uncommon
|
||||
- N
|
||||
- Large
|
||||
- Alchemical
|
||||
- Construct
|
||||
- Golem
|
||||
- Mindless
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,10 +7,44 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 23
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** Fortitude DC 25; **Stage 1** no ill effect (1 round);
|
||||
**Stage 2** the victim''s skin softens, inflicting drained 1 (1 round); **Stage
|
||||
3** the victim''s skin transforms into a clear, slimy membrane, inflicting drained
|
||||
2 until the curse ends; every hour this membrane remains dry, the creature''s
|
||||
drained condition increases by 1 (permanent). A __remove disease__ spell can counteract
|
||||
this curse, but immunity to disease offers no protection against it.'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Slime
|
||||
range: null
|
||||
raw_description: '**Slime** (__curse__, __occult__, __virulent__) **Saving Throw**
|
||||
Fortitude DC 25; **Stage 1** no ill effect (1 round); **Stage 2** the victim''s
|
||||
skin softens, inflicting drained 1 (1 round); **Stage 3** the victim''s skin transforms
|
||||
into a clear, slimy membrane, inflicting drained 2 until the curse ends; every
|
||||
hour this membrane remains dry, the creature''s drained condition increases by
|
||||
1 (permanent). A __remove disease__ spell can counteract this curse, but immunity
|
||||
to disease offers no protection against it.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- occult
|
||||
- virulent
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities: null
|
||||
description: 'Aboleths form the core of alghollthu society, and while they are the
|
||||
"common folk" of their own societies, they see themselves as masters of all others.
|
||||
“common folk” of their own societies, they see themselves as masters of all others.
|
||||
Unlike their leaders, who mask their actions using magical disguises, aboleths revel
|
||||
in their monstrous forms, appearing as primeval fish with tentacles. Masters of
|
||||
psychic manipulation, they are a species so ancient that they were present in the
|
||||
|
|
@ -25,8 +59,6 @@ description: 'Aboleths form the core of alghollthu society, and while they are t
|
|||
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 25'
|
||||
hp: 135
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Aklo
|
||||
- Alghollthu
|
||||
|
|
@ -34,7 +66,7 @@ languages:
|
|||
- Common
|
||||
- Undercommon
|
||||
level: 7
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+10
|
||||
|
|
@ -50,44 +82,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Alghollthu Master
|
||||
perception: 17
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** Fortitude DC 25; **Stage 1** no ill effect (1 round);
|
||||
**Stage 2** the victim''s skin softens, inflicting drained 1 (1 round); **Stage
|
||||
3** the victim''s skin transforms into a clear, slimy membrane, inflicting drained
|
||||
2 until the curse ends; every hour this membrane remains dry, the creature''s
|
||||
drained condition increases by 1 (permanent). A __remove disease__ spell can counteract
|
||||
this curse, but immunity to disease offers no protection against it.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Slime
|
||||
range: null
|
||||
raw_description: '**Slime** (__curse__, __occult__, __virulent__) **Saving Throw**
|
||||
Fortitude DC 25; **Stage 1** no ill effect (1 round); **Stage 2** the victim''s
|
||||
skin softens, inflicting drained 1 (1 round); **Stage 3** the victim''s skin transforms
|
||||
into a clear, slimy membrane, inflicting drained 2 until the curse ends; every
|
||||
hour this membrane remains dry, the creature''s drained condition increases by
|
||||
1 (permanent). A __remove disease__ spell can counteract this curse, but immunity
|
||||
to disease offers no protection against it.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- occult
|
||||
- virulent
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 15
|
||||
fort_misc: null
|
||||
|
|
@ -100,104 +96,93 @@ sense_abilities:
|
|||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 5 feet. While underwater, an aboleth exudes a cloud of transparent
|
||||
slime. An air-breathing creature adjacent to an aboleth must succeed at a DC 25
|
||||
Fortitude save each round or lose the ability to breathe air but gain the ability
|
||||
to breathe water for 3 hours.
|
||||
description: While underwater, an aboleth exudes a cloud of transparent slime. An
|
||||
air-breathing creature adjacent to an aboleth must succeed at a DC 25 Fortitude
|
||||
save each round or lose the ability to breathe air but gain the ability to breathe
|
||||
water for 3 hours.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mucus Cloud
|
||||
range: null
|
||||
range: 5 feet
|
||||
raw_description: '**Mucus Cloud** (__aura__, __disease__) 5 feet. While underwater,
|
||||
an aboleth exudes a cloud of transparent slime. An air-breathing creature adjacent
|
||||
to an aboleth must succeed at a DC 25 Fortitude save each round or lose the ability
|
||||
to breathe air but gain the ability to breathe water for 3 hours.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
- disease
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +17
|
||||
- darkvision
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 14
|
||||
misc: any one subcategory
|
||||
name: 'Lore '
|
||||
name: Lore
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
source:
|
||||
name: Occultism
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 14
|
||||
page_start: '14'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 25
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 25
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Occult Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
spell_lists:
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: project image
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: veil
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: x3
|
||||
- misc: x3
|
||||
name: dominate
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: illusory scene
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: illusory object
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: hallucinatory terrain
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: hypnotic pattern
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Occult Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LE
|
||||
- Huge
|
||||
- Aberration
|
||||
- Aquatic
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,92 @@ ability_mods:
|
|||
wis_mod: 1
|
||||
ac: 30
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Aluum enforcers are immune to spells and magical abilities, with two
|
||||
exceptions. A __negative__ spell or magical ability grants an aluum enforcer the
|
||||
__quickened__ condition until the end of its next turn instead of its normal effects.
|
||||
A __positive__ spell or ability makes an aluum enforcer __slowed 1__ until the
|
||||
end of its next turn instead of its normal effects.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Aluum Antimagic
|
||||
range: null
|
||||
raw_description: '**Aluum Antimagic** Aluum enforcers are immune to spells and magical
|
||||
abilities, with two exceptions. A __negative__ spell or magical ability grants
|
||||
an aluum enforcer the __quickened__ condition until the end of its next turn instead
|
||||
of its normal effects. A __positive__ spell or ability makes an aluum enforcer
|
||||
__slowed 1__ until the end of its next turn instead of its normal effects.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature damaged by the aluum enforcer's fist Strike must succeed
|
||||
at a DC 27 Fortitude save or become __paralyzed__ for 1 round. On a critical failure,
|
||||
the creature is paralyzed for 1d4 minutes and falls __prone__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Paralyzing Force
|
||||
range: null
|
||||
raw_description: '**Paralyzing Force** (__arcane__, __incapacitation__, __necromancy__)
|
||||
A creature damaged by the aluum enforcer''s fist Strike must succeed at a DC 27
|
||||
Fortitude save or become __paralyzed__ for 1 round. On a critical failure, the
|
||||
creature is paralyzed for 1d4 minutes and falls __prone__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- incapacitation
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aluum enforcer emits a keening wail in a 15-foot cone that deals
|
||||
9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save
|
||||
is __stunned 1__, or stunned 3 on a critical failure. The aluum can't use Soul
|
||||
Shriek again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Soul Shriek
|
||||
range: null
|
||||
raw_description: '**Soul Shriek** [Two Actions] (__arcane__, __auditory__, __evocation__,
|
||||
__mental__, __sonic__) The aluum enforcer emits a keening wail in a 15-foot cone
|
||||
that deals 9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails
|
||||
its save is __stunned 1__, or stunned 3 on a critical failure. The aluum can''t
|
||||
use Soul Shriek again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- auditory
|
||||
- evocation
|
||||
- mental
|
||||
- sonic
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -18,11 +104,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -33,6 +119,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -64,10 +152,8 @@ immunities:
|
|||
- poison
|
||||
- sickened
|
||||
- unconscious
|
||||
items: null
|
||||
languages: null
|
||||
level: 10
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+13
|
||||
|
|
@ -81,92 +167,12 @@ melee:
|
|||
- magical
|
||||
name: Aluum Enforcer
|
||||
perception: 17
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Aluum enforcers are immune to spells and magical abilities, with two
|
||||
exceptions. A __negative__ spell or magical ability grants an aluum enforcer the
|
||||
__quickened__ condition until the end of its next turn instead of its normal effects.
|
||||
A __positive__ spell or ability makes an aluum enforcer __slowed 1__ until the
|
||||
end of its next turn instead of its normal effects.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Aluum Antimagic
|
||||
range: null
|
||||
raw_description: '**Aluum Antimagic** Aluum enforcers are immune to spells and magical
|
||||
abilities, with two exceptions. A __negative__ spell or magical ability grants
|
||||
an aluum enforcer the __quickened__ condition until the end of its next turn instead
|
||||
of its normal effects. A __positive__ spell or ability makes an aluum enforcer
|
||||
__slowed 1__ until the end of its next turn instead of its normal effects.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature damaged by the aluum enforcer's fist Strike must succeed
|
||||
at a DC 27 Fortitude save or become __paralyzed__ for 1 round. On a critical failure,
|
||||
the creature is paralyzed for 1d4 minutes and falls __prone__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Paralyzing Force
|
||||
range: null
|
||||
raw_description: '**Paralyzing Force** (__arcane__, __incapacitation__, __necromancy__)
|
||||
A creature damaged by the aluum enforcer''s fist Strike must succeed at a DC 27
|
||||
Fortitude save or become __paralyzed__ for 1 round. On a critical failure, the
|
||||
creature is paralyzed for 1d4 minutes and falls __prone__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- incapacitation
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aluum enforcer emits a keening wail in a 15-foot cone that deals
|
||||
9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save
|
||||
is __stunned 1__, or stunned 3 on a critical failure. The aluum can't use Soul
|
||||
Shriek again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Soul Shriek
|
||||
range: null
|
||||
raw_description: '**Soul Shriek** [Two Actions] (__arcane__, __auditory__, __evocation__,
|
||||
__mental__, __sonic__) The aluum enforcer emits a keening wail in a 15-foot cone
|
||||
that deals 9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails
|
||||
its save is __stunned 1__, or stunned 3 on a critical failure. The aluum can''t
|
||||
use Soul Shriek again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- auditory
|
||||
- evocation
|
||||
- mental
|
||||
- sonic
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 10
|
||||
type: physical (except adamantine)
|
||||
ritual_lists: null
|
||||
misc: except adamantine
|
||||
type: physical
|
||||
saves:
|
||||
fort: 21
|
||||
fort_misc: null
|
||||
|
|
@ -175,28 +181,22 @@ saves:
|
|||
ref_misc: null
|
||||
will: 15
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +17
|
||||
- darkvision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: 'Pathfinder #149: Against the Scarlet Triad'
|
||||
page_start: 82
|
||||
page_start: '82'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Uncommon
|
||||
- N
|
||||
- Large
|
||||
- Construct
|
||||
- Mindless
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,27 +7,169 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 41
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ammut exhales a blast of flame that deals 18d6 fire damage to all
|
||||
creatures in a 30- foot cone (DC 37 basic Reflex save). The ammut can't use their
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__curse__, __divine__, __evocation__,
|
||||
__fire__) The ammut exhales a blast of flame that deals 18d6 fire damage to all
|
||||
creatures in a 30- foot cone (DC 37 basic Reflex save). The ammut can''t use their
|
||||
Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- divine
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature whose HP drops to 0 while swallowed by an ammut has its
|
||||
soul consumed, as well as its body. The creature dies instantly and cannot be
|
||||
brought back to life except by __miracle__, __wish__, or similar magic.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Devour Soul
|
||||
range: null
|
||||
raw_description: '**Devour Soul** (__curse__, __death__, __divine__, __necromancy__)
|
||||
A creature whose HP drops to 0 while swallowed by an ammut has its soul consumed,
|
||||
as well as its body. The creature dies instantly and cannot be brought back to
|
||||
life except by __miracle__, __wish__, or similar magic.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- death
|
||||
- divine
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The ammut uses Swallow Whole.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Fast Swallow
|
||||
range: null
|
||||
raw_description: '**Fast Swallow** [Reaction] **Trigger** The ammut __Grabs__ a
|
||||
creature; **Effect** The ammut uses Swallow Whole.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The ammut Grabs a creature;
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Large, 3d12+8 bludgeoning, Rupture 32
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swallow Whole
|
||||
range: null
|
||||
raw_description: '**__Swallow Whole__** [One Action] Large, 3d12+8 bludgeoning,
|
||||
Rupture 32'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature dealt damage by an ammut's claw Strike must succeed at a
|
||||
DC 37 Will save or become __enfeebled 1__ and __drained 1__ (or enfeebled 2 and
|
||||
drained 2 on a critical failed save). The conditions cannot be mitigated until
|
||||
the curse is removed, and the curse cannot be removed until all damage dealt by
|
||||
the claw Strike is healed. Each day, a creature afflicted with wasting wound must
|
||||
attempt another saving throw; on a failed save, the values of its enfeebled and
|
||||
drained conditions each increase by 1. If the victim dies while cursed, its soul
|
||||
is destroyed, as per the ammut's devour soul ability.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wasting Wound
|
||||
range: null
|
||||
raw_description: '**Wasting Wound** (__curse__, __divine__, __necromancy__) A creature
|
||||
dealt damage by an ammut''s claw Strike must succeed at a DC 37 Will save or become
|
||||
__enfeebled 1__ and __drained 1__ (or enfeebled 2 and drained 2 on a critical
|
||||
failed save). The conditions cannot be mitigated until the curse is removed, and
|
||||
the curse cannot be removed until all damage dealt by the claw Strike is healed.
|
||||
Each day, a creature afflicted with wasting wound must attempt another saving
|
||||
throw; on a failed save, the values of its enfeebled and drained conditions each
|
||||
increase by 1. If the victim dies while cursed, its soul is destroyed, as per
|
||||
the ammut''s devour soul ability.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- divine
|
||||
- necromancy
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities: null
|
||||
description: "These chimeric, desert-dwelling fiends have massive bodies that are\
|
||||
\ part hippopotamus, part large cat, and part crocodile. Though they devour souls\
|
||||
\ for sustenance, ammuts are infamously picky eaters; most will only eat experienced\
|
||||
\ adventurers or, for a special treat, particularly evil creatures, passing over\
|
||||
\ common folk or those whose mettle has never been tested. \n\n\n\nOnly a few ammuts\
|
||||
\ are known to exist, and most dwell in Osirion. However, recent expeditions into\
|
||||
\ Orv's Vault of the Black Desert have uncovered the existence of ammuts in this\
|
||||
\ region, as well.\n\n\n\n**__Recall Knowledge - Fiend__ (__Religion__)**: DC 43"
|
||||
description: 'These chimeric, desert-dwelling fiends have massive bodies that are
|
||||
part hippopotamus, part large cat, and part crocodile. Though they devour souls
|
||||
for sustenance, ammuts are infamously picky eaters; most will only eat experienced
|
||||
adventurers or, for a special treat, particularly evil creatures, passing over common
|
||||
folk or those whose mettle has never been tested.
|
||||
|
||||
|
||||
|
||||
|
||||
Only a few ammuts are known to exist, and most dwell in Osirion. However, recent
|
||||
expeditions into Orv''s Vault of the Black Desert have uncovered the existence of
|
||||
ammuts in this region, as well.
|
||||
|
||||
|
||||
|
||||
|
||||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 43'
|
||||
hp: 350
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- evil
|
||||
items: null
|
||||
languages:
|
||||
- Celestial
|
||||
- Infernal
|
||||
- telepathy 100 feet
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+16
|
||||
|
|
@ -43,7 +185,7 @@ melee:
|
|||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d8+12
|
||||
type: null
|
||||
type: ''
|
||||
name: foot
|
||||
plus_damage:
|
||||
- formula: null
|
||||
|
|
@ -64,137 +206,15 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Ammut
|
||||
perception: 33
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ammut exhales a blast of flame that deals 18d6 fire damage to all
|
||||
creatures in a 30- foot cone (DC 37 basic Reflex save). The ammut can't use their
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__curse__, __divine__, __evocation__,
|
||||
__fire__) The ammut exhales a blast of flame that deals 18d6 fire damage to all
|
||||
creatures in a 30- foot cone (DC 37 basic Reflex save). The ammut can''t use their
|
||||
Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- divine
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature whose HP drops to 0 while swallowed by an ammut has its
|
||||
soul consumed, as well as its body. The creature dies instantly and cannot be
|
||||
brought back to life except by __miracle__, __wish__, or similar magic.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Devour Soul
|
||||
range: null
|
||||
raw_description: '**Devour Soul** (__curse__, __death__, __divine__, __necromancy__)
|
||||
A creature whose HP drops to 0 while swallowed by an ammut has its soul consumed,
|
||||
as well as its body. The creature dies instantly and cannot be brought back to
|
||||
life except by __miracle__, __wish__, or similar magic.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- death
|
||||
- divine
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The ammut uses Swallow Whole.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Fast Swallow
|
||||
range: null
|
||||
raw_description: '**Fast Swallow** [Reaction] **Trigger** The ammut __Grabs__ a
|
||||
creature; **Effect** The ammut uses Swallow Whole.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The ammut __Grabs__ a creature
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Large, 3d12+8 bludgeoning, Rupture 32
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Swallow Whole
|
||||
range: null
|
||||
raw_description: '**__Swallow Whole__** Large, 3d12+8 bludgeoning, Rupture 32'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature dealt damage by an ammut's claw Strike must succeed at a
|
||||
DC 37 Will save or become __enfeebled 1__ and __drained 1__ (or enfeebled 2 and
|
||||
drained 2 on a critical failed save). The conditions cannot be mitigated until
|
||||
the curse is removed, and the curse cannot be removed until all damage dealt by
|
||||
the claw Strike is healed. Each day, a creature afflicted with wasting wound must
|
||||
attempt another saving throw; on a failed save, the values of its enfeebled and
|
||||
drained conditions each increase by 1. If the victim dies while cursed, its soul
|
||||
is destroyed, as per the ammut's devour soul ability.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wasting Wound
|
||||
range: null
|
||||
raw_description: '**Wasting Wound** (__curse__, __divine__, __necromancy__) A creature
|
||||
dealt damage by an ammut''s claw Strike must succeed at a DC 37 Will save or become
|
||||
__enfeebled 1__ and __drained 1__ (or enfeebled 2 and drained 2 on a critical
|
||||
failed save). The conditions cannot be mitigated until the curse is removed, and
|
||||
the curse cannot be removed until all damage dealt by the claw Strike is healed.
|
||||
Each day, a creature afflicted with wasting wound must attempt another saving
|
||||
throw; on a failed save, the values of its enfeebled and drained conditions each
|
||||
increase by 1. If the victim dies while cursed, its soul is destroyed, as per
|
||||
the ammut''s devour soul ability.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- divine
|
||||
- necromancy
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: fire
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: poison
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 35
|
||||
fort_misc: null
|
||||
|
|
@ -203,9 +223,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 28
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +33
|
||||
- darkvision
|
||||
- scent (imprecise) 30 feet
|
||||
- true seeing
|
||||
|
|
@ -213,55 +231,52 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: 'Pathfinder #155: Lord of the Black Sands'
|
||||
page_start: 77
|
||||
page_start: '77'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: burrow
|
||||
spell_lists:
|
||||
- dc: 37
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
name: dominate
|
||||
requirement: null
|
||||
- heightened_level: 6
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: evil only
|
||||
- misc: evil only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: true seeing
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 37
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 6
|
||||
spells:
|
||||
- misc: null
|
||||
name: dominate
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- NE
|
||||
- Huge
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: good
|
||||
|
|
|
|||
|
|
@ -7,6 +7,51 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 9
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The amoeba swarm slithers over each creature in its space, dealing
|
||||
1d6 acid damage (DC 14 basic Reflex save). A creature that critically fails is
|
||||
__sickened 1__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swarming Slither
|
||||
range: null
|
||||
raw_description: '**Swarming Slither** [One Action] The amoeba swarm slithers over
|
||||
each creature in its space, dealing 1d6 acid damage (DC 14 basic Reflex save).
|
||||
A creature that critically fails is __sickened 1__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An amoeba's acid damages only organic material—not metal, stone, or
|
||||
other inorganic substances.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Weak Acid
|
||||
range: null
|
||||
raw_description: '**Weak Acid** An amoeba''s acid damages only organic material—not
|
||||
metal, stone, or other inorganic substances.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'An amoeba swarm consists of thousands of individual single-celled organisms
|
||||
|
|
@ -22,65 +67,22 @@ hp_misc: null
|
|||
immunities:
|
||||
- acid
|
||||
- critical hits
|
||||
- mental
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=106">mental</a>
|
||||
- precision
|
||||
- unconscious
|
||||
- visual
|
||||
items: null
|
||||
languages: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=163">visual</a>
|
||||
level: 1
|
||||
melee: null
|
||||
melee_attacks: null
|
||||
name: Amoeba Swarm
|
||||
perception: 3
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The amoeba swarm slithers over each creature in its space, dealing
|
||||
1d6 acid damage (DC 14 basic Reflex save). A creature that critically fails is
|
||||
__sickened 1__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Swarming Slither
|
||||
range: null
|
||||
raw_description: '**Swarming Slither** The amoeba swarm slithers over each creature
|
||||
in its space, dealing 1d6 acid damage (DC 14 basic Reflex save). A creature that
|
||||
critically fails is __sickened 1__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An amoeba's acid damages only organic material—not metal, stone, or
|
||||
other inorganic substances.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Weak Acid
|
||||
range: null
|
||||
raw_description: '**Weak Acid** An amoeba''s acid damages only organic material—not
|
||||
metal, stone, or other inorganic substances.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 4
|
||||
misc: null
|
||||
type: slashing
|
||||
- amount: 4
|
||||
misc: null
|
||||
type: piercing
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 8
|
||||
fort_misc: null
|
||||
|
|
@ -96,53 +98,56 @@ sense_abilities:
|
|||
description: An amoeba swarm can sense nearby creatures through vibration and air
|
||||
or water movement.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Motion Sense
|
||||
range: null
|
||||
raw_description: '**Motion Sense** An amoeba swarm can sense nearby creatures through
|
||||
vibration and air or water movement.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +3
|
||||
- motion sense 60 feet
|
||||
- no vision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 1
|
||||
misc: +3 in water
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 192
|
||||
page_start: '192'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: climb
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Large
|
||||
- Amphibious
|
||||
- Mindless
|
||||
- Ooze
|
||||
- Swarm
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 3
|
||||
misc: null
|
||||
type: area
|
||||
- amount: 3
|
||||
misc: null
|
||||
type: fire
|
||||
- amount: 3
|
||||
type: <a style="text-decoration:underline" href="Traits.aspx?ID=150">splash</a>
|
||||
damage
|
||||
- amount: 150
|
||||
misc: null
|
||||
type: <a style="text-decoration:underline" href="Traits.aspx?ID=
|
||||
|
|
|
|||
|
|
@ -7,6 +7,88 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 23
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: 6 rounds
|
||||
name: Anadi Venom
|
||||
range: null
|
||||
raw_description: '**Anadi Venom** (__poison__) **Saving Throw** DC 22 Fortitude;
|
||||
**Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and __flat-footed__
|
||||
(1 round); **Stage 2** 2d6 poison damage, __flat-footed__, and __clumsy 1__ (1
|
||||
round)'
|
||||
requirements: null
|
||||
saving_throw: DC 22 Fortitude
|
||||
stages:
|
||||
- effect: 2d6 poison damage and __flat-footed__ (1 round)
|
||||
- effect: 2d6 poison damage, __flat-footed__, and __clumsy 1__ (1 round)
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The anadi changes into their true form, spider form, or human form.
|
||||
The above statistics assume the anadi is in their true form. While in their human
|
||||
form, the anadi elder can't use their fangs attack and loses their climb Speed.
|
||||
When in spider form, they can't use weapons.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** [One Action] (__arcane__, __concentrate__, __polymorph__,
|
||||
__transmutation__) The anadi changes into their true form, spider form, or human
|
||||
form. The above statistics assume the anadi is in their true form. While in their
|
||||
human form, the anadi elder can''t use their fangs attack and loses their climb
|
||||
Speed. When in spider form, they can''t use weapons.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By spending several minutes, an anadi can produce silk to craft items
|
||||
made of cloth. A single anadi can produce enough silk in a day to craft a single
|
||||
garment.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Spin Silk
|
||||
range: null
|
||||
raw_description: '**Spin Silk** (__concentrate__, __exploration__, __manipulate__)
|
||||
By spending several minutes, an anadi can produce silk to craft items made of
|
||||
cloth. A single anadi can produce enough silk in a day to craft a single garment.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- exploration
|
||||
- manipulate
|
||||
trigger: null
|
||||
alignment: CG
|
||||
automatic_abilities: null
|
||||
description: 'Anadi elders must make the difficult decision of whether to continue
|
||||
|
|
@ -18,7 +100,6 @@ description: 'Anadi elders must make the difficult decision of whether to contin
|
|||
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 24'
|
||||
hp: 95
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- composite longbow (20 arrows)
|
||||
- hide armor
|
||||
|
|
@ -27,7 +108,7 @@ languages:
|
|||
- Anadi
|
||||
- Common
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+5
|
||||
|
|
@ -52,83 +133,7 @@ melee:
|
|||
- finesse
|
||||
name: Anadi Elder
|
||||
perception: 15
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 22 Fortitude; **Maximum Duration** 6 rounds; **Stage
|
||||
1** 2d6 poison damage and __flat-footed__ (1 round); **Stage 2** 2d6 poison damage,
|
||||
__flat-footed__, and __clumsy 1__ (1 round)'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Anadi Venom
|
||||
range: null
|
||||
raw_description: '**Anadi Venom** (__poison__) **Saving Throw** DC 22 Fortitude;
|
||||
**Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and __flat-footed__
|
||||
(1 round); **Stage 2** 2d6 poison damage, __flat-footed__, and __clumsy 1__ (1
|
||||
round)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The anadi changes into their true form, spider form, or human form.
|
||||
The above statistics assume the anadi is in their true form. While in their human
|
||||
form, the anadi elder can't use their fangs attack and loses their climb Speed.
|
||||
When in spider form, they can't use weapons.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** (__arcane__, __concentrate__, __polymorph__,
|
||||
__transmutation__) The anadi changes into their true form, spider form, or human
|
||||
form. The above statistics assume the anadi is in their true form. While in their
|
||||
human form, the anadi elder can''t use their fangs attack and loses their climb
|
||||
Speed. When in spider form, they can''t use weapons.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By spending several minutes, an anadi can produce silk to craft items
|
||||
made of cloth. A single anadi can produce enough silk in a day to craft a single
|
||||
garment.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Spin Silk
|
||||
range: null
|
||||
raw_description: '**Spin Silk** (__concentrate__, __exploration__, __manipulate__)
|
||||
By spending several minutes, an anadi can produce silk to craft items made of
|
||||
cloth. A single anadi can produce enough silk in a day to craft a single garment.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- exploration
|
||||
- manipulate
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+1
|
||||
|
|
@ -143,10 +148,6 @@ ranged:
|
|||
- reload 0
|
||||
- volley 30 feet
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 10
|
||||
fort_misc: null
|
||||
|
|
@ -155,103 +156,83 @@ saves:
|
|||
ref_misc: null
|
||||
will: 16
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +15
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 12
|
||||
misc: +14 to Climb in true or spider form
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 13
|
||||
misc: +17 weaving
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: 'Pathfinder #145: Hellknight Hill'
|
||||
page_start: 85
|
||||
page_start: '85'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists:
|
||||
- dc: 25
|
||||
misc: ''
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- attack_bonus: 17
|
||||
cantrips:
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: null
|
||||
name: hypnotic pattern
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: invisibility sphere
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
name: blur
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: invisibility
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: mirror image
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: color spray
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: illusory disguise
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: illusory object
|
||||
requirement: null
|
||||
- heightened_level: 3
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: detect magic
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: electric arc
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: ghost sound
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: mage hand
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: message
|
||||
requirement: null
|
||||
to_hit: 17
|
||||
constants: null
|
||||
dc: 25
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 3
|
||||
spells:
|
||||
- misc: null
|
||||
name: hypnotic pattern
|
||||
- misc: null
|
||||
name: invisibility sphere
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: null
|
||||
name: blur
|
||||
- misc: null
|
||||
name: invisibility
|
||||
- misc: null
|
||||
name: mirror image
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: null
|
||||
name: color spray
|
||||
- misc: null
|
||||
name: illusory disguise
|
||||
- misc: null
|
||||
name: illusory object
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CG
|
||||
- Medium
|
||||
- Anadi
|
||||
- Humanoid
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,88 @@ ability_mods:
|
|||
wis_mod: 1
|
||||
ac: 19
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: 4 rounds
|
||||
name: Anadi Venom
|
||||
range: null
|
||||
raw_description: '**Anadi Venom** (__poison__) **Saving Throw** DC 16 Fortitude;
|
||||
**Maximum Duration** 4 rounds; **Stage 1** 1d6 poison damage and __flat-footed__
|
||||
(1 round); **Stage 2** 1d6 poison damage, __flat-footed__, and __clumsy 1__ (1
|
||||
round)'
|
||||
requirements: null
|
||||
saving_throw: DC 16 Fortitude
|
||||
stages:
|
||||
- effect: 1d6 poison damage and __flat-footed__ (1 round)
|
||||
- effect: 1d6 poison damage, __flat-footed__, and __clumsy 1__ (1 round)
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The anadi changes into their true form, spider form, or human form.
|
||||
The above statistics assume the anadi is in their true form. While in their human
|
||||
form, the anadi hunter can't use their fangs attack and loses their climb Speed.
|
||||
When in spider form, they can't use weapons.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** [One Action] (__arcane__, __concentrate__, __polymorph__,
|
||||
__transmutation__) The anadi changes into their true form, spider form, or human
|
||||
form. The above statistics assume the anadi is in their true form. While in their
|
||||
human form, the anadi hunter can''t use their fangs attack and loses their climb
|
||||
Speed. When in spider form, they can''t use weapons.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By spending several minutes, an anadi can produce silk to craft items
|
||||
made of cloth. A single anadi can produce enough silk in a day to craft a single
|
||||
garment.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Spin Silk
|
||||
range: null
|
||||
raw_description: '**Spin Silk** (__concentrate__, __exploration__, __manipulate__)
|
||||
By spending several minutes, an anadi can produce silk to craft items made of
|
||||
cloth. A single anadi can produce enough silk in a day to craft a single garment.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- exploration
|
||||
- manipulate
|
||||
trigger: null
|
||||
alignment: CG
|
||||
automatic_abilities: null
|
||||
description: 'Anadi hunters act as the eyes and ears of their clans, scouting the
|
||||
|
|
@ -18,7 +100,6 @@ description: 'Anadi hunters act as the eyes and ears of their clans, scouting th
|
|||
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 18'
|
||||
hp: 27
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- composite shortbow (20 arrows)
|
||||
- leather armor
|
||||
|
|
@ -27,7 +108,7 @@ languages:
|
|||
- Anadi
|
||||
- Common
|
||||
level: 2
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+2
|
||||
|
|
@ -52,83 +133,7 @@ melee:
|
|||
- finesse
|
||||
name: Anadi Hunter
|
||||
perception: 7
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 16 Fortitude; **Maximum Duration** 4 rounds; **Stage
|
||||
1** 1d6 poison damage and __flat-footed__ (1 round); **Stage 2** 1d6 poison damage,
|
||||
__flat-footed__, and __clumsy 1__ (1 round)'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Anadi Venom
|
||||
range: null
|
||||
raw_description: '**Anadi Venom** (__poison__) **Saving Throw** DC 16 Fortitude;
|
||||
**Maximum Duration** 4 rounds; **Stage 1** 1d6 poison damage and __flat-footed__
|
||||
(1 round); **Stage 2** 1d6 poison damage, __flat-footed__, and __clumsy 1__ (1
|
||||
round)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The anadi changes into their true form, spider form, or human form.
|
||||
The above statistics assume the anadi is in their true form. While in their human
|
||||
form, the anadi hunter can't use their fangs attack and loses their climb Speed.
|
||||
When in spider form, they can't use weapons.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** (__arcane__, __concentrate__, __polymorph__,
|
||||
__transmutation__) The anadi changes into their true form, spider form, or human
|
||||
form. The above statistics assume the anadi is in their true form. While in their
|
||||
human form, the anadi hunter can''t use their fangs attack and loses their climb
|
||||
Speed. When in spider form, they can''t use weapons.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By spending several minutes, an anadi can produce silk to craft items
|
||||
made of cloth. A single anadi can produce enough silk in a day to craft a single
|
||||
garment.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Spin Silk
|
||||
range: null
|
||||
raw_description: '**Spin Silk** (__concentrate__, __exploration__, __manipulate__)
|
||||
By spending several minutes, an anadi can produce silk to craft items made of
|
||||
cloth. A single anadi can produce enough silk in a day to craft a single garment.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- exploration
|
||||
- manipulate
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+1
|
||||
|
|
@ -142,10 +147,6 @@ ranged:
|
|||
- range increment 60 feet
|
||||
- reload 0
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 6
|
||||
fort_misc: null
|
||||
|
|
@ -154,41 +155,35 @@ saves:
|
|||
ref_misc: null
|
||||
will: 7
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +7
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 6
|
||||
misc: +8 to Climb in true or spider form
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 6
|
||||
misc: +10 weaving
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 5
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: 'Pathfinder #145: Hellknight Hill'
|
||||
page_start: 84
|
||||
page_start: '84'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Uncommon
|
||||
- CG
|
||||
- Medium
|
||||
- Anadi
|
||||
- Humanoid
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,88 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 21
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: 4 rounds
|
||||
name: Anadi Venom
|
||||
range: null
|
||||
raw_description: '**Anadi Venom** (__poison__) **Saving Throw** DC 20 Fortitude;
|
||||
**Maximum Duration** 4 rounds; **Stage 1** 1d6 poison damage and __flat-footed__
|
||||
(1 round); **Stage 2** 1d6 poison damage, __flat-footed__, and __clumsy 1__ (1
|
||||
round)'
|
||||
requirements: null
|
||||
saving_throw: DC 20 Fortitude
|
||||
stages:
|
||||
- effect: 1d6 poison damage and __flat-footed__ (1 round)
|
||||
- effect: 1d6 poison damage, __flat-footed__, and __clumsy 1__ (1 round)
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The anadi changes into their true form, spider form, or human form.
|
||||
The above statistics assume the anadi is in their true form. While in their human
|
||||
form, the anadi sage can't use their fangs attack and loses their climb Speed.
|
||||
When in spider form, they can't use weapons.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** [One Action] (__arcane__, __concentrate__, __polymorph__,
|
||||
__transmutation__) The anadi changes into their true form, spider form, or human
|
||||
form. The above statistics assume the anadi is in their true form. While in their
|
||||
human form, the anadi sage can''t use their fangs attack and loses their climb
|
||||
Speed. When in spider form, they can''t use weapons.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By spending several minutes, an anadi can produce silk to craft items
|
||||
made of cloth. A single anadi can produce enough silk in a day to craft a single
|
||||
garment.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Spin Silk
|
||||
range: null
|
||||
raw_description: '**Spin Silk** (__concentrate__, __exploration__, __manipulate__)
|
||||
By spending several minutes, an anadi can produce silk to craft items made of
|
||||
cloth. A single anadi can produce enough silk in a day to craft a single garment.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- exploration
|
||||
- manipulate
|
||||
trigger: null
|
||||
alignment: CG
|
||||
automatic_abilities: null
|
||||
description: 'Anadi sages commune with nature and hone their magic through practice.
|
||||
|
|
@ -17,7 +99,6 @@ description: 'Anadi sages commune with nature and hone their magic through pract
|
|||
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 21'
|
||||
hp: 58
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- hide armor
|
||||
- shortsword
|
||||
|
|
@ -25,7 +106,7 @@ languages:
|
|||
- Anadi
|
||||
- Common
|
||||
level: 4
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+3
|
||||
|
|
@ -50,88 +131,8 @@ melee:
|
|||
- finesse
|
||||
name: Anadi Sage
|
||||
perception: 12
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 20 Fortitude; **Maximum Duration** 4 rounds; **Stage
|
||||
1** 1d6 poison damage and __flat-footed__ (1 round); **Stage 2** 1d6 poison damage,
|
||||
__flat-footed__, and __clumsy 1__ (1 round)'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Anadi Venom
|
||||
range: null
|
||||
raw_description: '**Anadi Venom** (__poison__) **Saving Throw** DC 20 Fortitude;
|
||||
**Maximum Duration** 4 rounds; **Stage 1** 1d6 poison damage and __flat-footed__
|
||||
(1 round); **Stage 2** 1d6 poison damage, __flat-footed__, and __clumsy 1__ (1
|
||||
round)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The anadi changes into their true form, spider form, or human form.
|
||||
The above statistics assume the anadi is in their true form. While in their human
|
||||
form, the anadi sage can't use their fangs attack and loses their climb Speed.
|
||||
When in spider form, they can't use weapons.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** (__arcane__, __concentrate__, __polymorph__,
|
||||
__transmutation__) The anadi changes into their true form, spider form, or human
|
||||
form. The above statistics assume the anadi is in their true form. While in their
|
||||
human form, the anadi sage can''t use their fangs attack and loses their climb
|
||||
Speed. When in spider form, they can''t use weapons.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By spending several minutes, an anadi can produce silk to craft items
|
||||
made of cloth. A single anadi can produce enough silk in a day to craft a single
|
||||
garment.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Spin Silk
|
||||
range: null
|
||||
raw_description: '**Spin Silk** (__concentrate__, __exploration__, __manipulate__)
|
||||
By spending several minutes, an anadi can produce silk to craft items made of
|
||||
cloth. A single anadi can produce enough silk in a day to craft a single garment.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- exploration
|
||||
- manipulate
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 8
|
||||
fort_misc: null
|
||||
|
|
@ -140,85 +141,70 @@ saves:
|
|||
ref_misc: null
|
||||
will: 12
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +12
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 6
|
||||
misc: +8 to Climb in true or spider form
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 9
|
||||
misc: +13 weaving
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: 'Pathfinder #145: Hellknight Hill'
|
||||
page_start: 85
|
||||
page_start: '85'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists:
|
||||
- dc: 22
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
name: blur
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: illusory creature
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: color spray
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: illusory disguise
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: illusory object
|
||||
requirement: null
|
||||
- heightened_level: 2
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: detect magic
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: ghost sound
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: mage hand
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: message
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 22
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: null
|
||||
name: blur
|
||||
- misc: null
|
||||
name: illusory creature
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: null
|
||||
name: color spray
|
||||
- misc: null
|
||||
name: illusory disguise
|
||||
- misc: null
|
||||
name: illusory object
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CG
|
||||
- Medium
|
||||
- Anadi
|
||||
- Humanoid
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,128 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 25
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Large or smaller, foot, DC 25
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**__Trample__** [Three Actions] Large or smaller, foot, DC 25'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The anancus sweeps its long tusks back and forth, dealing 4d6 bludgeoning
|
||||
damage to all creatures in a 15-foot cone, who must make a DC 27 basic Reflex
|
||||
save.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Tusk Sweep
|
||||
range: null
|
||||
raw_description: '**Tusk Sweep** [Two Actions] The anancus sweeps its long tusks
|
||||
back and forth, dealing 4d6 bludgeoning damage to all creatures in a 15-foot cone,
|
||||
who must make a DC 27 basic Reflex save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The target is unaffected.
|
||||
description: The target is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The target is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target takes half damage.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success** The target takes half damage.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The target takes half damage.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target takes full damage and is knocked __prone__.
|
||||
effect: null
|
||||
failure: The target takes full damage and is knocked __prone__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure** The target takes full damage and is knocked __prone__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The target takes double damage, is knocked prone, and is pushed
|
||||
5 feet away from the anancus.
|
||||
critical_success: null
|
||||
description: The target takes double damage, is knocked prone, and is pushed 5 feet
|
||||
away from the anancus.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** The target takes double damage, is knocked
|
||||
prone, and is pushed 5 feet away from the anancus.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'The anancus is an ancient species of elephant with unusually long tusks
|
||||
|
|
@ -18,11 +140,8 @@ description: 'The anancus is an ancient species of elephant with unusually long
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 24'
|
||||
hp: 170
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 8
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+11
|
||||
|
|
@ -43,56 +162,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Anancus
|
||||
perception: 16
|
||||
proactive_abilities:
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Large or smaller, foot, DC 25
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**__Trample__** [Three Actions] Large or smaller, foot, DC 25'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: The target takes double damage, is knocked prone, and is pushed
|
||||
5 feet away from the anancus.
|
||||
critical_success: null
|
||||
description: "The anancus sweeps its long tusks back and forth, dealing 4d6 bludgeoning\
|
||||
\ damage to all creatures in a 15-foot cone, who must make a DC 27 basic Reflex\
|
||||
\ save. \n\n**Critical Success **The target is unaffected. \n\n"
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The target takes full damage and is knocked prone.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Tusk Sweep
|
||||
range: null
|
||||
raw_description: "**Tusk Sweep** [Two Actions] The anancus sweeps its long tusks\
|
||||
\ back and forth, dealing 4d6 bludgeoning damage to all creatures in a 15-foot\
|
||||
\ cone, who must make a DC 27 basic Reflex save. \n\n**Critical Success **The\
|
||||
\ target is unaffected. \n\n**Success** The target takes half damage. \n\n**Failure**\
|
||||
\ The target takes full damage and is knocked __prone__. \n\n**Critical Failure**\
|
||||
\ The target takes double damage, is knocked prone, and is pushed 5 feet away\
|
||||
\ from the anancus."
|
||||
requirements: null
|
||||
success: The target takes half damage.
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 19
|
||||
fort_misc: null
|
||||
|
|
@ -101,30 +171,25 @@ saves:
|
|||
ref_misc: null
|
||||
will: 16
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +16
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 116
|
||||
page_start: '116'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Huge
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,64 +7,150 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 39
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acid that deals 17d6 acid damage in
|
||||
a 100-foot line (DC 39 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__acid__, __arcane__, __evocation__)
|
||||
The dragon breathes a spray of acid that deals 17d6 acid damage in a 100-foot
|
||||
line (DC 39 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The
|
||||
liquid becomes undrinkable and unable to support water-breathing life. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 35 Will save to protect liquids in its possession).
|
||||
This doesn't affect liquids in a creature's body.
|
||||
failure: null
|
||||
frequency: Once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Corrupt Water
|
||||
range: null
|
||||
raw_description: '**Corrupt Water** [One Action] (__arcane__, __concentrate__,
|
||||
__necromancy__) **Frequency** Once per day; **Effect** The dragon permanently
|
||||
befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable
|
||||
and unable to support water-breathing life. This destroys liquid magic or alchemical
|
||||
items if they''re of a lower level than the dragon (a creature can attempt a DC
|
||||
35 Will save to protect liquids in its possession). This doesn''t affect liquids
|
||||
in a creature''s body.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order
|
||||
in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 35
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon Strikes with its tail at the triggering creature at a –2 penalty.
|
||||
If it hits, the creature takes a –2 circumstance penalty to the triggering roll.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 35 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon Strikes with its tail at the triggering creature at a -2 penalty.
|
||||
If it hits, the creature takes a -2 circumstance penalty to the triggering roll.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Tail Lash
|
||||
range: null
|
||||
raw_description: '**Tail Lash** [Reaction] **Trigger** A creature within reach of
|
||||
the dragon''s tail takes an action to Strike or attempt a skill check; **Effect**
|
||||
The dragon Strikes with its tail at the triggering creature at a -2 penalty. If
|
||||
it hits, the creature takes a -2 circumstance penalty to the triggering roll.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the dragon's tail takes an action to Strike
|
||||
or attempt a skill check
|
||||
or attempt a skill check;
|
||||
description: 'Murderous tyrants of marshes, swamps, bogs, and fens, black dragons
|
||||
terrorize their domains with intense fervor. Gleefully sadistic, they rule their
|
||||
fetid principalities from a deep cave or otherwise isolated part of the swamp with
|
||||
|
|
@ -102,7 +188,6 @@ immunities:
|
|||
- acid
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
|
|
@ -110,15 +195,17 @@ languages:
|
|||
- Jotun
|
||||
- Orcish
|
||||
level: 16
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+14
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: acid and 2d6 persistent acid
|
||||
- formula: null
|
||||
type: 2d6 acid
|
||||
- formula: null
|
||||
type: 2d6 persistent acid
|
||||
to_hit: 33
|
||||
traits:
|
||||
- acid
|
||||
|
|
@ -157,103 +244,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Ancient Black Dragon
|
||||
perception: 30
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acid that deals 17d6 acid damage in
|
||||
a 100-foot line (DC 39 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__acid__, __arcane__, __evocation__)
|
||||
The dragon breathes a spray of acid that deals 17d6 acid damage in a 100-foot
|
||||
line (DC 39 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The
|
||||
liquid becomes undrinkable and unable to support water-breathing life. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 35 Will save to protect liquids in its possession).
|
||||
This doesn't affect liquids in a creature's body.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: Once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Corrupt Water
|
||||
range: null
|
||||
raw_description: '**Corrupt Water** (__arcane__, __concentrate__, __necromancy__)
|
||||
**Frequency** Once per day; **Effect** The dragon permanently befouls 10 cubic
|
||||
feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support
|
||||
water-breathing life. This destroys liquid magic or alchemical items if they''re
|
||||
of a lower level than the dragon (a creature can attempt a DC 35 Will save to
|
||||
protect liquids in its possession). This doesn''t affect liquids in a creature''s
|
||||
body.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order
|
||||
in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 30
|
||||
fort_misc: null
|
||||
|
|
@ -262,60 +254,57 @@ saves:
|
|||
ref_misc: null
|
||||
will: 29
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +30
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 106
|
||||
page_start: '106'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 150
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 37
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 37
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: darkness
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CE
|
||||
- Huge
|
||||
- Acid
|
||||
- Amphibious
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,63 +7,206 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 42
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes lightning that deals 12d12 electricity damage in
|
||||
a 120-foot line (DC 40 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds. Each time the dragon uses Breath Weapon, a 20-foot-radius storm
|
||||
cloud appears 80 feet above a point of the dragon's choosing along the Breath
|
||||
Weapon's path. Clouds last for 10 minutes and allow the dragon to use Storm Breath.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __electricity__,
|
||||
__evocation__) The dragon breathes lightning that deals 12d12 electricity damage
|
||||
in a 120-foot line (DC 40 basic Reflex save). It can''t use Breath Weapon again
|
||||
for 1d4 rounds. Each time the dragon uses Breath Weapon, a 20-foot-radius
|
||||
storm cloud appears 80 feet above a point of the dragon''s choosing along the
|
||||
Breath Weapon''s path. Clouds last for 10 minutes and allow the dragon to use
|
||||
Storm Breath.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When casting __create water__, the dragon can attempt to destroy liquid
|
||||
instead of creating it, turning an equal amount of liquid into sand. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 37 Will save to protect all liquids in its possession).
|
||||
This doesn't affect the liquids in a creature's body.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Desert Thirst
|
||||
range: null
|
||||
raw_description: '**Desert Thirst** (__arcane__, __transmutation__) When casting
|
||||
__create water__, the dragon can attempt to destroy liquid instead of creating
|
||||
it, turning an equal amount of liquid into sand. This destroys liquid magic or
|
||||
alchemical items if they''re of a lower level than the dragon (a creature can
|
||||
attempt a DC 37 Will save to protect all liquids in its possession). This doesn''t
|
||||
affect the liquids in a creature''s body.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Whenever the dragon uses Breath Weapon while the illusory image from
|
||||
its innate __project image__ spell persists, it can cause the Breath Weapon to
|
||||
originate from itself or the image.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mirage
|
||||
range: null
|
||||
raw_description: '**Mirage** Whenever the dragon uses Breath Weapon while the illusory
|
||||
image from its innate __project image__ spell persists, it can cause the Breath
|
||||
Weapon to originate from itself or the image.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon calls down a lightning bolt from a storm cloud created by its
|
||||
Breath Weapon. This creates a vertical line of lightning to the ground that deals
|
||||
6d12 electricity damage to all enemies in its path (DC 40 basic Reflex save).
|
||||
failure: null
|
||||
frequency: Once per round; Requirement A storm cloud created by Breath Weapon is
|
||||
within 500 feet, and the dragon can see the cloud.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Storm Breath
|
||||
range: null
|
||||
raw_description: '**Storm Breath** [One Action] (__arcane__, __concentrate__, __electricity__,
|
||||
__evocation__) **Frequency** Once per round; **Requirement** A storm cloud created
|
||||
by Breath Weapon is within 500 feet, and the dragon can see the cloud. **Effect**
|
||||
The dragon calls down a lightning bolt from a storm cloud created by its Breath
|
||||
Weapon. This creates a vertical line of lightning to the ground that deals 6d12
|
||||
electricity damage to all enemies in its path (DC 40 basic Reflex save).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 39
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is Flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 39 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is Flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection** [Reaction] **Trigger** The dragon is targeted
|
||||
with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
|
||||
bonus to AC against the triggering attack. If the dragon is Flying, it descends
|
||||
10 feet after the attack is complete.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is targeted with an attack.
|
||||
description: 'Blue dragons are the sleek and poised cosmopolitans of the chromatic
|
||||
dragons. Their brand of evil is organized, manipulative, and regal. Blue dragons
|
||||
|
|
@ -112,7 +255,6 @@ immunities:
|
|||
- electricity
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Auran
|
||||
- Common
|
||||
|
|
@ -121,15 +263,15 @@ languages:
|
|||
- Infernal
|
||||
- Jotun
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+15
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d12
|
||||
type: electricity
|
||||
- formula: null
|
||||
type: 2d12 electricity
|
||||
to_hit: 35
|
||||
traits:
|
||||
- electricity
|
||||
|
|
@ -168,154 +310,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Blue Dragon
|
||||
perception: 31
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes lightning that deals 12d12 electricity damage in
|
||||
a 120-foot line (DC 40 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds. Each time the dragon uses Breath Weapon, a 20-foot-radius storm
|
||||
cloud appears 80 feet above a point of the dragon's choosing along the Breath
|
||||
Weapon's path. Clouds last for 10 minutes and allow the dragon to use Storm Breath.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __electricity__,
|
||||
__evocation__) The dragon breathes lightning that deals 12d12 electricity damage
|
||||
in a 120-foot line (DC 40 basic Reflex save). It can''t use Breath Weapon again
|
||||
for 1d4 rounds. Each time the dragon uses Breath Weapon, a 20-foot-radius
|
||||
storm cloud appears 80 feet above a point of the dragon''s choosing along the
|
||||
Breath Weapon''s path. Clouds last for 10 minutes and allow the dragon to use
|
||||
Storm Breath.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When casting __create water__, the dragon can attempt to destroy liquid
|
||||
instead of creating it, turning an equal amount of liquid into sand. This destroys
|
||||
liquid magic or alchemical items if they're of a lower level than the dragon (a
|
||||
creature can attempt a DC 37 Will save to protect all liquids in its possession).
|
||||
This doesn't affect the liquids in a creature's body.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Desert Thirst
|
||||
range: null
|
||||
raw_description: '**Desert Thirst** (__arcane__, __transmutation__) When casting
|
||||
__create water__, the dragon can attempt to destroy liquid instead of creating
|
||||
it, turning an equal amount of liquid into sand. This destroys liquid magic or
|
||||
alchemical items if they''re of a lower level than the dragon (a creature can
|
||||
attempt a DC 37 Will save to protect all liquids in its possession). This doesn''t
|
||||
affect the liquids in a creature''s body.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horns Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horns Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Whenever the dragon uses Breath Weapon while the illusory image from
|
||||
its innate __project image__ spell persists, it can cause the Breath Weapon to
|
||||
originate from itself or the image.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Mirage
|
||||
range: null
|
||||
raw_description: '**Mirage** Whenever the dragon uses Breath Weapon while the illusory
|
||||
image from its innate __project image__ spell persists, it can cause the Breath
|
||||
Weapon to originate from itself or the image.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: A storm cloud created by Breath Weapon is within 500 feet, and the dragon
|
||||
can see the cloud.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: Once per round
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Storm Breath
|
||||
range: null
|
||||
raw_description: '**Storm Breath** (__arcane__, __concentrate__, __electricity__,
|
||||
__evocation__) **Frequency** Once per round; **Requirement** A storm cloud created
|
||||
by Breath Weapon is within 500 feet, and the dragon can see the cloud. **Effect**
|
||||
The dragon calls down a lightning bolt from a storm cloud created by its Breath
|
||||
Weapon. This creates a vertical line of lightning to the ground that deals 6d12
|
||||
electricity damage to all enemies in its path (DC 40 basic Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 32
|
||||
fort_misc: null
|
||||
|
|
@ -331,104 +327,95 @@ sense_abilities:
|
|||
description: The dragon can mimic any sound it has heard. To do so, it must succeed
|
||||
at a Deception check with a +4 circumstance bonus.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Sound Imitation
|
||||
range: null
|
||||
raw_description: '**Sound Imitation** The dragon can mimic any sound it has heard.
|
||||
To do so, it must succeed at a Deception check with a +4 circumstance bonus.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +31
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 108
|
||||
page_start: '108'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 200
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 43
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 8
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: hallucinatory terrain
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: illusory creature
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: illusory object
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: ventriloquism
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
spells:
|
||||
- frequency: see mirage
|
||||
name: project image
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: at will, see desert thirst
|
||||
name: create water
|
||||
requirement: null
|
||||
- heightened_level: 8
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: ghost sound
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 43
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 8
|
||||
spells:
|
||||
- misc: at will
|
||||
name: hallucinatory terrain
|
||||
- misc: at will
|
||||
name: illusory creature
|
||||
- misc: at will
|
||||
name: illusory object
|
||||
- misc: at will
|
||||
name: ventriloquism
|
||||
- level: 7
|
||||
spells:
|
||||
- misc: see mirage
|
||||
name: project image
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will; see desert thirst
|
||||
name: create water
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LE
|
||||
- Huge
|
||||
- Dragon
|
||||
- Electricity
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,63 +7,152 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 39
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The brass dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Flame** (__arcane__, __evocation__,\
|
||||
\ __fire__); The dragon breathes fire in a 100-foot line that deals 16d6 fire\
|
||||
\ damage (DC 39 basic Reflex save).\n\n * **Sleep Gas** (__arcane__, __enchantment__,\
|
||||
\ __incapacitation__, __sleep__); The dragon breathes an 80-foot cone of sleep\
|
||||
\ gas. Each creature within the cone must succeed at a DC 39 Fortitude save or\
|
||||
\ fall unconscious for 1d6 rounds, or 1 minute on a critical failure."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The brass dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Flame** (__arcane__, __evocation__, __fire__); The dragon breathes fire\
|
||||
\ in a 100-foot line that deals 16d6 fire damage (DC 39 basic Reflex save).\n\n\
|
||||
\ * **Sleep Gas** (__arcane__, __enchantment__, __incapacitation__, __sleep__);\
|
||||
\ The dragon breathes an 80-foot cone of sleep gas. Each creature within the cone\
|
||||
\ must succeed at a DC 39 Fortitude save or fall unconscious for 1d6 rounds, or\
|
||||
\ 1 minute on a critical failure."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon calls upon the desert wind. This has the same effect as __gust
|
||||
of wind__ (DC 37 Fortitude) but in a 60-foot cone. A creature that fails its save
|
||||
is also blinded until the end of its next turn (or for 1 minute on a critical
|
||||
failure).
|
||||
failure: null
|
||||
frequency: three times per day.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Desert Wind
|
||||
range: null
|
||||
raw_description: '**Desert Wind** [Two Actions] (__air__, __arcane__, __concentrate__,
|
||||
__evocation__) **Frequency** three times per day. **Effect** The dragon calls
|
||||
upon the desert wind. This has the same effect as __gust of wind__ (DC 37 Fortitude)
|
||||
but in a 60-foot cone. A creature that fails its save is also blinded until the
|
||||
end of its next turn (or for 1 minute on a critical failure).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- air
|
||||
- arcane
|
||||
- concentrate
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one jaws Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one jaws Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 35
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 35 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection** [Reaction] **Trigger** The dragon is targeted
|
||||
with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
|
||||
bonus to AC against the triggering attack. If the dragon is flying, it descends
|
||||
10 feet after the attack is complete.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is targeted with an attack.
|
||||
description: 'Brass dragons are whimsical tricksters who delight in humor and play.
|
||||
They particularly enjoy conversations with humans and other civilized humanoids,
|
||||
|
|
@ -109,7 +198,6 @@ immunities:
|
|||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Auran
|
||||
- Common
|
||||
|
|
@ -120,15 +208,17 @@ languages:
|
|||
- Sylvan
|
||||
- speak with animals
|
||||
level: 16
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+15
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: fire and 2d6 persistent fire
|
||||
- formula: null
|
||||
type: 3d6 fire
|
||||
- formula: null
|
||||
type: 2d6 persistent fire
|
||||
to_hit: 32
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -157,150 +247,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Ancient Brass Dragon
|
||||
perception: 30
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The brass dragon breathes in one of two ways. The dragon can't use
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes fire in a 100-foot line that deals 16d6 fire
|
||||
damage (DC 39 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Flame
|
||||
range: null
|
||||
raw_description: '**Flame** (__arcane__, __evocation__, __fire__); The dragon
|
||||
breathes fire in a 100-foot line that deals 16d6 fire damage (DC 39 basic Reflex
|
||||
save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes an 80-foot cone of sleep gas. Each creature within
|
||||
the cone must succeed at a DC 39 Fortitude save or fall unconscious for 1d6
|
||||
rounds, or 1 minute on a critical failure.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Sleep Gas
|
||||
range: null
|
||||
raw_description: '**Sleep Gas** (__arcane__, __enchantment__, __incapacitation__,
|
||||
__sleep__); The dragon breathes an 80-foot cone of sleep gas. Each creature
|
||||
within the cone must succeed at a DC 39 Fortitude save or fall unconscious for
|
||||
1d6 rounds, or 1 minute on a critical failure.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- enchantment
|
||||
- incapacitation
|
||||
- sleep
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The brass dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Flame** (__arcane__, __evocation__, __fire__); The dragon breathes fire\
|
||||
\ in a 100-foot line that deals 16d6 fire damage (DC 39 basic Reflex save).\n\n\
|
||||
\ * **Sleep Gas** (__arcane__, __enchantment__, __incapacitation__, __sleep__);\
|
||||
\ The dragon breathes an 80-foot cone of sleep gas. Each creature within the cone\
|
||||
\ must succeed at a DC 39 Fortitude save or fall unconscious for 1d6 rounds, or\
|
||||
\ 1 minute on a critical failure."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon calls upon the desert wind. This has the same effect as __gust
|
||||
of wind__ (DC 37 Fortitude) but in a 60-foot cone. A creature that fails its save
|
||||
is also blinded until the end of its next turn (or for 1 minute on a critical
|
||||
failure).
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: three times per day.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Desert Wind
|
||||
range: null
|
||||
raw_description: '**Desert Wind** [Two Actions] (__air__, __arcane__, __concentrate__,
|
||||
__evocation__) **Frequency** three times per day. **Effect** The dragon calls
|
||||
upon the desert wind. This has the same effect as __gust of wind__ (DC 37 Fortitude)
|
||||
but in a 60-foot cone. A creature that fails its save is also blinded until the
|
||||
end of its next turn (or for 1 minute on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- air
|
||||
- arcane
|
||||
- concentrate
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one jaws Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one jaws Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 30
|
||||
fort_misc: null
|
||||
|
|
@ -309,9 +257,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 30
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +30
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- tremorsense (imprecise) 60 feet
|
||||
|
|
@ -319,47 +265,46 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Society '
|
||||
source:
|
||||
name: Society
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 118
|
||||
page_start: '118'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 150
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 37
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: 2
|
||||
level: -1
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: speak with animals
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 37
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CG
|
||||
- Huge
|
||||
- Dragon
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,36 +7,184 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 40
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acidic salt water that deals 18d6 acid
|
||||
damage in a 120-foot line (DC 38 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__)
|
||||
The dragon breathes a spray of acidic salt water that deals 18d6 acid damage in
|
||||
a 120-foot line (DC 38 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon tries to capsize an adjacent aquatic vessel of their size
|
||||
or smaller. They must succeed at an __Athletics__ check with a DC of 35 (reduced
|
||||
by 5 for each size smaller the vessel is than the dragon) or the pilot's __Sailing
|
||||
Lore__ DC, whichever is higher.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Capsize
|
||||
range: null
|
||||
raw_description: '**Capsize** [One Action] (__attack__) The dragon tries to capsize
|
||||
an adjacent aquatic vessel of their size or smaller. They must succeed at an __Athletics__
|
||||
check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the
|
||||
dragon) or the pilot''s __Sailing Lore__ DC, whichever is higher.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes a jaws Strike. On a hit, the target takes 6d6 __persistent
|
||||
acid damage__, and is __sickened 3__ from the pain of salt and brine in its wounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Desiccating Bite
|
||||
range: null
|
||||
raw_description: '**Desiccating Bite** [Two Actions] The dragon makes a jaws Strike.
|
||||
On a hit, the target takes 6d6 __persistent acid damage__, and is __sickened 3__
|
||||
from the pain of salt and brine in its wounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The brine dragon's body is encrusted with salty, acidic crystals. When
|
||||
a target takes damage from one of the dragon's melee Strikes, it must succeed
|
||||
at a DC 38 Fortitude Save or be __stunned 1__ (stunned 3 on a critical failure).
|
||||
The target then becomes temporarily immune for 1 minute.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Painful Strikes
|
||||
range: null
|
||||
raw_description: '**Painful Strikes** (__acid__) The brine dragon''s body is encrusted
|
||||
with salty, acidic crystals. When a target takes damage from one of the dragon''s
|
||||
melee Strikes, it must succeed at a DC 38 Fortitude Save or be __stunned 1__ (stunned
|
||||
3 on a critical failure). The target then becomes temporarily immune for 1 minute.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
trigger: null
|
||||
alignment: LN
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 36
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 36 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 36
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -50,11 +198,11 @@ automatic_abilities:
|
|||
effect: The dragon spits a glob of caustic salt water at the creature. The creature
|
||||
takes 7d6 acid damage (DC 36 basic Reflex save). On a failure, the concentrate
|
||||
action is disrupted.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Brine Spit
|
||||
range: null
|
||||
raw_description: '**Brine Spit [Reaction]** **Trigger **A creature the brine dragon
|
||||
|
|
@ -62,10 +210,12 @@ automatic_abilities:
|
|||
a glob of caustic salt water at the creature. The creature takes 7d6 acid damage
|
||||
(DC 36 basic Reflex save). On a failure, the concentrate action is disrupted.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature the brine dragon observes within 30 feet uses a __concentrate__
|
||||
action
|
||||
trigger: A creature the brine dragon observes within 30 feet uses a concentrate
|
||||
action;
|
||||
description: 'Brine dragons are usually blue-green in color, with shiny scales, crests
|
||||
that help them glide through the water, and sweeping neck frills. They care little
|
||||
for either good or evil. As they are both opinionated and willing to impose their
|
||||
|
|
@ -107,9 +257,8 @@ hp: 330
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- acid
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Aquan
|
||||
- Common
|
||||
|
|
@ -117,15 +266,15 @@ languages:
|
|||
- Sylvan
|
||||
- Utopian
|
||||
level: 17
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+17
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 5d4
|
||||
type: acid
|
||||
- formula: null
|
||||
type: 5d4 acid
|
||||
to_hit: 34
|
||||
traits:
|
||||
- acid
|
||||
|
|
@ -164,141 +313,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Brine Dragon
|
||||
perception: 32
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a spray of acidic salt water that deals 18d6 acid
|
||||
damage in a 120-foot line (DC 38 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__)
|
||||
The dragon breathes a spray of acidic salt water that deals 18d6 acid damage in
|
||||
a 120-foot line (DC 38 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon tries to capsize an adjacent aquatic vessel of their size
|
||||
or smaller. They must succeed at an __Athletics__ check with a DC of 35 (reduced
|
||||
by 5 for each size smaller the vessel is than the dragon) or the pilot's __Sailing
|
||||
Lore__ DC, whichever is higher.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Capsize
|
||||
range: null
|
||||
raw_description: '**Capsize** (__attack__) The dragon tries to capsize an adjacent
|
||||
aquatic vessel of their size or smaller. They must succeed at an __Athletics__
|
||||
check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the
|
||||
dragon) or the pilot''s __Sailing Lore__ DC, whichever is higher.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes a jaws Strike. On a hit, the target takes 6d6 __persistent
|
||||
acid damage__, and is __sickened 3__ from the pain of salt and brine in its wounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Desiccating Bite
|
||||
range: null
|
||||
raw_description: '**Desiccating Bite** [Two Actions] The dragon makes a jaws Strike.
|
||||
On a hit, the target takes 6d6 __persistent acid damage__, and is __sickened 3__
|
||||
from the pain of salt and brine in its wounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The brine dragon's body is encrusted with salty, acidic crystals. When
|
||||
a target takes damage from one of the dragon's melee Strikes, it must succeed
|
||||
at a DC 38 Fortitude Save or be __stunned 1__ (stunned 3 on a critical failure).
|
||||
The target then becomes temporarily immune for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Painful Strikes
|
||||
range: null
|
||||
raw_description: '**Painful Strikes** (__acid__) The brine dragon''s body is encrusted
|
||||
with salty, acidic crystals. When a target takes damage from one of the dragon''s
|
||||
melee Strikes, it must succeed at a DC 38 Fortitude Save or be __stunned 1__ (stunned
|
||||
3 on a critical failure). The target then becomes temporarily immune for 1 minute.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 31
|
||||
fort_misc: null
|
||||
|
|
@ -307,82 +323,73 @@ saves:
|
|||
ref_misc: null
|
||||
will: 30
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +32
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 88
|
||||
page_start: '88'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 140
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 70
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 38
|
||||
misc: ''
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
- attack_bonus: 30
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 38
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: hydraulic torrent
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: ×3
|
||||
- misc: ×3
|
||||
name: control water
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: mariner's curse
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: hydraulic push
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: obscuring mist
|
||||
requirement: null
|
||||
to_hit: 30
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- LN
|
||||
- Gargantuan
|
||||
- Amphibious
|
||||
- Dragon
|
||||
- Elemental
|
||||
- Water
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,117 +7,105 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 43
|
||||
ac_special: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 15 feet, 2d12 electricity damage. The bronze dragon can turn this aura
|
||||
on or off using a single action, which has the concentrate trait, and it can choose
|
||||
to not affect allies with the aura.
|
||||
description: "The bronze dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Lightning** (__arcane__, __electricity__,\
|
||||
\ __evocation__); The dragon breathes lightning in a 100-foot line that deals\
|
||||
\ 12d12 electricity damage (DC 40 basic Reflex save).\n\n * **Repulsion Gas**\
|
||||
\ (__abjuration__, __arcane__, __incapacitation__, __mental__); The dragon breathes\
|
||||
\ a 100-foot line of repulsive gas. Each creature in the area must succeed at\
|
||||
\ a DC 40 Will save or become __fleeing__ from the dragon for 1 round (or 2 rounds\
|
||||
\ on a critical failure)."
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Electricity Aura
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Electricity Aura** (__aura__, __electricity__) 15 feet, 2d12
|
||||
electricity damage. The bronze dragon can turn this aura on or off using a single
|
||||
action, which has the concentrate trait, and it can choose to not affect allies
|
||||
with the aura.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
- electricity
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 38
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 38 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 40 feet. Water in the aura that is also in the same body of water as
|
||||
the dragon is difficult terrain for Swimming creatures that don't have the water
|
||||
trait.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Vortex
|
||||
range: null
|
||||
raw_description: '**Vortex** (__aura__, __water__); 40 feet. Water in the aura that
|
||||
is also in the same body of water as the dragon is difficult terrain for Swimming
|
||||
creatures that don''t have the water trait.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
- water
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Jaws only.
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
raw_description: "**Breath Weapon** [Two Actions] The bronze dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes\
|
||||
\ lightning in a 100-foot line that deals 12d12 electricity damage (DC 40 basic\
|
||||
\ Reflex save).\n\n * **Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,\
|
||||
\ __mental__); The dragon breathes a 100-foot line of repulsive gas. Each creature\
|
||||
\ in the area must succeed at a DC 40 Will save or become __fleeing__ from the\
|
||||
\ dragon for 1 round (or 2 rounds on a critical failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: For up to 120 minutes per day, the dragon, along with allied creatures
|
||||
and vessels within 50 feet, can move at double their normal Speed in water.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Water Mastery
|
||||
range: null
|
||||
raw_description: '**Water Mastery** For up to 120 minutes per day, the dragon, along
|
||||
with allied creatures and vessels within 50 feet, can move at double their normal
|
||||
Speed in water.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
|
|
@ -126,49 +114,80 @@ automatic_abilities:
|
|||
attempt a DC 40 Athletics check to Swim. If the creature fails, it's pulled 30
|
||||
feet toward the dragon and the triggering action is lost. If it succeeds, it can
|
||||
Swim normally (using the result of that roll if it doesn't have a Swim speed).
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Vortex Pull
|
||||
maximum_duration: null
|
||||
name: Electricity Aura
|
||||
range: null
|
||||
raw_description: '**Vortex Pull** [Reaction] (__water__); **Trigger** A creature
|
||||
in the dragon''s vortex uses a Swim action. **Effect** The dragon creates a current
|
||||
of water, forcing the triggering creature to attempt a DC 40 Athletics check to
|
||||
Swim. If the creature fails, it''s pulled 30 feet toward the dragon and the triggering
|
||||
action is lost. If it succeeds, it can Swim normally (using the result of that
|
||||
roll if it doesn''t have a Swim speed).'
|
||||
raw_description: '**Electricity Aura** (__aura__, __electricity__) 15 feet, 2d12
|
||||
electricity damage. The bronze dragon can turn this aura on or off using a single
|
||||
action, which has the concentrate trait, and it can choose to not affect allies
|
||||
with the aura.
|
||||
|
||||
|
||||
**Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet,
|
||||
DC 38
|
||||
|
||||
|
||||
**Vortex** (__aura__, __water__); 40 feet. Water in the aura that is also in the
|
||||
same body of water as the dragon is difficult terrain for Swimming creatures that
|
||||
don''t have the water trait.
|
||||
|
||||
|
||||
**Attack of Opportunity** [Reaction] Jaws only.
|
||||
|
||||
|
||||
**Vortex Pull** (__water__); **Trigger** A creature in the dragon''s vortex uses
|
||||
a Swim action. **Effect** The dragon creates a current of water, forcing the triggering
|
||||
creature to attempt a DC 40 Athletics check to Swim. If the creature fails, it''s
|
||||
pulled 30 feet toward the dragon and the triggering action is lost. If it succeeds,
|
||||
it can Swim normally (using the result of that roll if it doesn''t have a Swim
|
||||
speed).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- water
|
||||
trigger: A creature in the dragon's vortex uses a Swim action.
|
||||
description: "Bronze dragons are among the most common of metallic dragons and the\
|
||||
\ most likely to ally with mortals on worthy quests. However, they are naturally\
|
||||
\ scholarly creatures who would rather remain in their lairs studying esoteric lore\
|
||||
\ than go off on a wild adventure. These aloof and stoic dragons also act as preservationists,\
|
||||
\ guarding storehouses of ancient lore from destruction or perversion. Bronze dragons\
|
||||
\ are principled and protective, but while their silver cousins are quick to crusade\
|
||||
\ for justice, bronze dragons prefer to find an important location worthy of their\
|
||||
\ protection and guard it against any attack or unwelcome intrusion.\n\n\n\nBronze\
|
||||
\ dragons' mastery over water and affinity for electricity means they are a boon\
|
||||
\ to sailors caught in thunderstorms. A bronze dragon's enemies quickly discover\
|
||||
\ neither cloudy sky nor turbulent sea provides shelter from their wrath. \n\n\n\
|
||||
\nBronze dragons lair along shorelines, often in partially submerged sea caves.\
|
||||
\ While all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles\
|
||||
\ a vast library—with the shelves kept carefully above the waterline, of course.\
|
||||
\ In addition to their collections of esoteric lore, bronze dragons keep treasures\
|
||||
\ associated with the sea, such as beautiful scrimshaw, flawless pearls, and equipment\
|
||||
\ inlaid with mother-of-pearl and abalone shell.\n\n\n\n**__Recall Knowledge - Dragon__\
|
||||
\ (__Arcana__)**: DC 40"
|
||||
description: 'Bronze dragons are among the most common of metallic dragons and the
|
||||
most likely to ally with mortals on worthy quests. However, they are naturally scholarly
|
||||
creatures who would rather remain in their lairs studying esoteric lore than go
|
||||
off on a wild adventure. These aloof and stoic dragons also act as preservationists,
|
||||
guarding storehouses of ancient lore from destruction or perversion. Bronze dragons
|
||||
are principled and protective, but while their silver cousins are quick to crusade
|
||||
for justice, bronze dragons prefer to find an important location worthy of their
|
||||
protection and guard it against any attack or unwelcome intrusion.
|
||||
|
||||
|
||||
|
||||
|
||||
Bronze dragons'' mastery over water and affinity for electricity means they are
|
||||
a boon to sailors caught in thunderstorms. A bronze dragon''s enemies quickly discover
|
||||
neither cloudy sky nor turbulent sea provides shelter from their wrath.
|
||||
|
||||
|
||||
|
||||
|
||||
Bronze dragons lair along shorelines, often in partially submerged sea caves. While
|
||||
all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles
|
||||
a vast library—with the shelves kept carefully above the waterline, of course. In
|
||||
addition to their collections of esoteric lore, bronze dragons keep treasures associated
|
||||
with the sea, such as beautiful scrimshaw, flawless pearls, and equipment inlaid
|
||||
with mother-of-pearl and abalone shell.
|
||||
|
||||
|
||||
|
||||
|
||||
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 40'
|
||||
hp: 360
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- electricity
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Aquan
|
||||
- Common
|
||||
|
|
@ -178,15 +197,15 @@ languages:
|
|||
- Gnomish
|
||||
- speak with animals
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+16
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d12
|
||||
type: electricity
|
||||
- formula: null
|
||||
type: 2d12 electricity
|
||||
to_hit: 35
|
||||
traits:
|
||||
- electricity
|
||||
|
|
@ -215,142 +234,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Bronze Dragon
|
||||
perception: 32
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The bronze dragon breathes in one of two ways. The dragon can't use
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes lightning in a 100-foot line that deals 12d12
|
||||
electricity damage (DC 40 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Lightning
|
||||
range: null
|
||||
raw_description: '**Lightning** (__arcane__, __electricity__, __evocation__);
|
||||
The dragon breathes lightning in a 100-foot line that deals 12d12 electricity
|
||||
damage (DC 40 basic Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a 100-foot line of repulsive gas. Each creature
|
||||
in the area must succeed at a DC 40 Will save or become __fleeing__ from the
|
||||
dragon for 1 round (or 2 rounds on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Repulsion Gas
|
||||
range: null
|
||||
raw_description: '**Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,
|
||||
__mental__); The dragon breathes a 100-foot line of repulsive gas. Each creature
|
||||
in the area must succeed at a DC 40 Will save or become __fleeing__ from the
|
||||
dragon for 1 round (or 2 rounds on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- abjuration
|
||||
- arcane
|
||||
- incapacitation
|
||||
- mental
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The bronze dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes\
|
||||
\ lightning in a 100-foot line that deals 12d12 electricity damage (DC 40 basic\
|
||||
\ Reflex save).\n\n * **Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,\
|
||||
\ __mental__); The dragon breathes a 100-foot line of repulsive gas. Each creature\
|
||||
\ in the area must succeed at a DC 40 Will save or become __fleeing__ from the\
|
||||
\ dragon for 1 round (or 2 rounds on a critical failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: For up to 120 minutes per day, the dragon, along with allied creatures
|
||||
and vessels within 50 feet, can move at double their normal Speed in water.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Water Mastery
|
||||
range: null
|
||||
raw_description: '**Water Mastery** For up to 120 minutes per day, the dragon, along
|
||||
with allied creatures and vessels within 50 feet, can move at double their normal
|
||||
Speed in water.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 32
|
||||
fort_misc: null
|
||||
|
|
@ -359,78 +244,71 @@ saves:
|
|||
ref_misc: null
|
||||
will: 34
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +32
|
||||
- darkvision
|
||||
- scent (imprecise) 100 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 120
|
||||
page_start: '120'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 200
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 40
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: control water
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: obscuring mist
|
||||
requirement: null
|
||||
- heightened_level: 2
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: speak with animals
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 40
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: at will
|
||||
name: control water
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: at will
|
||||
name: obscuring mist
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LG
|
||||
- Gargantuan
|
||||
- Amphibious
|
||||
- Dragon
|
||||
- Water
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,36 +7,186 @@ ability_mods:
|
|||
wis_mod: 7
|
||||
ac: 44
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a thundercloud that deals 20d6 electricity damage
|
||||
in a 60-foot cone (DC 41 basic Reflex save). This cloud remains in the area for
|
||||
1d4 rounds, with the effects of __obscuring mist__. A creature that ends its turn
|
||||
inside of the cloud takes 10d6 electricity damage (DC 41 basic Reflex save). The
|
||||
cloud dragon can't use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
|
||||
__primal__) The dragon breathes a thundercloud that deals 20d6 electricity damage
|
||||
in a 60-foot cone (DC 41 basic Reflex save). This cloud remains in the area for
|
||||
1d4 rounds, with the effects of __obscuring mist__. A creature that ends its turn
|
||||
inside of the cloud takes 10d6 electricity damage (DC 41 basic Reflex save). The
|
||||
cloud dragon can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- electricity
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon's body becomes vaporous and misty. They gain the effects
|
||||
of __gaseous form__, except their fly Speed remains unchanged. The cloud dragon
|
||||
can use this action again to return to physical form.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cloud Form
|
||||
range: null
|
||||
raw_description: '**Cloud Form** [One Action] (__polymorph__, __primal__, __transmutation__)
|
||||
The cloud dragon''s body becomes vaporous and misty. They gain the effects of
|
||||
__gaseous form__, except their fly Speed remains unchanged. The cloud dragon can
|
||||
use this action again to return to physical form.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- polymorph
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The cloud dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An ancient cloud dragon's jaws Strike creates a deafening clap of thunder
|
||||
when it damages a foe. A creature that takes damage from the dragon's jaws Strike
|
||||
must succeed at a DC 41 Fortitude save or be __deafened__ for 1 minute (or permanently
|
||||
on a critical failure).
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Thundering Bite
|
||||
range: null
|
||||
raw_description: '**Thundering Bite** An ancient cloud dragon''s jaws Strike creates
|
||||
a deafening clap of thunder when it damages a foe. A creature that takes damage
|
||||
from the dragon''s jaws Strike must succeed at a DC 41 Fortitude save or be __deafened__
|
||||
for 1 minute (or permanently on a critical failure).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 40
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 40 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 40
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -47,12 +197,16 @@ automatic_abilities:
|
|||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon is aware of the attack and has a free wing
|
||||
effects: null
|
||||
effect: The cloud dragon flexes a wing and creates a billowing cloud of mist. The
|
||||
dragon is treated as if they were __hidden__ for the purposes of resolving the
|
||||
triggering attack, so normally the attacker must succeed at a DC 11 flat check
|
||||
to target them. The dragon also gains a +4 circumstance bonus to AC against the
|
||||
triggering attack.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Deflecting Cloud
|
||||
range: null
|
||||
raw_description: '**Deflecting Cloud [Reaction]** **Trigger **The dragon is the
|
||||
|
|
@ -62,10 +216,13 @@ automatic_abilities:
|
|||
of resolving the triggering attack, so normally the attacker must succeed at a
|
||||
DC 11 flat check to target them. The dragon also gains a +4 circumstance bonus
|
||||
to AC against the triggering attack.'
|
||||
requirements: null
|
||||
requirements: The dragon is aware of the attack and has a free wing
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is the target of a ranged attack
|
||||
trigger: The dragon is the target of a ranged attack; Requirements The dragon is
|
||||
aware of the attack and has a free wing;
|
||||
description: 'At heart, cloud dragons are wanderers, explorers, and travelers who
|
||||
enjoy nothing more than seeing new lands and meeting unusual creatures. Cloud dragons
|
||||
range in color from light blue to a pale, milky white and have thick, curling horns
|
||||
|
|
@ -111,9 +268,8 @@ hp: 355
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- electricity
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Auran
|
||||
- Common
|
||||
|
|
@ -121,17 +277,17 @@ languages:
|
|||
- Jotun
|
||||
- Sylvan
|
||||
level: 19
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+17
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 2d12
|
||||
type: electricity
|
||||
- formula: 4d6
|
||||
type: sonic
|
||||
- formula: null
|
||||
type: 2d12 electricity
|
||||
- formula: null
|
||||
type: 4d6 sonic
|
||||
- formula: null
|
||||
type: thundering bite
|
||||
to_hit: 36
|
||||
|
|
@ -174,143 +330,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Cloud Dragon
|
||||
perception: 34
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a thundercloud that deals 20d6 electricity damage
|
||||
in a 60-foot cone (DC 41 basic Reflex save). This cloud remains in the area for
|
||||
1d4 rounds, with the effects of __obscuring mist__. A creature that ends its turn
|
||||
inside of the cloud takes 10d6 electricity damage (DC 41 basic Reflex save). The
|
||||
cloud dragon can't use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
|
||||
__primal__) The dragon breathes a thundercloud that deals 20d6 electricity damage
|
||||
in a 60-foot cone (DC 41 basic Reflex save). This cloud remains in the area for
|
||||
1d4 rounds, with the effects of __obscuring mist__. A creature that ends its turn
|
||||
inside of the cloud takes 10d6 electricity damage (DC 41 basic Reflex save). The
|
||||
cloud dragon can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- electricity
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon's body becomes vaporous and misty. They gain the effects
|
||||
of __gaseous form__, except their fly Speed remains unchanged. The cloud dragon
|
||||
can use this action again to return to physical form.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Cloud Form
|
||||
range: null
|
||||
raw_description: '**Cloud Form** (__polymorph__, __primal__, __transmutation__)
|
||||
The cloud dragon''s body becomes vaporous and misty. They gain the effects of
|
||||
__gaseous form__, except their fly Speed remains unchanged. The cloud dragon can
|
||||
use this action again to return to physical form.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- polymorph
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The cloud dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The cloud dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An ancient cloud dragon's jaws Strike creates a deafening clap of thunder
|
||||
when it damages a foe. A creature that takes damage from the dragon's jaws Strike
|
||||
must succeed at a DC 41 Fortitude save or be __deafened__ for 1 minute (or permanently
|
||||
on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Thundering Bite
|
||||
range: null
|
||||
raw_description: '**Thundering Bite** An ancient cloud dragon''s jaws Strike creates
|
||||
a deafening clap of thunder when it damages a foe. A creature that takes damage
|
||||
from the dragon''s jaws Strike must succeed at a DC 41 Fortitude save or be __deafened__
|
||||
for 1 minute (or permanently on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 36
|
||||
fort_misc: null
|
||||
|
|
@ -326,21 +347,22 @@ sense_abilities:
|
|||
description: Fog and mist don't impair a cloud dragon's vision; they ignore the
|
||||
__concealed__ condition from fog and mist.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mist Vision
|
||||
range: null
|
||||
raw_description: '**Mist Vision** Fog and mist don''t impair a cloud dragon''s vision;
|
||||
they ignore the __concealed__ condition from fog and mist.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +34
|
||||
- darkvision
|
||||
- mist vision
|
||||
- scent (imprecise) 60 feet
|
||||
|
|
@ -348,75 +370,68 @@ size: Gargantuan
|
|||
skills:
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 38
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 36
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 36
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 90
|
||||
page_start: '90'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 160
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: null
|
||||
misc: null
|
||||
type: cloud walk
|
||||
spell_lists:
|
||||
- dc: 42
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 42
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
spell_lists:
|
||||
- level: 8
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: wind walk
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: cloudkill
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: gust of wind
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: solid fog
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: wall of wind
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- N
|
||||
- Gargantuan
|
||||
- Air
|
||||
- Dragon
|
||||
- Elemental
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,90 +7,168 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 41
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The copper dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Acid** (__acid__, __arcane__, __evocation__);\
|
||||
\ The dragon breathes acid in a 100-foot line that deals 18d6 acid damage (DC\
|
||||
\ 38 basic Fortitude save).\n\n * **Slowing Gas** (__arcane__, __transmutation__);\
|
||||
\ The dragon breathes a 100-foot line of slowing gas. Each creature in the area\
|
||||
\ must succeed at a DC 38 Fortitude save or be __slowed__ 1 for 1 round (or slowed\
|
||||
\ 2 on a critical failure)."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The copper dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Acid** (__acid__, __arcane__, __evocation__); The dragon breathes acid\
|
||||
\ in a 100-foot line that deals 18d6 acid damage (DC 38 basic Fortitude save).\n\
|
||||
\n * **Slowing Gas** (__arcane__, __transmutation__); The dragon breathes a 100-foot\
|
||||
\ line of slowing gas. Each creature in the area must succeed at a DC 38 Fortitude\
|
||||
\ save or be __slowed__ 1 for 1 round (or slowed 2 on a critical failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon's climb speed functions only when climbing stone surfaces.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Climb Stone
|
||||
range: null
|
||||
raw_description: '**Climb Stone** The dragon''s climb speed functions only when
|
||||
climbing stone surfaces.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The copper dragon tells a fantastic joke. Each creature in a 100-foot emanation
|
||||
must succeed at a DC 39 Will save or suffer the effects of a 9th-level __hideous
|
||||
laughter__ spell for 1 minute.
|
||||
failure: null
|
||||
frequency: once per day.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mass Laughter
|
||||
range: null
|
||||
raw_description: '**Mass Laughter** [Two Actions] (__arcane__, __emotion__, __enchantment__,
|
||||
__mental__) **Frequency** once per day. **Effect** The copper dragon tells a fantastic
|
||||
joke. Each creature in a 100-foot emanation must succeed at a DC 39 Will save
|
||||
or suffer the effects of a 9th-level __hideous laughter__ spell for 1 minute.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- emotion
|
||||
- enchantment
|
||||
- mental
|
||||
trigger: null
|
||||
alignment: CG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 35
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon makes a tail Strike at the creature with a –2 penalty. If it
|
||||
hits, the dragon disrupts the triggering action.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 35 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 10 feet. Each creature that ends its turn in the aura must succeed
|
||||
at a DC 37 Will saving throw or be slowed 1 for 1 round (or slowed 2 on a critical
|
||||
failure). The copper dragon can turn this aura on or off with a single action,
|
||||
which has the concentrate trait, and can choose not to affect allies within the
|
||||
aura.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Slow Aura
|
||||
range: null
|
||||
raw_description: '**Slow Aura** (__arcane__, __aura__, __enchantment__) 10 feet.
|
||||
Each creature that ends its turn in the aura must succeed at a DC 37 Will saving
|
||||
throw or be slowed 1 for 1 round (or slowed 2 on a critical failure). The copper
|
||||
dragon can turn this aura on or off with a single action, which has the concentrate
|
||||
trait, and can choose not to affect allies within the aura.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- aura
|
||||
- enchantment
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon makes a tail Strike at the creature with a -2 penalty. If it
|
||||
hits, the dragon disrupts the triggering action.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Twisting Tail
|
||||
range: null
|
||||
raw_description: '**Twisting Tail** [Reaction] **Trigger** A creature within reach
|
||||
of the copper dragon''s tail uses a move action or leaves a square during a move
|
||||
action it''s using. **Effect** The dragon makes a tail Strike at the creature
|
||||
with a -2 penalty. If it hits, the dragon disrupts the triggering action.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the copper dragon's tail uses a move action
|
||||
or leaves a square during a move action it's using.
|
||||
description: 'Capricious and always eager to share a good laugh, copper dragons are
|
||||
|
|
@ -132,7 +210,6 @@ immunities:
|
|||
- acid
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
|
|
@ -140,15 +217,15 @@ languages:
|
|||
- Elven
|
||||
- Gnomish
|
||||
level: 17
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+16
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d8
|
||||
type: acid
|
||||
- formula: null
|
||||
type: 3d8 acid
|
||||
to_hit: 33
|
||||
traits:
|
||||
- acid
|
||||
|
|
@ -177,162 +254,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Copper Dragon
|
||||
perception: 30
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The copper dragon breathes in one of two ways. The dragon can't use
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes acid in a 100-foot line that deals 18d6 acid
|
||||
damage (DC 38 basic Fortitude save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Acid
|
||||
range: null
|
||||
raw_description: '**Acid** (__acid__, __arcane__, __evocation__); The dragon breathes
|
||||
acid in a 100-foot line that deals 18d6 acid damage (DC 38 basic Fortitude save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
- arcane
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a 100-foot line of slowing gas. Each creature
|
||||
in the area must succeed at a DC 38 Fortitude save or be __slowed__ 1 for 1
|
||||
round (or slowed 2 on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Slowing Gas
|
||||
range: null
|
||||
raw_description: '**Slowing Gas** (__arcane__, __transmutation__); The dragon
|
||||
breathes a 100-foot line of slowing gas. Each creature in the area must succeed
|
||||
at a DC 38 Fortitude save or be __slowed__ 1 for 1 round (or slowed 2 on a critical
|
||||
failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The copper dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Acid** (__acid__, __arcane__, __evocation__); The dragon breathes acid\
|
||||
\ in a 100-foot line that deals 18d6 acid damage (DC 38 basic Fortitude save).\n\
|
||||
\n * **Slowing Gas** (__arcane__, __transmutation__); The dragon breathes a 100-foot\
|
||||
\ line of slowing gas. Each creature in the area must succeed at a DC 38 Fortitude\
|
||||
\ save or be __slowed__ 1 for 1 round (or slowed 2 on a critical failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon's climb speed functions only when climbing stone surfaces.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Climb Stone
|
||||
range: null
|
||||
raw_description: '**Climb Stone** The dragon''s climb speed functions only when
|
||||
climbing stone surfaces.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges Breath
|
||||
Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The copper dragon tells a fantastic joke. Each creature in a 100-foot emanation
|
||||
must succeed at a DC 39 Will save or suffer the effects of a 9th-level __hideous
|
||||
laughter__ spell for 1 minute.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: once per day.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Mass Laughter
|
||||
range: null
|
||||
raw_description: '**Mass Laughter** [Two Actions] (__arcane__, __emotion__, __enchantment__,
|
||||
__mental__) **Frequency** once per day. **Effect** The copper dragon tells a fantastic
|
||||
joke. Each creature in a 100-foot emanation must succeed at a DC 39 Will save
|
||||
or suffer the effects of a 9th-level __hideous laughter__ spell for 1 minute.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- emotion
|
||||
- enchantment
|
||||
- mental
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 30
|
||||
fort_misc: null
|
||||
|
|
@ -341,77 +264,69 @@ saves:
|
|||
ref_misc: null
|
||||
will: 32
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +30
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Performance '
|
||||
name: Performance
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 122
|
||||
page_start: '122'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 200
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: climb stone
|
||||
spell_lists:
|
||||
- dc: 39
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 39
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
spell_lists:
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: hideous laughter
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: wall of stone
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: shape stone
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: grease
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CG
|
||||
- Huge
|
||||
- Dragon
|
||||
- Earth
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,54 +7,253 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 42
|
||||
ac_special: null
|
||||
alignment: NG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon gains 2 reactions at the start of each of their turns.
|
||||
description: The dragon breathes a flurry of piercing crystals that deals 17d6 piercing
|
||||
damage in a 50-foot cone (DC 38 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__sonic__, __evocation__, __primal__)
|
||||
The dragon breathes a flurry of piercing crystals that deals 17d6 piercing damage
|
||||
in a 50-foot cone (DC 38 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- sonic
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon embeds transformative crystals in the creature's flesh. The creature
|
||||
must attempt a DC 37 Fortitude save.
|
||||
failure: null
|
||||
frequency: three times per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Crystallize Flesh
|
||||
range: null
|
||||
raw_description: '**Crystallize Flesh** [Free Action] (__primal__, __transmutation__)
|
||||
**Trigger **The crystal dragon damages a creature made of flesh with a jaws Strike;
|
||||
**Frequency **three times per day; **Effect **The dragon embeds transformative
|
||||
crystals in the creature''s flesh. The creature must attempt a DC 37 Fortitude
|
||||
save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: The crystal dragon damages a creature made of flesh with a jaws Strike;
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The target is unaffected.
|
||||
description: The target is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The target is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is __slowed 1__ for 1 round as portions of its flesh turn
|
||||
crystalline.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The target is __slowed 1__ for 1 round as portions
|
||||
of its flesh turn crystalline.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The target is __slowed 1__ for 1 round as portions of its flesh turn crystalline.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is slowed 1 and must attempt a Fortitude save at the end
|
||||
of each of its turns; this ongoing save has the __incapacitation__ trait. On a
|
||||
failed save, the slowed condition value increases by 1 (or by 2 on a critical
|
||||
failure). A successful save reduces the slowed condition value by 1. A creature
|
||||
unable to act due to the slowed condition from Crystallize Flesh is __petrified__
|
||||
permanently, transforming into a crystalline statue. The effect ends if the creature
|
||||
is petrified or the slowed condition is removed.
|
||||
effect: null
|
||||
failure: The target is slowed 1 and must attempt a Fortitude save at the end of
|
||||
each of its turns; this ongoing save has the __incapacitation__ trait. On a failed
|
||||
save, the slowed condition value increases by 1 (or by 2 on a critical failure).
|
||||
A successful save reduces the slowed condition value by 1. A creature unable to
|
||||
act due to the slowed condition from Crystallize Flesh is __petrified__ permanently,
|
||||
transforming into a crystalline statue. The effect ends if the creature is petrified
|
||||
or the slowed condition is removed.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The target is slowed 1 and must attempt a Fortitude
|
||||
save at the end of each of its turns; this ongoing save has the __incapacitation__
|
||||
trait. On a failed save, the slowed condition value increases by 1 (or by 2 on
|
||||
a critical failure). A successful save reduces the slowed condition value by 1.
|
||||
A creature unable to act due to the slowed condition from Crystallize Flesh is
|
||||
__petrified__ permanently, transforming into a crystalline statue. The effect
|
||||
ends if the creature is petrified or the slowed condition is removed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the target is initially slowed 2.
|
||||
critical_success: null
|
||||
description: As failure, but the target is initially slowed 2.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **As failure, but the target is initially slowed
|
||||
2.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they critically hit
|
||||
with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they critically hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NG
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon gains 2 reactions at the start of each of their turns.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Extra Reaction
|
||||
range: null
|
||||
raw_description: '**Extra Reaction** The dragon gains 2 reactions at the start of
|
||||
each of their turns.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 37
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 37 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 37
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -64,21 +263,21 @@ automatic_abilities:
|
|||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 30 feet. A swirling vortex of reflected color and light shimmers around
|
||||
the crystal dragon. Creatures in this aura's emanation are __dazzled__. Each creature
|
||||
description: A swirling vortex of reflected color and light shimmers around the
|
||||
crystal dragon. Creatures in this aura's emanation are __dazzled__. Each creature
|
||||
that ends its turn in the emanation must succeed at a DC 34 Will saving throw
|
||||
or be __stunned 1__ (or stunned 3 on a critical failure). Once a creature succeeds
|
||||
at this save, it is temporarily immune to the stunning effect for 1 minute. The
|
||||
crystal dragon can turn this aura on or off using a single action, which has the
|
||||
__concentrate__ trait, and it can choose not to affect allies.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Scintillating Aura
|
||||
range: null
|
||||
range: 30 feet
|
||||
raw_description: '**Scintillating Aura** (__aura__, __evocation__, __incapacitation__,
|
||||
__primal__, __visual__) 30 feet. A swirling vortex of reflected color and light
|
||||
shimmers around the crystal dragon. Creatures in this aura''s emanation are __dazzled__.
|
||||
|
|
@ -88,6 +287,8 @@ automatic_abilities:
|
|||
for 1 minute. The crystal dragon can turn this aura on or off using a single action,
|
||||
which has the __concentrate__ trait, and it can choose not to affect allies.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
|
|
@ -104,11 +305,11 @@ automatic_abilities:
|
|||
a +4 circumstance bonus to AC against the triggering attack. If the attack misses,
|
||||
the spell is reflected back at the caster, who must roll a second ranged spell
|
||||
attack roll against their own AC to determine if the spell hits them instead.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Reflect Spell
|
||||
range: null
|
||||
raw_description: '**Reflect Spell [Reaction]** **Trigger **The crystal dragon is
|
||||
|
|
@ -118,31 +319,35 @@ automatic_abilities:
|
|||
caster, who must roll a second ranged spell attack roll against their own AC to
|
||||
determine if the spell hits them instead.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The crystal dragon is targeted by a ranged spell attack roll
|
||||
trigger: The crystal dragon is targeted by a ranged spell attack roll;
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon makes a tail Strike at the creature with a -2 penalty. If it
|
||||
effect: The dragon makes a tail Strike at the creature with a –2 penalty. If it
|
||||
hits, the dragon disrupts the creature's action.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Twisting Tail
|
||||
range: null
|
||||
raw_description: '**Twisting Tail [Reaction]** **Trigger **A creature within reach
|
||||
of the dragon''s tail uses a __move__ action or leaves a square during a move
|
||||
action it''s using; **Effect **The dragon makes a tail Strike at the creature
|
||||
with a -2 penalty. If it hits, the dragon disrupts the creature''s action.'
|
||||
with a –2 penalty. If it hits, the dragon disrupts the creature''s action.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the dragon's tail uses a __move__ action or
|
||||
leaves a square during a move action it's using
|
||||
trigger: A creature within reach of the dragon's tail uses a move action or leaves
|
||||
a square during a move action it's using;
|
||||
description: 'Good-natured but vain, crystal dragons are beautiful creatures with
|
||||
brilliant hides made of multicolored crystal and gemstone. Their beauty is a source
|
||||
of great pride but is also something of a weakness, as crystal dragons are easily
|
||||
|
|
@ -184,9 +389,8 @@ description: 'Good-natured but vain, crystal dragons are beautiful creatures wit
|
|||
hp: 275
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Celestial
|
||||
- Common
|
||||
|
|
@ -194,15 +398,15 @@ languages:
|
|||
- Terran
|
||||
- Undercommon
|
||||
level: 16
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+17
|
||||
type: slashing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 4d6
|
||||
type: piercing
|
||||
- formula: null
|
||||
type: 4d6 piercing
|
||||
to_hit: 33
|
||||
traits:
|
||||
- magical
|
||||
|
|
@ -230,108 +434,8 @@ melee:
|
|||
- reach 25 feet
|
||||
name: Ancient Crystal Dragon
|
||||
perception: 28
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a flurry of piercing crystals that deals 17d6 piercing
|
||||
damage in a 50-foot cone (DC 38 basic Reflex save). They can't use Breath Weapon
|
||||
again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__sonic__, __evocation__, __primal__)
|
||||
The dragon breathes a flurry of piercing crystals that deals 17d6 piercing damage
|
||||
in a 50-foot cone (DC 38 basic Reflex save). They can''t use Breath Weapon again
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- sonic
|
||||
- evocation
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: "The dragon embeds transformative crystals in the creature's flesh. The\
|
||||
\ creature must attempt a DC 37 Fortitude save. \n\n"
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: The crystal dragon damages a creature made of flesh with a jaws Strike
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Crystallize Flesh
|
||||
range: null
|
||||
raw_description: "**Crystallize Flesh** [Free Action] (__primal__, __transmutation__)\
|
||||
\ **Trigger **The crystal dragon damages a creature made of flesh with a jaws\
|
||||
\ Strike; **Frequency **three times per day; **Effect **The dragon embeds transformative\
|
||||
\ crystals in the creature's flesh. The creature must attempt a DC 37 Fortitude\
|
||||
\ save. \n\n**Critical Success **The target is unaffected. \n\n**Success **The\
|
||||
\ target is __slowed 1__ for 1 round as portions of its flesh turn crystalline.\
|
||||
\ \n\n**Failure **The target is slowed 1 and must attempt a Fortitude save at\
|
||||
\ the end of each of its turns; this ongoing save has the __incapacitation__ trait.\
|
||||
\ On a failed save, the slowed condition value increases by 1 (or by 2 on a critical\
|
||||
\ failure). A successful save reduces the slowed condition value by 1. A creature\
|
||||
\ unable to act due to the slowed condition from Crystallize Flesh is __petrified__\
|
||||
\ permanently, transforming into a crystalline statue. The effect ends if the\
|
||||
\ creature is petrified or the slowed condition is removed. \n\n**Critical Failure\
|
||||
\ **As failure, but the target is initially slowed 2."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: three times per day
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they critically hit
|
||||
with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they critically hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: sonic
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 30
|
||||
fort_misc: null
|
||||
|
|
@ -340,9 +444,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 29
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +28
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- tremorsense (imprecise) 60 feet
|
||||
|
|
@ -350,72 +452,69 @@ size: Gargantuan
|
|||
skills:
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 92
|
||||
page_start: '92'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 140
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 37
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: null
|
||||
name: prismatic spray
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: color spray
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: glitterdust
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: hypnotic pattern
|
||||
requirement: null
|
||||
- heightened_level: 7
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: dancing lights
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 37
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 7
|
||||
spells:
|
||||
- misc: null
|
||||
name: prismatic spray
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: at will
|
||||
name: color spray
|
||||
- misc: at will
|
||||
name: glitterdust
|
||||
- misc: at will
|
||||
name: hypnotic pattern
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- NG
|
||||
- Gargantuan
|
||||
- Dragon
|
||||
- Earth
|
||||
- Elemental
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: sonic
|
||||
|
|
|
|||
|
|
@ -7,109 +7,123 @@ ability_mods:
|
|||
wis_mod: 8
|
||||
ac: 46
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The gold dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Flame** (__arcane__, __evocation__,\
|
||||
\ __fire__); The dragon breathes a blast of flame in a 50-foot cone that deals\
|
||||
\ 20d6 fire damage (DC 44 basic Reflex save).\n\n * **Weakening Gas** (__arcane__,\
|
||||
\ __necromancy__); The dragon breathes a blast of weakening gas. Each creature\
|
||||
\ within a 50-foot cone must succeed at a DC 44 Fortitude save or become __enfeebled\
|
||||
\ 3__ for 1 minute (or enfeebled 4 on a critical failure)."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The gold dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Flame** (__arcane__, __evocation__, __fire__); The dragon breathes a blast\
|
||||
\ of flame in a 50-foot cone that deals 20d6 fire damage (DC 44 basic Reflex save).\n\
|
||||
\n * **Weakening Gas** (__arcane__, __necromancy__); The dragon breathes a blast\
|
||||
\ of weakening gas. Each creature within a 50-foot cone must succeed at a DC 44\
|
||||
\ Fortitude save or become __enfeebled 3__ for 1 minute (or enfeebled 4 on a critical\
|
||||
\ failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The gold dragon makes two claw Strikes and one horns Strike in any
|
||||
order
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The gold dragon makes two claw
|
||||
Strikes and one horns Strike in any order'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the gold dragon scores a critical hit with a strike, it recharges
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the gold dragon scores a critical hit
|
||||
with a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 39
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon improves its result by one degree of success, turning a failure
|
||||
into a success or a critical failure into a normal failure. The dragon can't use
|
||||
this ability again for 1d4 rounds.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 39 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Jaws only.
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon gains 2 reactions at the start of its turn each round.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Extra Reaction
|
||||
range: null
|
||||
raw_description: '**Extra Reaction** The dragon gains 2 reactions at the start of
|
||||
its turn each round.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon improves its result by one degree of success, turning a failure
|
||||
into a success or a critical failure into a normal failure. The dragon can't use
|
||||
this ability again for 1d4 rounds.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Golden Luck
|
||||
range: null
|
||||
raw_description: '**Golden Luck** [Reaction] **Trigger** The gold dragon fails a
|
||||
saving throw. **Effect** The dragon improves its result by one degree of success,
|
||||
turning a failure into a success or a critical failure into a normal failure.
|
||||
The dragon can''t use this ability again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The gold dragon fails a saving throw.
|
||||
description: 'Gold dragons are the epitome of metallic dragonkind, unrivaled in their
|
||||
strength as well as their wisdom. They command the unwavering reverence of all other
|
||||
|
|
@ -175,7 +189,6 @@ immunities:
|
|||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
|
|
@ -185,15 +198,15 @@ languages:
|
|||
- Jotun
|
||||
- Sylvan
|
||||
level: 20
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d12+17
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 4d6
|
||||
type: fire
|
||||
- formula: null
|
||||
type: 4d6 fire
|
||||
to_hit: 38
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -233,123 +246,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Gold Dragon
|
||||
perception: 36
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The gold dragon breathes in one of two ways. The dragon can't use Breath
|
||||
Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of flame in a 50-foot cone that deals
|
||||
20d6 fire damage (DC 44 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Flame
|
||||
range: null
|
||||
raw_description: '**Flame** (__arcane__, __evocation__, __fire__); The dragon
|
||||
breathes a blast of flame in a 50-foot cone that deals 20d6 fire damage (DC
|
||||
44 basic Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of weakening gas. Each creature within
|
||||
a 50-foot cone must succeed at a DC 44 Fortitude save or become __enfeebled
|
||||
3__ for 1 minute (or enfeebled 4 on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Weakening Gas
|
||||
range: null
|
||||
raw_description: '**Weakening Gas** (__arcane__, __necromancy__); The dragon breathes
|
||||
a blast of weakening gas. Each creature within a 50-foot cone must succeed at
|
||||
a DC 44 Fortitude save or become __enfeebled 3__ for 1 minute (or enfeebled
|
||||
4 on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- necromancy
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon ** [Two Actions] The gold dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Flame** (__arcane__, __evocation__, __fire__); The dragon breathes a blast\
|
||||
\ of flame in a 50-foot cone that deals 20d6 fire damage (DC 44 basic Reflex save).\n\
|
||||
\n * **Weakening Gas** (__arcane__, __necromancy__); The dragon breathes a blast\
|
||||
\ of weakening gas. Each creature within a 50-foot cone must succeed at a DC 44\
|
||||
\ Fortitude save or become __enfeebled 3__ for 1 minute (or enfeebled 4 on a critical\
|
||||
\ failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The gold dragon makes two claw Strikes and one horns Strike in any
|
||||
order
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The gold dragon makes two claw
|
||||
Strikes and one horns Strike in any order'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the gold dragon scores a critical hit with a strike, it recharges
|
||||
Breath Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the gold dragon scores a critical hit
|
||||
with a strike, it recharges Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 20
|
||||
type: cold
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 37
|
||||
fort_misc: null
|
||||
|
|
@ -358,74 +256,71 @@ saves:
|
|||
ref_misc: null
|
||||
will: 39
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +36
|
||||
- darkvision
|
||||
- scent (imprecise) 80 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 36
|
||||
misc: null
|
||||
name: 'Medicine '
|
||||
name: Medicine
|
||||
- bonus: 36
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Society '
|
||||
source:
|
||||
name: Society
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 125
|
||||
page_start: '125'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 200
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists:
|
||||
- dc: 41
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 41
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 10
|
||||
spell_lists:
|
||||
- level: 10
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: sunburst
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: gems only
|
||||
- misc: gems only
|
||||
name: locate
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: evil only
|
||||
- misc: evil only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LG
|
||||
- Gargantuan
|
||||
- Dragon
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: cold
|
||||
|
|
|
|||
|
|
@ -7,89 +7,158 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 41
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a toxic cloud that deals 18d6 poison damage in
|
||||
a 60-foot cone (DC 37 basic Fortitude save). The Breath Weapon also creates a
|
||||
miasma. It can't use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__poison__) The dragon breathes a toxic cloud that deals 18d6 poison damage in
|
||||
a 60-foot cone (DC 37 basic Fortitude save). The Breath Weapon also creates a
|
||||
miasma. It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon always gains the benefits of Cover Tracks in natural
|
||||
surroundings, even while moving at full speed.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Trackless Step
|
||||
range: null
|
||||
raw_description: '**Trackless Step** The green dragon always gains the benefits
|
||||
of Cover Tracks in natural surroundings, even while moving at full speed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon ignores difficult terrain and greater difficult terrain
|
||||
from non-magical foliage.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Woodland Stride
|
||||
range: null
|
||||
raw_description: '**Woodland Stride** The green dragon ignores difficult terrain
|
||||
and greater difficult terrain from non-magical foliage.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 37
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: The dragon makes a tail Strike at the creature with a –2 penalty. If it
|
||||
hits, the dragon disrupts the creature's action.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 37 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 20 feet. After the dragon uses its Breath Weapon, a cloud of poison
|
||||
gas continues to emanate from its body for 1 round. Any creature that ends its
|
||||
turn in the miasma takes 4d6 poison damage (DC 37 basic Fortitude save). Any creature
|
||||
in the miasma is concealed and treats other creatures as concealed. The dragon
|
||||
can see through this concealment.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Miasma
|
||||
range: null
|
||||
raw_description: '**Miasma** (__aura__, __poison__); 20 feet. After the dragon uses
|
||||
its Breath Weapon, a cloud of poison gas continues to emanate from its body for
|
||||
1 round. Any creature that ends its turn in the miasma takes 4d6 poison damage
|
||||
(DC 37 basic Fortitude save). Any creature in the miasma is concealed and treats
|
||||
other creatures as concealed. The dragon can see through this concealment.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon makes a tail Strike at the creature with a -2 penalty. If it
|
||||
hits, the dragon disrupts the creature's action.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Twisting Tail
|
||||
range: null
|
||||
raw_description: '**Twisting Tail** [Reaction] **Trigger** A creature within reach
|
||||
of the dragon''s tail uses a move action or leaves a square during a move action
|
||||
it''s using. **Effect** The dragon makes a tail Strike at the creature with a
|
||||
-2 penalty. If it hits, the dragon disrupts the creature''s action.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within reach of the dragon's tail uses a move action or leaves
|
||||
a square during a move action it's using.
|
||||
description: 'Green dragons are the most contemplative of the chromatic dragons as
|
||||
|
|
@ -140,7 +209,6 @@ immunities:
|
|||
- paralyzed
|
||||
- poison
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Abyssal
|
||||
- Common
|
||||
|
|
@ -149,15 +217,15 @@ languages:
|
|||
- Jotun
|
||||
- Sylvan
|
||||
level: 17
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+15
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 4d4
|
||||
type: poison
|
||||
- formula: null
|
||||
type: 4d4 poison
|
||||
to_hit: 33
|
||||
traits:
|
||||
- magical
|
||||
|
|
@ -196,111 +264,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Green Dragon
|
||||
perception: 30
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a toxic cloud that deals 18d6 poison damage in
|
||||
a 60-foot cone (DC 37 basic Fortitude save). The Breath Weapon also creates a
|
||||
miasma. It can't use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
|
||||
__poison__) The dragon breathes a toxic cloud that deals 18d6 poison damage in
|
||||
a 60-foot cone (DC 37 basic Fortitude save). The Breath Weapon also creates a
|
||||
miasma. It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon always gains the benefits of Cover Tracks in natural
|
||||
surroundings, even while moving at full speed.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Trackless Step
|
||||
range: null
|
||||
raw_description: '**Trackless Step** The green dragon always gains the benefits
|
||||
of Cover Tracks in natural surroundings, even while moving at full speed.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The green dragon ignores difficult terrain and greater difficult terrain
|
||||
from non-magical foliage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Woodland Stride
|
||||
range: null
|
||||
raw_description: '**Woodland Stride** The green dragon ignores difficult terrain
|
||||
and greater difficult terrain from non-magical foliage.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 30
|
||||
fort_misc: null
|
||||
|
|
@ -316,102 +281,99 @@ sense_abilities:
|
|||
description: The dragon can Hide in natural environments even if it doesn't have
|
||||
cover.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Camouflage
|
||||
range: null
|
||||
raw_description: '**Camouflage** The dragon can Hide in natural environments even
|
||||
if it doesn''t have cover.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +30
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 29
|
||||
misc: camouflage
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 110
|
||||
page_start: '110'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 200
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: swim
|
||||
- amount: null
|
||||
misc: null
|
||||
type: trackless step
|
||||
- amount: null
|
||||
misc: null
|
||||
type: woodland stride
|
||||
spell_lists:
|
||||
- dc: 39
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 39
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
spell_lists:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: dominate
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: charm
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: suggestion
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: entangle
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LE
|
||||
- Gargantuan
|
||||
- Amphibious
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,36 +7,185 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 42
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of magma that deals 10d6 fire damage and
|
||||
5d12 bludgeoning damage in a 60-foot cone (DC 40 basic Reflex save). They can't
|
||||
use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__)
|
||||
The dragon breathes a blast of magma that deals 10d6 fire damage and 5d12 bludgeoning
|
||||
damage in a 60-foot cone (DC 40 basic Reflex save). They can''t use Breath Weapon
|
||||
again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- evocation
|
||||
- fire
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A magma dragon's swim Speed functions only when the dragon is Swimming
|
||||
through magma or molten lava.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Magma Swim
|
||||
range: null
|
||||
raw_description: '**Magma Swim** A magma dragon''s swim Speed functions only when
|
||||
the dragon is Swimming through magma or molten lava.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per day, the dragon can spit a molten boulder at a target within
|
||||
120 feet. This deals 12d6 fire damage and 5d12 bludgeoning damage, with a DC 42
|
||||
basic Reflex save. If the creature fails its save, it's encased in magma that
|
||||
instantly cools and has Hardness 10, HP 40, and BT 20. The encased creature can't
|
||||
breathe and is __restrained__ (__Escape__ DC 42).
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Magma Tomb
|
||||
range: null
|
||||
raw_description: '**Magma Tomb** [Two Actions] Once per day, the dragon can spit
|
||||
a molten boulder at a target within 120 feet. This deals 12d6 fire damage and
|
||||
5d12 bludgeoning damage, with a DC 42 basic Reflex save. If the creature fails
|
||||
its save, it''s encased in magma that instantly cools and has Hardness 10, HP
|
||||
40, and BT 20. The encased creature can''t breathe and is __restrained__ (__Escape__
|
||||
DC 42).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If the next action the dragon uses is Breath Weapon, the magma clings
|
||||
to those it damages. Each creature that fails its save against the Breath Weapon
|
||||
takes 5d6 __persistent fire damage__, and as long as it has this persistent fire
|
||||
damage, it also takes a –10-foot status penalty to its Speeds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Volcanic Purge
|
||||
range: null
|
||||
raw_description: '**Volcanic Purge** [One Action] If the next action the dragon
|
||||
uses is Breath Weapon, the magma clings to those it damages. Each creature that
|
||||
fails its save against the Breath Weapon takes 5d6 __persistent fire damage__,
|
||||
and as long as it has this persistent fire damage, it also takes a –10-foot status
|
||||
penalty to its Speeds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CN
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 37
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 37 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 37
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -50,11 +199,11 @@ automatic_abilities:
|
|||
effect: The dragon raises a wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is Flying, they descend 10 feet after the
|
||||
attack.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection [Reaction]** **Trigger **The dragon is targeted
|
||||
|
|
@ -62,9 +211,11 @@ automatic_abilities:
|
|||
bonus to AC against the triggering attack. If the dragon is Flying, they descend
|
||||
10 feet after the attack.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The dragon is targeted with an attack
|
||||
trigger: The dragon is targeted with an attack;
|
||||
description: 'Magma dragons have a reputation among other dragons for being unpredictable
|
||||
and brash. Their temperament and tendency for violent outbursts ensure that the
|
||||
typical magma dragon lives a solitary life, with hatchlings often bickering or fighting
|
||||
|
|
@ -92,9 +243,8 @@ hp: 390
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
|
|
@ -102,15 +252,15 @@ languages:
|
|||
- Terran
|
||||
- Undercommon
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d10+16
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 4d6
|
||||
type: fire
|
||||
- formula: null
|
||||
type: 4d6 fire
|
||||
to_hit: 36
|
||||
traits:
|
||||
- magical
|
||||
|
|
@ -148,144 +298,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Magma Dragon
|
||||
perception: 33
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of magma that deals 10d6 fire damage and
|
||||
5d12 bludgeoning damage in a 60-foot cone (DC 40 basic Reflex save). They can't
|
||||
use Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__)
|
||||
The dragon breathes a blast of magma that deals 10d6 fire damage and 5d12 bludgeoning
|
||||
damage in a 60-foot cone (DC 40 basic Reflex save). They can''t use Breath Weapon
|
||||
again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- evocation
|
||||
- fire
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one horn Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one horn Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A magma dragon's swim Speed functions only when the dragon is Swimming
|
||||
through magma or molten lava.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Magma Swim
|
||||
range: null
|
||||
raw_description: '**Magma Swim** A magma dragon''s swim Speed functions only when
|
||||
the dragon is Swimming through magma or molten lava.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per day, the dragon can spit a molten boulder at a target within
|
||||
120 feet. This deals 12d6 fire damage and 5d12 bludgeoning damage, with a DC 42
|
||||
basic Reflex save. If the creature fails its save, it's encased in magma that
|
||||
instantly cools and has Hardness 10, HP 40, and BT 20. The encased creature can't
|
||||
breathe and is __restrained__ (__Escape__ DC 42).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Magma Tomb
|
||||
range: null
|
||||
raw_description: '**Magma Tomb** [Two Actions] Once per day, the dragon can spit
|
||||
a molten boulder at a target within 120 feet. This deals 12d6 fire damage and
|
||||
5d12 bludgeoning damage, with a DC 42 basic Reflex save. If the creature fails
|
||||
its save, it''s encased in magma that instantly cools and has Hardness 10, HP
|
||||
40, and BT 20. The encased creature can''t breathe and is __restrained__ (__Escape__
|
||||
DC 42).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If the next action the dragon uses is Breath Weapon, the magma clings
|
||||
to those it damages. Each creature that fails its save against the Breath Weapon
|
||||
takes 5d6 __persistent fire damage__, and as long as it has this persistent fire
|
||||
damage, it also takes a -10-foot status penalty to its Speeds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Volcanic Purge
|
||||
range: null
|
||||
raw_description: '**Volcanic Purge** If the next action the dragon uses is Breath
|
||||
Weapon, the magma clings to those it damages. Each creature that fails its save
|
||||
against the Breath Weapon takes 5d6 __persistent fire damage__, and as long as
|
||||
it has this persistent fire damage, it also takes a -10-foot status penalty to
|
||||
its Speeds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: cold
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 34
|
||||
fort_misc: null
|
||||
|
|
@ -294,81 +308,76 @@ saves:
|
|||
ref_misc: null
|
||||
will: 31
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +33
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 36
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 29
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 95
|
||||
page_start: '81'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 200
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: magma swim
|
||||
spell_lists:
|
||||
- dc: 40
|
||||
misc: ''
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
- attack_bonus: 32
|
||||
cantrips:
|
||||
- level: 8
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: burning hands
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: fireball
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
name: wall of fire
|
||||
requirement: null
|
||||
- heightened_level: 8
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: produce flame
|
||||
requirement: null
|
||||
- heightened_level: 4
|
||||
level: -1
|
||||
constants:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: fire shield
|
||||
requirement: null
|
||||
to_hit: 32
|
||||
dc: 40
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 8
|
||||
spells:
|
||||
- misc: at will
|
||||
name: burning hands
|
||||
- misc: null
|
||||
name: fireball
|
||||
- misc: at will
|
||||
name: wall of fire
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- CN
|
||||
- Gargantuan
|
||||
- Dragon
|
||||
- Elemental
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: cold
|
||||
|
|
|
|||
|
|
@ -7,116 +7,147 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 45
|
||||
ac_special: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 10 feet, 4d6 fire damage (DC 39 basic Reflex)
|
||||
description: The dragon breathes a blast of flame that deals 20d6 fire damage in
|
||||
a 60-foot cone (DC 42 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Dragon Heat
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Dragon Heat** (__arcane__, __aura__, __evocation__, __fire__);
|
||||
10 feet, 4d6 fire damage (DC 39 basic Reflex)'
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __evocation__, __fire__)
|
||||
The dragon breathes a blast of flame that deals 20d6 fire damage in a 60-foot
|
||||
cone (DC 42 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- aura
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 40
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 40 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Jaws only.
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The red dragon attempts to take control of a magical fire or a fire
|
||||
spell within 100 feet. If it succeeds at a counteract check (counteract level
|
||||
10, counteract modifier +32), the original caster loses control of the spell or
|
||||
magic fire, control is transferred to the dragon, and the dragon counts as having
|
||||
Sustained the Spell with this action (if applicable). The dragon can choose to
|
||||
end the spell instead of taking control, if it chooses.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Manipulate Flames
|
||||
range: null
|
||||
raw_description: '**Manipulate Flames** [One Action] (__arcane__, __concentrate__,
|
||||
__transmutation__) The red dragon attempts to take control of a magical fire or
|
||||
a fire spell within 100 feet. If it succeeds at a counteract check (counteract
|
||||
level 10, counteract modifier +32), the original caster loses control of the spell
|
||||
or magic fire, control is transferred to the dragon, and the dragon counts as
|
||||
having Sustained the Spell with this action (if applicable). The dragon can choose
|
||||
to end the spell instead of taking control, if it chooses.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- transmutation
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon makes all the choices to determine the targets, destination,
|
||||
or other effects of the spell, as though it were the caster.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Redirect Fire
|
||||
maximum_duration: null
|
||||
name: Dragon Heat
|
||||
range: null
|
||||
raw_description: '**Redirect Fire** [Reaction] (__abjuration__, __arcane__); Trigger
|
||||
A creature within 100 feet casts a fire spell, or a fire spell otherwise comes
|
||||
into effect from a source within 100 feet. **Effect** The dragon makes all the
|
||||
choices to determine the targets, destination, or other effects of the spell,
|
||||
as though it were the caster.'
|
||||
raw_description: '**Dragon Heat** (__arcane__, __aura__, __evocation__, __fire__);
|
||||
10 feet, 4d6 fire damage (DC 39 basic Reflex)
|
||||
|
||||
|
||||
**Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet,
|
||||
DC 40
|
||||
|
||||
|
||||
**Attack of Opportunity** [Reaction] Jaws only.
|
||||
|
||||
|
||||
**Redirect Fire** (__abjuration__, __arcane__); **Trigger** A creature within
|
||||
100 feet casts a fire spell, or a fire spell otherwise comes into effect from
|
||||
a source within 100 feet. **Effect** The dragon makes all the choices to determine
|
||||
the targets, destination, or other effects of the spell, as though it were the
|
||||
caster.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- abjuration
|
||||
- arcane
|
||||
trigger: null
|
||||
trigger: A creature within 100 feet casts a fire spell, or a fire spell otherwise
|
||||
comes into effect from a source within 100 feet.
|
||||
description: 'The largest and most powerful of the chromatic dragons, red dragons
|
||||
are a menace to civilizations everywhere, and their strength is rivaled only by
|
||||
their arrogance. Red dragons see themselves as regents and overlords of all dragonkind.
|
||||
|
|
@ -163,7 +194,6 @@ immunities:
|
|||
- fire
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Abyssal
|
||||
- Common
|
||||
|
|
@ -172,15 +202,15 @@ languages:
|
|||
- Jotun
|
||||
- Orcish
|
||||
level: 19
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d10+17
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: fire
|
||||
- formula: null
|
||||
type: 3d6 fire
|
||||
to_hit: 37
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -220,105 +250,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Red Dragon
|
||||
perception: 35
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of flame that deals 20d6 fire damage in
|
||||
a 60-foot cone (DC 42 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __evocation__, __fire__)
|
||||
The dragon breathes a blast of flame that deals 20d6 fire damage in a 60-foot
|
||||
cone (DC 42 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges its Breath Weapon whenever it scores a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges its Breath Weapon whenever
|
||||
it scores a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The red dragon attempts to take control of a magical fire or a fire
|
||||
spell within 100 feet. If it succeeds at a counteract check (counteract level
|
||||
10, counteract modifier +32), the original caster loses control of the spell or
|
||||
magic fire, control is transferred to the dragon, and the dragon counts as having
|
||||
Sustained the Spell with this action (if applicable). The dragon can choose to
|
||||
end the spell instead of taking control, if it chooses.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Manipulate Flames
|
||||
range: null
|
||||
raw_description: '**Manipulate Flames** (__arcane__, __concentrate__, __transmutation__)
|
||||
The red dragon attempts to take control of a magical fire or a fire spell within
|
||||
100 feet. If it succeeds at a counteract check (counteract level 10, counteract
|
||||
modifier +32), the original caster loses control of the spell or magic fire, control
|
||||
is transferred to the dragon, and the dragon counts as having Sustained the Spell
|
||||
with this action (if applicable). The dragon can choose to end the spell instead
|
||||
of taking control, if it chooses.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- transmutation
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 20
|
||||
type: cold
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 35
|
||||
fort_misc: null
|
||||
|
|
@ -334,21 +267,22 @@ sense_abilities:
|
|||
description: Smoke doesn't impair a red dragon's vision; it ignores the concealed
|
||||
condition from smoke.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Smoke Vision
|
||||
range: null
|
||||
raw_description: '**Smoke Vision** Smoke doesn''t impair a red dragon''s vision;
|
||||
it ignores the concealed condition from smoke.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +35
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- smoke vision
|
||||
|
|
@ -356,66 +290,63 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 37
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 37
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 112
|
||||
page_start: '112'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 180
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 42
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 9
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: wall of fire
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: suggestion
|
||||
requirement: null
|
||||
- heightened_level: 9
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: detect magic
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: read aura
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 42
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 8
|
||||
spells:
|
||||
- misc: at will
|
||||
name: wall of fire
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: at will
|
||||
name: suggestion
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CE
|
||||
- Huge
|
||||
- Dragon
|
||||
- Fire
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: cold
|
||||
|
|
|
|||
|
|
@ -7,109 +7,148 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 45
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The silver dragon breathes in one of two ways. The dragon can't use\
|
||||
\ Breath Weapon again for 1d4 rounds.\n\n * **Frost** (__arcane__, __cold__,\
|
||||
\ __evocation__); The dragon breathes a cloud of frost in a 50-foot cone that\
|
||||
\ deals 20d6 cold damage (DC 42 basic Reflex save).\n\n * **Paralyzing Gas**\
|
||||
\ (__arcane__, __enchantment__, __incapacitation__); The dragon breathes a blast\
|
||||
\ of paralyzing gas. Each creature within a 50-foot cone must succeed at a DC\
|
||||
\ 42 Fortitude save or be __paralyzed__ for 1 round (or __paralyzed__ for 3 rounds\
|
||||
\ on a critical failure)."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The silver dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
|
||||
\ * **Frost** (__arcane__, __cold__, __evocation__); The dragon breathes a cloud\
|
||||
\ of frost in a 50-foot cone that deals 20d6 cold damage (DC 42 basic Reflex save).\n\
|
||||
\n * **Paralyzing Gas** (__arcane__, __enchantment__, __incapacitation__); The\
|
||||
\ dragon breathes a blast of paralyzing gas. Each creature within a 50-foot cone\
|
||||
\ must succeed at a DC 42 Fortitude save or be __paralyzed__ for 1 round (or __paralyzed__\
|
||||
\ for 3 rounds on a critical failure)."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The silver dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon makes two claw Strikes and one tail Strike in any
|
||||
order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The silver dragon makes two
|
||||
claw Strikes and one tail Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the silver dragon scores a critical hit with a Strike, it recharges
|
||||
its Breath Weapon.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the silver dragon scores a critical
|
||||
hit with a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 40
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: 'The spell is reflected back upon the caster, with the effect of __spell
|
||||
turning__.
|
||||
|
||||
|
||||
**Wing Deflection** [Reaction]'
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 40 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 15 feet, 3d6 cold damage. The silver dragon can turn this aura on or
|
||||
off as a single action, which has the concentrate trait, and can choose not to
|
||||
affect allies within the aura.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Cold Aura
|
||||
range: null
|
||||
raw_description: '**Cold Aura** (__cold__, __aura__) 15 feet, 3d6 cold damage. The
|
||||
silver dragon can turn this aura on or off as a single action, which has the concentrate
|
||||
trait, and can choose not to affect allies within the aura.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- cold
|
||||
- aura
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The spell is reflected back upon the caster, with the effect of __spell
|
||||
turning__.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Reflect Spell
|
||||
range: null
|
||||
raw_description: '**Reflect Spell** [Reaction] **Trigger** The silver dragon critically
|
||||
succeeds at a saving throw against a spell, or a caster trying to target the dragon
|
||||
critically fails their attack roll. **Effect** The spell is reflected back upon
|
||||
the caster, with the effect of __spell turning__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The silver dragon critically succeeds at a saving throw against a spell,
|
||||
or a caster trying to target the dragon critically fails their attack roll.
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
|
||||
the triggering attack. If the dragon is flying, it descends 10 feet after the
|
||||
attack is complete.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wing Deflection
|
||||
range: null
|
||||
raw_description: '**Wing Deflection** [Reaction] **Trigger** The silver dragon is
|
||||
targeted with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
|
||||
bonus to AC against the triggering attack. If the dragon is flying, it descends
|
||||
10 feet after the attack is complete.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The silver dragon is targeted with an attack.
|
||||
description: 'Silver dragons are among the most chivalrous of all dragonkind; they
|
||||
wield frost and cold as weapons, can walk on clouds, and dwell high upon snowy mountain
|
||||
peaks or deep in steep, misty valleys. Although they typically make their lairs
|
||||
|
|
@ -161,7 +200,6 @@ immunities:
|
|||
- cold
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Aquan
|
||||
- Common
|
||||
|
|
@ -169,15 +207,15 @@ languages:
|
|||
- Dwarven
|
||||
- Sylvan
|
||||
level: 19
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d10+17
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 4d6
|
||||
type: cold
|
||||
- formula: null
|
||||
type: 4d6 cold
|
||||
to_hit: 37
|
||||
traits:
|
||||
- cold
|
||||
|
|
@ -206,142 +244,8 @@ melee:
|
|||
- reach 25 feet
|
||||
name: Ancient Silver Dragon
|
||||
perception: 32
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon breathes in one of two ways. The dragon can't use
|
||||
Breath Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a cloud of frost in a 50-foot cone that deals
|
||||
20d6 cold damage (DC 42 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Frost
|
||||
range: null
|
||||
raw_description: '**Frost** (__arcane__, __cold__, __evocation__); The dragon
|
||||
breathes a cloud of frost in a 50-foot cone that deals 20d6 cold damage (DC
|
||||
42 basic Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- cold
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of paralyzing gas. Each creature within
|
||||
a 50-foot cone must succeed at a DC 42 Fortitude save or be __paralyzed__ for
|
||||
1 round (or __paralyzed__ for 3 rounds on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Paralyzing Gas
|
||||
range: null
|
||||
raw_description: '**Paralyzing Gas** (__arcane__, __enchantment__, __incapacitation__);
|
||||
The dragon breathes a blast of paralyzing gas. Each creature within a 50-foot
|
||||
cone must succeed at a DC 42 Fortitude save or be __paralyzed__ for 1 round
|
||||
(or __paralyzed__ for 3 rounds on a critical failure).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- enchantment
|
||||
- incapacitation
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The silver dragon breathes in\
|
||||
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds. \n\
|
||||
\n * **Frost** (__arcane__, __cold__, __evocation__); The dragon breathes a cloud\
|
||||
\ of frost in a 50-foot cone that deals 20d6 cold damage (DC 42 basic Reflex save).\n\
|
||||
\n * **Paralyzing Gas** (__arcane__, __enchantment__, __incapacitation__); The\
|
||||
\ dragon breathes a blast of paralyzing gas. Each creature within a 50-foot cone\
|
||||
\ must succeed at a DC 42 Fortitude save or be __paralyzed__ for 1 round (or __paralyzed__\
|
||||
\ for 3 rounds on a critical failure)."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon can tread on clouds or fog as though on solid ground.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Cloud Walk
|
||||
range: null
|
||||
raw_description: '**Cloud Walk** The silver dragon can tread on clouds or fog as
|
||||
though on solid ground.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The silver dragon makes two claw Strikes and one tail Strike in any
|
||||
order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The silver dragon makes two
|
||||
claw Strikes and one tail Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the silver dragon scores a critical hit with a Strike, it recharges
|
||||
its Breath Weapon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the silver dragon scores a critical
|
||||
hit with a Strike, it recharges its Breath Weapon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: fire
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 34
|
||||
fort_misc: null
|
||||
|
|
@ -356,21 +260,22 @@ sense_abilities:
|
|||
critical_success: null
|
||||
description: The silver dragon ignores the concealed condition from fog and clouds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Fog Vision
|
||||
range: null
|
||||
raw_description: '**Fog Vision** The silver dragon ignores the concealed condition
|
||||
from fog and clouds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +32
|
||||
- darkvision
|
||||
- fog vision
|
||||
- scent (imprecise) 60 feet
|
||||
|
|
@ -378,53 +283,56 @@ size: Gargantuan
|
|||
skills:
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 38
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 37
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Medicine '
|
||||
name: Medicine
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Society '
|
||||
source:
|
||||
name: Society
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 127
|
||||
page_start: '127'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 180
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: null
|
||||
misc: null
|
||||
type: cloud walk
|
||||
spell_lists:
|
||||
- dc: 40
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 40
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: evil only
|
||||
- misc: evil only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LG
|
||||
- Gargantuan
|
||||
- Cold
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: fire
|
||||
|
|
|
|||
|
|
@ -7,36 +7,246 @@ ability_mods:
|
|||
wis_mod: 8
|
||||
ac: 45
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The umbral dragon breathes in one of two ways. They can't use Breath\
|
||||
\ Weapon again for 1d4 rounds.\n\n * **Negative **(__necromancy__, __negative__,\
|
||||
\ __primal__) The dragon breathes a blast of darkness in a 50-foot cone that deals\
|
||||
\ 21d6 negative damage (DC 42 basic Reflex save). Undead creatures take 25d6 force\
|
||||
\ damage instead of the negative damage.\n\n * **Shadows **(__necromancy__, __primal__,\
|
||||
\ __shadow__) The dragon breathes a blast of shadows in a 50-foot cone. Each creature\
|
||||
\ within the cone must attempt a DC 42 Fortitude save."
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The umbral dragon breathes in\
|
||||
\ one of two ways. They can't use Breath Weapon again for 1d4 rounds.\n\n * **Negative\
|
||||
\ **(__necromancy__, __negative__, __primal__) The dragon breathes a blast of\
|
||||
\ darkness in a 50-foot cone that deals 21d6 negative damage (DC 42 basic Reflex\
|
||||
\ save). Undead creatures take 25d6 force damage instead of the negative damage.\n\
|
||||
\n * **Shadows **(__necromancy__, __primal__, __shadow__) The dragon breathes\
|
||||
\ a blast of shadows in a 50-foot cone. Each creature within the cone must attempt\
|
||||
\ a DC 42 Fortitude save."
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The creature is unaffected.
|
||||
description: The creature is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The creature is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is __enfeebled 3__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The creature is __enfeebled 3__ for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __enfeebled 3__ for 1 round.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is enfeebled 3 for 1 minute.
|
||||
effect: null
|
||||
failure: The creature is enfeebled 3 for 1 minute.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The creature is enfeebled 3 for 1 minute.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is enfeebled 3 for 1 minute and __blinded__ for 1
|
||||
round.
|
||||
critical_success: null
|
||||
description: The creature is enfeebled 3 for 1 minute and __blinded__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **The creature is enfeebled 3 for 1 minute
|
||||
and __blinded__ for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon deals negative damage to a living creature with its
|
||||
jaws Strike, the umbral dragon gains 20 temporary Hit Points and the creature
|
||||
must succeed at a DC 41 Fortitude save or become __enfeebled 2__. Further damage
|
||||
dealt by the dragon's jaws Strike increases the enfeebled condition value by 2
|
||||
on a failed save, to a maximum of enfeebled 4.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Drain Vigor
|
||||
range: null
|
||||
raw_description: '**Drain Vigor** (__primal__, __necromancy__) When the dragon deals
|
||||
negative damage to a living creature with its jaws Strike, the umbral dragon gains
|
||||
20 temporary Hit Points and the creature must succeed at a DC 41 Fortitude save
|
||||
or become __enfeebled 2__. Further damage dealt by the dragon''s jaws Strike increases
|
||||
the enfeebled condition value by 2 on a failed save, to a maximum of enfeebled
|
||||
4.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- primal
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An umbral dragon's Strikes affect __incorporeal__ creatures with the
|
||||
effects of a __ghost touch__ property rune, and an umbral dragon's jaws deal an
|
||||
additional 8d6 force damage to __undead__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ghost Bane
|
||||
range: null
|
||||
raw_description: '**Ghost Bane** An umbral dragon''s Strikes affect __incorporeal__
|
||||
creatures with the effects of a __ghost touch__ property rune, and an umbral dragon''s
|
||||
jaws deal an additional 8d6 force damage to __undead__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_failure: The creature is __frightened 4__.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 40
|
||||
description: A creature that first enters the area must attempt a Will save. Regardless
|
||||
of the result of the saving throw, the creature is temporarily immune to this
|
||||
monster's Frightful Presence for 1 minute.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
failure: The creature is __frightened 2__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 40 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
range: 90 feet
|
||||
raw_description: '**Frightful Presence** A creature that first enters the area must
|
||||
attempt a Will save. Regardless of the result of the saving throw, the creature
|
||||
is temporarily immune to this monster''s Frightful Presence for 1 minute.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Critical Success** The creature is unaffected by the presence.
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
**Success** The creature is __frightened 1__.
|
||||
|
||||
|
||||
**Failure** The creature is __frightened 2__.
|
||||
|
||||
|
||||
**Critical Failure** The creature is __frightened 4__.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
saving_throw: DC 40
|
||||
stages: null
|
||||
success: The creature is __frightened 1__.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
|
|
@ -52,11 +262,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -67,6 +277,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -104,9 +316,8 @@ hp: 375
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- negative
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Common
|
||||
- Daemonic
|
||||
|
|
@ -114,15 +325,17 @@ languages:
|
|||
- Necril
|
||||
- Shadowtongue
|
||||
level: 20
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d10+18
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 4d6
|
||||
type: negative and drain vigor
|
||||
- formula: null
|
||||
type: 4d6 negative
|
||||
- formula: null
|
||||
type: drain vigor
|
||||
to_hit: 38
|
||||
traits:
|
||||
- negative
|
||||
|
|
@ -162,191 +375,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient Umbral Dragon
|
||||
perception: 36
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The umbral dragon breathes in one of two ways. They can't use Breath
|
||||
Weapon again for 1d4 rounds.
|
||||
effect: null
|
||||
effects:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a blast of darkness in a 50-foot cone that deals
|
||||
21d6 negative damage (DC 42 basic Reflex save). Undead creatures take 25d6 force
|
||||
damage instead of the negative damage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Negative
|
||||
range: null
|
||||
raw_description: '**Negative **(__necromancy__, __negative__, __primal__) The
|
||||
dragon breathes a blast of darkness in a 50-foot cone that deals 21d6 negative
|
||||
damage (DC 42 basic Reflex save). Undead creatures take 25d6 force damage instead
|
||||
of the negative damage.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- necromancy
|
||||
- negative
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The dragon breathes a blast of shadows in a 50-foot cone. Each creature\
|
||||
\ within the cone must attempt a DC 42 Fortitude save. \n\n**Critical Success\
|
||||
\ **The creature is unaffected. \n\n**Success **The creature is __enfeebled\
|
||||
\ 3__ for 1 round. \n\n**Failure **The creature is enfeebled 3 for 1 minute.\
|
||||
\ \n\n**Critical Failure **The creature is enfeebled 3 for 1 minute and __blinded__\
|
||||
\ for 1 round."
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shadows
|
||||
range: null
|
||||
raw_description: "**Shadows **(__necromancy__, __primal__, __shadow__) The dragon\
|
||||
\ breathes a blast of shadows in a 50-foot cone. Each creature within the cone\
|
||||
\ must attempt a DC 42 Fortitude save. \n\n**Critical Success **The creature\
|
||||
\ is unaffected. \n\n**Success **The creature is __enfeebled 3__ for 1 round.\
|
||||
\ \n\n**Failure **The creature is enfeebled 3 for 1 minute. \n\n**Critical Failure\
|
||||
\ **The creature is enfeebled 3 for 1 minute and __blinded__ for 1 round."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- necromancy
|
||||
- primal
|
||||
- shadow
|
||||
trigger: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: "**Breath Weapon** [Two Actions] The umbral dragon breathes in\
|
||||
\ one of two ways. They can't use Breath Weapon again for 1d4 rounds.\n\n * **Negative\
|
||||
\ **(__necromancy__, __negative__, __primal__) The dragon breathes a blast of\
|
||||
\ darkness in a 50-foot cone that deals 21d6 negative damage (DC 42 basic Reflex\
|
||||
\ save). Undead creatures take 25d6 force damage instead of the negative damage.\n\
|
||||
\n * **Shadows **(__necromancy__, __primal__, __shadow__) The dragon breathes\
|
||||
\ a blast of shadows in a 50-foot cone. Each creature within the cone must attempt\
|
||||
\ a DC 42 Fortitude save. \n\n**Critical Success **The creature is unaffected.\
|
||||
\ \n\n**Success **The creature is __enfeebled 3__ for 1 round. \n\n**Failure **The\
|
||||
\ creature is enfeebled 3 for 1 minute. \n\n**Critical Failure **The creature\
|
||||
\ is enfeebled 3 for 1 minute and __blinded__ for 1 round."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one wing Strike in any order.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one wing Strike in any order.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon recharges their Breath Weapon whenever they score a critical
|
||||
hit with a Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
|
||||
whenever they score a critical hit with a Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon deals negative damage to a living creature with its
|
||||
jaws Strike, the umbral dragon gains 20 temporary Hit Points and the creature
|
||||
must succeed at a DC 41 Fortitude save or become __enfeebled 2__. Further damage
|
||||
dealt by the dragon's jaws Strike increases the enfeebled condition value by 2
|
||||
on a failed save, to a maximum of enfeebled 4.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Drain Vigor
|
||||
range: null
|
||||
raw_description: '**Drain Vigor** (__primal__, __necromancy__) When the dragon deals
|
||||
negative damage to a living creature with its jaws Strike, the umbral dragon gains
|
||||
20 temporary Hit Points and the creature must succeed at a DC 41 Fortitude save
|
||||
or become __enfeebled 2__. Further damage dealt by the dragon''s jaws Strike increases
|
||||
the enfeebled condition value by 2 on a failed save, to a maximum of enfeebled
|
||||
4.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- primal
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An umbral dragon's Strikes affect __incorporeal__ creatures with the
|
||||
effects of a __ghost touch__ property rune, and an umbral dragon's jaws deal an
|
||||
additional 8d6 force damage to __undead__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Ghost Bane
|
||||
range: null
|
||||
raw_description: '**Ghost Bane** An umbral dragon''s Strikes affect __incorporeal__
|
||||
creatures with the effects of a __ghost touch__ property rune, and an umbral dragon''s
|
||||
jaws deal an additional 8d6 force damage to __undead__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances: null
|
||||
ritual_lists:
|
||||
- dc: 42
|
||||
misc: null
|
||||
name: Rituals
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: shadows only
|
||||
name: create undead
|
||||
requirement: null
|
||||
to_hit: null
|
||||
saves:
|
||||
fort: 35
|
||||
fort_misc: null
|
||||
|
|
@ -355,9 +385,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 38
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +36
|
||||
- greater darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- tremorsense (imprecise) 60 feet
|
||||
|
|
@ -365,72 +393,75 @@ size: Gargantuan
|
|||
skills:
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 38
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 36
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 97
|
||||
page_start: '97'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 200
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 42
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 10
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 10
|
||||
spells:
|
||||
- frequency: null
|
||||
name: massacre
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 9
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: darkness
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: finger of death
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: vampiric exsanguination
|
||||
requirement: null
|
||||
- heightened_level: 10
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: detect magic
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 42
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 10
|
||||
spells:
|
||||
- misc: null
|
||||
name: massacre
|
||||
- level: 9
|
||||
spells:
|
||||
- misc: at will
|
||||
name: darkness
|
||||
- misc: null
|
||||
name: finger of death
|
||||
- level: 8
|
||||
spells:
|
||||
- misc: at will
|
||||
name: vampiric exsanguination
|
||||
spells_source: Primal Innate Spells
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 42
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: shadows only
|
||||
name: create undead
|
||||
spells_source: Rituals
|
||||
traits:
|
||||
- Rare
|
||||
- NE
|
||||
- Gargantuan
|
||||
- Dragon
|
||||
- Shadow
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,22 +7,164 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 36
|
||||
ac_special: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 50 feet. After the dragon uses its Breath Weapon, a fierce blizzard
|
||||
of blinding snow surrounds its body for 1 round. Everything in the aura is diffcult
|
||||
terrain for other creatures that are on the ground, climbing, or flying. The blowing
|
||||
snow also makes all creatures in the area concealed. While the blizzard rages,
|
||||
the dragon's dragon chill extends to the full area of the blizzard.
|
||||
description: The dragon breathes a cloud of frost that deals 16d6 cold damage in
|
||||
a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __cold__, __evocation__)
|
||||
The dragon breathes a cloud of frost that deals 16d6 cold damage in a 50-foot
|
||||
cone (DC 36 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- cold
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon slams into the ground. It can do this if it's on the ground
|
||||
Flying within 10 feet of the ground. Each creature on the ground within 10 feet
|
||||
must succeed at a DC 37 Reflex save or fall prone and take 5d6 bludgeoning damage.
|
||||
The dragon can then Step.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ground Slam
|
||||
range: null
|
||||
raw_description: '**Ground Slam** [One Action] The dragon slams into the ground.
|
||||
It can do this if it''s on the ground Flying within 10 feet of the ground. Each
|
||||
creature on the ground within 10 feet must succeed at a DC 37 Reflex save or fall
|
||||
prone and take 5d6 bludgeoning damage. The dragon can then Step.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A white dragon can climb on ice as though it had the listed climb Speed.
|
||||
It ignores difficult terrain and greater difficult terrain from ice and snow and
|
||||
doesn't risk falling when crossing ice.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ice Climb
|
||||
range: null
|
||||
raw_description: '**Ice Climb** A white dragon can climb on ice as though it had
|
||||
the listed climb Speed. It ignores difficult terrain and greater difficult terrain
|
||||
from ice and snow and doesn''t risk falling when crossing ice.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet
|
||||
across. Any creature standing atop the ice must succeed at a DC 15 Reflex save
|
||||
or Acrobatic check. On a failure, the creature falls prone atop the ice; on a
|
||||
critical failure, it falls off the ice entirely and is also prone.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Shape Ice
|
||||
range: null
|
||||
raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__)
|
||||
The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any
|
||||
creature standing atop the ice must succeed at a DC 15 Reflex save or Acrobatic
|
||||
check. On a failure, the creature falls prone atop the ice; on a critical failure,
|
||||
it falls off the ice entirely and is also prone.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
- water
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon's blood sprays on the creature, dealing 3d6 cold damage. A creature
|
||||
that takes cold damage in this way is slowed 1 for 1 round.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Blizzard
|
||||
range: null
|
||||
raw_description: '**Blizzard** (__arcane__, __aura__, __cold__); 50 feet. After
|
||||
|
|
@ -30,88 +172,24 @@ automatic_abilities:
|
|||
its body for 1 round. Everything in the aura is diffcult terrain for other creatures
|
||||
that are on the ground, climbing, or flying. The blowing snow also makes all creatures
|
||||
in the area concealed. While the blizzard rages, the dragon''s dragon chill extends
|
||||
to the full area of the blizzard.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- aura
|
||||
- cold
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 10 feet, 3d6 cold damage (DC 34 basic Reflex)
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Dragon Chill
|
||||
range: null
|
||||
raw_description: '**Dragon Chill** (__arcane__, __aura__, __cold__, __evocation__);
|
||||
10 feet, 3d6 cold damage (DC 34 basic Reflex)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- aura
|
||||
- cold
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature is frightened 4.
|
||||
critical_success: The creature is unaffected by the presence.
|
||||
description: 90 feet, DC 34
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is frightened 2.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: A creature that first enters the area must attempt a Will save.
|
||||
Regardless of the result of the saving throw, the creature is temporarily immune
|
||||
to this monster's Frightful Presence for 1 minute.
|
||||
name: Frightful Presence
|
||||
range: null
|
||||
raw_description: '**Frightful Presence** 90 feet, DC 34 A creature that first enters
|
||||
the area must attempt a Will save. Regardless of the result of the saving throw,
|
||||
the creature is temporarily immune to this monster''s Frightful Presence for 1
|
||||
minute.
|
||||
to the full area of the blizzard.
|
||||
|
||||
Critical Success The creature is unaffected by the presence.
|
||||
|
||||
Success The creature is frightened 1.
|
||||
**Dragon Chill** (__arcane__, __aura__, __cold__, __evocation__); 10 feet, 3d6
|
||||
cold damage (DC 34 basic Reflex)
|
||||
|
||||
Failure The creature is frightened 2.
|
||||
|
||||
Critical Success The creature is frightened 4.'
|
||||
requirements: null
|
||||
success: The creature is frightened 1.
|
||||
traits:
|
||||
- aura
|
||||
- emotion
|
||||
- fear
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The dragon's blood sprays on the creature, dealing 3d6 cold damage. A creature
|
||||
that takes cold damage in this way is slowed 1 for 1 round.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Freezing Blood
|
||||
range: null
|
||||
raw_description: '**Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger**
|
||||
An adjacent creature deals piercing or slashing damage to the dragon. **Effect**
|
||||
The dragon''s blood sprays on the creature, dealing 3d6 cold damage. A creature
|
||||
that takes cold damage in this way is slowed 1 for 1 round.'
|
||||
**Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet,
|
||||
DC 34
|
||||
|
||||
|
||||
**Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger** An adjacent
|
||||
creature deals piercing or slashing damage to the dragon. **Effect** The dragon''s
|
||||
blood sprays on the creature, dealing 3d6 cold damage. A creature that takes cold
|
||||
damage in this way is slowed 1 for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
|
|
@ -150,21 +228,20 @@ immunities:
|
|||
- cold
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Jotun
|
||||
level: 15
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+16
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 3d6
|
||||
type: cold
|
||||
- formula: null
|
||||
type: 3d6 cold
|
||||
to_hit: 31
|
||||
traits:
|
||||
- cold
|
||||
|
|
@ -193,145 +270,8 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Ancient White Dragon
|
||||
perception: 30
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon breathes a cloud of frost that deals 16d6 cold damage in
|
||||
a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again for
|
||||
1d4 rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __cold__, __evocation__)
|
||||
The dragon breathes a cloud of frost that deals 16d6 cold damage in a 50-foot
|
||||
cone (DC 36 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- cold
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon makes two claw Strikes and one tail Strike in any order
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Frenzy
|
||||
range: null
|
||||
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
|
||||
and one tail Strike in any order'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the dragon scores a critical hit with a Strike, it recharges its
|
||||
Breath Weapon
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Draconic Momentum
|
||||
range: null
|
||||
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
|
||||
a Strike, it recharges its Breath Weapon'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon slams into the ground. It can do this if it's on the ground
|
||||
Flying within 10 feet of the ground. Each creature on the ground within 10 feet
|
||||
must succeed at a DC 37 Reflex save or fall prone and take 5d6 bludgeoning damage.
|
||||
The dragon can then Step.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Ground Slam
|
||||
range: null
|
||||
raw_description: '**Ground Slam** The dragon slams into the ground. It can do
|
||||
this if it''s on the ground Flying within 10 feet of the ground. Each creature
|
||||
on the ground within 10 feet must succeed at a DC 37 Reflex save or fall prone
|
||||
and take 5d6 bludgeoning damage. The dragon can then Step.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A white dragon can climb on ice as though it had the listed climb Speed.
|
||||
It ignores difficult terrain and greater difficult terrain from ice and snow and
|
||||
doesn't risk falling when crossing ice.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Ice Climb
|
||||
range: null
|
||||
raw_description: '**Ice Climb** A white dragon can climb on ice as though it had
|
||||
the listed climb Speed. It ignores difficult terrain and greater difficult terrain
|
||||
from ice and snow and doesn''t risk falling when crossing ice.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet
|
||||
across. Any creature standing atop the ice must succeed at a DC 15 Reflex save
|
||||
or Acrobatic check. On a failure, the creature falls prone atop the ice; on a
|
||||
critical failure, it falls off the ice entirely and is also prone.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shape Ice
|
||||
range: null
|
||||
raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__)
|
||||
The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any
|
||||
creature standing atop the ice must succeed at a DC 15 Reflex save or Acrobatic
|
||||
check. On a failure, the creature falls prone atop the ice; on a critical failure,
|
||||
it falls off the ice entirely and is also prone.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- transmutation
|
||||
- water
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: fire
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 30
|
||||
fort_misc: null
|
||||
|
|
@ -347,21 +287,22 @@ sense_abilities:
|
|||
description: Snow doesn't impair a white dragon's vision; it ignores concealment
|
||||
from snowfall.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Snow Vision
|
||||
range: null
|
||||
raw_description: '**Snow Vision** Snow doesn''t impair a white dragon''s vision;
|
||||
it ignores concealment from snowfall.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +30
|
||||
- darkvision
|
||||
- scent (imprecise) 60 feet
|
||||
- snow vision
|
||||
|
|
@ -369,59 +310,58 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 115
|
||||
page_start: '115'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 160
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: ice climb
|
||||
spell_lists:
|
||||
- dc: 36
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 36
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
spell_lists:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: wall of ice
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: obscuring mist
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: gust of wind
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CE
|
||||
- Huge
|
||||
- Cold
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: fire
|
||||
|
|
|
|||
|
|
@ -7,6 +7,40 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 24
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An animate dream's touch fills the victim's mind with terrifying visions;
|
||||
**Saving Throw **DC 26 Fortitude; **Stage 1 **__fatigued__ (1 day); **Stage 2
|
||||
**fatigued and __stupefied 1__ (1 day); **Stage 3** The victim falls __asleep__
|
||||
and can't be awakened as long as they remain at this stage (1 day).
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Endless Nightmare
|
||||
range: null
|
||||
raw_description: '**Endless Nightmare** (__curse__, __emotion__, __enchantment__,
|
||||
__fear__, __mental__, __occult__) An animate dream''s touch fills the victim''s
|
||||
mind with terrifying visions; **Saving Throw **DC 26 Fortitude; **Stage 1 **__fatigued__
|
||||
(1 day); **Stage 2 **fatigued and __stupefied 1__ (1 day); **Stage 3** The victim
|
||||
falls __asleep__ and can''t be awakened as long as they remain at this stage (1
|
||||
day).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- emotion
|
||||
- enchantment
|
||||
- fear
|
||||
- mental
|
||||
- occult
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities: null
|
||||
description: 'An animate dream coalesces from centuries of stray fragments of reverie
|
||||
|
|
@ -62,14 +96,14 @@ immunities:
|
|||
- poison
|
||||
- precision
|
||||
- sleep
|
||||
items: null
|
||||
languages: null
|
||||
languages:
|
||||
- telepathy 100 feet
|
||||
level: 8
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d8
|
||||
type: negative
|
||||
formula: null
|
||||
type: 4d8 negative
|
||||
name: nightmare tendril
|
||||
plus_damage:
|
||||
- formula: null
|
||||
|
|
@ -80,50 +114,12 @@ melee:
|
|||
- finesse
|
||||
name: Animate Dream
|
||||
perception: 14
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An animate dream's touch fills the victim's mind with terrifying visions;
|
||||
**Saving Throw **DC 26 Fortitude; **Stage 1 **__fatigued__ (1 day); **Stage 2
|
||||
**fatigued and __stupefied 1__ (1 day); **Stage 3** The victim falls __asleep__
|
||||
and can't be awakened as long as they remain at this stage (1 day).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Endless Nightmare
|
||||
range: null
|
||||
raw_description: '**Endless Nightmare** (__curse__, __emotion__, __enchantment__,
|
||||
__fear__, __mental__, __occult__) An animate dream''s touch fills the victim''s
|
||||
mind with terrifying visions; **Saving Throw **DC 26 Fortitude; **Stage 1 **__fatigued__
|
||||
(1 day); **Stage 2 **fatigued and __stupefied 1__ (1 day); **Stage 3** The victim
|
||||
falls __asleep__ and can''t be awakened as long as they remain at this stage (1
|
||||
day).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- emotion
|
||||
- enchantment
|
||||
- fear
|
||||
- mental
|
||||
- occult
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 5
|
||||
type: all (except force
|
||||
- amount: null
|
||||
type: ghost touch
|
||||
- amount: null
|
||||
type: or negative
|
||||
- amount: null
|
||||
type: double resistance vs. non-magical)
|
||||
ritual_lists: null
|
||||
misc: null
|
||||
type: all
|
||||
saves:
|
||||
fort: 15
|
||||
fort_misc: null
|
||||
|
|
@ -132,69 +128,58 @@ saves:
|
|||
ref_misc: null
|
||||
will: 14
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +14
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 18
|
||||
page_start: '18'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 26
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 26
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Occult Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: confusion
|
||||
requirement: null
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: nightmare
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: phantasmal killer
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: sleep
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: fear
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Occult Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- NE
|
||||
- Medium
|
||||
- Dream
|
||||
- Incorporeal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,7 +7,9 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 17
|
||||
ac_special:
|
||||
- descr: 13 when broken
|
||||
- descr: 13 when broken)
|
||||
- descr: construct armor
|
||||
active_abilities: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -19,11 +21,11 @@ automatic_abilities:
|
|||
by a critical hit, its construct armor breaks and its Armor Class is reduced to
|
||||
13.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Construct Armor
|
||||
range: null
|
||||
raw_description: '**Construct Armor** Like normal objects, an animated armor has
|
||||
|
|
@ -32,6 +34,8 @@ automatic_abilities:
|
|||
or immediately upon being damaged by a critical hit, its construct armor breaks
|
||||
and its Armor Class is reduced to 13.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -60,10 +64,8 @@ immunities:
|
|||
- poison
|
||||
- sickened
|
||||
- unconscious
|
||||
items: null
|
||||
languages: null
|
||||
level: 2
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+4
|
||||
|
|
@ -89,11 +91,7 @@ melee:
|
|||
- magical
|
||||
name: Animated Armor
|
||||
perception: 6
|
||||
proactive_abilities: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 10
|
||||
fort_misc: null
|
||||
|
|
@ -102,27 +100,22 @@ saves:
|
|||
ref_misc: null
|
||||
will: 4
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +6
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 20
|
||||
page_start: '20'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Medium
|
||||
- Construct
|
||||
- Mindless
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,7 +7,34 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 16
|
||||
ac_special:
|
||||
- descr: 14 when broken
|
||||
- descr: 14 when broken)
|
||||
- descr: construct armor
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature hit by an animated broom's bristles must succeed at a DC
|
||||
15 Fortitude save or spend its next action coughing. Even if hit by multiple dust
|
||||
attacks, the creature has to spend only 1 action coughing to clear the dust out.
|
||||
A creature that doesn't breathe is immune to this effect.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Dust
|
||||
range: null
|
||||
raw_description: '**Dust** A creature hit by an animated broom''s bristles must
|
||||
succeed at a DC 15 Fortitude save or spend its next action coughing. Even if hit
|
||||
by multiple dust attacks, the creature has to spend only 1 action coughing to
|
||||
clear the dust out. A creature that doesn''t breathe is immune to this effect.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -19,11 +46,11 @@ automatic_abilities:
|
|||
by a critical hit, its construct armor breaks and its Armor Class is reduced to
|
||||
14.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Construct Armor
|
||||
range: null
|
||||
raw_description: '**Construct Armor** Like normal objects, an animated broom has
|
||||
|
|
@ -32,6 +59,8 @@ automatic_abilities:
|
|||
or immediately upon being damaged by a critical hit, its construct armor breaks
|
||||
and its Armor Class is reduced to 14.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -60,14 +89,12 @@ immunities:
|
|||
- poison
|
||||
- sickened
|
||||
- unconscious
|
||||
items: null
|
||||
languages: null
|
||||
level: -1
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d4
|
||||
type: bludgeoning
|
||||
formula: null
|
||||
type: 1d4 bludgeoning
|
||||
name: bristles
|
||||
plus_damage:
|
||||
- formula: null
|
||||
|
|
@ -79,34 +106,7 @@ melee:
|
|||
- finesse
|
||||
name: Animated Broom
|
||||
perception: 3
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature hit by an animated broom's bristles must succeed at a DC
|
||||
15 Fortitude save or spend its next action coughing. Even if hit by multiple dust
|
||||
attacks, the creature has to spend only 1 action coughing to clear the dust out.
|
||||
A creature that doesn't breathe is immune to this effect.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Dust
|
||||
range: null
|
||||
raw_description: '**Dust** A creature hit by an animated broom''s bristles must
|
||||
succeed at a DC 15 Fortitude save or spend its next action coughing. Even if hit
|
||||
by multiple dust attacks, the creature has to spend only 1 action coughing to
|
||||
clear the dust out. A creature that doesn''t breathe is immune to this effect.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 3
|
||||
fort_misc: null
|
||||
|
|
@ -115,27 +115,22 @@ saves:
|
|||
ref_misc: null
|
||||
will: 3
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +3
|
||||
- darkvision
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 5
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 20
|
||||
page_start: '20'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Small
|
||||
- Construct
|
||||
- Mindless
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,7 +7,9 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 19
|
||||
ac_special:
|
||||
- descr: 15 when broken
|
||||
- descr: 15 when broken)
|
||||
- descr: construct armor
|
||||
active_abilities: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -19,11 +21,11 @@ automatic_abilities:
|
|||
damaged by a critical hit, its construct armor breaks and its Armor Class is reduced
|
||||
to 15.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Construct Armor
|
||||
range: null
|
||||
raw_description: '**Construct Armor** Like normal objects, an animated statue has
|
||||
|
|
@ -32,6 +34,8 @@ automatic_abilities:
|
|||
or immediately upon being damaged by a critical hit, its construct armor breaks
|
||||
and its Armor Class is reduced to 15.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -63,10 +67,8 @@ immunities:
|
|||
- poison
|
||||
- sickened
|
||||
- unconscious
|
||||
items: null
|
||||
languages: null
|
||||
level: 3
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+6
|
||||
|
|
@ -80,11 +82,7 @@ melee:
|
|||
- magical
|
||||
name: Animated Statue
|
||||
perception: 9
|
||||
proactive_abilities: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 12
|
||||
fort_misc: null
|
||||
|
|
@ -93,28 +91,23 @@ saves:
|
|||
ref_misc: null
|
||||
will: 5
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +9
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 21
|
||||
page_start: '21'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Medium
|
||||
- Construct
|
||||
- Earth
|
||||
- Mindless
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,52 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 20
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ankhrav makes a mandibles Strike; if the Strike hits, the target's
|
||||
armor takes the damage and the acid damage bypasses the armor's Hardness.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Armor-Rending Bite
|
||||
range: null
|
||||
raw_description: '**Armor-Rending Bite** [Two Actions] The ankhrav makes a mandibles
|
||||
Strike; if the Strike hits, the target''s armor takes the damage and the acid
|
||||
damage bypasses the armor''s Hardness.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The ankhrav spews acid in a 30-foot cone, dealing 3d6 acid damage and 1d6
|
||||
persistent acid damage (DC 20 basic Reflex save).
|
||||
failure: null
|
||||
frequency: once per hour
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Spray Acid
|
||||
range: null
|
||||
raw_description: '**Spray Acid** [Two Actions] (__acid__) **Frequency** once per
|
||||
hour; **Effect** The ankhrav spews acid in a 30-foot cone, dealing 3d6 acid damage
|
||||
and 1d6 persistent acid damage (DC 20 basic Reflex save).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'These horse-sized, burrowing monsters generally avoid heavily settled
|
||||
|
|
@ -22,82 +68,32 @@ description: 'These horse-sized, burrowing monsters generally avoid heavily sett
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 18'
|
||||
hp: 40
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 3
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+4
|
||||
type: piercing
|
||||
name: mandibles
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: acid
|
||||
- formula: null
|
||||
type: 1d6 acid
|
||||
to_hit: 13
|
||||
traits:
|
||||
- acid
|
||||
name: Ankhrav
|
||||
perception: 7
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ankhrav makes a mandibles Strike; if the Strike hits, the target's
|
||||
armor takes the damage and the acid damage bypasses the armor's Hardness.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Armor-Rending Bite
|
||||
range: null
|
||||
raw_description: '**Armor-Rending Bite** [Two Actions] The ankhrav makes a mandibles
|
||||
Strike; if the Strike hits, the target''s armor takes the damage and the acid
|
||||
damage bypasses the armor''s Hardness.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The ankhrav spews acid in a 30-foot cone, dealing 3d6 acid damage and 1d6
|
||||
persistent acid damage (DC 20 basic Reflex save).
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: once per hour
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Spray Acid
|
||||
range: null
|
||||
raw_description: '**Spray Acid** [Two Actions] (__acid__) **Frequency** once per
|
||||
hour; **Effect** The ankhrav spews acid in a 30-foot cone, dealing 3d6 acid damage
|
||||
and 1d6 persistent acid damage (DC 20 basic Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- acid
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d6
|
||||
type: acid
|
||||
formula: null
|
||||
type: 3d6 acid
|
||||
name: acid spit
|
||||
plus_damage: null
|
||||
to_hit: 10
|
||||
traits:
|
||||
- acid
|
||||
- range 30 feet
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 12
|
||||
fort_misc: null
|
||||
|
|
@ -106,35 +102,31 @@ saves:
|
|||
ref_misc: null
|
||||
will: 7
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +7
|
||||
- darkvision
|
||||
- tremorsense (imprecise) 60 feet
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 22
|
||||
page_start: '22'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: burrow
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Large
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,75 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 36
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: For each action spent to use this ability, the ankou creates one shadowy
|
||||
duplicate of themself anywhere within 60 feet of themself. Shadow doubles have
|
||||
the same statistics as an ankou, but they have the __summoned__ trait, have 84
|
||||
Hit Points, can't use Shadow Doubles or innate spells, and have an attack bonus
|
||||
of +25 for their Strikes. A shadow double that attempts a saving throw against
|
||||
a __light__ effect can't get a result better than failure. Each double remains
|
||||
for 1 round, until it's reduced to 0 Hit Points, or until it moves further than
|
||||
120 feet from the ankou, whichever comes first. Each round thereafter, the ankou
|
||||
can spend a single action that has the __concentrate__ trait to extend the duration
|
||||
of surviving duplicates by 1 round, to a maximum duration of 1 minute. The ankou
|
||||
can see through the eyes of all of the shadow doubles at once. A character who
|
||||
__Seeks__ can identify an ankou as real or a shadow double with a successful DC
|
||||
39 Perception check.
|
||||
failure: null
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Shadow Doubles
|
||||
range: null
|
||||
raw_description: '**Shadow Doubles** [Three Actions] to (__illusion__, __occult__,
|
||||
__shadow__) **Frequency **once per day; **Effect **For each action spent to use
|
||||
this ability, the ankou creates one shadowy duplicate of themself anywhere within
|
||||
60 feet of themself. Shadow doubles have the same statistics as an ankou, but
|
||||
they have the __summoned__ trait, have 84 Hit Points, can''t use Shadow Doubles
|
||||
or innate spells, and have an attack bonus of +25 for their Strikes. A shadow
|
||||
double that attempts a saving throw against a __light__ effect can''t get a result
|
||||
better than failure. Each double remains for 1 round, until it''s reduced to 0
|
||||
Hit Points, or until it moves further than 120 feet from the ankou, whichever
|
||||
comes first. Each round thereafter, the ankou can spend a single action that has
|
||||
the __concentrate__ trait to extend the duration of surviving duplicates by 1
|
||||
round, to a maximum duration of 1 minute. The ankou can see through the eyes of
|
||||
all of the shadow doubles at once. A character who __Seeks__ can identify an ankou
|
||||
as real or a shadow double with a successful DC 39 Perception check.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- illusion
|
||||
- occult
|
||||
- shadow
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An ankou's Strikes deal an additional 2d6 precision damage to __flat-footed__
|
||||
creatures.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Sneak Attack
|
||||
range: null
|
||||
raw_description: '**__Sneak Attack__** An ankou''s Strikes deal an additional 2d6
|
||||
precision damage to __flat-footed__ creatures.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities: null
|
||||
description: 'Ankous are shadowy killers who serve powerful fey creatures, or even
|
||||
|
|
@ -35,8 +104,6 @@ description: 'Ankous are shadowy killers who serve powerful fey creatures, or ev
|
|||
**__Recall Knowledge - Fey__ (__Nature__)**: DC 32'
|
||||
hp: 280
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Aklo
|
||||
- Common
|
||||
|
|
@ -44,7 +111,7 @@ languages:
|
|||
- (can't speak any languages)
|
||||
- telepathy 100 feet
|
||||
level: 14
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d6+15
|
||||
|
|
@ -61,80 +128,15 @@ melee:
|
|||
type: piercing
|
||||
name: wing
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: persistent bleed
|
||||
- formula: null
|
||||
type: 2d6 persistent bleed
|
||||
to_hit: 29
|
||||
traits:
|
||||
- cold iron
|
||||
- reach 10 feet
|
||||
name: Ankou
|
||||
perception: 25
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: For each action spent to use this ability, the ankou creates one shadowy
|
||||
duplicate of themself anywhere within 60 feet of themself. Shadow doubles have
|
||||
the same statistics as an ankou, but they have the __summoned__ trait, have 84
|
||||
Hit Points, can't use Shadow Doubles or innate spells, and have an attack bonus
|
||||
of +25 for their Strikes. A shadow double that attempts a saving throw against
|
||||
a __light__ effect can't get a result better than failure. Each double remains
|
||||
for 1 round, until it's reduced to 0 Hit Points, or until it moves further than
|
||||
120 feet from the ankou, whichever comes first. Each round thereafter, the ankou
|
||||
can spend a single action that has the __concentrate__ trait to extend the duration
|
||||
of surviving duplicates by 1 round, to a maximum duration of 1 minute. The ankou
|
||||
can see through the eyes of all of the shadow doubles at once. A character who
|
||||
__Seeks__ can identify an ankou as real or a shadow double with a successful DC
|
||||
39 Perception check.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shadow Doubles
|
||||
range: null
|
||||
raw_description: '**Shadow Doubles** to (__illusion__, __occult__, __shadow__)
|
||||
**Frequency **once per day; **Effect **For each action spent to use this ability,
|
||||
the ankou creates one shadowy duplicate of themself anywhere within 60 feet of
|
||||
themself. Shadow doubles have the same statistics as an ankou, but they have the
|
||||
__summoned__ trait, have 84 Hit Points, can''t use Shadow Doubles or innate spells,
|
||||
and have an attack bonus of +25 for their Strikes. A shadow double that attempts
|
||||
a saving throw against a __light__ effect can''t get a result better than failure.
|
||||
Each double remains for 1 round, until it''s reduced to 0 Hit Points, or until
|
||||
it moves further than 120 feet from the ankou, whichever comes first. Each round
|
||||
thereafter, the ankou can spend a single action that has the __concentrate__ trait
|
||||
to extend the duration of surviving duplicates by 1 round, to a maximum duration
|
||||
of 1 minute. The ankou can see through the eyes of all of the shadow doubles at
|
||||
once. A character who __Seeks__ can identify an ankou as real or a shadow double
|
||||
with a successful DC 39 Perception check. '
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An ankou's Strikes deal an additional 2d6 precision damage to __flat-footed__
|
||||
creatures.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Sneak Attack
|
||||
range: null
|
||||
raw_description: '**__Sneak Attack__** An ankou''s Strikes deal an additional 2d6
|
||||
precision damage to __flat-footed__ creatures.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 23
|
||||
fort_misc: null
|
||||
|
|
@ -143,88 +145,74 @@ saves:
|
|||
ref_misc: null
|
||||
will: 24
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +25
|
||||
- lifesense 120 feet
|
||||
- low-light vision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 22
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 19
|
||||
page_start: '19'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 75
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 34
|
||||
misc: ''
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
- attack_bonus: 26
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 34
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 8
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: discern location
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: prismatic spray
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: teleport
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: true seeing
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: darkness
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: dimensional anchor
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: silence
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: ray of enfeeblement
|
||||
requirement: null
|
||||
to_hit: 26
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- LE
|
||||
- Large
|
||||
- Fey
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: cold iron
|
||||
|
|
|
|||
|
|
@ -7,6 +7,50 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 26
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature struck by the anklyosaurus's tail must attempt a DC 24 Fortitude
|
||||
save. On a failure, it's slowed 1 until the end of its next turn; on a critical
|
||||
failure, it's stunned until the end of its next turn.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Punishing Tail
|
||||
range: null
|
||||
raw_description: '**Punishing Tail** A creature struck by the anklyosaurus''s tail
|
||||
must attempt a DC 24 Fortitude save. On a failure, it''s slowed 1 until the end
|
||||
of its next turn; on a critical failure, it''s stunned until the end of its next
|
||||
turn.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Medium or smaller, foot, DC 24
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**Trample** [Three Actions] Medium or smaller, foot, DC 24'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'Squat, heavily armored quadrupeds, ankylosauruses are stubborn and irascible.
|
||||
|
|
@ -40,11 +84,8 @@ description: 'Squat, heavily armored quadrupeds, ankylosauruses are stubborn and
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 22'
|
||||
hp: 90
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+7
|
||||
|
|
@ -68,52 +109,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Ankylosaurus
|
||||
perception: 12
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature struck by the anklyosaurus's tail must attempt a DC 24 Fortitude
|
||||
save. On a failure, it's slowed 1 until the end of its next turn; on a critical
|
||||
failure, it's stunned until the end of its next turn.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Punishing Tail
|
||||
range: null
|
||||
raw_description: '**Punishing Tail** A creature struck by the anklyosaurus''s tail
|
||||
must attempt a DC 24 Fortitude save. On a failure, it''s slowed 1 until the end
|
||||
of its next turn; on a critical failure, it''s stunned until the end of its next
|
||||
turn. '
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Medium or smaller, foot, DC 24
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**Trample** [Three Actions] Medium or smaller, foot, DC 24'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 16
|
||||
fort_misc: null
|
||||
|
|
@ -122,28 +118,23 @@ saves:
|
|||
ref_misc: null
|
||||
will: 12
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +12
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 17
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 97
|
||||
page_start: '97'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Huge
|
||||
- Animal
|
||||
- Dinosaur
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,91 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 24
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per day, an annis hag can cause a cage built of cold iron fingernails
|
||||
to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
|
||||
check to Grapple against the target's Fortitude DC; if the target has a weakness
|
||||
to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
|
||||
a normal Grapple, the annis hag doesn't need to be within reach and can move as
|
||||
she pleases, and a successful attempt lasts until the creature escapes (DC 24),
|
||||
causing the cage to crumble into rust. Any creature can attempt to destroy the
|
||||
cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Bonds of Iron
|
||||
range: null
|
||||
raw_description: '**Bonds of Iron** [Two Actions] (__attack__, __conjuration__,
|
||||
__occult__) Once per day, an annis hag can cause a cage built of cold iron fingernails
|
||||
to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
|
||||
check to Grapple against the target''s Fortitude DC; if the target has a weakness
|
||||
to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
|
||||
a normal Grapple, the annis hag doesn''t need to be within reach and can move
|
||||
as she pleases, and a successful attempt lasts until the creature escapes (DC
|
||||
24), causing the cage to crumble into rust. Any creature can attempt to destroy
|
||||
the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
- conjuration
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The hag can take on the appearance of any Medium female humanoid. This
|
||||
doesn't change her Speed or her attack and damage bonuses with her Strikes but
|
||||
might change the damage type her Strikes deal (typically to bludgeoning).
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** [One Action] (__concentrate__, __occult__, __polymorph__,
|
||||
__transmutation__) The hag can take on the appearance of any Medium female humanoid.
|
||||
This doesn''t change her Speed or her attack and damage bonuses with her Strikes
|
||||
but might change the damage type her Strikes deal (typically to bludgeoning).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- occult
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: claw
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Rend
|
||||
range: null
|
||||
raw_description: '**Rend** [One Action] claw'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities: null
|
||||
description: 'Annis hags are brutal torturers and murderers, delighting in the musical
|
||||
|
|
@ -26,14 +111,12 @@ description: 'Annis hags are brutal torturers and murderers, delighting in the m
|
|||
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 22'
|
||||
hp: 85
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Aklo
|
||||
- Common
|
||||
- Jotun
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+6
|
||||
|
|
@ -49,95 +132,11 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Annis Hag
|
||||
perception: 15
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per day, an annis hag can cause a cage built of cold iron fingernails
|
||||
to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
|
||||
check to Grapple against the target's Fortitude DC; if the target has a weakness
|
||||
to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
|
||||
a normal Grapple, the annis hag doesn't need to be within reach and can move as
|
||||
she pleases, and a successful attempt lasts until the creature escapes (DC 24),
|
||||
causing the cage to crumble into rust. Any creature can attempt to destroy the
|
||||
cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Bonds of Iron
|
||||
range: null
|
||||
raw_description: '**Bonds of Iron** [Two Actions] (__attack__, __conjuration__,
|
||||
__occult__) Once per day, an annis hag can cause a cage built of cold iron fingernails
|
||||
to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__
|
||||
check to Grapple against the target''s Fortitude DC; if the target has a weakness
|
||||
to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike
|
||||
a normal Grapple, the annis hag doesn''t need to be within reach and can move
|
||||
as she pleases, and a successful attempt lasts until the creature escapes (DC
|
||||
24), causing the cage to crumble into rust. Any creature can attempt to destroy
|
||||
the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
- conjuration
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The hag can take on the appearance of any Medium female humanoid. This
|
||||
doesn't change her Speed or her attack and damage bonuses with her Strikes but
|
||||
might change the damage type her Strikes deal (typically to bludgeoning).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** (__concentrate__, __occult__, __polymorph__,
|
||||
__transmutation__) The hag can take on the appearance of any Medium female humanoid.
|
||||
This doesn''t change her Speed or her attack and damage bonuses with her Strikes
|
||||
but might change the damage type her Strikes deal (typically to bludgeoning).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- occult
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: claw
|
||||
effect: The monster automatically deals that Strike's damage again to the enemy.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Rend
|
||||
range: null
|
||||
raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
|
||||
monster hit the same enemy with two consecutive Strikes of the listed type in
|
||||
the same round. **Effect** The monster automatically deals that Strike's damage
|
||||
again to the enemy.
|
||||
requirements: The monster hit the same enemy with two consecutive Strikes of the
|
||||
listed type in the same round.
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 5
|
||||
type: physical (except bludgeoning)
|
||||
ritual_lists: null
|
||||
misc: except bludgeoning
|
||||
type: physical
|
||||
saves:
|
||||
fort: 16
|
||||
fort_misc: null
|
||||
|
|
@ -153,54 +152,52 @@ sense_abilities:
|
|||
description: An annis hag adds __earthbind__, __passwall__, and __spellwrack__ to
|
||||
her coven's spells.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Coven
|
||||
range: null
|
||||
raw_description: '**Coven** An annis hag adds __earthbind__, __passwall__, and __spellwrack__
|
||||
to her coven''s spells.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +15
|
||||
- darkvision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 14
|
||||
misc: +16 to Grapple
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 202
|
||||
page_start: '202'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- CE
|
||||
- Large
|
||||
- Hag
|
||||
- Humanoid
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,161 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 42
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aolaz tucks its head down and rolls up into an armored sphere.
|
||||
While Rolling, an aolaz has AC 44, Fort +37, Ref +29, Will +33, and Speed 100
|
||||
feet, but it can't use its trunk Strikes or its Ultrasonic Blast. It can make
|
||||
foot Strikes while rolling, but only as part of a __Trample__. The aolaz can use
|
||||
this action again to unroll and resume its standing form.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Roll
|
||||
range: null
|
||||
raw_description: '**Roll** [One Action] The aolaz tucks its head down and rolls
|
||||
up into an armored sphere. While Rolling, an aolaz has AC 44, Fort +37, Ref +29,
|
||||
Will +33, and Speed 100 feet, but it can''t use its trunk Strikes or its Ultrasonic
|
||||
Blast. It can make foot Strikes while rolling, but only as part of a __Trample__.
|
||||
The aolaz can use this action again to unroll and resume its standing form.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Huge or smaller, foot, DC 40
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**__Trample__** [Two Actions] Huge or smaller, foot, DC 40'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aolaz releases a tremendous blast of sonic energy from its trunk
|
||||
in a 150-foot line, dealing 12d10 sonic damage. The frequency of this sound is
|
||||
such that it is completely imperceptible to __humanoids__, but the damage it wreaks
|
||||
is all too evident. Each creature in the area must attempt a DC 40 Fortitude save.
|
||||
The aolaz can't use Ultrasonic Blast again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ultrasonic Blast
|
||||
range: null
|
||||
raw_description: '**Ultrasonic Blast** [One Action] (__arcane__, __evocation__,
|
||||
__sonic__) The aolaz releases a tremendous blast of sonic energy from its trunk
|
||||
in a 150-foot line, dealing 12d10 sonic damage. The frequency of this sound is
|
||||
such that it is completely imperceptible to __humanoids__, but the damage it wreaks
|
||||
is all too evident. Each creature in the area must attempt a DC 40 Fortitude save.
|
||||
The aolaz can''t use Ultrasonic Blast again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- sonic
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The creature is unaffected.
|
||||
description: The creature is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success** The creature is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature takes half damage and is __stunned 1__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success** The creature takes half damage and is __stunned 1__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature takes half damage and is __stunned 1__.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature takes full damage and is stunned 2.
|
||||
effect: null
|
||||
failure: The creature takes full damage and is stunned 2.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure** The creature takes full damage and is stunned 2.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature takes double damage and is stunned 3.
|
||||
critical_success: null
|
||||
description: The creature takes double damage and is stunned 3.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** The creature takes double damage and is stunned
|
||||
3.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'Aolazes are great beasts carved from stone and metal and magically imbued
|
||||
|
|
@ -33,23 +188,21 @@ hp: 255
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- bleed
|
||||
- death effects
|
||||
- disease
|
||||
- doomed
|
||||
- drained
|
||||
- fatigued
|
||||
- healing
|
||||
- necromancy
|
||||
- nonlethal attacks
|
||||
- paralyzed
|
||||
- poison
|
||||
- sickened
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=40">death</a> effects
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=9">doomed</a>
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=10">drained</a>
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=15">fatigued</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=89">healing</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=117">necromancy</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=188">nonlethal</a> attacks
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=34">sickened</a>
|
||||
- sonic
|
||||
- unconscious
|
||||
items: null
|
||||
languages: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 5d10+17
|
||||
|
|
@ -76,89 +229,12 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Aolaz
|
||||
perception: 33
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aolaz tucks its head down and rolls up into an armored sphere.
|
||||
While Rolling, an aolaz has AC 44, Fort +37, Ref +29, Will +33, and Speed 100
|
||||
feet, but it can't use its trunk Strikes or its Ultrasonic Blast. It can make
|
||||
foot Strikes while rolling, but only as part of a __Trample__. The aolaz can use
|
||||
this action again to unroll and resume its standing form.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Roll
|
||||
range: null
|
||||
raw_description: '**Roll** The aolaz tucks its head down and rolls up into an
|
||||
armored sphere. While Rolling, an aolaz has AC 44, Fort +37, Ref +29, Will +33,
|
||||
and Speed 100 feet, but it can''t use its trunk Strikes or its Ultrasonic Blast.
|
||||
It can make foot Strikes while rolling, but only as part of a __Trample__. The
|
||||
aolaz can use this action again to unroll and resume its standing form.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Huge or smaller, foot, DC 40
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**__Trample__** [Two Actions] Huge or smaller, foot, DC 40'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: The creature takes double damage and is stunned 3.
|
||||
critical_success: The creature is unaffected.
|
||||
description: "The aolaz releases a tremendous blast of sonic energy from its trunk\
|
||||
\ in a 150-foot line, dealing 12d10 sonic damage. The frequency of this sound\
|
||||
\ is such that it is completely imperceptible to __humanoids__, but the damage\
|
||||
\ it wreaks is all too evident. Each creature in the area must attempt a DC 40\
|
||||
\ Fortitude save. The aolaz can't use Ultrasonic Blast again for 1d4 rounds. \n\
|
||||
\n"
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature takes full damage and is stunned 2.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Ultrasonic Blast
|
||||
range: null
|
||||
raw_description: "**Ultrasonic Blast** (__arcane__, __evocation__, __sonic__)\
|
||||
\ The aolaz releases a tremendous blast of sonic energy from its trunk in a 150-foot\
|
||||
\ line, dealing 12d10 sonic damage. The frequency of this sound is such that it\
|
||||
\ is completely imperceptible to __humanoids__, but the damage it wreaks is all\
|
||||
\ too evident. Each creature in the area must attempt a DC 40 Fortitude save.\
|
||||
\ The aolaz can't use Ultrasonic Blast again for 1d4 rounds. \n\n**Critical Success**\
|
||||
\ The creature is unaffected. \n\n**Success** The creature takes half damage and\
|
||||
\ is __stunned 1__. \n\n**Failure** The creature takes full damage and is stunned\
|
||||
\ 2. \n\n**Critical Failure** The creature takes double damage and is stunned\
|
||||
\ 3."
|
||||
requirements: null
|
||||
success: The creature takes half damage and is stunned 1.
|
||||
traits:
|
||||
- arcane
|
||||
- evocation
|
||||
- sonic
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: physical (except adamantine)
|
||||
ritual_lists: null
|
||||
misc: except <a style="text-decoration:underline" href="Equipment.aspx?ID=271">adamantine</a>
|
||||
type: physical
|
||||
saves:
|
||||
fort: 35
|
||||
fort_misc: null
|
||||
|
|
@ -176,11 +252,11 @@ sense_abilities:
|
|||
sound, and any sound within 1 mile as though it were only 30 feet away from the
|
||||
source of the sound. An aolaz's hearing is a __precise sense__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Flawless Hearing
|
||||
range: null
|
||||
raw_description: '**Flawless Hearing** An aolaz has an incredible sense of hearing.
|
||||
|
|
@ -189,48 +265,47 @@ sense_abilities:
|
|||
30 feet away from the source of the sound. An aolaz''s hearing is a __precise
|
||||
sense__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +33
|
||||
- low-light vision
|
||||
- flawless hearing
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 21
|
||||
page_start: '21'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
type: Land
|
||||
- amount: 6
|
||||
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>air walk</i></a>
|
||||
- amount: 371
|
||||
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>water walk</i></a>
|
||||
spell_lists:
|
||||
- dc: 40
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: 9
|
||||
level: -1
|
||||
type: Land
|
||||
- amount: null
|
||||
misc: null
|
||||
type: air walk
|
||||
- amount: null
|
||||
misc: null
|
||||
type: water walk
|
||||
spell_lists:
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 9
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: air walk
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: water walk
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 40
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists: null
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- N
|
||||
- Gargantuan
|
||||
- Construct
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,26 +7,80 @@ ability_mods:
|
|||
wis_mod: 7
|
||||
ac: 43
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ararda can take on the form of an scorpion. The scorpion form always
|
||||
looks the same, but the ararda can choose to become either Tiny or Small in this
|
||||
form. This transformation doesn't change their Speed or the attack and damage
|
||||
bonuses of their Strikes, but might change the damage type their Strikes deal
|
||||
(typically to piercing).
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**__Change Shape__** [One Action] (__arcane__, __concentrate__,
|
||||
__polymorph__, __transmutation__) The ararda can take on the form of an scorpion.
|
||||
The scorpion form always looks the same, but the ararda can choose to become either
|
||||
Tiny or Small in this form. This transformation doesn''t change their Speed or
|
||||
the attack and damage bonuses of their Strikes, but might change the damage type
|
||||
their Strikes deal (typically to piercing).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ararda can __Burrow__ through dirt and stone at its full burrow
|
||||
Speed, leaving no tunnels or signs of its passing.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Earth Glide
|
||||
range: null
|
||||
raw_description: '**Earth Glide** The ararda can __Burrow__ through dirt and stone
|
||||
at its full burrow Speed, leaving no tunnels or signs of its passing.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 60 feet. Blightburn crystals infused into an ararda's body attempt
|
||||
to __counteract__ any __teleportation__ spell moving into or out of the aura's
|
||||
emanation (counteract check +31; 7th level). In addition, any creature that starts
|
||||
its turn within the emanation is exposed to __blightburn sickness__. The aura
|
||||
is blocked by lead sheeting, 1 foot of stone, or large force effects (such as
|
||||
a __wall of force__, but not a __shield__ spell). An ararda can suppress their
|
||||
aura with an action that has the __concentrate__ trait.
|
||||
description: Blightburn crystals infused into an ararda's body attempt to __counteract__
|
||||
any __teleportation__ spell moving into or out of the aura's emanation (counteract
|
||||
check +31; 7th level). In addition, any creature that starts its turn within the
|
||||
emanation is exposed to __blightburn sickness__. The aura is blocked by lead sheeting,
|
||||
1 foot of stone, or large force effects (such as a __wall of force__, but not
|
||||
a __shield__ spell). An ararda can suppress their aura with an action that has
|
||||
the __concentrate__ trait.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Blightburn Radiation
|
||||
range: null
|
||||
range: 60 feet
|
||||
raw_description: '**Blightburn Radiation** (__abjuration__, __arcane__, __aura__,
|
||||
__disease__) 60 feet. Blightburn crystals infused into an ararda''s body attempt
|
||||
to __counteract__ any __teleportation__ spell moving into or out of the aura''s
|
||||
|
|
@ -36,6 +90,8 @@ automatic_abilities:
|
|||
a __wall of force__, but not a __shield__ spell). An ararda can suppress their
|
||||
aura with an action that has the __concentrate__ trait.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- abjuration
|
||||
|
|
@ -50,17 +106,19 @@ automatic_abilities:
|
|||
the ararda takes 2d8 electricity damage. Weapons that hit an ararda also take
|
||||
2d8 electricity damage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Charged Earth
|
||||
range: null
|
||||
raw_description: '**Charged Earth** (__electricity__) Any creature that hits an
|
||||
ararda with an unarmed attack or touches the ararda takes 2d8 electricity damage.
|
||||
Weapons that hit an ararda also take 2d8 electricity damage.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- electricity
|
||||
|
|
@ -78,14 +136,14 @@ description: '__Shaitans__ corrupted by the Black Desert''s blightburn become sc
|
|||
hp: 280
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- disease
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
|
||||
items:
|
||||
- +2 greater striking maul
|
||||
languages:
|
||||
- Terran
|
||||
- Undercommon
|
||||
level: 18
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+17
|
||||
|
|
@ -103,8 +161,10 @@ melee:
|
|||
type: bludgeoning
|
||||
name: sand fist
|
||||
plus_damage:
|
||||
- formula: 2d8
|
||||
type: electricity and blightburn sickness
|
||||
- formula: null
|
||||
type: 2d8 electricity
|
||||
- formula: null
|
||||
type: blightburn sickness
|
||||
to_hit: 35
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -115,65 +175,17 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Ararda
|
||||
perception: 31
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ararda can take on the form of an scorpion. The scorpion form always
|
||||
looks the same, but the ararda can choose to become either Tiny or Small in this
|
||||
form. This transformation doesn't change their Speed or the attack and damage
|
||||
bonuses of their Strikes, but might change the damage type their Strikes deal
|
||||
(typically to piercing).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**__Change Shape__** (__arcane__, __concentrate__, __polymorph__,
|
||||
__transmutation__) The ararda can take on the form of an scorpion. The scorpion
|
||||
form always looks the same, but the ararda can choose to become either Tiny or
|
||||
Small in this form. This transformation doesn''t change their Speed or the attack
|
||||
and damage bonuses of their Strikes, but might change the damage type their Strikes
|
||||
deal (typically to piercing).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The ararda can __Burrow__ through dirt and stone at its full burrow
|
||||
Speed, leaving no tunnels or signs of its passing.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Earth Glide
|
||||
range: null
|
||||
raw_description: '**Earth Glide** The ararda can __Burrow__ through dirt and stone
|
||||
at its full burrow Speed, leaving no tunnels or signs of its passing.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d8
|
||||
type: piercing
|
||||
formula: null
|
||||
type: 4d8 piercing
|
||||
name: sand spear
|
||||
plus_damage:
|
||||
- formula: 2d8
|
||||
type: electricity and blightburn sickness
|
||||
- formula: null
|
||||
type: 2d8 electricity
|
||||
- formula: null
|
||||
type: blightburn sickness
|
||||
to_hit: 32
|
||||
traits:
|
||||
- earth
|
||||
|
|
@ -183,8 +195,8 @@ ranged:
|
|||
rarity: Rare
|
||||
resistances:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: electricity
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 33
|
||||
fort_misc: null
|
||||
|
|
@ -193,9 +205,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 31
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +31
|
||||
- darkvision
|
||||
- detect magic
|
||||
- tremorsense (imprecise) 60 feet
|
||||
|
|
@ -203,88 +213,79 @@ size: Large
|
|||
skills:
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Black Desert Lore '
|
||||
name: Black Desert Lore
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: 'Pathfinder #155: Lord of the Black Sands'
|
||||
page_start: 79
|
||||
page_start: '79'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 45
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: null
|
||||
misc: null
|
||||
type: earth glide
|
||||
spell_lists:
|
||||
- dc: 37
|
||||
misc: null
|
||||
name: Arcane Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
name: chain lightning
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: flesh to stone
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
spells:
|
||||
- frequency: self only
|
||||
name: veil
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: wall of stone
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: shape stone
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: self only
|
||||
name: gaseous form
|
||||
requirement: null
|
||||
- frequency: ×3
|
||||
name: glitterdust
|
||||
requirement: null
|
||||
- heightened_level: 4
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: detect magic
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 37
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 7
|
||||
spells:
|
||||
- misc: null
|
||||
name: chain lightning
|
||||
- misc: null
|
||||
name: flesh to stone
|
||||
- level: 6
|
||||
spells:
|
||||
- misc: self only
|
||||
name: veil
|
||||
- misc: null
|
||||
name: wall of stone
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: at will
|
||||
name: shape stone
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: self only
|
||||
name: gaseous form
|
||||
- misc: ×3
|
||||
name: glitterdust
|
||||
spells_source: Arcane Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- LE
|
||||
- Large
|
||||
- Earth
|
||||
- Elemental
|
||||
- Genie
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: sonic
|
||||
|
|
|
|||
|
|
@ -7,6 +7,34 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 16
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The arbiter releases an electrical burst from its body that deals 3d6
|
||||
electricity damage (DC 17 basic Reflex save). Following such a burst, the arbiter
|
||||
becomes stunned for 24 hours.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Electrical Burst
|
||||
range: null
|
||||
raw_description: '**Electrical Burst** [Two Actions] (__divine__, __electricity__,
|
||||
__evocation__) The arbiter releases an electrical burst from its body that deals
|
||||
3d6 electricity damage (DC 17 basic Reflex save). Following such a burst, the
|
||||
arbiter becomes stunned for 24 hours.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
alignment: LN
|
||||
automatic_abilities: null
|
||||
description: 'These spherical inevitables are scouts and diplomats. Found throughout
|
||||
|
|
@ -34,15 +62,15 @@ languages:
|
|||
- Infernal
|
||||
- Utopian
|
||||
level: 1
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+1
|
||||
type: piercing
|
||||
name: shortsword
|
||||
plus_damage:
|
||||
- formula: 1d4
|
||||
type: lawful
|
||||
- formula: null
|
||||
type: 1d4 lawful
|
||||
to_hit: 9
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -52,38 +80,11 @@ melee:
|
|||
- versatile S
|
||||
name: Arbiter
|
||||
perception: 7
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The arbiter releases an electrical burst from its body that deals 3d6
|
||||
electricity damage (DC 17 basic Reflex save). Following such a burst, the arbiter
|
||||
becomes stunned for 24 hours.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Electrical Burst
|
||||
range: null
|
||||
raw_description: '**Electrical Burst** [Two Actions] (__divine__, __electricity__,
|
||||
__evocation__) The arbiter releases an electrical burst from its body that deals
|
||||
3d6 electricity damage (DC 17 basic Reflex save). Following such a burst, the
|
||||
arbiter becomes stunned for 24 hours.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- electricity
|
||||
- evocation
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 3
|
||||
misc: null
|
||||
type: electricity
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 5
|
||||
fort_misc: null
|
||||
|
|
@ -96,31 +97,26 @@ sense_abilities:
|
|||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'An arbiter can always sense the direction of the nearest non-arbiter
|
||||
description: An arbiter can always sense the direction of the nearest non-arbiter
|
||||
inevitable on the plane, but it cannot sense the range of the inevitable.
|
||||
|
||||
|
||||
'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Locate Inevitable
|
||||
range: null
|
||||
raw_description: '**Locate Inevitable** An arbiter can always sense the direction
|
||||
of the nearest non-arbiter inevitable on the plane, but it cannot sense the range
|
||||
of the inevitable.
|
||||
|
||||
|
||||
'
|
||||
of the inevitable.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +7
|
||||
- darkvision
|
||||
- detect alignment (chaotic only)
|
||||
- locate inevitable
|
||||
|
|
@ -128,56 +124,53 @@ size: Tiny
|
|||
skills:
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 5
|
||||
misc: null
|
||||
name: 'Axis Lore '
|
||||
name: Axis Lore
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 8
|
||||
page_start: '8'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 17
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 17
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: read omens
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: command
|
||||
requirement: null
|
||||
- frequency: at will, chaotic only
|
||||
- misc: at will, chaotic only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
- frequency: x3
|
||||
- misc: x3
|
||||
name: mending
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- LN
|
||||
- Tiny
|
||||
- Aeon
|
||||
- Inevitable
|
||||
- Monitor
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 3
|
||||
misc: null
|
||||
type: chaotic
|
||||
|
|
|
|||
|
|
@ -7,6 +7,76 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 26
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The arboreal regent causes a tree within 180 feet to uproot itself
|
||||
and fight as a minion using the statistics for an __awakened tree__. The arboreal
|
||||
regent can control up to two awakened trees at a time, and it can issue commands
|
||||
to both trees as a single action, which has the __concentrate__ and __auditory__
|
||||
traits.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Awaken Tree
|
||||
range: null
|
||||
raw_description: '**Awaken Tree** [Two Actions] (__concentrate__, __primal__) The
|
||||
arboreal regent causes a tree within 180 feet to uproot itself and fight as a
|
||||
minion using the statistics for an __awakened tree__. The arboreal regent can
|
||||
control up to two awakened trees at a time, and it can issue commands to both
|
||||
trees as a single action, which has the __concentrate__ and __auditory__ traits.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an arboreal regent damages an item or structure, it deals an additional
|
||||
2d10 damage to that item or structure.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Sunder Objects
|
||||
range: null
|
||||
raw_description: '**Sunder Objects** When an arboreal regent damages an item or
|
||||
structure, it deals an additional 2d10 damage to that item or structure.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Throw Rock
|
||||
range: null
|
||||
raw_description: '**Throw Rock** [One Action]'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -14,16 +84,18 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: The arboreal regent takes 5 additional damage from axes.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Axe Vulnerability
|
||||
range: null
|
||||
raw_description: '**Axe Vulnerability** The arboreal regent takes 5 additional damage
|
||||
from axes.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -45,15 +117,13 @@ description: 'Arboreal regents—also called treants—are lumbering, solitary c
|
|||
**__Recall Knowledge - Plant__ (__Nature__)**: DC 24'
|
||||
hp: 150
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Arboreal
|
||||
- Common
|
||||
- Sylvan
|
||||
- speak with plants
|
||||
level: 8
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+7
|
||||
|
|
@ -74,71 +144,7 @@ melee:
|
|||
- trip
|
||||
name: Arboreal Regent
|
||||
perception: 18
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The arboreal regent causes a tree within 180 feet to uproot itself
|
||||
and fight as a minion using the statistics for an __awakened tree__. The arboreal
|
||||
regent can control up to two awakened trees at a time, and it can issue commands
|
||||
to both trees as a single action, which has the __concentrate__ and __auditory__
|
||||
traits.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Awaken Tree
|
||||
range: null
|
||||
raw_description: '**Awaken Tree** [Two Actions] (__concentrate__, __primal__) The
|
||||
arboreal regent causes a tree within 180 feet to uproot itself and fight as a
|
||||
minion using the statistics for an __awakened tree__. The arboreal regent can
|
||||
control up to two awakened trees at a time, and it can issue commands to both
|
||||
trees as a single action, which has the __concentrate__ and __auditory__ traits.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- primal
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an arboreal regent damages an item or structure, it deals an additional
|
||||
2d10 damage to that item or structure.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Sunder Objects
|
||||
range: null
|
||||
raw_description: '**Sunder Objects** When an arboreal regent damages an item or
|
||||
structure, it deals an additional 2d10 damage to that item or structure.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: ''
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Throw Rock
|
||||
range: null
|
||||
raw_description: '**Throw Rock** '
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+7
|
||||
|
|
@ -149,13 +155,13 @@ ranged:
|
|||
traits:
|
||||
- brutal
|
||||
- range increment 120 feet
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: bludgeoning
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: piercing
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 20
|
||||
fort_misc: null
|
||||
|
|
@ -164,53 +170,52 @@ saves:
|
|||
ref_misc: null
|
||||
will: 16
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +18
|
||||
- low-light vision
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 11
|
||||
misc: +21 in forests
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 25
|
||||
page_start: '25'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 26
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: 4
|
||||
level: -1
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: speak with plants
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 26
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists: null
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- NG
|
||||
- Huge
|
||||
- Plant
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: null
|
||||
misc: null
|
||||
type: axe vulnerability
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: fire
|
||||
|
|
|
|||
|
|
@ -8,6 +8,28 @@ ability_mods:
|
|||
ac: 20
|
||||
ac_special:
|
||||
- descr: 22 with shield raised
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The arboreal warden Strides and then makes a shield bash Strike. If
|
||||
the attack hits, the target is pushed 10 feet.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Shield Push
|
||||
range: null
|
||||
raw_description: '**Shield Push** [Two Actions] The arboreal warden Strides and
|
||||
then makes a shield bash Strike. If the attack hits, the target is pushed 10 feet.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -15,16 +37,18 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: An arboreal warden takes 5 additional damage from axes.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Axe Vulnerability
|
||||
range: null
|
||||
raw_description: '**Axe Vulnerability** An arboreal warden takes 5 additional damage
|
||||
from axes.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -37,11 +61,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -52,6 +76,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -63,11 +89,11 @@ automatic_abilities:
|
|||
effect: You snap your shield in place to ward off a blow. Your shield prevents you
|
||||
from taking an amount of damage up to the shield's Hardness. You and the shield
|
||||
each take any remaining damage, possibly breaking or destroying the shield.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Shield Block
|
||||
range: null
|
||||
raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield
|
||||
|
|
@ -76,6 +102,8 @@ automatic_abilities:
|
|||
of damage up to the shield''s Hardness. You and the shield each take any remaining
|
||||
damage, possibly breaking or destroying the shield.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: While you have your shield raised, you would take damage from a physical
|
||||
|
|
@ -98,7 +126,6 @@ description: 'Arboreal wardens are the rangers of arboreal society. These itiner
|
|||
**__Recall Knowledge - Plant__ (__Nature__)**: DC 19'
|
||||
hp: 75
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- large bark shield (Hardness 3, Hit Points 20, BT 10)
|
||||
- stone longsword
|
||||
|
|
@ -107,7 +134,7 @@ languages:
|
|||
- Common
|
||||
- Sylvan
|
||||
level: 4
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+10
|
||||
|
|
@ -127,34 +154,14 @@ melee:
|
|||
traits: null
|
||||
name: Arboreal Warden
|
||||
perception: 11
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The arboreal warden Strides and then makes a shield bash Strike. If
|
||||
the attack hits, the target is pushed 10 feet.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shield Push
|
||||
range: null
|
||||
raw_description: '**Shield Push** [Two Actions] The arboreal warden Strides and
|
||||
then makes a shield bash Strike. If the attack hits, the target is pushed 10 feet.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: bludgeoning
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: piercing
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 13
|
||||
fort_misc: null
|
||||
|
|
@ -163,33 +170,31 @@ saves:
|
|||
ref_misc: null
|
||||
will: 11
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +11
|
||||
- low-light vision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 9
|
||||
misc: +14 in forests
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 24
|
||||
page_start: '24'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- NG
|
||||
- Large
|
||||
- Plant
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: null
|
||||
misc: null
|
||||
type: axe vulnerability
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: fire
|
||||
|
|
|
|||
|
|
@ -7,6 +7,35 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 21
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Each enemy in the swarm's space takes 3d6 piercing damage (DC 21 basic
|
||||
Fortitude save). A creature that fails its save against Swarming Bites becomes
|
||||
__clumsy 1__ for 1 round. If the creature attempts a __concentrate__ or __manipulate__
|
||||
action while affected, it must succeed at a DC 5 flat check or the action is lost;
|
||||
roll the check after spending the action, but before any effects are applied.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swarming Bites
|
||||
range: null
|
||||
raw_description: '**Swarming Bites** [One Action] Each enemy in the swarm''s space
|
||||
takes 3d6 piercing damage (DC 21 basic Fortitude save). A creature that fails
|
||||
its save against Swarming Bites becomes __clumsy 1__ for 1 round. If the creature
|
||||
attempts a __concentrate__ or __manipulate__ action while affected, it must succeed
|
||||
at a DC 5 flat check or the action is lost; roll the check after spending the
|
||||
action, but before any effects are applied.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -17,11 +46,11 @@ automatic_abilities:
|
|||
dealing 3d6 __persistent piercing damage__. High winds or immersion in water reduces
|
||||
the DC of the flat check to end this persistent damage to 5. Any area damage dealt
|
||||
to the creature destroys these clinging ants.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cling
|
||||
range: null
|
||||
raw_description: '**Cling [Reaction]** **Trigger** A creature leaves the swarm''s
|
||||
|
|
@ -30,9 +59,11 @@ automatic_abilities:
|
|||
in water reduces the DC of the flat check to end this persistent damage to 5.
|
||||
Any area damage dealt to the creature destroys these clinging ants.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature leaves the swarm's space
|
||||
trigger: A creature leaves the swarm's space;
|
||||
description: 'An army ant swarm is a terrifying carpet of stinging insects that devours
|
||||
all in its path.
|
||||
|
||||
|
|
@ -44,50 +75,22 @@ hp: 55
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- precision
|
||||
- swarm mind
|
||||
items: null
|
||||
languages: null
|
||||
- <a style="text-decoration:underline" href="MonsterAbilities.aspx?ID=36">swarm mind</a>
|
||||
level: 5
|
||||
melee: null
|
||||
melee_attacks: null
|
||||
name: Army Ant Swarm
|
||||
perception: 11
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Each enemy in the swarm's space takes 3d6 piercing damage (DC 21 basic
|
||||
Fortitude save). A creature that fails its save against Swarming Bites becomes
|
||||
__clumsy 1__ for 1 round. If the creature attempts a __concentrate__ or __manipulate__
|
||||
action while affected, it must succeed at a DC 5 flat check or the action is lost;
|
||||
roll the check after spending the action, but before any effects are applied.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Swarming Bites
|
||||
range: null
|
||||
raw_description: '**Swarming Bites** Each enemy in the swarm''s space takes 3d6
|
||||
piercing damage (DC 21 basic Fortitude save). A creature that fails its save against
|
||||
Swarming Bites becomes __clumsy 1__ for 1 round. If the creature attempts a __concentrate__
|
||||
or __manipulate__ action while affected, it must succeed at a DC 5 flat check
|
||||
or the action is lost; roll the check after spending the action, but before any
|
||||
effects are applied.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 2
|
||||
misc: null
|
||||
type: bludgeoning
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: piercing
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: slashing
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 13
|
||||
fort_misc: null
|
||||
|
|
@ -96,34 +99,33 @@ saves:
|
|||
ref_misc: null
|
||||
will: 9
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +11
|
||||
- darkvision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 20
|
||||
page_start: '20'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Large
|
||||
- Animal
|
||||
- Swarm
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: area damage
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: splash damage
|
||||
|
|
|
|||
|
|
@ -7,12 +7,84 @@ ability_mods:
|
|||
wis_mod: 1
|
||||
ac: 24
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If an asanbosam is positioned above a target (usually by using its
|
||||
Climb speed), it can make a claw Strike with its reach increased to 15 feet. This
|
||||
Strike deals an additional 1d6 slashing damage, and if it hits, the asanbosam
|
||||
Grabs the target and pulls it to a space adjacent to the asanbosam. This counts
|
||||
as two attacks when calculating the asanbosam's multiple attack penalty.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack from Above
|
||||
range: null
|
||||
raw_description: '**Attack from Above** [Two Actions] If an asanbosam is positioned
|
||||
above a target (usually by using its Climb speed), it can make a claw Strike with
|
||||
its reach increased to 15 feet. This Strike deals an additional 1d6 slashing damage,
|
||||
and if it hits, the asanbosam Grabs the target and pulls it to a space adjacent
|
||||
to the asanbosam. This counts as two attacks when calculating the asanbosam''s
|
||||
multiple attack penalty.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: 'The asanbosam sinks its teeth into the creature to drink its blood. If
|
||||
the victim is grabbed, this is automatic; otherwise, the asanbosam must succeed
|
||||
at an __Athletics__ check against the victim''s Fortitude DC. The victim becomes
|
||||
__drained 1__ and the asanbosam regains 10 HP, gaining any excess HP as temporary
|
||||
Hit Points. Drinking Blood from a creature that''s already drained increases the
|
||||
victim''s drained value by 1, but doesn''t restore any HP to the asanbosam.
|
||||
|
||||
|
||||
A victim''s drained condition decreases by 1 each week. A blood transfusion, which
|
||||
requires a successful DC 20 Medicine check and a blood donor or sufficient blood,
|
||||
reduces the drained value by 1 after 10 minutes.'
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Drink Blood
|
||||
range: null
|
||||
raw_description: '**Drink Blood** [One Action] **Requirements** A __grabbed__,
|
||||
__paralyzed__, __restrained__, __unconscious__, or willing creature is within
|
||||
reach of the asanbosam''s jaws. **Effect** The asanbosam sinks its teeth into
|
||||
the creature to drink its blood. If the victim is grabbed, this is automatic;
|
||||
otherwise, the asanbosam must succeed at an __Athletics__ check against the victim''s
|
||||
Fortitude DC. The victim becomes __drained 1__ and the asanbosam regains 10 HP,
|
||||
gaining any excess HP as temporary Hit Points. Drinking Blood from a creature
|
||||
that''s already drained increases the victim''s drained value by 1, but doesn''t
|
||||
restore any HP to the asanbosam.
|
||||
|
||||
|
||||
A victim''s drained condition decreases by 1 each week. A blood transfusion, which
|
||||
requires a successful DC 20 Medicine check and a blood donor or sufficient blood,
|
||||
reduces the drained value by 1 after 10 minutes.'
|
||||
requirements: A grabbed, paralyzed, restrained, unconscious, or willing creature
|
||||
is within reach of the asanbosam's jaws.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities: null
|
||||
description: 'Asanbosams are monstrous, hairy humanoids with cold iron fangs and muscular
|
||||
limbs that end in powerful, hooked claws. They hide in treetops and grab prey from
|
||||
above, latching onto their unfortunate victims'' necks to drain their blood. Locals
|
||||
in nearby communities tell horror stories of these "bloodsucking tree-folk," and
|
||||
in nearby communities tell horror stories of these “bloodsucking tree-folk,” and
|
||||
experienced jungle explorers keep a close watch on the treetops in asanbosam territory.
|
||||
|
||||
|
||||
|
|
@ -37,12 +109,10 @@ description: 'Asanbosams are monstrous, hairy humanoids with cold iron fangs and
|
|||
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 22'
|
||||
hp: 95
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Mwangi
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+7
|
||||
|
|
@ -66,69 +136,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Asanbosam
|
||||
perception: 17
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If an asanbosam is positioned above a target (usually by using its
|
||||
Climb speed), it can make a claw Strike with its reach increased to 15 feet. This
|
||||
Strike deals an additional 1d6 slashing damage, and if it hits, the asanbosam
|
||||
Grabs the target and pulls it to a space adjacent to the asanbosam. This counts
|
||||
as two attacks when calculating the asanbosam's multiple attack penalty.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack from Above
|
||||
range: null
|
||||
raw_description: '**Attack from Above** [Two Actions] If an asanbosam is positioned
|
||||
above a target (usually by using its Climb speed), it can make a claw Strike with
|
||||
its reach increased to 15 feet. This Strike deals an additional 1d6 slashing damage,
|
||||
and if it hits, the asanbosam Grabs the target and pulls it to a space adjacent
|
||||
to the asanbosam. This counts as two attacks when calculating the asanbosam''s
|
||||
multiple attack penalty.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: A __grabbed__, __paralyzed__, __restrained__, __unconscious__, or willing
|
||||
creature is within reach of the asanbosam's jaws.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Drink Blood
|
||||
range: null
|
||||
raw_description: '**Drink Blood** **Requirements** A __grabbed__, __paralyzed__,
|
||||
__restrained__, __unconscious__, or willing creature is within reach of the asanbosam''s
|
||||
jaws. **Effect** The asanbosam sinks its teeth into the creature to drink its
|
||||
blood. If the victim is grabbed, this is automatic; otherwise, the asanbosam must
|
||||
succeed at an __Athletics__ check against the victim''s Fortitude DC. The victim
|
||||
becomes __drained 1__ and the asanbosam regains 10 HP, gaining any excess HP as
|
||||
temporary Hit Points. Drinking Blood from a creature that''s already drained increases
|
||||
the victim''s drained value by 1, but doesn''t restore any HP to the asanbosam.
|
||||
|
||||
|
||||
A victim''s drained condition decreases by 1 each week. A blood transfusion, which
|
||||
requires a successful DC 20 Medicine check and a blood donor or sufficient blood,
|
||||
reduces the drained value by 1 after 10 minutes.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 15
|
||||
fort_misc: null
|
||||
|
|
@ -137,40 +145,36 @@ saves:
|
|||
ref_misc: null
|
||||
will: 10
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +17
|
||||
- darkvision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: 'Pathfinder #146: Cult of Cinders'
|
||||
page_start: 80
|
||||
page_start: '80'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists: null
|
||||
traits:
|
||||
- CE
|
||||
- Large
|
||||
- Humanoid
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,26 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 18
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d8+4 bludgeoning, DC 20
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**__Constrict__** [One Action] 1d8+4 bludgeoning, DC 20'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -16,14 +36,14 @@ automatic_abilities:
|
|||
effect: The assassin vine causes vegetation within a 20-foot emanation to writhe
|
||||
for 1 round, turning this area into difficult terrain. When a creature starts
|
||||
its turn in this area, it must attempt a DC 20 Reflex save. On a failure, it takes
|
||||
a -10-foot circumstance penalty to its Speeds until it leaves the area, and on
|
||||
a –10-foot circumstance penalty to its Speeds until it leaves the area, and on
|
||||
a critical failure it is also __immobilized__ for 1 round. A creature can attempt
|
||||
to __Escape__ to remove these effects. Assassin vines are immune to Grasping Foliage.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Grasping Foliage
|
||||
range: null
|
||||
raw_description: '**Grasping Foliage [Reaction]** (__primal__, __transmutation__)
|
||||
|
|
@ -31,15 +51,17 @@ automatic_abilities:
|
|||
**Effect **The assassin vine causes vegetation within a 20-foot emanation to writhe
|
||||
for 1 round, turning this area into difficult terrain. When a creature starts
|
||||
its turn in this area, it must attempt a DC 20 Reflex save. On a failure, it takes
|
||||
a -10-foot circumstance penalty to its Speeds until it leaves the area, and on
|
||||
a –10-foot circumstance penalty to its Speeds until it leaves the area, and on
|
||||
a critical failure it is also __immobilized__ for 1 round. A creature can attempt
|
||||
to __Escape__ to remove these effects. Assassin vines are immune to Grasping Foliage.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: The assassin vine detects a creature within 20 feet via __tremorsense__
|
||||
trigger: The assassin vine detects a creature within 20 feet via tremorsense;
|
||||
description: 'The assassin vine is a carnivorous plant with a voracious appetite.
|
||||
Rather than consuming creatures directly, it creates its own fertilizer by entangling
|
||||
prey and squeezing the life from it. Once the plant has killed a creature, it pulls
|
||||
|
|
@ -79,11 +101,8 @@ description: 'The assassin vine is a carnivorous plant with a voracious appetite
|
|||
**__Recall Knowledge - Plant__ (__Nature__)**: DC 18'
|
||||
hp: 68
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 3
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+6
|
||||
|
|
@ -97,28 +116,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Assassin Vine
|
||||
perception: 10
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d8+4 bludgeoning, DC 20
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**__Constrict__** 1d8+4 bludgeoning, DC 20'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 10
|
||||
fort_misc: null
|
||||
|
|
@ -134,47 +132,48 @@ sense_abilities:
|
|||
description: The assassin vine can __Hide__ in natural environments even if it doesn't
|
||||
have cover.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Camouflage
|
||||
range: null
|
||||
raw_description: '**Camouflage** The assassin vine can __Hide__ in natural environments
|
||||
even if it doesn''t have cover.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +10
|
||||
- tremorsense 30 feet
|
||||
- low-light vision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 9
|
||||
misc: +11 in forests or grasslands
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 26
|
||||
page_start: '26'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Large
|
||||
- Mindless
|
||||
- Plant
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: fire
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: slashing
|
||||
|
|
|
|||
|
|
@ -7,26 +7,104 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 39
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The astradaemon draws out and consumes the soul of a living creature it
|
||||
has grabbed. The creature must succeed at a DC 35 Fortitude save or instantly
|
||||
die. If it dies, the astradaemon gains 10 temporary Hit Points and a +2 status
|
||||
bonus to attack and damage rolls for 1 minute, or for 1 day if the victim was
|
||||
15th level or higher. A victim slain in this way can be returned to life normally.
|
||||
A creature that survives is temporarily immune for 1 minute.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Devour Soul
|
||||
range: null
|
||||
raw_description: '**Devour Soul** [One Action] (__divine__, __incapacitation__,
|
||||
__necromancy__) **Requirements** The astradaemon hasn''t used an action with the
|
||||
attack trait yet this turn. **Effect** The astradaemon draws out and consumes
|
||||
the soul of a living creature it has grabbed. The creature must succeed at a DC
|
||||
35 Fortitude save or instantly die. If it dies, the astradaemon gains 10 temporary
|
||||
Hit Points and a +2 status bonus to attack and damage rolls for 1 minute, or for
|
||||
1 day if the victim was 15th level or higher. A victim slain in this way can be
|
||||
returned to life normally. A creature that survives is temporarily immune for
|
||||
1 minute.'
|
||||
requirements: The astradaemon hasn't used an action with the attack trait yet this
|
||||
turn.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- incapacitation
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an astradaemon hits with its claw, jaws, or tail, it drains the
|
||||
target's spiritual and vital essences. The target takes 2d10 negative energy damage
|
||||
and the astradaemon regains an equal number of Hit Points. The target must succeed
|
||||
at a DC 37 Fortitude save or become __doomed 1__ and __drained 1__. If the target
|
||||
was already drained or doomed, it instead increases both conditions' value by
|
||||
1, to a maximum of 4.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Essence Drain
|
||||
range: null
|
||||
raw_description: '**Essence Drain** (__divine__, __necromancy__, __negative__) When
|
||||
an astradaemon hits with its claw, jaws, or tail, it drains the target''s spiritual
|
||||
and vital essences. The target takes 2d10 negative energy damage and the astradaemon
|
||||
regains an equal number of Hit Points. The target must succeed at a DC 37 Fortitude
|
||||
save or become __doomed 1__ and __drained 1__. If the target was already drained
|
||||
or doomed, it instead increases both conditions'' value by 1, to a maximum of
|
||||
4.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- necromancy
|
||||
- negative
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 30 feet. An astradaemon draws power from the souls of the recently
|
||||
slain. If a Small or larger living creature dies within its aura, the astradaemon
|
||||
gains 5 temporary Hit Points and a +1 status bonus to attack and damage rolls
|
||||
for 1 round, unless the creature was slain by an astradaemon's Devour Soul ability.
|
||||
description: 'An astradaemon draws power from the souls of the recently slain. If
|
||||
a Small or larger living creature dies within its aura, the astradaemon gains
|
||||
5 temporary Hit Points and a +1 status bonus to attack and damage rolls for 1
|
||||
round, unless the creature was slain by an astradaemon''s Devour Soul ability.
|
||||
Incorporeal undead and living spirits traveling outside the body take 1d8 force
|
||||
damage each round within the daemon's aura from the spiritual pressure as the
|
||||
damage each round within the daemon''s aura from the spiritual pressure as the
|
||||
astradaemon pulls in fragments of their soul.
|
||||
|
||||
|
||||
**Displacement** (__divine__, __illusion__, __visual__) An astradaemon bends light,
|
||||
appearing shifted from its true position, though still in the same space. Creatures
|
||||
targeting the astradaemon must attempt a DC 11 flat check, as if the astradaemon
|
||||
were hidden, even though it remains observed. Effects such as the Blind-Fight
|
||||
feat and halfling''s keen eyes that apply on the flat check against hidden creatures
|
||||
also apply against a displaced astradaemon.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Soul Siphon
|
||||
range: null
|
||||
range: 30 feet
|
||||
raw_description: '**Soul Siphon** (__aura__, __divine__, __force__, __necromancy__)
|
||||
30 feet. An astradaemon draws power from the souls of the recently slain. If a
|
||||
Small or larger living creature dies within its aura, the astradaemon gains 5
|
||||
|
|
@ -34,8 +112,18 @@ automatic_abilities:
|
|||
unless the creature was slain by an astradaemon''s Devour Soul ability. Incorporeal
|
||||
undead and living spirits traveling outside the body take 1d8 force damage each
|
||||
round within the daemon''s aura from the spiritual pressure as the astradaemon
|
||||
pulls in fragments of their soul.'
|
||||
pulls in fragments of their soul.
|
||||
|
||||
|
||||
**Displacement** (__divine__, __illusion__, __visual__) An astradaemon bends light,
|
||||
appearing shifted from its true position, though still in the same space. Creatures
|
||||
targeting the astradaemon must attempt a DC 11 flat check, as if the astradaemon
|
||||
were hidden, even though it remains observed. Effects such as the Blind-Fight
|
||||
feat and halfling''s keen eyes that apply on the flat check against hidden creatures
|
||||
also apply against a displaced astradaemon.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
|
|
@ -43,35 +131,6 @@ automatic_abilities:
|
|||
- force
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An astradaemon bends light, appearing shifted from its true position,
|
||||
though still in the same space. Creatures targeting the astradaemon must attempt
|
||||
a DC 11 flat check, as if the astradaemon were hidden, even though it remains
|
||||
observed. Effects such as the Blind-Fight feat and halfling's keen eyes that apply
|
||||
on the flat check against hidden creatures also apply against a displaced astradaemon.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Displacement
|
||||
range: null
|
||||
raw_description: '**Displacement** (__divine__, __illusion__, __visual__) An astradaemon
|
||||
bends light, appearing shifted from its true position, though still in the same
|
||||
space. Creatures targeting the astradaemon must attempt a DC 11 flat check, as
|
||||
if the astradaemon were hidden, even though it remains observed. Effects such
|
||||
as the Blind-Fight feat and halfling''s keen eyes that apply on the flat check
|
||||
against hidden creatures also apply against a displaced astradaemon.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- illusion
|
||||
- visual
|
||||
trigger: null
|
||||
description: 'These unnerving, almost reptilian daemons represent death by direct
|
||||
assault against a soul or life-force—the same numbing death they bring with their
|
||||
fell touch. Rarely seen on the Material Plane, astradaemons spend most of their
|
||||
|
|
@ -98,21 +157,20 @@ hp_misc: null
|
|||
immunities:
|
||||
- death effects
|
||||
- negative
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Daemonic
|
||||
- telepathy 100 feet
|
||||
level: 16
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+9
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
- formula: null
|
||||
type: essence drain
|
||||
- formula: null
|
||||
|
|
@ -128,8 +186,10 @@ melee:
|
|||
type: slashing
|
||||
name: claw
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil and Essence Drain
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
- formula: null
|
||||
type: Essence Drain
|
||||
to_hit: 32
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -142,8 +202,10 @@ melee:
|
|||
type: bludgeoning
|
||||
name: tail
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil and Essence Drain
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
- formula: null
|
||||
type: Essence Drain
|
||||
to_hit: 32
|
||||
traits:
|
||||
- evil
|
||||
|
|
@ -151,71 +213,7 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Astradaemon
|
||||
perception: 28
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The astradaemon hasn't used an action with the attack trait yet this turn.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Devour Soul
|
||||
range: null
|
||||
raw_description: '**Devour Soul** (__divine__, __incapacitation__, __necromancy__)
|
||||
**Requirements** The astradaemon hasn''t used an action with the attack trait
|
||||
yet this turn. **Effect** The astradaemon draws out and consumes the soul of a
|
||||
living creature it has grabbed. The creature must succeed at a DC 35 Fortitude
|
||||
save or instantly die. If it dies, the astradaemon gains 10 temporary Hit Points
|
||||
and a +2 status bonus to attack and damage rolls for 1 minute, or for 1 day if
|
||||
the victim was 15th level or higher. A victim slain in this way can be returned
|
||||
to life normally. A creature that survives is temporarily immune for 1 minute.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- incapacitation
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an astradaemon hits with its claw, jaws, or tail, it drains the
|
||||
target's spiritual and vital essences. The target takes 2d10 negative energy damage
|
||||
and the astradaemon regains an equal number of Hit Points. The target must succeed
|
||||
at a DC 37 Fortitude save or become __doomed 1__ and __drained 1__. If the target
|
||||
was already drained or doomed, it instead increases both conditions' value by
|
||||
1, to a maximum of 4.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Essence Drain
|
||||
range: null
|
||||
raw_description: '**Essence Drain** (__divine__, __necromancy__, __negative__) When
|
||||
an astradaemon hits with its claw, jaws, or tail, it drains the target''s spiritual
|
||||
and vital essences. The target takes 2d10 negative energy damage and the astradaemon
|
||||
regains an equal number of Hit Points. The target must succeed at a DC 37 Fortitude
|
||||
save or become __doomed 1__ and __drained 1__. If the target was already drained
|
||||
or doomed, it instead increases both conditions'' value by 1, to a maximum of
|
||||
4.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- necromancy
|
||||
- negative
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: good
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 27
|
||||
fort_misc: null
|
||||
|
|
@ -224,9 +222,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 26
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +28
|
||||
- darkvision
|
||||
- lifesense 30 feet
|
||||
- true seeing
|
||||
|
|
@ -234,77 +230,69 @@ size: Large
|
|||
skills:
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 73
|
||||
page_start: '73'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 37
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
name: discern location
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: finger of death
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
spells:
|
||||
- frequency: x2
|
||||
name: plane shift
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
spells:
|
||||
- frequency: null
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: at will, good only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
- heightened_level: 6
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: true seeing
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 37
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 8
|
||||
spells:
|
||||
- misc: null
|
||||
name: discern location
|
||||
- misc: null
|
||||
name: finger of death
|
||||
- level: 7
|
||||
spells:
|
||||
- misc: x2
|
||||
name: plane shift
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: null
|
||||
name: dimension door
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: at will
|
||||
name: dimension door
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will; good only
|
||||
name: detect alignment
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- NE
|
||||
- Large
|
||||
- Daemon
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: good
|
||||
|
|
|
|||
|
|
@ -7,28 +7,78 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 36
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Any weapon gains the effect of a __holy__ property rune while an astral
|
||||
deva wields it.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Divine Armament
|
||||
range: null
|
||||
raw_description: '**Divine Armament** (__divine__, __evocation__) Any weapon gains
|
||||
the effect of a __holy__ property rune while an astral deva wields it.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The astral deva makes a weapon Strike against the foe. On a success, the
|
||||
foe must succeed at a DC 34 Fortitude save or become __stunned 1__. On a critical
|
||||
failure, the foe is __stunned 2__ instead.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Stunning Strike
|
||||
range: null
|
||||
raw_description: '**Stunning Strike** [One Action] **Requirements** The astral
|
||||
deva hit a foe earlier this turn with a weapon Strike. **Effect** The astral deva
|
||||
makes a weapon Strike against the foe. On a success, the foe must succeed at a
|
||||
DC 34 Fortitude save or become __stunned 1__. On a critical failure, the foe is
|
||||
__stunned 2__ instead.'
|
||||
requirements: The astral deva hit a foe earlier this turn with a weapon Strike.
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 20 feet. Creatures in the astral deva's aura are protected from ambient
|
||||
environmental damage from any plane, including severe and extreme heat and cold
|
||||
as well as more exotic dangers. The astral deva is never flat-footed to creatures
|
||||
within its aura.
|
||||
description: Creatures in the astral deva's aura are protected from ambient environmental
|
||||
damage from any plane, including severe and extreme heat and cold as well as more
|
||||
exotic dangers. The astral deva is never flat-footed to creatures within its aura.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Traveler's Aura
|
||||
range: null
|
||||
range: 20 feet
|
||||
raw_description: '**Traveler''s Aura** (__abjuration__, __aura__, __divine__) 20
|
||||
feet. Creatures in the astral deva''s aura are protected from ambient environmental
|
||||
damage from any plane, including severe and extreme heat and cold as well as more
|
||||
exotic dangers. The astral deva is never flat-footed to creatures within its aura.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- abjuration
|
||||
|
|
@ -42,11 +92,11 @@ automatic_abilities:
|
|||
the effect of __sanctuary__ (DC 32). If the deva breaks the __sanctuary__, the
|
||||
effect returns if the deva ceases hostility for 10 minutes.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Messenger's Amnesty
|
||||
range: null
|
||||
raw_description: '**Messenger''s Amnesty** (__abjuration__, __divine__) An astral
|
||||
|
|
@ -54,6 +104,8 @@ automatic_abilities:
|
|||
(DC 32). If the deva breaks the __sanctuary__, the effect returns if the deva
|
||||
ceases hostility for 10 minutes.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- abjuration
|
||||
|
|
@ -83,7 +135,6 @@ description: 'Astral devas are the elite messengers and emissaries of the celest
|
|||
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 32'
|
||||
hp: 285
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- +2 striking warhammer
|
||||
languages:
|
||||
|
|
@ -92,15 +143,15 @@ languages:
|
|||
- Infernal
|
||||
- tongues
|
||||
level: 14
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+22
|
||||
type: bludgeoning
|
||||
name: holy warhammer
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: good
|
||||
- formula: null
|
||||
type: 1d6 good
|
||||
to_hit: 30
|
||||
traits:
|
||||
- good
|
||||
|
|
@ -108,64 +159,7 @@ melee:
|
|||
- shove
|
||||
name: Astral Deva
|
||||
perception: 26
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Any weapon gains the effect of a __holy__ property rune while an astral
|
||||
deva wields it.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Divine Armament
|
||||
range: null
|
||||
raw_description: '**Divine Armament** (__divine__, __evocation__) Any weapon gains
|
||||
the effect of a __holy__ property rune while an astral deva wields it.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The astral deva hit a foe earlier this turn with a weapon Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Stunning Strike
|
||||
range: null
|
||||
raw_description: '**Stunning Strike** **Requirements** The astral deva hit a foe
|
||||
earlier this turn with a weapon Strike. **Effect** The astral deva makes a weapon
|
||||
Strike against the foe. On a success, the foe must succeed at a DC 34 Fortitude
|
||||
save or become __stunned 1__. On a critical failure, the foe is __stunned 2__
|
||||
instead.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists:
|
||||
- dc: 36
|
||||
misc: null
|
||||
name: Divine Rituals
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: angelic messenger
|
||||
requirement: null
|
||||
to_hit: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 27
|
||||
fort_misc: null
|
||||
|
|
@ -174,99 +168,94 @@ saves:
|
|||
ref_misc: null
|
||||
will: 22
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +26
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 24
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
source:
|
||||
name: Religion
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 19
|
||||
page_start: '19'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 75
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 36
|
||||
misc: ''
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
- attack_bonus: 28
|
||||
cantrips:
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: null
|
||||
name: blade barrier
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: divine decree
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: divine wrath
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: heal
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: remove curse
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: remove disease
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: remove fear
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: discern lies
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: at will, self only
|
||||
name: invisibility
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: at will, evil only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
- heightened_level: 7
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: light
|
||||
requirement: null
|
||||
- heightened_level: 5
|
||||
level: -1
|
||||
constants:
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: tongues
|
||||
requirement: null
|
||||
to_hit: 28
|
||||
dc: 36
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 7
|
||||
spells:
|
||||
- misc: null
|
||||
name: blade barrier
|
||||
- misc: null
|
||||
name: divine decree
|
||||
- misc: null
|
||||
name: divine wrath
|
||||
- misc: null
|
||||
name: heal
|
||||
- misc: null
|
||||
name: remove curse
|
||||
- misc: null
|
||||
name: remove disease
|
||||
- misc: null
|
||||
name: remove fear
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: at will
|
||||
name: discern lies
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: at will, self only
|
||||
name: invisibility
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will, evil only
|
||||
name: detect alignment
|
||||
spells_source: Divine Innate Spells
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 36
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: null
|
||||
name: angelic messenger
|
||||
spells_source: Divine Rituals
|
||||
traits:
|
||||
- NG
|
||||
- Medium
|
||||
- Angel
|
||||
- Celestial
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: evil
|
||||
|
|
|
|||
|
|
@ -7,6 +7,76 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 33
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: 6 rounds
|
||||
name: Athach Venom
|
||||
range: null
|
||||
raw_description: '**Athach Venom** (__poison__) **Saving Throw** DC 32 Fortitude;
|
||||
**Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and __enfeebled 1__;
|
||||
**Stage 2** 2d6 poison damage and enfeebled 2; **Stage 3** 2d6 poison damage and
|
||||
enfeebled 3'
|
||||
requirements: null
|
||||
saving_throw: DC 32 Fortitude
|
||||
stages:
|
||||
- effect: 2d6 poison damage and __enfeebled 1__
|
||||
- effect: 2d6 poison damage and enfeebled 2
|
||||
- effect: 2d6 poison damage and enfeebled 3
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The athach makes a claw Strike with no multiple attack penalty against the
|
||||
creature it hit with its fist Strikes. This claw attack does not increase the
|
||||
athach's multiple attack penalty.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swift Claw
|
||||
range: null
|
||||
raw_description: '**Swift Claw** [Reaction] **Trigger **The athach hits a creature
|
||||
with two fist Strikes; **Effect **The athach makes a claw Strike with no multiple
|
||||
attack penalty against the creature it hit with its fist Strikes. This claw attack
|
||||
does not increase the athach''s multiple attack penalty.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The athach hits a creature with two fist Strikes;
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Throw Rock
|
||||
range: null
|
||||
raw_description: '**__Throw Rock__** [One Action]'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -20,11 +90,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -35,6 +105,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -44,15 +116,17 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Catch Rock
|
||||
range: null
|
||||
raw_description: '**__Catch Rock__ [Reaction]**'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -86,12 +160,10 @@ description: 'The towering and brutish giants known as athaches are reviled for
|
|||
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 30'
|
||||
hp: 250
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Jotun
|
||||
level: 12
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+13
|
||||
|
|
@ -122,70 +194,7 @@ melee:
|
|||
- agile
|
||||
name: Athach
|
||||
perception: 22
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 32 Fortitude; **Maximum Duration** 6 rounds; **Stage
|
||||
1** 2d6 poison damage and __enfeebled 1__; **Stage 2** 2d6 poison damage and enfeebled
|
||||
2; **Stage 3** 2d6 poison damage and enfeebled 3'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Athach Venom
|
||||
range: null
|
||||
raw_description: '**Athach Venom** (__poison__) **Saving Throw** DC 32 Fortitude;
|
||||
**Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and __enfeebled 1__;
|
||||
**Stage 2** 2d6 poison damage and enfeebled 2; **Stage 3** 2d6 poison damage and
|
||||
enfeebled 3'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The athach makes a claw Strike with no multiple attack penalty against the
|
||||
creature it hit with its fist Strikes. This claw attack does not increase the
|
||||
athach's multiple attack penalty.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Swift Claw
|
||||
range: null
|
||||
raw_description: '**Swift Claw** [Reaction] **Trigger **The athach hits a creature
|
||||
with two fist Strikes; **Effect **The athach makes a claw Strike with no multiple
|
||||
attack penalty against the creature it hit with its fist Strikes. This claw attack
|
||||
does not increase the athach''s multiple attack penalty.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The athach hits a creature with two fist Strikes
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: ''
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Throw Rock
|
||||
range: null
|
||||
raw_description: '**__Throw Rock__** '
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+13
|
||||
|
|
@ -196,9 +205,6 @@ ranged:
|
|||
traits:
|
||||
- brutal
|
||||
- range increment 120 feet
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 25
|
||||
fort_misc: null
|
||||
|
|
@ -207,32 +213,29 @@ saves:
|
|||
ref_misc: null
|
||||
will: 21
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +22
|
||||
- darkvision
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
source:
|
||||
name: Intimidation
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 27
|
||||
page_start: '27'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- CE
|
||||
- Huge
|
||||
- Giant
|
||||
- Humanoid
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: cold iron
|
||||
|
|
|
|||
|
|
@ -7,26 +7,256 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 21
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The attic whisperer siphons the breath from living creatures, sapping
|
||||
their strength. A living creature hit by a jaws Strike must attempt a DC 21 Fortitude
|
||||
save.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Steal Breath
|
||||
range: null
|
||||
raw_description: '**Steal Breath** (__curse__, __incapacitation__, __necromancy__,
|
||||
__occult__) The attic whisperer siphons the breath from living creatures, sapping
|
||||
their strength. A living creature hit by a jaws Strike must attempt a DC 21 Fortitude
|
||||
save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- incapacitation
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The target is unaffected.
|
||||
description: The target is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success** The target is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is __enfeebled 1__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The target is __enfeebled 1__ for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The target is __enfeebled 1__ for 1 round.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is enfeebled 1 for 24 hours and __fatigued__.
|
||||
effect: null
|
||||
failure: The target is enfeebled 1 for 24 hours and __fatigued__.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The target is enfeebled 1 for 24 hours and __fatigued__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The target is enfeebled 1 for 24 hours, is fatigued, and falls
|
||||
__unconscious__.
|
||||
critical_success: null
|
||||
description: The target is enfeebled 1 for 24 hours, is fatigued, and falls __unconscious__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **The target is enfeebled 1 for 24 hours, is
|
||||
fatigued, and falls __unconscious__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an attic whisperer hits a living creature with a bony hand Strike,
|
||||
it tries to pull the victim's voice into its aura. The victim must attempt a DC
|
||||
21 Will save.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Steal Voice
|
||||
range: null
|
||||
raw_description: '**Steal Voice** (__curse__, __necromancy__, __occult__) When an
|
||||
attic whisperer hits a living creature with a bony hand Strike, it tries to pull
|
||||
the victim''s voice into its aura. The victim must attempt a DC 21 Will save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The target is unaffected.
|
||||
description: The target is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success** The target is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target's voice is weak for 1 minute. Anytime it attempts an action
|
||||
with the __auditory__ trait, it must succeed at a DC 5 flat check or the action
|
||||
is lost.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The target''s voice is weak for 1 minute. Anytime
|
||||
it attempts an action with the __auditory__ trait, it must succeed at a DC 5 flat
|
||||
check or the action is lost.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The target's voice is weak for 1 minute. Anytime it attempts an action
|
||||
with the __auditory__ trait, it must succeed at a DC 5 flat check or the action
|
||||
is lost.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target loses the ability to speak for 1 hour, until the curse is
|
||||
removed, or until the attic whisperer is destroyed, whichever comes first. During
|
||||
this time, the attic whisperer can perfectly mimic the target's voice, and the
|
||||
target takes a –2 circumstance penalty to saving throws against that attic whisperer's
|
||||
aura of sobs.
|
||||
effect: null
|
||||
failure: The target loses the ability to speak for 1 hour, until the curse is removed,
|
||||
or until the attic whisperer is destroyed, whichever comes first. During this
|
||||
time, the attic whisperer can perfectly mimic the target's voice, and the target
|
||||
takes a –2 circumstance penalty to saving throws against that attic whisperer's
|
||||
aura of sobs.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The target loses the ability to speak for 1 hour,
|
||||
until the curse is removed, or until the attic whisperer is destroyed, whichever
|
||||
comes first. During this time, the attic whisperer can perfectly mimic the target''s
|
||||
voice, and the target takes a –2 circumstance penalty to saving throws against
|
||||
that attic whisperer''s aura of sobs.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the effects lasts until the attic whisperer is
|
||||
destroyed or the curse is removed.
|
||||
critical_success: null
|
||||
description: As failure, but the effects lasts until the attic whisperer is destroyed
|
||||
or the curse is removed.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** As failure, but the effects lasts until the
|
||||
attic whisperer is destroyed or the curse is removed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 10 feet. An attic whisperer enshrouds itself in a tapestry of stolen
|
||||
voices. Each living creature that enters or starts their turn in the aura must
|
||||
succeed at a DC 19 Will save or the unnerving, bitter sobs render them distraught
|
||||
and they become __stupefied 1__ for as long as they remain within the aura. A
|
||||
creature that succeeds is temporarily immune for 1 hour. The attic whisperer can
|
||||
activate or deactivate the aura with a single free action, which has the __concentrate__
|
||||
description: An attic whisperer enshrouds itself in a tapestry of stolen voices.
|
||||
Each living creature that enters or starts their turn in the aura must succeed
|
||||
at a DC 19 Will save or the unnerving, bitter sobs render them distraught and
|
||||
they become __stupefied 1__ for as long as they remain within the aura. A creature
|
||||
that succeeds is temporarily immune for 1 hour. The attic whisperer can activate
|
||||
or deactivate the aura with a single free action, which has the __concentrate__
|
||||
trait.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Aura of Sobs
|
||||
range: null
|
||||
range: 10 feet
|
||||
raw_description: '**Aura of Sobs** (__auditory__, __aura__, __emotion__, __enchantment__,
|
||||
__mental__, __occult__) 10 feet. An attic whisperer enshrouds itself in a tapestry
|
||||
of stolen voices. Each living creature that enters or starts their turn in the
|
||||
|
|
@ -36,6 +266,8 @@ automatic_abilities:
|
|||
can activate or deactivate the aura with a single free action, which has the __concentrate__
|
||||
trait.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- auditory
|
||||
|
|
@ -51,11 +283,11 @@ automatic_abilities:
|
|||
description: null
|
||||
effect: The attic whisperer attempts to counteract the __emotion__ effect, with
|
||||
a counteract modifier of +13.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Whispered Despair
|
||||
range: null
|
||||
raw_description: '**Whispered Despair [Reaction]** **Trigger **A creature with an
|
||||
|
|
@ -63,10 +295,12 @@ automatic_abilities:
|
|||
**The attic whisperer attempts to counteract the __emotion__ effect, with a counteract
|
||||
modifier of +13.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature with an active __emotion__ effect enters an attic whisperer's
|
||||
aura of sobs**
|
||||
trigger: A creature with an active emotion effect enters an attic whisperer's aura
|
||||
of sobs
|
||||
description: 'Beware the haunting sobs of the attic whisperer, for they carry the
|
||||
pained wrath of an abandoned child who perished due to the neglect or absence of
|
||||
their caretakers. Animated by loneliness, the embittered spirit binds itself to
|
||||
|
|
@ -93,21 +327,20 @@ description: 'Beware the haunting sobs of the attic whisperer, for they carry th
|
|||
hp: 60
|
||||
hp_misc: negative healing
|
||||
immunities:
|
||||
- death effects
|
||||
- disease
|
||||
- paralyzed
|
||||
- poison
|
||||
- unconscious
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=40">death</a> effects
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
|
||||
languages:
|
||||
- Common
|
||||
- Necril
|
||||
level: 4
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8
|
||||
type: piercing
|
||||
formula: null
|
||||
type: 2d8 piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: null
|
||||
|
|
@ -117,81 +350,19 @@ melee:
|
|||
- agile
|
||||
- finesse
|
||||
- action_cost: One Action
|
||||
damage: null
|
||||
name: bony hand (agile
|
||||
plus_damage: null
|
||||
to_hit: 13<
|
||||
traits: null
|
||||
damage:
|
||||
formula: null
|
||||
type: 2d10 negative
|
||||
name: bony hand
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: steal voice
|
||||
to_hit: 13
|
||||
traits:
|
||||
- agile
|
||||
name: Attic Whisperer
|
||||
perception: 10
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The target is unaffected.
|
||||
description: "The attic whisperer siphons the breath from living creatures, sapping\
|
||||
\ their strength. A living creature hit by a jaws Strike must attempt a DC 21\
|
||||
\ Fortitude save. \n\n"
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Steal Breath
|
||||
range: null
|
||||
raw_description: "**Steal Breath** (__curse__, __incapacitation__, __necromancy__,\
|
||||
\ __occult__) The attic whisperer siphons the breath from living creatures, sapping\
|
||||
\ their strength. A living creature hit by a jaws Strike must attempt a DC 21\
|
||||
\ Fortitude save. \n\n**Critical Success** The target is unaffected. \n\n**Success\
|
||||
\ **The target is __enfeebled 1__ for 1 round. \n\n**Failure **The target is enfeebled\
|
||||
\ 1 for 24 hours and __fatigued__. \n\n**Critical Failure **The target is enfeebled\
|
||||
\ 1 for 24 hours, is fatigued, and falls __unconscious__."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- incapacitation
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the effects lasts until the attic whisperer is
|
||||
destroyed or the curse is removed.
|
||||
critical_success: The target is unaffected.
|
||||
description: "When an attic whisperer hits a living creature with a bony hand Strike,\
|
||||
\ it tries to pull the victim's voice into its aura. The victim must attempt a\
|
||||
\ DC 21 Will save. \n\n"
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Steal Voice
|
||||
range: null
|
||||
raw_description: "**Steal Voice** (__curse__, __necromancy__, __occult__) When an\
|
||||
\ attic whisperer hits a living creature with a bony hand Strike, it tries to\
|
||||
\ pull the victim's voice into its aura. The victim must attempt a DC 21 Will\
|
||||
\ save. \n\n**Critical Success** The target is unaffected. \n\n**Success **The\
|
||||
\ target's voice is weak for 1 minute. Anytime it attempts an action with the\
|
||||
\ __auditory__ trait, it must succeed at a DC 5 flat check or the action is lost.\
|
||||
\ \n\n**Failure **The target loses the ability to speak for 1 hour, until the\
|
||||
\ curse is removed, or until the attic whisperer is destroyed, whichever comes\
|
||||
\ first. During this time, the attic whisperer can perfectly mimic the target's\
|
||||
\ voice, and the target takes a -2 circumstance penalty to saving throws against\
|
||||
\ that attic whisperer's aura of sobs. \n\n**Critical Failure** As failure, but\
|
||||
\ the effects lasts until the attic whisperer is destroyed or the curse is removed."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 8
|
||||
fort_misc: null
|
||||
|
|
@ -200,32 +371,27 @@ saves:
|
|||
ref_misc: null
|
||||
will: 12
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +10
|
||||
- darkvision
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 28
|
||||
page_start: '28'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- NE
|
||||
- Small
|
||||
- Undead
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,193 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 36
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The augnagar's writhing limbs and flesh seethe and squirm in a disorienting
|
||||
and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34 Will
|
||||
save, after which they are temporarily immune to further Confusing Displays for
|
||||
1 minute.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Confusing Display
|
||||
range: null
|
||||
raw_description: '**Confusing Display** [Two Actions] (__concentrate__, __emotion__,
|
||||
__enchantment__, __fear__, __incapacitation__, __mental__, __occult__, __visual__)
|
||||
The augnagar''s writhing limbs and flesh seethe and squirm in a disorienting and
|
||||
unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34 Will
|
||||
save, after which they are temporarily immune to further Confusing Displays for
|
||||
1 minute.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- emotion
|
||||
- enchantment
|
||||
- fear
|
||||
- incapacitation
|
||||
- mental
|
||||
- occult
|
||||
- visual
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The creature is unaffected.
|
||||
description: The creature is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success** The creature is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is __stupefied 1__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success** The creature is __stupefied 1__ for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __stupefied 1__ for 1 round.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is stupefied 1 and __confused__ for 1 minute.
|
||||
effect: null
|
||||
failure: The creature is stupefied 1 and __confused__ for 1 minute.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure** The creature is stupefied 1 and __confused__ for 1
|
||||
minute.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the creature can't attempt a flat check to recover
|
||||
from confusion whenever it takes damage from an attack or spell.
|
||||
critical_success: null
|
||||
description: As failure, but the creature can't attempt a flat check to recover
|
||||
from confusion whenever it takes damage from an attack or spell.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** As failure, but the creature can''t attempt
|
||||
a flat check to recover from confusion whenever it takes damage from an attack
|
||||
or spell.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The augnagar inhales sharply, drawing life force out of creatures in a 50-foot
|
||||
cone. Creatures in the area take 14d6 negative damage (DC 34 basic Fortitude save,
|
||||
and the creature is __fatigued__ on a failure). The augnagar becomes __quickened__
|
||||
for 1 round on its next turn, and it can use the extra action only to Stride or
|
||||
Strike.
|
||||
failure: null
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Inhale Vitality
|
||||
range: null
|
||||
raw_description: '**Inhale Vitality** [Two Actions] (__necromancy__, __occult__)
|
||||
**Frequency** once per day; **Effect** The augnagar inhales sharply, drawing life
|
||||
force out of creatures in a 50-foot cone. Creatures in the area take 14d6 negative
|
||||
damage (DC 34 basic Fortitude save, and the creature is __fatigued__ on a failure).
|
||||
The augnagar becomes __quickened__ for 1 round on its next turn, and it can use
|
||||
the extra action only to Stride or Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day);
|
||||
**Stage 2** drained 2 and the creature displays hideous, festering wounds exuding
|
||||
a horrific stench. Any creature within 30 feet of the victim must succeed at a
|
||||
DC 34 Fortitude save or become __sickened 1__ (plus __slowed 1__ on a critical
|
||||
failure, for as long as it''s sickened). While within the aura, affected creatures
|
||||
take a –2 circumstance penalty to saves against __disease__ and to recover from
|
||||
the sickened condition. A creature that succeeds at its save is temporarily immune
|
||||
for 1 minute. The victim of the disease doesn''t roll a save, but takes the failure
|
||||
effects automatically and can''t reduce its sickened value below 1 (1 day).'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Rotting Curse
|
||||
range: null
|
||||
raw_description: '**Rotting Curse** (__curse__, __disease__, __necromancy__, __occult__)
|
||||
**Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day); **Stage 2**
|
||||
drained 2 and the creature displays hideous, festering wounds exuding a horrific
|
||||
stench. Any creature within 30 feet of the victim must succeed at a DC 34 Fortitude
|
||||
save or become __sickened 1__ (plus __slowed 1__ on a critical failure, for as
|
||||
long as it''s sickened). While within the aura, affected creatures take a –2 circumstance
|
||||
penalty to saves against __disease__ and to recover from the sickened condition.
|
||||
A creature that succeeds at its save is temporarily immune for 1 minute. The victim
|
||||
of the disease doesn''t roll a save, but takes the failure effects automatically
|
||||
and can''t reduce its sickened value below 1 (1 day).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- disease
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities: null
|
||||
description: 'The brutish and gluttonous augnagar live to feast— preferably on rotten
|
||||
|
|
@ -22,24 +209,23 @@ description: 'The brutish and gluttonous augnagar live to feast— preferably on
|
|||
hp: 225
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- controlled
|
||||
- fear
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=6">controlled</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=68">fear</a>
|
||||
languages:
|
||||
- Abyssal
|
||||
- telepathy 100 feet
|
||||
level: 14
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+14
|
||||
type: piercing
|
||||
name: bite
|
||||
plus_damage:
|
||||
- formula: 4d6
|
||||
type: persistent bleed
|
||||
- formula: 1d6
|
||||
type: chaotic
|
||||
- formula: null
|
||||
type: 4d6 persistent bleed
|
||||
- formula: null
|
||||
type: 1d6 chaotic
|
||||
- formula: null
|
||||
type: rotting curse
|
||||
to_hit: 28
|
||||
|
|
@ -53,8 +239,10 @@ melee:
|
|||
type: slashing
|
||||
name: sting
|
||||
plus_damage:
|
||||
- formula: 4d6
|
||||
type: persistent bleed and 1d6 chaotic
|
||||
- formula: null
|
||||
type: 4d6 persistent bleed
|
||||
- formula: null
|
||||
type: 1d6 chaotic
|
||||
to_hit: 28
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -64,119 +252,15 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Augnagar
|
||||
perception: 27
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: As failure, but the creature can't attempt a flat check to recover
|
||||
from confusion whenever it takes damage from an attack or spell.
|
||||
critical_success: The creature is unaffected.
|
||||
description: "The augnagar's writhing limbs and flesh seethe and squirm in a disorienting\
|
||||
\ and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34\
|
||||
\ Will save, after which they are temporarily immune to further Confusing Displays\
|
||||
\ for 1 minute. \n\n"
|
||||
effect: null
|
||||
effects: null
|
||||
failure: The creature is stupefied 1 and confused for 1 minute.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Confusing Display
|
||||
range: null
|
||||
raw_description: "**Confusing Display** [Two Actions] (__concentrate__, __emotion__,\
|
||||
\ __enchantment__, __fear__, __incapacitation__, __mental__, __occult__, __visual__)\
|
||||
\ The augnagar's writhing limbs and flesh seethe and squirm in a disorienting\
|
||||
\ and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34\
|
||||
\ Will save, after which they are temporarily immune to further Confusing Displays\
|
||||
\ for 1 minute. \n\n**Critical Success** The creature is unaffected. \n\n**Success**\
|
||||
\ The creature is __stupefied 1__ for 1 round. \n\n**Failure** The creature is\
|
||||
\ stupefied 1 and __confused__ for 1 minute. \n\n**Critical Failure** As failure,\
|
||||
\ but the creature can't attempt a flat check to recover from confusion whenever\
|
||||
\ it takes damage from an attack or spell."
|
||||
requirements: null
|
||||
success: The creature is stupefied 1 for 1 round.
|
||||
traits:
|
||||
- concentrate
|
||||
- emotion
|
||||
- enchantment
|
||||
- fear
|
||||
- incapacitation
|
||||
- mental
|
||||
- occult
|
||||
- visual
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The augnagar inhales sharply, drawing life force out of creatures in a 50-foot
|
||||
cone. Creatures in the area take 14d6 negative damage (DC 34 basic Fortitude save,
|
||||
and the creature is __fatigued__ on a failure). The augnagar becomes __quickened__
|
||||
for 1 round on its next turn, and it can use the extra action only to Stride or
|
||||
Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Inhale Vitality
|
||||
range: null
|
||||
raw_description: '**Inhale Vitality** [Two Actions] (__necromancy__, __occult__)
|
||||
**Frequency** once per day; **Effect** The augnagar inhales sharply, drawing life
|
||||
force out of creatures in a 50-foot cone. Creatures in the area take 14d6 negative
|
||||
damage (DC 34 basic Fortitude save, and the creature is __fatigued__ on a failure).
|
||||
The augnagar becomes __quickened__ for 1 round on its next turn, and it can use
|
||||
the extra action only to Stride or Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day);
|
||||
**Stage 2** drained 2 and the creature displays hideous, festering wounds exuding
|
||||
a horrific stench. Any creature within 30 feet of the victim must succeed at a
|
||||
DC 34 Fortitude save or become __sickened 1__ (plus __slowed 1__ on a critical
|
||||
failure, for as long as it''s sickened). While within the aura, affected creatures
|
||||
take a -2 circumstance penalty to saves against __disease__ and to recover from
|
||||
the sickened condition. A creature that succeeds at its save is temporarily immune
|
||||
for 1 minute. The victim of the disease doesn''t roll a save, but takes the failure
|
||||
effects automatically and can''t reduce its sickened value below 1 (1 day).'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Rotting Curse
|
||||
range: null
|
||||
raw_description: '**Rotting Curse** (__curse__, __disease__, __necromancy__, __occult__)
|
||||
**Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day); **Stage 2**
|
||||
drained 2 and the creature displays hideous, festering wounds exuding a horrific
|
||||
stench. Any creature within 30 feet of the victim must succeed at a DC 34 Fortitude
|
||||
save or become __sickened 1__ (plus __slowed 1__ on a critical failure, for as
|
||||
long as it''s sickened). While within the aura, affected creatures take a -2 circumstance
|
||||
penalty to saves against __disease__ and to recover from the sickened condition.
|
||||
A creature that succeeds at its save is temporarily immune for 1 minute. The victim
|
||||
of the disease doesn''t roll a save, but takes the failure effects automatically
|
||||
and can''t reduce its sickened value below 1 (1 day).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- curse
|
||||
- disease
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: mental
|
||||
- amount: 15
|
||||
type: physical (except cold iron)
|
||||
ritual_lists: null
|
||||
misc: except cold iron
|
||||
type: physical
|
||||
saves:
|
||||
fort: 28
|
||||
fort_misc: null
|
||||
|
|
@ -185,9 +269,7 @@ saves:
|
|||
ref_misc: null
|
||||
will: 25
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +27
|
||||
- greater darkvision
|
||||
- scent (imprecise) 30 feet
|
||||
- true seeing
|
||||
|
|
@ -195,49 +277,48 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 27
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 28
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 26
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
source:
|
||||
name: Intimidation
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 216
|
||||
page_start: '216'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: climb
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 31
|
||||
misc: null
|
||||
name: Occult Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: ×3
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: 7
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: true seeing
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 31
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: ×3
|
||||
name: dimension door
|
||||
spells_source: Occult Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CE
|
||||
- Huge
|
||||
- Fiend
|
||||
- Qlippoth
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: lawful
|
||||
|
|
|
|||
|
|
@ -7,27 +7,87 @@ ability_mods:
|
|||
wis_mod: 1
|
||||
ac: 17
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The augur stares at a creature they can see within 30 feet. The target
|
||||
must immediately attempt a Will save against Feel the Blades. After attempting
|
||||
this save, the creature is then temporarily immune until the start of the augur's
|
||||
next turn.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Focus Gaze
|
||||
range: null
|
||||
raw_description: '**Focus Gaze** [One Action] (__concentrate__, __divine__, __enchantment__,
|
||||
__fear__, __mental__, __visual__) The augur stares at a creature they can see
|
||||
within 30 feet. The target must immediately attempt a Will save against Feel the
|
||||
Blades. After attempting this save, the creature is then temporarily immune until
|
||||
the start of the augur''s next turn.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- enchantment
|
||||
- fear
|
||||
- mental
|
||||
- visual
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The augur Flies or Strides, whirling as they move. The augur deals
|
||||
the damage of their blade Strike to each creature whose space they enter (DC 16
|
||||
basic Reflex save). Each creature is affected only once, even if the augur moves
|
||||
through its space multiple times.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Whirling Slice
|
||||
range: null
|
||||
raw_description: '**Whirling Slice** [Two Actions] The augur Flies or Strides,
|
||||
whirling as they move. The augur deals the damage of their blade Strike to each
|
||||
creature whose space they enter (DC 16 basic Reflex save). Each creature is affected
|
||||
only once, even if the augur moves through its space multiple times.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 30 feet. When a creature ends its turn in the aura, it feels the sharp
|
||||
barbs of the augur's blades on its skin. The creature must succeed at a DC 17
|
||||
Will save or become __frightened 1__ (frightened 2 on a critical failure).
|
||||
description: When a creature ends its turn in the aura, it feels the sharp barbs
|
||||
of the augur's blades on its skin. The creature must succeed at a DC 17 Will save
|
||||
or become __frightened 1__ (frightened 2 on a critical failure).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Feel the Blades
|
||||
range: null
|
||||
range: 30 feet
|
||||
raw_description: '**Feel the Blades** (__aura__, __divine__, __enchantment__, __fear__,
|
||||
__mental__, __visual__) 30 feet. When a creature ends its turn in the aura, it
|
||||
feels the sharp barbs of the augur''s blades on its skin. The creature must succeed
|
||||
at a DC 17 Will save or become __frightened 1__ (frightened 2 on a critical failure).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
|
|
@ -48,25 +108,24 @@ description: 'These spherical knots of sinewy muscle, serrated blades, and blood
|
|||
|
||||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 15'
|
||||
hp: 14
|
||||
hp_misc: regeneration 2 (deactivated by good or silver
|
||||
hp_misc: regeneration 2 (deactivated by good or silver)
|
||||
immunities:
|
||||
- cold
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Infernal
|
||||
- Shadowtongue
|
||||
- (can't speak any language)
|
||||
level: 1
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d4-1
|
||||
type: slashing
|
||||
formula: null
|
||||
type: 1d4–1 slashing
|
||||
name: blade
|
||||
plus_damage:
|
||||
- formula: 1d4
|
||||
type: persistent bleed
|
||||
- formula: null
|
||||
type: 1d4 persistent bleed
|
||||
to_hit: 8
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -76,68 +135,7 @@ melee:
|
|||
- versatile P
|
||||
name: Augur
|
||||
perception: 8
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The augur stares at a creature they can see within 30 feet. The target
|
||||
must immediately attempt a Will save against Feel the Blades. After attempting
|
||||
this save, the creature is then temporarily immune until the start of the augur's
|
||||
next turn.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Focus Gaze
|
||||
range: null
|
||||
raw_description: '**Focus Gaze** (__concentrate__, __divine__, __enchantment__,
|
||||
__fear__, __mental__, __visual__) The augur stares at a creature they can see
|
||||
within 30 feet. The target must immediately attempt a Will save against Feel the
|
||||
Blades. After attempting this save, the creature is then temporarily immune until
|
||||
the start of the augur''s next turn.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- enchantment
|
||||
- fear
|
||||
- mental
|
||||
- visual
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The augur Flies or Strides, whirling as they move. The augur deals
|
||||
the damage of their blade Strike to each creature whose space they enter (DC 16
|
||||
basic Reflex save). Each creature is affected only once, even if the augur moves
|
||||
through its space multiple times.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Whirling Slice
|
||||
range: null
|
||||
raw_description: '**Whirling Slice** [Two Actions] The augur Flies or Strides,
|
||||
whirling as they move. The augur deals the damage of their blade Strike to each
|
||||
creature whose space they enter (DC 16 basic Reflex save). Each creature is affected
|
||||
only once, even if the augur moves through its space multiple times.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 5
|
||||
type: good
|
||||
- amount: 5
|
||||
type: silver
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 4
|
||||
fort_misc: null
|
||||
|
|
@ -154,89 +152,90 @@ sense_abilities:
|
|||
the __doomed__, __dying__, and __wounded__ conditions, as well as the value of
|
||||
those conditions.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Painsight
|
||||
range: null
|
||||
raw_description: '**Painsight** (__divination__, __divine__) A velstrac automatically
|
||||
knows whether a creature it sees has any of the __doomed__, __dying__, and __wounded__
|
||||
conditions, as well as the value of those conditions.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divination
|
||||
- divine
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +8
|
||||
- greater darkvision
|
||||
- painsight
|
||||
size: Tiny
|
||||
skills:
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 4
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Torture Lore '
|
||||
source:
|
||||
name: Torture Lore
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 280
|
||||
page_start: '82'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 17
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: once per week
|
||||
name: read omens
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: ×2
|
||||
name: augury
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: ×3
|
||||
name: harm
|
||||
requirement: null
|
||||
- heightened_level: 1
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: mage hand
|
||||
requirement: null
|
||||
to_hit: null
|
||||
constants: null
|
||||
dc: 17
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: once per week
|
||||
name: read omens
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: ×2
|
||||
name: augury
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: ×3
|
||||
name: harm
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- LE
|
||||
- Tiny
|
||||
- Fiend
|
||||
- Velstrac
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: good
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: silver
|
||||
|
|
|
|||
|
|
@ -7,6 +7,81 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 28
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an aurumvorax scores a critical hit, the target takes 1d6 __persistent
|
||||
bleed damage__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Bleeding Critical
|
||||
range: null
|
||||
raw_description: '**Bleeding Critical** When an aurumvorax scores a critical hit,
|
||||
the target takes 1d6 __persistent bleed damage__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aurumvorax makes a jaws Strike against a creature it has grabbed.
|
||||
If the attack hits, the target is knocked __prone__ if it is Medium or smaller.
|
||||
In addition, if the target is wearing armor with Hardness 10 or lower, the armor
|
||||
becomes __broken__. If this Strike breaks a creature's armor or damages a creature
|
||||
that is unarmored or wearing broken armor, the target also takes 1d6 __persistent
|
||||
bleed damage__. This Strike doesn't further damage armor that's already broken.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Gnaw Metal
|
||||
range: null
|
||||
raw_description: '**Gnaw Metal** [One Action] The aurumvorax makes a jaws Strike
|
||||
against a creature it has grabbed. If the attack hits, the target is knocked __prone__
|
||||
if it is Medium or smaller. In addition, if the target is wearing armor with Hardness
|
||||
10 or lower, the armor becomes __broken__. If this Strike breaks a creature''s
|
||||
armor or damages a creature that is unarmored or wearing broken armor, the target
|
||||
also takes 1d6 __persistent bleed damage__. This Strike doesn''t further damage
|
||||
armor that''s already broken.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aurumvorax makes four claw Strikes against a creature it has grabbed.
|
||||
Each attack counts toward the aurumvorax's multiple attack penalty, and the multiple
|
||||
attack penalty increases with each attack.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Rapid Rake
|
||||
range: null
|
||||
raw_description: '**Rapid Rake** [Two Actions] The aurumvorax makes four claw Strikes
|
||||
against a creature it has grabbed. Each attack counts toward the aurumvorax''s
|
||||
multiple attack penalty, and the multiple attack penalty increases with each attack.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -16,17 +91,19 @@ automatic_abilities:
|
|||
DC against __Shove__ and __Trip__ attempts, and to its __Athletics__ DC against
|
||||
attempts to escape its __Grab__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Tenacious Stance
|
||||
range: null
|
||||
raw_description: '**Tenacious Stance** An aurumvorax gains a +4 circumstance bonus
|
||||
to its Fortitude or Reflex DC against __Shove__ and __Trip__ attempts, and to
|
||||
its __Athletics__ DC against attempts to escape its __Grab__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -34,23 +111,21 @@ automatic_abilities:
|
|||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The monster avoids being knocked out and remains at 1 HP, but its wounded
|
||||
value increases by 1. When it is wounded 3, it can no longer use this ability.
|
||||
effects: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ferocity
|
||||
range: null
|
||||
raw_description: '**Ferocity** [Reaction] **Trigger** The monster is reduced to
|
||||
0 HP. **Effect** The monster avoids being knocked out and remains at 1 HP, but
|
||||
its wounded value increases by 1. When it is wounded 3, it can no longer use this
|
||||
ability.'
|
||||
raw_description: '**__Ferocity__ [Reaction]**'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The monster is reduced to 0 HP.
|
||||
trigger: null
|
||||
description: 'Aurumvoraxes are highly aggressive and territorial predators that sprint
|
||||
on eight legs, using their terrific strength and iron-hard claws to dig through
|
||||
solid stone. A typical aurumvorax is only 3 feet long but weighs more than 200 pounds,
|
||||
|
|
@ -76,11 +151,8 @@ description: 'Aurumvoraxes are highly aggressive and territorial predators that
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 26'
|
||||
hp: 170
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 9
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+12
|
||||
|
|
@ -104,81 +176,7 @@ melee:
|
|||
- agile
|
||||
name: Aurumvorax
|
||||
perception: 18
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When an aurumvorax scores a critical hit, the target takes 1d6 __persistent
|
||||
bleed damage__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Bleeding Critical
|
||||
range: null
|
||||
raw_description: '**Bleeding Critical** When an aurumvorax scores a critical hit,
|
||||
the target takes 1d6 __persistent bleed damage__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aurumvorax makes a jaws Strike against a creature it has grabbed.
|
||||
If the attack hits, the target is knocked __prone__ if it is Medium or smaller.
|
||||
In addition, if the target is wearing armor with Hardness 10 or lower, the armor
|
||||
becomes __broken__. If this Strike breaks a creature's armor or damages a creature
|
||||
that is unarmored or wearing broken armor, the target also takes 1d6 __persistent
|
||||
bleed damage__. This Strike doesn't further damage armor that's already broken.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Gnaw Metal
|
||||
range: null
|
||||
raw_description: '**Gnaw Metal** The aurumvorax makes a jaws Strike against a
|
||||
creature it has grabbed. If the attack hits, the target is knocked __prone__ if
|
||||
it is Medium or smaller. In addition, if the target is wearing armor with Hardness
|
||||
10 or lower, the armor becomes __broken__. If this Strike breaks a creature''s
|
||||
armor or damages a creature that is unarmored or wearing broken armor, the target
|
||||
also takes 1d6 __persistent bleed damage__. This Strike doesn''t further damage
|
||||
armor that''s already broken.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The aurumvorax makes four claw Strikes against a creature it has grabbed.
|
||||
Each attack counts toward the aurumvorax's multiple attack penalty, and the multiple
|
||||
attack penalty increases with each attack.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Rapid Rake
|
||||
range: null
|
||||
raw_description: '**Rapid Rake** [Two Actions] The aurumvorax makes four claw Strikes
|
||||
against a creature it has grabbed. Each attack counts toward the aurumvorax''s
|
||||
multiple attack penalty, and the multiple attack penalty increases with each attack.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 19
|
||||
fort_misc: null
|
||||
|
|
@ -187,32 +185,28 @@ saves:
|
|||
ref_misc: null
|
||||
will: 16
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +18
|
||||
- darkvision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 20
|
||||
misc: +6 to Swim
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 29
|
||||
page_start: '29'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: burrow
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Small
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 22
|
||||
ac_special: null
|
||||
active_abilities: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -14,16 +15,18 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: An awakened tree takes 5 additional damage from axes.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Axe Vulnerability
|
||||
range: null
|
||||
raw_description: '**Axe Vulnerability** An awakened tree takes 5 additional damage
|
||||
from axes.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -40,13 +43,11 @@ description: 'Arboreal regents and other wielders of powerful primal magic grant
|
|||
**__Recall Knowledge - Plant__ (__Nature__)**: DC 22'
|
||||
hp: 100
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Arboreal
|
||||
- (can't speak any language)
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+6
|
||||
|
|
@ -67,15 +68,14 @@ melee:
|
|||
- trip
|
||||
name: Awakened Tree
|
||||
perception: 13
|
||||
proactive_abilities: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: bludgeoning
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: piercing
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 16
|
||||
fort_misc: null
|
||||
|
|
@ -84,33 +84,31 @@ saves:
|
|||
ref_misc: null
|
||||
will: 13
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +13
|
||||
- low-light vision
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 9
|
||||
misc: +14 in forests
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 25
|
||||
page_start: '25'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Huge
|
||||
- Plant
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: null
|
||||
misc: null
|
||||
type: axe vulnerability
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: fire
|
||||
|
|
|
|||
|
|
@ -7,6 +7,37 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 26
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The axiomite shifts between its humanoid form and that of a cloud of
|
||||
crystalline dust in which strange symbols and equations flash. In this form it
|
||||
gains a fly Speed of 40 feet and can fit through even tiny apertures, similarly
|
||||
to __gaseous form__. It can cast spells, but it can't make melee or ranged attacks
|
||||
in this state. It can return to its humanoid form by using this action while in
|
||||
crystalline dust form.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Crystalline Dust Form
|
||||
range: null
|
||||
raw_description: '**Crystalline Dust Form** [One Action] (__polymorph__) The axiomite
|
||||
shifts between its humanoid form and that of a cloud of crystalline dust in which
|
||||
strange symbols and equations flash. In this form it gains a fly Speed of 40 feet
|
||||
and can fit through even tiny apertures, similarly to __gaseous form__. It can
|
||||
cast spells, but it can''t make melee or ranged attacks in this state. It can
|
||||
return to its humanoid form by using this action while in crystalline dust form.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- polymorph
|
||||
trigger: null
|
||||
alignment: LN
|
||||
automatic_abilities: null
|
||||
description: 'According to the axiomites, their kind rose from the raw mathematical
|
||||
|
|
@ -58,15 +89,15 @@ languages:
|
|||
- Infernal
|
||||
- Utopian
|
||||
level: 8
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+11
|
||||
type: bludgeoning
|
||||
name: warhammer
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: lawful
|
||||
- formula: null
|
||||
type: 1d6 lawful
|
||||
to_hit: 20
|
||||
traits:
|
||||
- lawful
|
||||
|
|
@ -78,8 +109,8 @@ melee:
|
|||
type: bludgeoning
|
||||
name: fist
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: lawful
|
||||
- formula: null
|
||||
type: 1d6 lawful
|
||||
to_hit: 17
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -87,43 +118,14 @@ melee:
|
|||
- magical
|
||||
name: Axiomite
|
||||
perception: 19
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The axiomite shifts between its humanoid form and that of a cloud of
|
||||
crystalline dust in which strange symbols and equations flash. In this form it
|
||||
gains a fly Speed of 40 feet and can fit through even tiny apertures, similarly
|
||||
to __gaseous form__. It can cast spells, but it can't make melee or ranged attacks
|
||||
in this state. It can return to its humanoid form by using this action while in
|
||||
crystalline dust form.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Crystalline Dust Form
|
||||
range: null
|
||||
raw_description: '**Crystalline Dust Form** (__polymorph__) The axiomite shifts
|
||||
between its humanoid form and that of a cloud of crystalline dust in which strange
|
||||
symbols and equations flash. In this form it gains a fly Speed of 40 feet and
|
||||
can fit through even tiny apertures, similarly to __gaseous form__. It can cast
|
||||
spells, but it can''t make melee or ranged attacks in this state. It can return
|
||||
to its humanoid form by using this action while in crystalline dust form.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- polymorph
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: electricity
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: mental
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 13
|
||||
fort_misc: null
|
||||
|
|
@ -132,94 +134,79 @@ saves:
|
|||
ref_misc: null
|
||||
will: 18
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +19
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 17
|
||||
misc: null
|
||||
name: 'Axis Lore '
|
||||
name: Axis Lore
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 17
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
name: Occultism
|
||||
- bonus: 17
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
source:
|
||||
name: Religion
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 9
|
||||
page_start: '9'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 27
|
||||
misc: ''
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
- attack_bonus: 17
|
||||
cantrips:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
name: telekinetic haul
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
name: dispel magic
|
||||
requirement: null
|
||||
- frequency: lawful
|
||||
name: divine wrath
|
||||
requirement: null
|
||||
- frequency: x3
|
||||
name: lightning bolt
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
spells:
|
||||
- frequency: x3
|
||||
name: haste
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: paralyze
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
name: telekinetic maneuver
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: true strike
|
||||
requirement: null
|
||||
- heightened_level: 4
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: telekinetic projectile
|
||||
requirement: null
|
||||
to_hit: 17
|
||||
constants: null
|
||||
dc: 27
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: null
|
||||
name: telekinetic haul
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: null
|
||||
name: dispel magic
|
||||
- misc: lawful
|
||||
name: divine wrath
|
||||
- misc: x3
|
||||
name: lightning bolt
|
||||
- level: 3
|
||||
spells:
|
||||
- misc: x3
|
||||
name: haste
|
||||
- misc: null
|
||||
name: paralyze
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: null
|
||||
name: telekinetic maneuver
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will
|
||||
name: true strike
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- LN
|
||||
- Medium
|
||||
- Aeon
|
||||
- Monitor
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: chaotic
|
||||
|
|
|
|||
|
|
@ -7,53 +7,159 @@ ability_mods:
|
|||
wis_mod: -1
|
||||
ac: 35
|
||||
ac_special: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The azure worm recovers from the paralyzed, slowed, and stunned conditions
|
||||
at the end of its turn. It's also immune to penalties to its Speeds and the immobilized
|
||||
condition, and it ignores difficult terrain and greater difficult terrain.
|
||||
description: '**Saving Throw** DC 37 Fortitude, **Maximum Duration** 6 rounds; **Stage
|
||||
1** 3d6 poison damage and clumsy 2 (1 round); **Stage 2** 4d6 poison damage and
|
||||
clumsy 2 (1 round); **Stage 3** 6d6 poison damage and clumsy 2 (1 round)'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Inexorable
|
||||
maximum_duration: null
|
||||
name: Azure Worm Venom
|
||||
range: null
|
||||
raw_description: '**Inexorable** The azure worm recovers from the paralyzed, slowed,
|
||||
and stunned conditions at the end of its turn. It''s also immune to penalties
|
||||
to its Speeds and the immobilized condition, and it ignores difficult terrain
|
||||
and greater difficult terrain.'
|
||||
raw_description: '**Azure Worm Venom** (__poison__) **Saving Throw** DC 37 Fortitude,
|
||||
**Maximum Duration** 6 rounds; **Stage 1** 3d6 poison damage and clumsy 2 (1 round);
|
||||
**Stage 2** 4d6 poison damage and clumsy 2 (1 round); **Stage 3** 6d6 poison damage
|
||||
and clumsy 2 (1 round)'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The azure worm Swims up to its swim Speed, then Leaps vertically out
|
||||
of the water up to 30 feet, making a Strike against a creature at the apex of
|
||||
the jump (this lets it attack a creature within 45 feet of the water's surface).
|
||||
After the Strike, the worm splashes back down. It can use Improved Grab on this
|
||||
Strike and follow it up with Fast Swallow.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breach
|
||||
range: null
|
||||
raw_description: '**Breach** [Two Actions] The azure worm Swims up to its swim
|
||||
Speed, then Leaps vertically out of the water up to 30 feet, making a Strike against
|
||||
a creature at the apex of the jump (this lets it attack a creature within 45 feet
|
||||
of the water''s surface). After the Strike, the worm splashes back down. It can
|
||||
use Improved Grab on this Strike and follow it up with Fast Swallow.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The worm uses Swallow Whole.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Fast Swallow
|
||||
range: null
|
||||
raw_description: '**Fast Swallow** [Reaction] **Trigger** The worm Grabs a creature.
|
||||
**Effect** The worm uses Swallow Whole.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The worm Grabs a creature.
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Huge, 3d8+10 bludgeoning, Rupture 27
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swallow Whole
|
||||
range: null
|
||||
raw_description: '**Swallow Whole** [One Action] Huge, 3d8+10 bludgeoning, Rupture
|
||||
27'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The worm makes a Strike once against each creature in its reach. It
|
||||
can Strike up to once with its jaws, up to once with its stinger, and any number
|
||||
of times with its body. Each attack counts toward the worm's multiple attack penalty,
|
||||
but the multiple attack penalty doesn't increase until after it makes all the
|
||||
attacks.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Thrash
|
||||
range: null
|
||||
raw_description: '**Thrash** [Two Actions] The worm makes a Strike once against
|
||||
each creature in its reach. It can Strike up to once with its jaws, up to once
|
||||
with its stinger, and any number of times with its body. Each attack counts toward
|
||||
the worm''s multiple attack penalty, but the multiple attack penalty doesn''t
|
||||
increase until after it makes all the attacks.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The azure worm negates the triggering condition or effect. Effects from
|
||||
artifacts, deities, or a similarly powerful source can't be avoided in this way.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shake It Off
|
||||
maximum_duration: null
|
||||
name: Inexorable
|
||||
range: null
|
||||
raw_description: '**Shake It Off** [Reaction] **Frequency** once per day; **Trigger**
|
||||
The azure worm would be affected by a condition or adverse effect (such as __baleful
|
||||
polymorph__). **Effect** The azure worm negates the triggering condition or effect.
|
||||
Effects from artifacts, deities, or a similarly powerful source can''t be avoided
|
||||
in this way.'
|
||||
raw_description: '**Inexorable** The azure worm recovers from the paralyzed, slowed,
|
||||
and stunned conditions at the end of its turn. It''s also immune to penalties
|
||||
to its Speeds and the immobilized condition, and it ignores difficult terrain
|
||||
and greater difficult terrain.
|
||||
|
||||
|
||||
**Shake It Off** [Reaction] **Frequency** once per day; **Trigger** The azure
|
||||
worm would be affected by a condition or adverse effect (such as __baleful polymorph__).
|
||||
**Effect** The azure worm negates the triggering condition or effect. Effects
|
||||
from artifacts, deities, or a similarly powerful source can''t be avoided in this
|
||||
way.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The azure worm would be affected by a condition or adverse effect (such
|
||||
as __baleful polymorph__).
|
||||
as baleful polymorph).
|
||||
description: 'The azure worm is a deep-blue creature that is more at home in flooded
|
||||
tunnels than dry caves. While an azure worm is a strong swimmer, it prefers to lie
|
||||
in wait within the walls, door, or even ceiling of flooded caverns, ready to spring
|
||||
|
|
@ -70,11 +176,8 @@ description: 'The azure worm is a deep-blue creature that is more at home in flo
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 36'
|
||||
hp: 320
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 15
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+16
|
||||
|
|
@ -111,121 +214,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Azure Worm
|
||||
perception: 22
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 37 Fortitude, **Maximum Duration** 6 rounds; **Stage
|
||||
1** 3d6 poison damage and clumsy 2 (1 round); **Stage 2** 4d6 poison damage and
|
||||
clumsy 2 (1 round); **Stage 3** 6d6 poison damage and clumsy 2 (1 round)'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Azure Worm Venom
|
||||
range: null
|
||||
raw_description: '**Azure Worm Venom** (__poison__) **Saving Throw** DC 37 Fortitude,
|
||||
**Maximum Duration** 6 rounds; **Stage 1** 3d6 poison damage and clumsy 2 (1 round);
|
||||
**Stage 2** 4d6 poison damage and clumsy 2 (1 round); **Stage 3** 6d6 poison damage
|
||||
and clumsy 2 (1 round)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The azure worm Swims up to its swim Speed, then Leaps vertically out
|
||||
of the water up to 30 feet, making a Strike against a creature at the apex of
|
||||
the jump (this lets it attack a creature within 45 feet of the water's surface).
|
||||
After the Strike, the worm splashes back down. It can use Improved Grab on this
|
||||
Strike and follow it up with Fast Swallow.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breach
|
||||
range: null
|
||||
raw_description: '**Breach** [Two Actions] The azure worm Swims up to its swim
|
||||
Speed, then Leaps vertically out of the water up to 30 feet, making a Strike against
|
||||
a creature at the apex of the jump (this lets it attack a creature within 45 feet
|
||||
of the water''s surface). After the Strike, the worm splashes back down. It can
|
||||
use Improved Grab on this Strike and follow it up with Fast Swallow.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The worm uses Swallow Whole.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Fast Swallow
|
||||
range: null
|
||||
raw_description: '**Fast Swallow** [Reaction] **Trigger** The worm Grabs a creature.
|
||||
**Effect** The worm uses Swallow Whole.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The worm Grabs a creature.
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Huge, 3d8+10 bludgeoning, Rupture 27
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Swallow Whole
|
||||
range: null
|
||||
raw_description: '**Swallow Whole** Huge, 3d8+10 bludgeoning, Rupture 27'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The worm makes a Strike once against each creature in its reach. It
|
||||
can Strike up to once with its jaws, up to once with its stinger, and any number
|
||||
of times with its body. Each attack counts toward the worm's multiple attack penalty,
|
||||
but the multiple attack penalty doesn't increase until after it makes all the
|
||||
attacks.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Thrash
|
||||
range: null
|
||||
raw_description: '**Thrash** [Two Actions] The worm makes a Strike once against
|
||||
each creature in its reach. It can Strike up to once with its jaws, up to once
|
||||
with its stinger, and any number of times with its body. Each attack counts toward
|
||||
the worm''s multiple attack penalty, but the multiple attack penalty doesn''t
|
||||
increase until after it makes all the attacks.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 32
|
||||
fort_misc: null
|
||||
|
|
@ -234,36 +224,32 @@ saves:
|
|||
ref_misc: null
|
||||
will: 23
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +22
|
||||
- darkvision
|
||||
- tremorsense (imprecise) 100 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 20
|
||||
misc: +25 in water
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 57
|
||||
page_start: '57'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: burrow
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Uncommon
|
||||
- N
|
||||
- Gargantuan
|
||||
- Amphibious
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,184 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 22
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d12+4 bludgeoning, DC 22
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**__Constrict__** [One Action] 1d12+4 bludgeoning, DC 22'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: As __Change Shape__ but an azuretzi can assume the specific form of
|
||||
a Medium or smaller creature it Seeks with a successful DC 25 Perception check.
|
||||
It can return to its true form as a free action. It can retain access to only
|
||||
one exact appearance at a time.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mimic Form
|
||||
range: null
|
||||
raw_description: '**Mimic Form** [Two Actions] (__concentrate__, __divine__, __polymorph__,
|
||||
__transmutation__) As __Change Shape__ but an azuretzi can assume the specific
|
||||
form of a Medium or smaller creature it Seeks with a successful DC 25 Perception
|
||||
check. It can return to its true form as a free action. It can retain access to
|
||||
only one exact appearance at a time.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Requirement** The azuretzi is not currently using Mocking Touch
|
||||
on a spell;'
|
||||
effect: The azuretzi mocks a creature's magical ability with a touch. The azuretzi
|
||||
must attempt a __Thievery__ check against the target's Will DC.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mocking Touch
|
||||
range: null
|
||||
raw_description: '**Mocking Touch** [Two Actions] (__abjuration__, __divine__)
|
||||
**Requirement** The azuretzi is not currently using Mocking Touch on a spell;
|
||||
**Effect** The azuretzi mocks a creature''s magical ability with a touch. The
|
||||
azuretzi must attempt a __Thievery__ check against the target''s Will DC.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- abjuration
|
||||
- divine
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The azuretzi chooses one spell of up to 3rd level that the target
|
||||
creature has available to cast. The azuretzi gains that spell as a mock divine
|
||||
innate spell, and it can cast that spell once as an innate divine spell using
|
||||
its own DC and spell attack. It must do so before 24 hours pass or the mock spell
|
||||
is lost. The creature touched cannot cast the mock spell until the azuretzi casts
|
||||
it first or the 24 hour period passes, whichever comes first.
|
||||
description: The azuretzi chooses one spell of up to 3rd level that the target creature
|
||||
has available to cast. The azuretzi gains that spell as a mock divine innate spell,
|
||||
and it can cast that spell once as an innate divine spell using its own DC and
|
||||
spell attack. It must do so before 24 hours pass or the mock spell is lost. The
|
||||
creature touched cannot cast the mock spell until the azuretzi casts it first
|
||||
or the 24 hour period passes, whichever comes first.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success** The azuretzi chooses one spell of up to 3rd
|
||||
level that the target creature has available to cast. The azuretzi gains that
|
||||
spell as a mock divine innate spell, and it can cast that spell once as an innate
|
||||
divine spell using its own DC and spell attack. It must do so before 24 hours
|
||||
pass or the mock spell is lost. The creature touched cannot cast the mock spell
|
||||
until the azuretzi casts it first or the 24 hour period passes, whichever comes
|
||||
first.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: As critical success, but the azuretzi has 1 hour to cast the mock spell
|
||||
before it is lost, and the creature touched can cast the spell normally.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success** As critical success, but the azuretzi has 1 hour to
|
||||
cast the mock spell before it is lost, and the creature touched can cast the spell
|
||||
normally.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: As critical success, but the azuretzi has 1 hour to cast the mock spell
|
||||
before it is lost, and the creature touched can cast the spell normally.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: As critical success, but the azuretzi must cast the mock spell before
|
||||
the end of its next turn or it is lost, and the creature touched can cast the
|
||||
spell normally.
|
||||
effect: null
|
||||
failure: As critical success, but the azuretzi must cast the mock spell before the
|
||||
end of its next turn or it is lost, and the creature touched can cast the spell
|
||||
normally.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure** As critical success, but the azuretzi must cast the
|
||||
mock spell before the end of its next turn or it is lost, and the creature touched
|
||||
can cast the spell normally.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: Mocking Touch has no effect.
|
||||
critical_success: null
|
||||
description: Mocking Touch has no effect.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** Mocking Touch has no effect.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CN
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -23,11 +201,11 @@ automatic_abilities:
|
|||
If __blinded__ or __deafened__, the azuretzi automatically recovers at the end
|
||||
of its next turn as new sensory organs grow to replace the compromised ones..'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Protean Anatomy
|
||||
range: null
|
||||
raw_description: '**Protean Anatomy** (__divine__, __transmutation__) An azuretzi''s
|
||||
|
|
@ -42,6 +220,8 @@ automatic_abilities:
|
|||
If __blinded__ or __deafened__, the azuretzi automatically recovers at the end
|
||||
of its next turn as new sensory organs grow to replace the compromised ones..'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
|
|
@ -55,11 +235,11 @@ automatic_abilities:
|
|||
target creature with a __Thievery__ check. If it is successful, it transfers the
|
||||
ongoing spell effect to itself. The creature then becomes temporarily immune to
|
||||
Spell Pilfer for 24 hours.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Spell Pilfer
|
||||
range: null
|
||||
raw_description: '**Spell Pilfer [Reaction]** **Trigger** A creature with an active
|
||||
|
|
@ -69,10 +249,12 @@ automatic_abilities:
|
|||
it transfers the ongoing spell effect to itself. The creature then becomes temporarily
|
||||
immune to Spell Pilfer for 24 hours.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature with an active spell effect within 30 feet of the azuretzi fails
|
||||
to resist another azuretzi's Mocking Touch
|
||||
to resist another azuretzi's Mocking Touch;
|
||||
description: 'Azuretzis are sinuous, serpentine creatures with dagger-sharp teeth,
|
||||
covered in brilliant blue scales with mottled purple and pink highlights that shimmer
|
||||
in a pareidolic approximation of leering, laughing faces. The __Maelstrom''s__ chaotic
|
||||
|
|
@ -94,22 +276,20 @@ description: 'Azuretzis are sinuous, serpentine creatures with dagger-sharp teet
|
|||
**__Recall Knowledge - Monitor__ (__Religion__)**: DC 20'
|
||||
hp: 75
|
||||
hp_misc: fast healing 2
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Abyssal
|
||||
- Celestial
|
||||
- Protean
|
||||
level: 5
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+4
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: chaotic
|
||||
- formula: null
|
||||
type: 1d6 chaotic
|
||||
to_hit: 15
|
||||
traits:
|
||||
- chaotic
|
||||
|
|
@ -121,8 +301,8 @@ melee:
|
|||
type: slashing
|
||||
name: claw
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: chaotic
|
||||
- formula: null
|
||||
type: 1d6 chaotic
|
||||
to_hit: 15
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -135,8 +315,10 @@ melee:
|
|||
type: bludgeoning
|
||||
name: tail
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: chaotic and Grab
|
||||
- formula: null
|
||||
type: 1d6 chaotic
|
||||
- formula: null
|
||||
type: Grab
|
||||
to_hit: 13
|
||||
traits:
|
||||
- chaotic
|
||||
|
|
@ -144,101 +326,14 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Azuretzi
|
||||
perception: 11
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d12+4 bludgeoning, DC 22
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**__Constrict__** 1d12+4 bludgeoning, DC 22'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: As __Change Shape__ but an azuretzi can assume the specific form of
|
||||
a Medium or smaller creature it Seeks with a successful DC 25 Perception check.
|
||||
It can return to its true form as a free action. It can retain access to only
|
||||
one exact appearance at a time.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Mimic Form
|
||||
range: null
|
||||
raw_description: '**Mimic Form** [Two Actions] (__concentrate__, __divine__, __polymorph__,
|
||||
__transmutation__) As __Change Shape__ but an azuretzi can assume the specific
|
||||
form of a Medium or smaller creature it Seeks with a successful DC 25 Perception
|
||||
check. It can return to its true form as a free action. It can retain access to
|
||||
only one exact appearance at a time.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: Mocking Touch has no effect.
|
||||
critical_success: The azuretzi chooses one spell of up to 3rd level that the target
|
||||
creature has available to cast. The azuretzi gains that spell as a mock divine
|
||||
innate spell, and it can cast that spell once as an innate divine spell using
|
||||
its own DC and spell attack. It must do so before 24 hours pass or the mock spell
|
||||
is lost. The creature touched cannot cast the mock spell until the azuretzi casts
|
||||
it first or the 24 hour period passes, whichever comes first.
|
||||
description: null
|
||||
effect: The azuretzi is not currently using Mocking Touch on a spell
|
||||
effects: null
|
||||
failure: As critical success, but the azuretzi must cast the mock spell before the
|
||||
end of its next turn or it is lost, and the creature touched can cast the spell
|
||||
normally.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Mocking Touch
|
||||
range: null
|
||||
raw_description: "**Mocking Touch** [Two Actions] (__abjuration__, __divine__)\
|
||||
\ **Requirement** The azuretzi is not currently using Mocking Touch on a spell;\
|
||||
\ **Effect** The azuretzi mocks a creature's magical ability with a touch. The\
|
||||
\ azuretzi must attempt a __Thievery__ check against the target's Will DC. \n\n\
|
||||
**Critical Success** The azuretzi chooses one spell of up to 3rd level that the\
|
||||
\ target creature has available to cast. The azuretzi gains that spell as a mock\
|
||||
\ divine innate spell, and it can cast that spell once as an innate divine spell\
|
||||
\ using its own DC and spell attack. It must do so before 24 hours pass or the\
|
||||
\ mock spell is lost. The creature touched cannot cast the mock spell until the\
|
||||
\ azuretzi casts it first or the 24 hour period passes, whichever comes first.\
|
||||
\ \n\n**Success** As critical success, but the azuretzi has 1 hour to cast the\
|
||||
\ mock spell before it is lost, and the creature touched can cast the spell normally.\
|
||||
\ \n\n**Failure** As critical success, but the azuretzi must cast the mock spell\
|
||||
\ before the end of its next turn or it is lost, and the creature touched can\
|
||||
\ cast the spell normally. \n\n**Critical Failure** Mocking Touch has no effect."
|
||||
requirements: null
|
||||
success: As critical success, but the azuretzi has 1 hour to cast the mock spell
|
||||
before it is lost, and the creature touched can cast the spell normally.
|
||||
traits:
|
||||
- abjuration
|
||||
- divine
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: precision
|
||||
- amount: 8
|
||||
misc: null
|
||||
type: protean anatomy
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 11
|
||||
fort_misc: null
|
||||
|
|
@ -257,11 +352,11 @@ sense_abilities:
|
|||
A creature under the effects of __nondetection__ or that is otherwise shielded
|
||||
from __divinations__ and __predictions__ cannot be noticed via entropy sense.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Entropy Sense
|
||||
range: null
|
||||
raw_description: '**Entropy Sense** (__divination__, __divine__, __prediction__)
|
||||
|
|
@ -271,6 +366,8 @@ sense_abilities:
|
|||
creature under the effects of __nondetection__ or that is otherwise shielded from
|
||||
__divinations__ and __predictions__ cannot be noticed via entropy sense.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divination
|
||||
|
|
@ -278,97 +375,88 @@ sense_abilities:
|
|||
- prediction
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +11
|
||||
- darkvision
|
||||
- entropy sense (imprecise) 30 feet
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Arcana '
|
||||
name: Arcana
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Performance '
|
||||
name: Performance
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
name: Survival
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Thievery '
|
||||
source:
|
||||
name: Thievery
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 205
|
||||
page_start: '205'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: fly
|
||||
- amount: 25
|
||||
type: swim
|
||||
- amount: 128
|
||||
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>freedom of
|
||||
movement</i></a>
|
||||
spell_lists:
|
||||
- dc: 22
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
type: swim
|
||||
- amount: null
|
||||
misc: null
|
||||
type: freedom of movement
|
||||
spell_lists:
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
spells:
|
||||
- frequency: null
|
||||
name: crisis of faith
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: dispel magic
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: shatter
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
name: hideous laughter
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: at will, lawful only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
- heightened_level: 4
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: freedom of movement
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 22
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: null
|
||||
name: dimension door
|
||||
- level: 3
|
||||
spells:
|
||||
- misc: null
|
||||
name: crisis of faith
|
||||
- misc: null
|
||||
name: dispel magic
|
||||
- misc: null
|
||||
name: shatter
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: null
|
||||
name: hideous laughter
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: at will; lawful only
|
||||
name: detect alignment
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- CN
|
||||
- Small
|
||||
- Monitor
|
||||
- Protean
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: lawful
|
||||
|
|
|
|||
|
|
@ -7,6 +7,55 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 24
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The babau attacks with the intent of creating a particularly horrific
|
||||
and gory wound. The babau makes a melee Strike. This counts as two attacks when
|
||||
calculating the daemon's multiple attack penalty. If this Strike hits, the babau
|
||||
deals an additional 2d6 damage of the same damage type, and the creature struck
|
||||
is __frightened 2__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Grievous Strike
|
||||
range: null
|
||||
raw_description: '**Grievous Strike** [Two Actions] The babau attacks with the
|
||||
intent of creating a particularly horrific and gory wound. The babau makes a melee
|
||||
Strike. This counts as two attacks when calculating the daemon''s multiple attack
|
||||
penalty. If this Strike hits, the babau deals an additional 2d6 damage of the
|
||||
same damage type, and the creature struck is __frightened 2__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The babau's Strikes deal an extra 2d6 precision damage to __flat-footed__
|
||||
creatures.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Sneak Attack
|
||||
range: null
|
||||
raw_description: '**__Sneak Attack__** The babau''s Strikes deal an extra 2d6 precision
|
||||
damage to __flat-footed__ creatures.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -17,11 +66,11 @@ automatic_abilities:
|
|||
Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 __mental__
|
||||
damage. The babau can take this mental damage only once per round.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mercy Vulnerability
|
||||
range: null
|
||||
raw_description: '**Mercy Vulnerability** Babaus revel in gore, and when wounds
|
||||
|
|
@ -30,6 +79,8 @@ automatic_abilities:
|
|||
the demon takes 4d6 __mental__ damage. The babau can take this mental damage only
|
||||
once per round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -39,11 +90,11 @@ automatic_abilities:
|
|||
description: null
|
||||
effect: The babau excretes a gout of acidic, bloodlike slime against the attacker
|
||||
and its weapon. The attacker must attempt a DC 24 Reflex save.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Reactive Slime
|
||||
range: null
|
||||
raw_description: '**Reactive Slime [Reaction]** **Trigger **A creature within the
|
||||
|
|
@ -51,24 +102,28 @@ automatic_abilities:
|
|||
excretes a gout of acidic, bloodlike slime against the attacker and its weapon.
|
||||
The attacker must attempt a DC 24 Reflex save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within the babau's reach successfully hits the babau with a
|
||||
Strike
|
||||
Strike;
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
critical_success: The attacker is unaffected.
|
||||
description: The attacker is unaffected.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The attacker is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -77,16 +132,18 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: The attacker takes 1d6 acid damage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The attacker takes 1d6 acid damage.'
|
||||
requirements: null
|
||||
success: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The attacker takes 1d6 acid damage.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
|
|
@ -94,35 +151,40 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: The attacker takes 2d6 acid damage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
failure: The attacker takes 2d6 acid damage.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The attacker takes 2d6 acid damage.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_failure: As failure, except the weapon used to Strike the babau becomes
|
||||
__broken__, unless the weapon is made of a material that is immune to acid.
|
||||
critical_success: null
|
||||
description: As failure, except the weapon used to Strike the babau becomes __broken__,
|
||||
unless the weapon is made of a material that is immune to acid.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **As failure, except the weapon used to Strike
|
||||
the babau becomes __broken__, unless the weapon is made of a material that is
|
||||
immune to acid.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -137,7 +199,6 @@ description: 'The babau is an assassin, a murderer, and a sadist—certainly not
|
|||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 22'
|
||||
hp: 130
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- +1 longspear
|
||||
languages:
|
||||
|
|
@ -146,15 +207,15 @@ languages:
|
|||
- Draconic
|
||||
- telepathy 100 feet
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+7
|
||||
type: piercing
|
||||
name: longspear
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
to_hit: 17
|
||||
traits:
|
||||
- evil
|
||||
|
|
@ -166,8 +227,8 @@ melee:
|
|||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
to_hit: 16
|
||||
traits:
|
||||
- evil
|
||||
|
|
@ -178,8 +239,8 @@ melee:
|
|||
type: slashing
|
||||
name: claw
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
to_hit: 16
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -187,68 +248,11 @@ melee:
|
|||
- magical
|
||||
name: Babau
|
||||
perception: 13
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The babau attacks with the intent of creating a particularly horrific
|
||||
and gory wound. The babau makes a melee Strike. This counts as two attacks when
|
||||
calculating the daemon's multiple attack penalty. If this Strike hits, the babau
|
||||
deals an additional 2d6 damage of the same damage type, and the creature struck
|
||||
is __frightened 2__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Grievous Strike
|
||||
range: null
|
||||
raw_description: '**Grievous Strike** [Two Actions] The babau attacks with the
|
||||
intent of creating a particularly horrific and gory wound. The babau makes a melee
|
||||
Strike. This counts as two attacks when calculating the daemon''s multiple attack
|
||||
penalty. If this Strike hits, the babau deals an additional 2d6 damage of the
|
||||
same damage type, and the creature struck is __frightened 2__.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The babau's Strikes deal an extra 2d6 precision damage to __flat-footed__
|
||||
creatures.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Sneak Attack
|
||||
range: null
|
||||
raw_description: '**__Sneak Attack__** The babau''s Strikes deal an extra 2d6 precision
|
||||
damage to __flat-footed__ creatures.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 10
|
||||
type: acid
|
||||
ritual_lists:
|
||||
- dc: 24
|
||||
misc: null
|
||||
name: Rituals
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: abyssal pact
|
||||
requirement: null
|
||||
to_hit: null
|
||||
type: acid
|
||||
saves:
|
||||
fort: 14
|
||||
fort_misc: null
|
||||
|
|
@ -257,76 +261,81 @@ saves:
|
|||
ref_misc: null
|
||||
will: 11
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +13
|
||||
- darkvision
|
||||
- see invisibility
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Thievery '
|
||||
source:
|
||||
name: Thievery
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 64
|
||||
page_start: '64'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 24
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: null
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
name: darkness
|
||||
requirement: null
|
||||
- heightened_level: 5
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: see invisibility
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 24
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: null
|
||||
name: dimension door
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: at will
|
||||
name: dimension door
|
||||
- level: 2
|
||||
spells:
|
||||
- misc: null
|
||||
name: darkness
|
||||
spells_source: Divine Innate Spells
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 24
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: null
|
||||
name: abyssal pact
|
||||
spells_source: Rituals
|
||||
traits:
|
||||
- CE
|
||||
- Medium
|
||||
- Demon
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: cold iron
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: good
|
||||
|
|
|
|||
|
|
@ -7,29 +7,28 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 16
|
||||
ac_special: null
|
||||
active_abilities: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The monster avoids being knocked out and remains at 1 HP, but its wounded
|
||||
value increases by 1. When it is wounded 3, it can no longer use this ability.
|
||||
effects: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ferocity
|
||||
range: null
|
||||
raw_description: '**Ferocity** [Reaction] **Trigger** The monster is reduced to
|
||||
0 HP. **Effect** The monster avoids being knocked out and remains at 1 HP, but
|
||||
its wounded value increases by 1. When it is wounded 3, it can no longer use this
|
||||
ability.'
|
||||
raw_description: '**__Ferocity__ [Reaction]**'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The monster is reduced to 0 HP.
|
||||
trigger: null
|
||||
description: 'The typical badger has dark, brownish-gray fur highlighted with white
|
||||
markings, particularly on the head, giving it a striped mask of fur around its eyes.
|
||||
A threatened badger can swiftly become a ferocious combatant that typically fights
|
||||
|
|
@ -41,23 +40,20 @@ description: 'The typical badger has dark, brownish-gray fur highlighted with wh
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 14'
|
||||
hp: 15
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 0
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8
|
||||
type: piercing
|
||||
formula: null
|
||||
type: 1d8 piercing
|
||||
name: jaws
|
||||
plus_damage: null
|
||||
to_hit: 8
|
||||
traits: null
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6
|
||||
type: slashing
|
||||
formula: null
|
||||
type: 1d6 slashing
|
||||
name: claw
|
||||
plus_damage: null
|
||||
to_hit: 8
|
||||
|
|
@ -65,13 +61,7 @@ melee:
|
|||
- agile
|
||||
name: Badger
|
||||
perception: 6
|
||||
proactive_abilities: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 8
|
||||
fort_misc: null
|
||||
|
|
@ -80,32 +70,28 @@ saves:
|
|||
ref_misc: null
|
||||
will: 6
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +6
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 4
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 32
|
||||
page_start: '32'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: burrow
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Small
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,28 +7,131 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 26
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: The duration is permanent.
|
||||
critical_success: The creature is unaffected.
|
||||
description: null
|
||||
effect: The balisse marks an evil creature within its confessor's aura as irredeemable.
|
||||
It can only do so after a failed attempt to convince the creature to repent. The
|
||||
touched creature takes a –1 status penalty to AC and saves, reduces its resistances
|
||||
by 2, and gains weakness 2 to good damage. The duration depends on the target's
|
||||
DC 26 Will save.
|
||||
failure: The duration is 1 day.
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Brand of the Impenitent
|
||||
range: null
|
||||
raw_description: '**Brand of the Impenitent** [Two Actions] (__curse__, __divine__,
|
||||
__evocation__) **Frequency** once per day; **Effect** The balisse marks an evil
|
||||
creature within its confessor''s aura as irredeemable. It can only do so after
|
||||
a failed attempt to convince the creature to repent. The touched creature takes
|
||||
a –1 status penalty to AC and saves, reduces its resistances by 2, and gains weakness
|
||||
2 to good damage. The duration depends on the target''s DC 26 Will save.
|
||||
|
||||
|
||||
**Critical Success** The creature is unaffected.
|
||||
|
||||
|
||||
**Success** The duration is 1 round.
|
||||
|
||||
|
||||
**Failure** The duration is 1 day.
|
||||
|
||||
|
||||
**Critical Failure** The duration is permanent.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The duration is 1 round.
|
||||
traits:
|
||||
- curse
|
||||
- divine
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Any weapon gains the effect of a __flaming__ property rune while a
|
||||
balisse wields it.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Flaming Armament
|
||||
range: null
|
||||
raw_description: '**Flaming Armament** (__divine__, __evocation__) Any weapon gains
|
||||
the effect of a __flaming__ property rune while a balisse wields it.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: While invisible, a balisse can spiritually attach itself to a non-evil
|
||||
mortal. When it does so, it merges with the mortal's body and is unable to use
|
||||
any of its spells and abilities other than to interact with the mortal. It must
|
||||
use Guiding Angel again to leave the mortal. While merged with the mortal, the
|
||||
balisse can take a form of its choice that only the mortal can see, such as a
|
||||
small angel on the mortal's shoulder. Alternatively, it can communicate with the
|
||||
mortal using a bodiless voice only the mortal can hear.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Guiding Angel
|
||||
range: null
|
||||
raw_description: '**Guiding Angel** [One Action] (__divine__, __transmutation__)
|
||||
While invisible, a balisse can spiritually attach itself to a non-evil mortal.
|
||||
When it does so, it merges with the mortal''s body and is unable to use any of
|
||||
its spells and abilities other than to interact with the mortal. It must use Guiding
|
||||
Angel again to leave the mortal. While merged with the mortal, the balisse can
|
||||
take a form of its choice that only the mortal can see, such as a small angel
|
||||
on the mortal''s shoulder. Alternatively, it can communicate with the mortal using
|
||||
a bodiless voice only the mortal can hear.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- transmutation
|
||||
trigger: null
|
||||
alignment: NG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 20 feet. Creatures in the balisse's aura are subject to __zone of truth__
|
||||
(DC 23). Additionally, if these creatures choose to honestly express their own
|
||||
conflicted feelings, the aura makes it easier for them to put words to those feelings.
|
||||
description: Creatures in the balisse's aura are subject to __zone of truth__ (DC
|
||||
23). Additionally, if these creatures choose to honestly express their own conflicted
|
||||
feelings, the aura makes it easier for them to put words to those feelings.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Confessor's Aura
|
||||
range: null
|
||||
range: 20 feet
|
||||
raw_description: '**Confessor''s Aura** (__aura__, __divine__, __enchantment__,
|
||||
__mental__) 20 feet. Creatures in the balisse''s aura are subject to __zone of
|
||||
truth__ (DC 23). Additionally, if these creatures choose to honestly express their
|
||||
own conflicted feelings, the aura makes it easier for them to put words to those
|
||||
feelings.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
|
|
@ -52,7 +155,6 @@ description: 'Balisses, or confessor angels, seek to assist mortals ensnared by
|
|||
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 24'
|
||||
hp: 145
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- +1 striking scimitar
|
||||
languages:
|
||||
|
|
@ -61,15 +163,17 @@ languages:
|
|||
- Infernal
|
||||
- tongues
|
||||
level: 8
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d6+8
|
||||
type: slashing
|
||||
name: flaming scimitar
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: fire and 1d6 good
|
||||
- formula: null
|
||||
type: 1d6 fire
|
||||
- formula: null
|
||||
type: 1d6 good
|
||||
to_hit: 20
|
||||
traits:
|
||||
- fire
|
||||
|
|
@ -79,133 +183,11 @@ melee:
|
|||
- sweep
|
||||
name: Balisse
|
||||
perception: 18
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: The duration is permanent.
|
||||
critical_success: The creature is unaffected.
|
||||
description: null
|
||||
effect: 'The balisse marks an evil creature within its confessor''s aura as irredeemable.
|
||||
It can only do so after a failed attempt to convince the creature to repent. The
|
||||
touched creature takes a -1 status penalty to AC and saves, reduces its resistances
|
||||
by 2, and gains weakness 2 to good damage. The duration depends on the target''s
|
||||
DC 26 Will save.
|
||||
|
||||
|
||||
'
|
||||
effects: null
|
||||
failure: The duration is 1 day.
|
||||
frequency: once per day
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Brand of the Impenitent
|
||||
range: null
|
||||
raw_description: '**Brand of the Impenitent** [Two Actions] (__curse__, __divine__,
|
||||
__evocation__) **Frequency** once per day; **Effect** The balisse marks an evil
|
||||
creature within its confessor''s aura as irredeemable. It can only do so after
|
||||
a failed attempt to convince the creature to repent. The touched creature takes
|
||||
a -1 status penalty to AC and saves, reduces its resistances by 2, and gains weakness
|
||||
2 to good damage. The duration depends on the target''s DC 26 Will save.
|
||||
|
||||
|
||||
**Critical Success** The creature is unaffected.
|
||||
|
||||
|
||||
**Success** The duration is 1 round.
|
||||
|
||||
|
||||
**Failure** The duration is 1 day.
|
||||
|
||||
|
||||
**Critical Failure** The duration is permanent.'
|
||||
requirements: null
|
||||
success: The duration is 1 round.
|
||||
traits:
|
||||
- curse
|
||||
- divine
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Any weapon gains the effect of a __flaming__ property rune while a
|
||||
balisse wields it.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Flaming Armament
|
||||
range: null
|
||||
raw_description: '**Flaming Armament** (__divine__, __evocation__) Any weapon gains
|
||||
the effect of a __flaming__ property rune while a balisse wields it.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- evocation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: While invisible, a balisse can spiritually attach itself to a non-evil
|
||||
mortal. When it does so, it merges with the mortal's body and is unable to use
|
||||
any of its spells and abilities other than to interact with the mortal. It must
|
||||
use Guiding Angel again to leave the mortal. While merged with the mortal, the
|
||||
balisse can take a form of its choice that only the mortal can see, such as a
|
||||
small angel on the mortal's shoulder. Alternatively, it can communicate with the
|
||||
mortal using a bodiless voice only the mortal can hear.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Guiding Angel
|
||||
range: null
|
||||
raw_description: '**Guiding Angel** (__divine__, __transmutation__) While invisible,
|
||||
a balisse can spiritually attach itself to a non-evil mortal. When it does so,
|
||||
it merges with the mortal''s body and is unable to use any of its spells and abilities
|
||||
other than to interact with the mortal. It must use Guiding Angel again to leave
|
||||
the mortal. While merged with the mortal, the balisse can take a form of its choice
|
||||
that only the mortal can see, such as a small angel on the mortal''s shoulder.
|
||||
Alternatively, it can communicate with the mortal using a bodiless voice only
|
||||
the mortal can hear.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- transmutation
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 15
|
||||
type: fire
|
||||
ritual_lists:
|
||||
- dc: 26
|
||||
misc: null
|
||||
name: Divine Rituals
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
name: atone
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
spells:
|
||||
- frequency: null
|
||||
name: geas
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: angelic messenger
|
||||
requirement: null
|
||||
to_hit: null
|
||||
type: fire
|
||||
saves:
|
||||
fort: 16
|
||||
fort_misc: null
|
||||
|
|
@ -214,79 +196,87 @@ saves:
|
|||
ref_misc: null
|
||||
will: 18
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +18
|
||||
- (+20 to detect lies and illusions)
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 14
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 17
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
source:
|
||||
name: Religion
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 18
|
||||
page_start: '18'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 26
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 26
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: divine wrath
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: heal
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: paralyze
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: remove curse
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: remove disease
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: remove fear
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: at will, self only
|
||||
- misc: at will, self only
|
||||
name: invisibility
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: at will, evil only
|
||||
- misc: at will, evil only
|
||||
name: detect alignment
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Divine Innate Spells
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 26
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: null
|
||||
name: atone
|
||||
- level: 3
|
||||
spells:
|
||||
- misc: null
|
||||
name: geas
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: null
|
||||
name: angelic messenger
|
||||
spells_source: Divine Rituals
|
||||
traits:
|
||||
- NG
|
||||
- Medium
|
||||
- Angel
|
||||
- Celestial
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: evil
|
||||
|
|
|
|||
|
|
@ -7,6 +7,51 @@ ability_mods:
|
|||
wis_mod: 1
|
||||
ac: 16
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d8 bludgeoning, DC 17
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**Constrict** [One Action] 1d8 bludgeoning, DC 17'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Requirement** A Medium or smaller creature is grabbed or restrained
|
||||
in the ball python''s jaws.'
|
||||
effect: The ball python moves the creature into its coils, freeing its jaws to make
|
||||
attacks, then uses Constrict against the creature. The ball python's coils can
|
||||
hold one creature.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wrap in Coils
|
||||
range: null
|
||||
raw_description: '**Wrap in Coils** [One Action] **Requirement** A Medium or smaller
|
||||
creature is grabbed or restrained in the ball python''s jaws. **Effect** The ball
|
||||
python moves the creature into its coils, freeing its jaws to make attacks, then
|
||||
uses Constrict against the creature. The ball python''s coils can hold one creature.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -14,17 +59,19 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: null
|
||||
effect: The DC of the Escape check is increased by 2.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Tighten Coils
|
||||
range: null
|
||||
raw_description: '**Tighten Coils** [Reaction] **Trigger** A creature grabbed or
|
||||
restrained by the ball python attempts to Escape. **Effect** The DC of the Escape
|
||||
check is increased by 2.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature grabbed or restrained by the ball python attempts to Escape.
|
||||
|
|
@ -39,11 +86,8 @@ description: 'This nonvenomous snake''s name comes from its tendency to curl int
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 15'
|
||||
hp: 20
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 1
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+3
|
||||
|
|
@ -56,51 +100,7 @@ melee:
|
|||
traits: null
|
||||
name: Ball Python
|
||||
perception: 6
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d8 bludgeoning, DC 17
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**Constrict** 1d8 bludgeoning, DC 17'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: A Medium or smaller creature is grabbed or restrained in the ball python's
|
||||
jaws.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wrap in Coils
|
||||
range: null
|
||||
raw_description: '**Wrap in Coils** **Requirement** A Medium or smaller creature
|
||||
is grabbed or restrained in the ball python''s jaws. **Effect** The ball python
|
||||
moves the creature into its coils, freeing its jaws to make attacks, then uses
|
||||
Constrict against the creature. The ball python''s coils can hold one creature.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 8
|
||||
fort_misc: null
|
||||
|
|
@ -109,40 +109,37 @@ saves:
|
|||
ref_misc: null
|
||||
will: 4
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +6
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 4
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 302
|
||||
page_start: '302'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: climb
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Medium
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,182 +7,25 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 45
|
||||
ac_special: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 20 feet. A foe that starts its turn in the aura takes 3d6+10 fire damage,
|
||||
or 6d6+20 fire damage if the balor has grabbed or restrained it. A creature that
|
||||
hits a balor with an unarmed Strike takes 3d6+10 fire damage, and weapons that
|
||||
hit a balor take 3d6+10 fire damage.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Aura of Flame
|
||||
range: null
|
||||
raw_description: '**Aura of Flame** (__aura__, __divine__, __evocation__, __fire__)
|
||||
20 feet. A foe that starts its turn in the aura takes 3d6+10 fire damage, or 6d6+20
|
||||
fire damage if the balor has grabbed or restrained it. A creature that hits a
|
||||
balor with an unarmed Strike takes 3d6+10 fire damage, and weapons that hit a
|
||||
balor take 3d6+10 fire damage.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
- divine
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The balor can use Attack of Opportunity when a creature within their
|
||||
reach uses a concentrate action, in addition to its normal trigger. They can disrupt
|
||||
triggering concentrate actions, and they disrupt actions on any hit, not just
|
||||
a critical hit.
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When a balor dies, their body explodes in a 100-foot aura of intense
|
||||
demonic flame. All creatures and objects in range take 16d10 fire damage (DC 45
|
||||
basic Reflex save). Because the flame is infused with Abyssal energy, creatures
|
||||
in the area apply only half their usual fire resistance. Creatures with immunity
|
||||
to fire use an outcome one degree of success better than what they rolled, instead
|
||||
of gaining the usual benefit of immunity. The bodies of creatures reduced to 0
|
||||
Hit Points by a balor's death throes are completely incinerated into fine ash.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Death Throes
|
||||
range: null
|
||||
raw_description: '**Death Throes** (__death__, __divine__, __evocation__, __fire__)
|
||||
When a balor dies, their body explodes in a 100-foot aura of intense demonic flame.
|
||||
All creatures and objects in range take 16d10 fire damage (DC 45 basic Reflex
|
||||
save). Because the flame is infused with Abyssal energy, creatures in the area
|
||||
apply only half their usual fire resistance. Creatures with immunity to fire use
|
||||
an outcome one degree of success better than what they rolled, instead of gaining
|
||||
the usual benefit of immunity. The bodies of creatures reduced to 0 Hit Points
|
||||
by a balor''s death throes are completely incinerated into fine ash.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- death
|
||||
- divine
|
||||
- evocation
|
||||
- fire
|
||||
trigger: null
|
||||
description: "When folk whisper frightened tales of the demonic, what most envision\
|
||||
\ is the balor—a towering figure of fire and flesh, a horned nightmare armed with\
|
||||
\ a flaming whip and a sword flying through the night in search of its latest victim.\
|
||||
\ On the Abyss, balors serve demon lords as generals or captains, and they typically\
|
||||
\ command vast legions of demons. Standing at 14 feet in height, only the cruelest\
|
||||
\ mortal souls—those who devoted entire lives to sins too numerous to count—can\
|
||||
\ fuel the formation of a balor. More often, a balor forms from a mass of dozens\
|
||||
\ of mortal souls who shared debased ideologies in life. \n\n## Balor Lords\n\n\
|
||||
\ Those rare few balors who form from single souls are the ones most likely to eventually\
|
||||
\ transcend the notable power they already wield, becoming a nascent demon lord.\
|
||||
\ These balor lords are each unique creatures of 21st to 25th level in power who\
|
||||
\ rule their own realm in the Abyss. In time, a balor lord can further develop into\
|
||||
\ a unique creature with wildly different powers, even ascending to the role of\
|
||||
\ a true demon lord.\n\n\n\n**__Recall Knowledge - Fiend__ (__Religion__)**: DC\
|
||||
\ 40"
|
||||
hp: 480
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- fire
|
||||
items:
|
||||
- longsword
|
||||
languages:
|
||||
- Abyssal
|
||||
- Celestial
|
||||
- Draconic
|
||||
- telepathy 100 feet
|
||||
level: 20
|
||||
melee:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d8+17
|
||||
type: slashing
|
||||
name: vorpal cold iron silver longsword
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil
|
||||
to_hit: 40
|
||||
traits:
|
||||
- evil
|
||||
- magical
|
||||
- reach 10 feet
|
||||
- versatile P
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d6+17
|
||||
type: fire
|
||||
name: cold iron silver flame whip
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil
|
||||
- formula: null
|
||||
type: Improved Grab
|
||||
- formula: null
|
||||
type: whip reposition
|
||||
to_hit: 40
|
||||
traits:
|
||||
- disarm
|
||||
- evil
|
||||
- fire
|
||||
- magical
|
||||
- reach 20 feet
|
||||
- trip
|
||||
name: Balor
|
||||
perception: 36
|
||||
proactive_abilities:
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A balor can cast their 5th-level innate __dimension door__ with only
|
||||
a single action.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Dimensional Dervish
|
||||
range: null
|
||||
raw_description: '**Dimensional Dervish** A balor can cast their 5th-level innate
|
||||
__dimension door__ with only a single action.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -192,11 +35,11 @@ proactive_abilities:
|
|||
description: null
|
||||
effect: The balor casts an innate __dispel magic__ on the target of the triggering
|
||||
Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: once per round.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Dispelling Strike
|
||||
range: null
|
||||
raw_description: '**Dispelling Strike** [Free Action] **Frequency** once per round.
|
||||
|
|
@ -204,6 +47,8 @@ proactive_abilities:
|
|||
**Effect** The balor casts an innate __dispel magic__ on the target of the triggering
|
||||
Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The balor hits a creature, object, or spell effect with a weapon Strike.
|
||||
|
|
@ -217,11 +62,11 @@ proactive_abilities:
|
|||
of flames with an Interact action. This whip gains the same benefits as other
|
||||
weapons the balor wields.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Infuse Weapons
|
||||
range: null
|
||||
raw_description: '**Infuse Weapons** (__divine__, __evocation__) Any weapon a balor
|
||||
|
|
@ -231,6 +76,8 @@ proactive_abilities:
|
|||
whenever it attacks. The demon can conjure a whip made of flames with an Interact
|
||||
action. This whip gains the same benefits as other weapons the balor wields.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
|
|
@ -242,11 +89,11 @@ proactive_abilities:
|
|||
description: null
|
||||
effect: The balor drinks the triggering creature's life force and regains 10d8+80
|
||||
Hit Points.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Lifedrinker
|
||||
range: null
|
||||
raw_description: '**Lifedrinker** [Free Action] (__divine__, __healing__, __necromancy__)
|
||||
|
|
@ -254,6 +101,8 @@ proactive_abilities:
|
|||
The balor drinks the triggering creature''s life force and regains 10d8+80 Hit
|
||||
Points.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
|
|
@ -268,11 +117,11 @@ proactive_abilities:
|
|||
grab as long as the creature remains within the whip's reach, and the balor can
|
||||
move the creature to any other space in the whip's reach with an Interact action.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Whip Reposition
|
||||
range: null
|
||||
raw_description: '**Whip Reposition** When a balor grabs a creature with a whip
|
||||
|
|
@ -281,30 +130,123 @@ proactive_abilities:
|
|||
reach, and the balor can move the creature to any other space in the whip''s reach
|
||||
with an Interact action.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 20
|
||||
type: cold
|
||||
- amount: 20
|
||||
type: cold iron
|
||||
- amount: 20
|
||||
type: good
|
||||
ritual_lists:
|
||||
- dc: 44
|
||||
misc: null
|
||||
name: Divine Rituals
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: abyssal pact
|
||||
requirement: null
|
||||
to_hit: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'The balor can use Attack of Opportunity when a creature within their
|
||||
reach uses a concentrate action, in addition to its normal trigger. They can disrupt
|
||||
triggering concentrate actions, and they disrupt actions on any hit, not just
|
||||
a critical hit.
|
||||
|
||||
|
||||
**Death Throes** (__death__, __divine__, __evocation__, __fire__) When a balor
|
||||
dies, their body explodes in a 100-foot aura of intense demonic flame. All creatures
|
||||
and objects in range take 16d10 fire damage (DC 45 basic Reflex save). Because
|
||||
the flame is infused with Abyssal energy, creatures in the area apply only half
|
||||
their usual fire resistance. Creatures with immunity to fire use an outcome one
|
||||
degree of success better than what they rolled, instead of gaining the usual benefit
|
||||
of immunity. The bodies of creatures reduced to 0 Hit Points by a balor''s death
|
||||
throes are completely incinerated into fine ash.'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Aura of Flame
|
||||
range: null
|
||||
raw_description: '**Aura of Flame** (__aura__, __divine__, __evocation__, __fire__)
|
||||
20 feet. A foe that starts its turn in the aura takes 3d6+10 fire damage, or 6d6+20
|
||||
fire damage if the balor has grabbed or restrained it. A creature that hits a
|
||||
balor with an unarmed Strike takes 3d6+10 fire damage, and weapons that hit a
|
||||
balor take 3d6+10 fire damage.
|
||||
|
||||
|
||||
**Attack of Opportunity** [Reaction] The balor can use Attack of Opportunity when
|
||||
a creature within their reach uses a concentrate action, in addition to its normal
|
||||
trigger. They can disrupt triggering concentrate actions, and they disrupt actions
|
||||
on any hit, not just a critical hit.
|
||||
|
||||
|
||||
**Death Throes** (__death__, __divine__, __evocation__, __fire__) When a balor
|
||||
dies, their body explodes in a 100-foot aura of intense demonic flame. All creatures
|
||||
and objects in range take 16d10 fire damage (DC 45 basic Reflex save). Because
|
||||
the flame is infused with Abyssal energy, creatures in the area apply only half
|
||||
their usual fire resistance. Creatures with immunity to fire use an outcome one
|
||||
degree of success better than what they rolled, instead of gaining the usual benefit
|
||||
of immunity. The bodies of creatures reduced to 0 Hit Points by a balor''s death
|
||||
throes are completely incinerated into fine ash.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
description: When folk whisper frightened tales of the demonic, what most envision
|
||||
is the balor—a towering figure of fire and flesh, a horned nightmare armed with
|
||||
a flaming whip and a sword flying through the night in search of its latest victim.
|
||||
On the Abyss, balors serve demon lords as generals or captains, and they typically
|
||||
command vast legions of demons. Standing at 14 feet in height, only the cruelest
|
||||
mortal souls—those who devoted entire lives to sins too numerous to count—can fuel
|
||||
the formation of a balor. More often, a balor forms from a mass of dozens of mortal
|
||||
souls who shared debased ideologies in life.
|
||||
hp: 480
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- fire
|
||||
items:
|
||||
- longsword
|
||||
languages:
|
||||
- Abyssal
|
||||
- Celestial
|
||||
- Draconic
|
||||
- telepathy 100 feet
|
||||
level: 20
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d8+17
|
||||
type: slashing
|
||||
name: vorpal cold iron silver longsword
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
to_hit: 40
|
||||
traits:
|
||||
- evil
|
||||
- magical
|
||||
- reach 10 feet
|
||||
- versatile P
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d6+17
|
||||
type: fire
|
||||
name: cold iron silver flame whip
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
- formula: null
|
||||
type: Improved Grab
|
||||
- formula: null
|
||||
type: whip reposition
|
||||
to_hit: 40
|
||||
traits:
|
||||
- disarm
|
||||
- evil
|
||||
- fire
|
||||
- magical
|
||||
- reach 20 feet
|
||||
- trip
|
||||
name: Balor
|
||||
perception: 36
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 39
|
||||
fort_misc: null
|
||||
|
|
@ -313,95 +255,103 @@ saves:
|
|||
ref_misc: null
|
||||
will: 34
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +36
|
||||
- darkvision
|
||||
- true seeing
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 35
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 37
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 36
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 38
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 33
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 83
|
||||
page_start: '83'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 70
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 44
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 10
|
||||
- attack_bonus: null
|
||||
cantrips:
|
||||
- level: 10
|
||||
spells:
|
||||
- frequency: null
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- frequency: x2
|
||||
name: divine decree
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 8
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: dispel magic
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 6
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: dominate
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: 10
|
||||
level: 0
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: telekinetic projectile
|
||||
requirement: null
|
||||
- heightened_level: 6
|
||||
level: -1
|
||||
constants:
|
||||
- level: 6
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: true seeing
|
||||
requirement: null
|
||||
to_hit: null
|
||||
dc: 44
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 10
|
||||
spells:
|
||||
- misc: null
|
||||
name: dimension door
|
||||
- misc: x2
|
||||
name: divine decree
|
||||
- level: 8
|
||||
spells:
|
||||
- misc: at will
|
||||
name: dispel magic
|
||||
- level: 6
|
||||
spells:
|
||||
- misc: at will
|
||||
name: dominate
|
||||
- level: 5
|
||||
spells:
|
||||
- misc: at will
|
||||
name: dimension door
|
||||
spells_source: Divine Innate Spells
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 44
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: null
|
||||
name: abyssal pact
|
||||
spells_source: Divine Rituals
|
||||
traits:
|
||||
- CE
|
||||
- Large
|
||||
- Demon
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: cold
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: cold iron
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: good
|
||||
|
|
|
|||
|
|
@ -7,6 +7,105 @@ ability_mods:
|
|||
wis_mod: 7
|
||||
ac: 39
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When a banshee Strides at least 10 feet, they're concealed until the
|
||||
start of their next turn.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Spectral Ripple
|
||||
range: null
|
||||
raw_description: '**Spectral Ripple** When a banshee Strides at least 10 feet, they''re
|
||||
concealed until the start of their next turn.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature damaged by the banshee's touch that isn't already __frightened__
|
||||
must attempt a DC 38 Will save (DC 43 if the attack was a critical hit). If the
|
||||
creature fails its save, it's __frightened 2__; on a critical failure, the creature
|
||||
also cowers with fear and is __stunned 4__. If the creature is protected against
|
||||
fear by a spell or magic item, the banshee's touch first attempts to counteract
|
||||
the protection effect, with the effect of a 9th-level __dispel magic__ spell.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Terrifying Touch
|
||||
range: null
|
||||
raw_description: '**Terrifying Touch** (__emotion__, __enchantment__, __fear__,
|
||||
__occult__) A creature damaged by the banshee''s touch that isn''t already __frightened__
|
||||
must attempt a DC 38 Will save (DC 43 if the attack was a critical hit). If the
|
||||
creature fails its save, it''s __frightened 2__; on a critical failure, the creature
|
||||
also cowers with fear and is __stunned 4__. If the creature is protected against
|
||||
fear by a spell or magic item, the banshee''s touch first attempts to counteract
|
||||
the protection effect, with the effect of a 9th-level __dispel magic__ spell.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- emotion
|
||||
- enchantment
|
||||
- fear
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'The banshee unleashes a soul-chilling __wail of the banshee__ (DC
|
||||
38). This Wail overcomes __silence__ and similar effects of 5th level or lower.
|
||||
The banshee can instead use Wail as a three-action activity to overcome such effects
|
||||
of up to 8th level.
|
||||
|
||||
|
||||
The banshee''s Wail resonates for 1 round, and any creature that comes within
|
||||
the area during that time must attempt a save against the effect. A creature can''t
|
||||
be affected more than once by the same Wail. The banshee can''t Wail again for
|
||||
1d4 rounds.'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wail
|
||||
range: null
|
||||
raw_description: '**Wail** [Two Actions] (__auditory__, __concentrate__, __death__,
|
||||
__necromancy__, __occult__) The banshee unleashes a soul-chilling __wail of the
|
||||
banshee__ (DC 38). This Wail overcomes __silence__ and similar effects of 5th
|
||||
level or lower. The banshee can instead use Wail as a three-action activity to
|
||||
overcome such effects of up to 8th level.
|
||||
|
||||
|
||||
The banshee''s Wail resonates for 1 round, and any creature that comes within
|
||||
the area during that time must attempt a save against the effect. A creature can''t
|
||||
be affected more than once by the same Wail. The banshee can''t Wail again for
|
||||
1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- auditory
|
||||
- concentrate
|
||||
- death
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -16,11 +115,11 @@ automatic_abilities:
|
|||
effect: The banshee lashes back at their tormentor, dealing 4d10+14 mental damage
|
||||
(DC 38 basic Will save) and applying the effects of terrifying touch based on
|
||||
the results of the same Will save.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Vengeful Spite
|
||||
range: null
|
||||
raw_description: '**Vengeful Spite** [Reaction] (__evocation__, __occult__); **Trigger**
|
||||
|
|
@ -29,6 +128,8 @@ automatic_abilities:
|
|||
tormentor, dealing 4d10+14 mental damage (DC 38 basic Will save) and applying
|
||||
the effects of terrifying touch based on the results of the same Will save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- evocation
|
||||
|
|
@ -75,12 +176,11 @@ immunities:
|
|||
- poison
|
||||
- precision
|
||||
- unconscious
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Elven
|
||||
level: 17
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d10+14
|
||||
|
|
@ -95,111 +195,12 @@ melee:
|
|||
- magical
|
||||
name: Banshee
|
||||
perception: 32
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When a banshee Strides at least 10 feet, they're concealed until the
|
||||
start of their next turn.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Spectral Ripple
|
||||
range: null
|
||||
raw_description: '**Spectral Ripple** When a banshee Strides at least 10 feet, they''re
|
||||
concealed until the start of their next turn.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature damaged by the banshee's touch that isn't already __frightened__
|
||||
must attempt a DC 38 Will save (DC 43 if the attack was a critical hit). If the
|
||||
creature fails its save, it's __frightened 2__; on a critical failure, the creature
|
||||
also cowers with fear and is __stunned 4__. If the creature is protected against
|
||||
fear by a spell or magic item, the banshee's touch first attempts to counteract
|
||||
the protection effect, with the effect of a 9th-level __dispel magic__ spell.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Terrifying Touch
|
||||
range: null
|
||||
raw_description: '**Terrifying Touch** (__emotion__, __enchantment__, __fear__,
|
||||
__occult__) A creature damaged by the banshee''s touch that isn''t already __frightened__
|
||||
must attempt a DC 38 Will save (DC 43 if the attack was a critical hit). If the
|
||||
creature fails its save, it''s __frightened 2__; on a critical failure, the creature
|
||||
also cowers with fear and is __stunned 4__. If the creature is protected against
|
||||
fear by a spell or magic item, the banshee''s touch first attempts to counteract
|
||||
the protection effect, with the effect of a 9th-level __dispel magic__ spell.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- emotion
|
||||
- enchantment
|
||||
- fear
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'The banshee unleashes a soul-chilling __wail of the banshee__ (DC
|
||||
38). This Wail overcomes __silence__ and similar effects of 5th level or lower.
|
||||
The banshee can instead use Wail as a three-action activity to overcome such effects
|
||||
of up to 8th level.
|
||||
|
||||
|
||||
The banshee''s Wail resonates for 1 round, and any creature that comes within
|
||||
the area during that time must attempt a save against the effect. A creature can''t
|
||||
be affected more than once by the same Wail. The banshee can''t Wail again for
|
||||
1d4 rounds.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wail
|
||||
range: null
|
||||
raw_description: '**Wail** [Two Actions] (__auditory__, __concentrate__, __death__,
|
||||
__necromancy__, __occult__) The banshee unleashes a soul-chilling __wail of the
|
||||
banshee__ (DC 38). This Wail overcomes __silence__ and similar effects of 5th
|
||||
level or lower. The banshee can instead use Wail as a three-action activity to
|
||||
overcome such effects of up to 8th level.
|
||||
|
||||
|
||||
The banshee''s Wail resonates for 1 round, and any creature that comes within
|
||||
the area during that time must attempt a save against the effect. A creature can''t
|
||||
be affected more than once by the same Wail. The banshee can''t Wail again for
|
||||
1d4 rounds.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- auditory
|
||||
- concentrate
|
||||
- death
|
||||
- necromancy
|
||||
- occult
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 12
|
||||
type: all damage (except force
|
||||
- amount: null
|
||||
type: ghost touch
|
||||
- amount: null
|
||||
type: or positive
|
||||
- amount: null
|
||||
type: double resistance vs. non-magical)
|
||||
ritual_lists: null
|
||||
misc: null
|
||||
type: all damage
|
||||
saves:
|
||||
fort: 25
|
||||
fort_misc: null
|
||||
|
|
@ -212,69 +213,55 @@ sense_abilities:
|
|||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The banshee can hear heartbeats within 60 feet (imprecise).
|
||||
description: 'The banshee can hear heartbeats within 60 feet (imprecise).
|
||||
|
||||
|
||||
**Sunlight Powerlessness** If in direct sunlight, the banshee is slowed 1 and
|
||||
can''t use actions that have the attack trait.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Hears Heartbeats
|
||||
range: null
|
||||
raw_description: '**Hears Heartbeats** The banshee can hear heartbeats within 60
|
||||
feet (imprecise).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If in direct sunlight, the banshee is slowed 1 and can't use actions
|
||||
that have the attack trait.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Sunlight Powerlessness
|
||||
range: null
|
||||
raw_description: '**Sunlight Powerlessness** If in direct sunlight, the banshee
|
||||
is slowed 1 and can''t use actions that have the attack trait.'
|
||||
feet (imprecise).
|
||||
|
||||
|
||||
**Sunlight Powerlessness** If in direct sunlight, the banshee is slowed 1 and
|
||||
can''t use actions that have the attack trait.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +32
|
||||
- hears heartbeats (imprecise) 60 feet
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 25
|
||||
misc: null
|
||||
name: 'Occultism '
|
||||
source:
|
||||
name: Occultism
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 34
|
||||
page_start: '34'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Uncommon
|
||||
- CE
|
||||
- Medium
|
||||
- Incorporeal
|
||||
- Spirit
|
||||
- Undead
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,196 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 24
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The baobhan sith sways rhythmically and Strides up to their Speed.
|
||||
Each creature within 30 feet of the baobhan sith at the end of their movement
|
||||
must attempt a DC 25 Will save.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Captivating Dance
|
||||
range: null
|
||||
raw_description: '**Captivating Dance** [Two Actions] (__enchantment__, __incapacitation__,
|
||||
__mental__, __primal__, __visual__) The baobhan sith sways rhythmically and Strides
|
||||
up to their Speed. Each creature within 30 feet of the baobhan sith at the end
|
||||
of their movement must attempt a DC 25 Will save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- enchantment
|
||||
- incapacitation
|
||||
- mental
|
||||
- primal
|
||||
- visual
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The creature is unaffected and is temporarily immune to Captivating
|
||||
Dance for 24 hours.
|
||||
description: The creature is unaffected and is temporarily immune to Captivating
|
||||
Dance for 24 hours.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The creature is unaffected and is temporarily
|
||||
immune to Captivating Dance for 24 hours.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is __slowed 1__ for 1 round and is temporarily immune
|
||||
to Captivating Dance for 24 hours.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The creature is __slowed 1__ for 1 round and is temporarily
|
||||
immune to Captivating Dance for 24 hours.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature is __slowed 1__ for 1 round and is temporarily immune to Captivating
|
||||
Dance for 24 hours.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature is __fascinated__, and it must spend at least 1 of its
|
||||
actions on each of its turns to move closer to the baobhan sith as expediently
|
||||
as possible, while avoiding obvious dangers. If the creature ends its movement
|
||||
or turn adjacent to the fey, it is slowed 1 until the end of its next turn.
|
||||
effect: null
|
||||
failure: The creature is __fascinated__, and it must spend at least 1 of its actions
|
||||
on each of its turns to move closer to the baobhan sith as expediently as possible,
|
||||
while avoiding obvious dangers. If the creature ends its movement or turn adjacent
|
||||
to the fey, it is slowed 1 until the end of its next turn.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The creature is __fascinated__, and it must spend
|
||||
at least 1 of its actions on each of its turns to move closer to the baobhan sith
|
||||
as expediently as possible, while avoiding obvious dangers. If the creature ends
|
||||
its movement or turn adjacent to the fey, it is slowed 1 until the end of its
|
||||
next turn.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the creature must spend each of its actions moving
|
||||
closer to the baobhan sith, and if it ends its movement or turn adjacent to the
|
||||
fey, it is __paralyzed__ until the end of its next turn.
|
||||
critical_success: null
|
||||
description: As failure, but the creature must spend each of its actions moving
|
||||
closer to the baobhan sith, and if it ends its movement or turn adjacent to the
|
||||
fey, it is __paralyzed__ until the end of its next turn.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **As failure, but the creature must spend each
|
||||
of its actions moving closer to the baobhan sith, and if it ends its movement
|
||||
or turn adjacent to the fey, it is __paralyzed__ until the end of its next turn.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The baobhan sith can transform into a large raven, with the effects
|
||||
from the bird option in the __aerial form__ spell.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** [One Action] (__concentrate__, __polymorph__,
|
||||
__primal__, __transmutation__) The baobhan sith can transform into a large raven,
|
||||
with the effects from the bird option in the __aerial form__ spell.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- polymorph
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The baobhan sith tries to Drink the Blood from the bleeding creature's wounds.
|
||||
The baobhan sith attempts an __Athletics__ check against the victim's Fortitude
|
||||
DC. On a success, the victim becomes __drained 1__ and the baobhan sith regains
|
||||
10 HP, gaining any Hit Points in excess of their maximum Hit Points as temporary
|
||||
Hit Points. Drinking Blood from a victim that's already drained doesn't restore
|
||||
any Hit Points to the baobhan sith but increases the victim's drained value by
|
||||
1. A victim's drained condition decreases by 1 per week. A blood transfusion,
|
||||
which requires 10 minutes, a successful DC 20 __Medicine__ check, and sufficient
|
||||
blood or a blood donor, reduces the drained value by 1.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Drink Blood
|
||||
range: null
|
||||
raw_description: '**Drink Blood** [One Action] **Requirements **A bleeding creature
|
||||
is within the baobhan sith''s reach; **Effect **The baobhan sith tries to Drink
|
||||
the Blood from the bleeding creature''s wounds. The baobhan sith attempts an __Athletics__
|
||||
check against the victim''s Fortitude DC. On a success, the victim becomes __drained
|
||||
1__ and the baobhan sith regains 10 HP, gaining any Hit Points in excess of their
|
||||
maximum Hit Points as temporary Hit Points. Drinking Blood from a victim that''s
|
||||
already drained doesn''t restore any Hit Points to the baobhan sith but increases
|
||||
the victim''s drained value by 1. A victim''s drained condition decreases by 1
|
||||
per week. A blood transfusion, which requires 10 minutes, a successful DC 20 __Medicine__
|
||||
check, and sufficient blood or a blood donor, reduces the drained value by 1.'
|
||||
requirements: A bleeding creature is within the baobhan sith's reach
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities: null
|
||||
description: 'Undeath is rare in the fey realm of the First World, for that plane''s
|
||||
|
|
@ -29,14 +219,12 @@ description: 'Undeath is rare in the fey realm of the First World, for that plan
|
|||
**__Recall Knowledge - Fey__ (__Nature__)**: DC 24'
|
||||
hp: 105
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Aklo
|
||||
- Common
|
||||
- Sylvan
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d6+6
|
||||
|
|
@ -49,108 +237,8 @@ melee:
|
|||
- finesse
|
||||
name: Baobhan Sith
|
||||
perception: 12
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The baobhan sith sways rhythmically and Strides up to their Speed.\
|
||||
\ Each creature within 30 feet of the baobhan sith at the end of their movement\
|
||||
\ must attempt a DC 25 Will save. \n\n**Critical Success **The creature is unaffected\
|
||||
\ and is temporarily immune to Captivating Dance for 24 hours. \n\n**Success **The\
|
||||
\ creature is __slowed 1__ for 1 round and is temporarily immune to Captivating\
|
||||
\ Dance for 24 hours. \n\n**Failure **The creature is __fascinated__, and it must\
|
||||
\ spend at least 1 of its actions on each of its turns to move closer to the baobhan\
|
||||
\ sith as expediently as possible, while avoiding obvious dangers. If the creature\
|
||||
\ ends its movement or turn adjacent to the fey, it is slowed 1 until the end\
|
||||
\ of its next turn. \n\n**Critical Failure **As failure, but the creature must\
|
||||
\ spend each of its actions moving closer to the baobhan sith, and if it ends\
|
||||
\ its movement or turn adjacent to the fey, it is __paralyzed__ until the end\
|
||||
\ of its next turn."
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Captivating Dance
|
||||
range: null
|
||||
raw_description: "**Captivating Dance** [Two Actions] (__enchantment__, __incapacitation__,\
|
||||
\ __mental__, __primal__, __visual__) The baobhan sith sways rhythmically and\
|
||||
\ Strides up to their Speed. Each creature within 30 feet of the baobhan sith\
|
||||
\ at the end of their movement must attempt a DC 25 Will save. \n\n**Critical\
|
||||
\ Success **The creature is unaffected and is temporarily immune to Captivating\
|
||||
\ Dance for 24 hours. \n\n**Success **The creature is __slowed 1__ for 1 round\
|
||||
\ and is temporarily immune to Captivating Dance for 24 hours. \n\n**Failure **The\
|
||||
\ creature is __fascinated__, and it must spend at least 1 of its actions on each\
|
||||
\ of its turns to move closer to the baobhan sith as expediently as possible,\
|
||||
\ while avoiding obvious dangers. If the creature ends its movement or turn adjacent\
|
||||
\ to the fey, it is slowed 1 until the end of its next turn. \n\n**Critical Failure\
|
||||
\ **As failure, but the creature must spend each of its actions moving closer\
|
||||
\ to the baobhan sith, and if it ends its movement or turn adjacent to the fey,\
|
||||
\ it is __paralyzed__ until the end of its next turn."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- enchantment
|
||||
- incapacitation
|
||||
- mental
|
||||
- primal
|
||||
- visual
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The baobhan sith can transform into a large raven, with the effects
|
||||
from the bird option in the __aerial form__ spell.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** (__concentrate__, __polymorph__, __primal__,
|
||||
__transmutation__) The baobhan sith can transform into a large raven, with the
|
||||
effects from the bird option in the __aerial form__ spell.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- polymorph
|
||||
- primal
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: A bleeding creature is within the baobhan sith's reach
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Drink Blood
|
||||
range: null
|
||||
raw_description: '**Drink Blood** **Requirements **A bleeding creature is within
|
||||
the baobhan sith''s reach; **Effect **The baobhan sith tries to Drink the Blood
|
||||
from the bleeding creature''s wounds. The baobhan sith attempts an __Athletics__
|
||||
check against the victim''s Fortitude DC. On a success, the victim becomes __drained
|
||||
1__ and the baobhan sith regains 10 HP, gaining any Hit Points in excess of their
|
||||
maximum Hit Points as temporary Hit Points. Drinking Blood from a victim that''s
|
||||
already drained doesn''t restore any Hit Points to the baobhan sith but increases
|
||||
the victim''s drained value by 1. A victim''s drained condition decreases by 1
|
||||
per week. A blood transfusion, which requires 10 minutes, a successful DC 20 __Medicine__
|
||||
check, and sufficient blood or a blood donor, reduces the drained value by 1.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 12
|
||||
fort_misc: null
|
||||
|
|
@ -159,52 +247,49 @@ saves:
|
|||
ref_misc: null
|
||||
will: 14
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +12
|
||||
- low-light vision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 15
|
||||
misc: +17 when dancing
|
||||
name: 'Performance '
|
||||
name: Performance
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 33
|
||||
page_start: '33'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 24
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 24
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
spell_lists:
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: mind reading
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- CE
|
||||
- Medium
|
||||
- Fey
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: cold iron
|
||||
|
|
|
|||
|
|
@ -7,120 +7,145 @@ ability_mods:
|
|||
wis_mod: 6
|
||||
ac: 48
|
||||
ac_special: null
|
||||
alignment: CN
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
description: A baomal can inhale tremendous amounts of water, drawing everything
|
||||
in the sea nearby closer. All creatures and objects in the water within 60 feet
|
||||
of the baomal (including ships) are pulled toward it. Creatures must succeed at
|
||||
a DC 42 __Athletics__ check or be pulled up to 20 feet toward the baomal (40 feet
|
||||
on a critical failure). For ships, use the captain's __Sailing Lore__ in place
|
||||
of Athletics. Unattended objects are automatically pulled.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: All-Around Vision
|
||||
maximum_duration: null
|
||||
name: Breath of the Sea
|
||||
range: null
|
||||
raw_description: '**All-Around Vision**'
|
||||
raw_description: '**Breath of the Sea** [One Action] (__attack__) A baomal can
|
||||
inhale tremendous amounts of water, drawing everything in the sea nearby closer.
|
||||
All creatures and objects in the water within 60 feet of the baomal (including
|
||||
ships) are pulled toward it. Creatures must succeed at a DC 42 __Athletics__ check
|
||||
or be pulled up to 20 feet toward the baomal (40 feet on a critical failure).
|
||||
For ships, use the captain''s __Sailing Lore__ in place of Athletics. Unattended
|
||||
objects are automatically pulled.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The baomal Swims or Strides alongside a creature or the hull of a vessel,
|
||||
dealing damage with the strong spikes on its shell. Each creature or ship the
|
||||
baomal is adjacent to at any point during its movement takes 6d6+10 slashing and
|
||||
piercing damage (DC 42 basic Reflex save). Against vessels, Shell Rake ignores
|
||||
the first 5 Hardness and creates an explosion of splinters that deals 3d6+5 damage
|
||||
to every creature within 10 feet of the deck's edge (DC 42 basic Reflex save).
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Shell Rake
|
||||
range: null
|
||||
raw_description: '**Shell Rake** [One Action] (__move__) The baomal Swims or Strides
|
||||
alongside a creature or the hull of a vessel, dealing damage with the strong spikes
|
||||
on its shell. Each creature or ship the baomal is adjacent to at any point during
|
||||
its movement takes 6d6+10 slashing and piercing damage (DC 42 basic Reflex save).
|
||||
Against vessels, Shell Rake ignores the first 5 Hardness and creates an explosion
|
||||
of splinters that deals 3d6+5 damage to every creature within 10 feet of the deck''s
|
||||
edge (DC 42 basic Reflex save).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- move
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The baomal makes a Strike with each set of jaws, each against a different
|
||||
creature. These Strikes count as one attack for the baomal's multiple attack penalty,
|
||||
and the penalty doesn't increase until after both attacks.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Two-Headed Strike
|
||||
range: null
|
||||
raw_description: '**Two-Headed Strike** [Two Actions] The baomal makes a Strike
|
||||
with each set of jaws, each against a different creature. These Strikes count
|
||||
as one attack for the baomal''s multiple attack penalty, and the penalty doesn''t
|
||||
increase until after both attacks.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CN
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
|
||||
the triggering creature. If your attack is a critical hit and the trigger was
|
||||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
your reach uses a manipulate action or a move action, makes a ranged attack, or
|
||||
leaves a square during a move action it''s using. **Effect** You lash out at a
|
||||
foe that leaves an opening. Make a melee Strike against the triggering creature.
|
||||
If your attack is a critical hit and the trigger was a manipulate action, you
|
||||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
makes a ranged attack, or leaves a square during a move action it's using.
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A baomal gains an extra reaction each round that it can use only to
|
||||
make an Attack of Opportunity. It must use a different head for each one it attempts,
|
||||
and it can't make more than one Attack of Opportunity for the same triggering
|
||||
action.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Double Opportunity
|
||||
range: null
|
||||
raw_description: '**Double Opportunity** A baomal gains an extra reaction each round
|
||||
description: '**Double Opportunity** A baomal gains an extra reaction each round
|
||||
that it can use only to make an Attack of Opportunity. It must use a different
|
||||
head for each one it attempts, and it can''t make more than one Attack of Opportunity
|
||||
for the same triggering action.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 120 feet. All creatures, except aberrations, that begin their turn
|
||||
in the area take 5d6 mental damage.
|
||||
for the same triggering action.
|
||||
|
||||
|
||||
**Psychic Static Aura** (__aura__, __divination__, __mental__, __occult__) 120
|
||||
feet. All creatures, except aberrations, that begin their turn in the area take
|
||||
5d6 mental damage.
|
||||
|
||||
|
||||
**Two Heads** Any ability that would sever a baomal''s head (such as a critical
|
||||
hit with a __vorpal__ weapon) severs one head at random. Losing one head doesn''t
|
||||
kill a baomal, but it does prevent the baomal from making Strikes with the lost
|
||||
head and from using Double Opportunity or Two-Headed Strike.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Psychic Static Aura
|
||||
maximum_duration: null
|
||||
name: All-Around Vision
|
||||
range: null
|
||||
raw_description: '**Psychic Static Aura** (__aura__, __divination__, __mental__,
|
||||
__occult__) 120 feet. All creatures, except aberrations, that begin their turn
|
||||
in the area take 5d6 mental damage.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
- divination
|
||||
- mental
|
||||
- occult
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Any ability that would sever a baomal's head (such as a critical hit
|
||||
with a __vorpal__ weapon) severs one head at random. Losing one head doesn't kill
|
||||
a baomal, but it does prevent the baomal from making Strikes with the lost head
|
||||
and from using Double Opportunity or Two-Headed Strike.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Two Heads
|
||||
range: null
|
||||
raw_description: '**Two Heads** Any ability that would sever a baomal''s head (such
|
||||
as a critical hit with a __vorpal__ weapon) severs one head at random. Losing
|
||||
one head doesn''t kill a baomal, but it does prevent the baomal from making Strikes
|
||||
with the lost head and from using Double Opportunity or Two-Headed Strike.'
|
||||
raw_description: '**All-Around Vision**
|
||||
|
||||
|
||||
**Attack of Opportunity** [Reaction]
|
||||
|
||||
|
||||
**Double Opportunity** A baomal gains an extra reaction each round that it can
|
||||
use only to make an Attack of Opportunity. It must use a different head for each
|
||||
one it attempts, and it can''t make more than one Attack of Opportunity for the
|
||||
same triggering action.
|
||||
|
||||
|
||||
**Psychic Static Aura** (__aura__, __divination__, __mental__, __occult__) 120
|
||||
feet. All creatures, except aberrations, that begin their turn in the area take
|
||||
5d6 mental damage.
|
||||
|
||||
|
||||
**Two Heads** Any ability that would sever a baomal''s head (such as a critical
|
||||
hit with a __vorpal__ weapon) severs one head at random. Losing one head doesn''t
|
||||
kill a baomal, but it does prevent the baomal from making Strikes with the lost
|
||||
head and from using Double Opportunity or Two-Headed Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -138,12 +163,10 @@ description: 'Few sea monsters are as dreaded and feared as the two-headed baoma
|
|||
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 40'
|
||||
hp: 315
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Aklo
|
||||
level: 20
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d12+18
|
||||
|
|
@ -157,88 +180,7 @@ melee:
|
|||
- reach 20 feet
|
||||
name: Baomal
|
||||
perception: 34
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A baomal can inhale tremendous amounts of water, drawing everything
|
||||
in the sea nearby closer. All creatures and objects in the water within 60 feet
|
||||
of the baomal (including ships) are pulled toward it. Creatures must succeed at
|
||||
a DC 42 __Athletics__ check or be pulled up to 20 feet toward the baomal (40 feet
|
||||
on a critical failure). For ships, use the captain's __Sailing Lore__ in place
|
||||
of Athletics. Unattended objects are automatically pulled.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Breath of the Sea
|
||||
range: null
|
||||
raw_description: '**Breath of the Sea** (__attack__) A baomal can inhale tremendous
|
||||
amounts of water, drawing everything in the sea nearby closer. All creatures and
|
||||
objects in the water within 60 feet of the baomal (including ships) are pulled
|
||||
toward it. Creatures must succeed at a DC 42 __Athletics__ check or be pulled
|
||||
up to 20 feet toward the baomal (40 feet on a critical failure). For ships, use
|
||||
the captain''s __Sailing Lore__ in place of Athletics. Unattended objects are
|
||||
automatically pulled.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The baomal Swims or Strides alongside a creature or the hull of a vessel,
|
||||
dealing damage with the strong spikes on its shell. Each creature or ship the
|
||||
baomal is adjacent to at any point during its movement takes 6d6+10 slashing and
|
||||
piercing damage (DC 42 basic Reflex save). Against vessels, Shell Rake ignores
|
||||
the first 5 Hardness and creates an explosion of splinters that deals 3d6+5 damage
|
||||
to every creature within 10 feet of the deck's edge (DC 42 basic Reflex save).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Shell Rake
|
||||
range: null
|
||||
raw_description: '**Shell Rake** (__move__) The baomal Swims or Strides alongside
|
||||
a creature or the hull of a vessel, dealing damage with the strong spikes on its
|
||||
shell. Each creature or ship the baomal is adjacent to at any point during its
|
||||
movement takes 6d6+10 slashing and piercing damage (DC 42 basic Reflex save).
|
||||
Against vessels, Shell Rake ignores the first 5 Hardness and creates an explosion
|
||||
of splinters that deals 3d6+5 damage to every creature within 10 feet of the deck''s
|
||||
edge (DC 42 basic Reflex save).'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- move
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The baomal makes a Strike with each set of jaws, each against a different
|
||||
creature. These Strikes count as one attack for the baomal's multiple attack penalty,
|
||||
and the penalty doesn't increase until after both attacks.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Two-Headed Strike
|
||||
range: null
|
||||
raw_description: '**Two-Headed Strike** [Two Actions] The baomal makes a Strike
|
||||
with each set of jaws, each against a different creature. These Strikes count
|
||||
as one attack for the baomal''s multiple attack penalty, and the penalty doesn''t
|
||||
increase until after both attacks.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d10+18
|
||||
|
|
@ -251,11 +193,10 @@ ranged:
|
|||
traits:
|
||||
- brutal
|
||||
- range 500 feet
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: physical
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 36
|
||||
fort_misc: null
|
||||
|
|
@ -264,36 +205,32 @@ saves:
|
|||
ref_misc: null
|
||||
will: 34
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +34
|
||||
- darkvision
|
||||
- scent (imprecise) 80 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 41
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 31
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 37
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 35
|
||||
page_start: '35'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 80
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists: null
|
||||
traits:
|
||||
- CN
|
||||
- Gargantuan
|
||||
- Aberration
|
||||
- Aquatic
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,115 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 22
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 23 Fortitude; **Stage 1** carrier with no ill
|
||||
effect (1 day); **Stage 2** __enfeebled 1__ (1 day); **Stage 3** __enfeebled 2__
|
||||
(1 day)'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Avernal Fever
|
||||
range: null
|
||||
raw_description: '**Avernal Fever** (__disease__) **Saving Throw** DC 23 Fortitude;
|
||||
**Stage 1** carrier with no ill effect (1 day); **Stage 2** __enfeebled 1__ (1
|
||||
day); **Stage 3** __enfeebled 2__ (1 day)'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'A bearded devil''s glaive Strike also deals 1d6 persistent bleed damage
|
||||
that resists attempts to heal it. The flat check to stop the bleeding starts at
|
||||
DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully
|
||||
assists with the recovery.
|
||||
|
||||
|
||||
The DC to Administer First Aid to a creature with an infernal wound is increased
|
||||
by 5. A spellcaster or item attempting to use healing magic on a creature suffering
|
||||
from an infernal wound must succeed at a DC 21 counteract check or the magic fails
|
||||
to heal the creature.'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Infernal Wound
|
||||
range: null
|
||||
raw_description: '**Infernal Wound** (__divine__, __necromancy__) A bearded devil''s
|
||||
glaive Strike also deals 1d6 persistent bleed damage that resists attempts to
|
||||
heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced
|
||||
to 15 only if the bleeding creature or an ally successfully assists with the recovery.
|
||||
|
||||
|
||||
The DC to Administer First Aid to a creature with an infernal wound is increased
|
||||
by 5. A spellcaster or item attempting to use healing magic on a creature suffering
|
||||
from an infernal wound must succeed at a DC 21 counteract check or the magic fails
|
||||
to heal the creature.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The devil moves the creature 5 feet in any direction. The destination square
|
||||
must be within reach of the devil's glaive. This movement doesn't trigger reactions.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Reposition
|
||||
range: null
|
||||
raw_description: '**Reposition** [Free Action] **Trigger** The devil hits a creature
|
||||
with a glaive Strike. **Effect** The devil moves the creature 5 feet in any direction.
|
||||
The destination square must be within reach of the devil''s glaive. This movement
|
||||
doesn''t trigger reactions.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The devil hits a creature with a glaive Strike.
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The barbazu makes a beard Strike. This Strike ignores their multiple attack
|
||||
penalty and doesn't count toward that penalty.
|
||||
failure: null
|
||||
frequency: once per round.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wriggling Beard
|
||||
range: null
|
||||
raw_description: '**Wriggling Beard** [One Action] **Frequency** once per round.
|
||||
**Effect** The barbazu makes a beard Strike. This Strike ignores their multiple
|
||||
attack penalty and doesn''t count toward that penalty.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -18,11 +127,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -33,6 +142,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -70,15 +181,17 @@ languages:
|
|||
- Infernal
|
||||
- telepathy 100 feet
|
||||
level: 5
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+7
|
||||
type: slashing
|
||||
name: glaive
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: evil and infernal wound
|
||||
- formula: null
|
||||
type: 2d6 evil
|
||||
- formula: null
|
||||
type: infernal wound
|
||||
to_hit: 15
|
||||
traits:
|
||||
- deadly 1d8
|
||||
|
|
@ -92,8 +205,8 @@ melee:
|
|||
type: slashing
|
||||
name: claw
|
||||
plus_damage:
|
||||
- formula: 1d6
|
||||
type: evil
|
||||
- formula: null
|
||||
type: 1d6 evil
|
||||
to_hit: 15
|
||||
traits:
|
||||
- agile
|
||||
|
|
@ -112,126 +225,14 @@ melee:
|
|||
- magical
|
||||
name: Barbazu
|
||||
perception: 13
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw** DC 23 Fortitude; **Stage 1** carrier with no ill
|
||||
effect (1 day); **Stage 2** __enfeebled 1__ (1 day); **Stage 3** __enfeebled 2__
|
||||
(1 day)'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Avernal Fever
|
||||
range: null
|
||||
raw_description: '**Avernal Fever** (__disease__) **Saving Throw** DC 23 Fortitude;
|
||||
**Stage 1** carrier with no ill effect (1 day); **Stage 2** __enfeebled 1__ (1
|
||||
day); **Stage 3** __enfeebled 2__ (1 day)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'A bearded devil''s glaive Strike also deals 1d6 persistent bleed damage
|
||||
that resists attempts to heal it. The flat check to stop the bleeding starts at
|
||||
DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully
|
||||
assists with the recovery.
|
||||
|
||||
|
||||
The DC to Administer First Aid to a creature with an infernal wound is increased
|
||||
by 5. A spellcaster or item attempting to use healing magic on a creature suffering
|
||||
from an infernal wound must succeed at a DC 21 counteract check or the magic fails
|
||||
to heal the creature.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Infernal Wound
|
||||
range: null
|
||||
raw_description: '**Infernal Wound** (__divine__, __necromancy__) A bearded devil''s
|
||||
glaive Strike also deals 1d6 persistent bleed damage that resists attempts to
|
||||
heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced
|
||||
to 15 only if the bleeding creature or an ally successfully assists with the recovery.
|
||||
|
||||
|
||||
The DC to Administer First Aid to a creature with an infernal wound is increased
|
||||
by 5. A spellcaster or item attempting to use healing magic on a creature suffering
|
||||
from an infernal wound must succeed at a DC 21 counteract check or the magic fails
|
||||
to heal the creature.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The devil moves the creature 5 feet in any direction. The destination square
|
||||
must be within reach of the devil's glaive. This movement doesn't trigger reactions.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Reposition
|
||||
range: null
|
||||
raw_description: '**Reposition** [Free Action] **Trigger** The devil hits a creature
|
||||
with a glaive Strike. **Effect** The devil moves the creature 5 feet in any direction.
|
||||
The destination square must be within reach of the devil''s glaive. This movement
|
||||
doesn''t trigger reactions.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The devil hits a creature with a glaive Strike.
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The barbazu makes a beard Strike. This Strike ignores their multiple attack
|
||||
penalty and doesn't count toward that penalty.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: once per round.
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Wriggling Beard
|
||||
range: null
|
||||
raw_description: '**Wriggling Beard** **Frequency** once per round. **Effect**
|
||||
The barbazu makes a beard Strike. This Strike ignores their multiple attack penalty
|
||||
and doesn''t count toward that penalty.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 5
|
||||
type: physical (except silver)
|
||||
misc: except silver
|
||||
type: physical
|
||||
- amount: 10
|
||||
type: poison
|
||||
ritual_lists:
|
||||
- dc: 19
|
||||
misc: null
|
||||
name: Rituals
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
name: infernal pact
|
||||
requirement: null
|
||||
to_hit: null
|
||||
type: poison
|
||||
saves:
|
||||
fort: 15
|
||||
fort_misc: null
|
||||
|
|
@ -240,58 +241,66 @@ saves:
|
|||
ref_misc: null
|
||||
will: 11
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +13
|
||||
- greater darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
name: Religion
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 88
|
||||
page_start: '88'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 19
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 19
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 5
|
||||
spell_lists:
|
||||
- level: 5
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: dimension door
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Divine Innate Spells
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 19
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- misc: null
|
||||
name: infernal pact
|
||||
spells_source: Rituals
|
||||
traits:
|
||||
- LE
|
||||
- Medium
|
||||
- Devil
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: good
|
||||
|
|
|
|||
|
|
@ -7,6 +7,66 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 21
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
|
||||
or bugbear) or a wolf, or it transforms back into its true form. When the barghest
|
||||
is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
|
||||
a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
|
||||
changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
|
||||
one goblinoid form and one wolf form.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** [One Action] (__concentrate__, __divine__, __polymorph__,
|
||||
__transmutation__) The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
|
||||
or bugbear) or a wolf, or it transforms back into its true form. When the barghest
|
||||
is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
|
||||
a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
|
||||
changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
|
||||
one goblinoid form and one wolf form.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per month, a barghest can spend 1 minute to devour a corpse, gaining
|
||||
a permanent +1 status bonus to its checks and DCs. Each subsequent time it feeds,
|
||||
this bonus increases by 1. The fourth time a barghest feeds, it sheds its skin
|
||||
and mutates into a greater barghest, and the status bonus ends.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Feed
|
||||
range: null
|
||||
raw_description: '**Feed** Once per month, a barghest can spend 1 minute to devour
|
||||
a corpse, gaining a permanent +1 status bonus to its checks and DCs. Each subsequent
|
||||
time it feeds, this bonus increases by 1. The fourth time a barghest feeds, it
|
||||
sheds its skin and mutates into a greater barghest, and the status bonus ends.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -18,11 +78,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -33,6 +93,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -51,14 +113,12 @@ description: 'Typical barghests are ravenous gluttons of life who feed and grow
|
|||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 19'
|
||||
hp: 50
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Abyssal
|
||||
- Common
|
||||
- Goblin
|
||||
level: 4
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+5
|
||||
|
|
@ -78,70 +138,14 @@ melee:
|
|||
- agile
|
||||
name: Barghest
|
||||
perception: 12
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
|
||||
or bugbear) or a wolf, or it transforms back into its true form. When the barghest
|
||||
is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
|
||||
a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
|
||||
changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
|
||||
one goblinoid form and one wolf form.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Change Shape
|
||||
range: null
|
||||
raw_description: '**Change Shape** (__concentrate__, __divine__, __polymorph__,
|
||||
__transmutation__) The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
|
||||
or bugbear) or a wolf, or it transforms back into its true form. When the barghest
|
||||
is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
|
||||
a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
|
||||
changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
|
||||
one goblinoid form and one wolf form.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- concentrate
|
||||
- divine
|
||||
- polymorph
|
||||
- transmutation
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per month, a barghest can spend 1 minute to devour a corpse, gaining
|
||||
a permanent +1 status bonus to its checks and DCs. Each subsequent time it feeds,
|
||||
this bonus increases by 1. The fourth time a barghest feeds, it sheds its skin
|
||||
and mutates into a greater barghest, and the status bonus ends.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Feed
|
||||
range: null
|
||||
raw_description: '**Feed** Once per month, a barghest can spend 1 minute to devour
|
||||
a corpse, gaining a permanent +1 status bonus to its checks and DCs. Each subsequent
|
||||
time it feeds, this bonus increases by 1. The fourth time a barghest feeds, it
|
||||
sheds its skin and mutates into a greater barghest, and the status bonus ends.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: fire
|
||||
- amount: 5
|
||||
type: physical (except magical)
|
||||
ritual_lists: null
|
||||
misc: except magical
|
||||
type: physical
|
||||
saves:
|
||||
fort: 11
|
||||
fort_misc: null
|
||||
|
|
@ -150,71 +154,61 @@ saves:
|
|||
ref_misc: null
|
||||
will: 8
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +12
|
||||
- darkvision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 36
|
||||
page_start: '36'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 21
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 21
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spell_lists:
|
||||
- level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: blink
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: confusion
|
||||
requirement: null
|
||||
- frequency: self only
|
||||
- misc: self only
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: at will
|
||||
- misc: at will
|
||||
name: levitate
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: charm
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- CE
|
||||
- Medium
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -2,11 +2,197 @@ ability_mods:
|
|||
cha_mod: -3
|
||||
con_mod: 4
|
||||
dex_mod: 4
|
||||
int_mod: 0
|
||||
int_mod: -5
|
||||
str_mod: 4
|
||||
wis_mod: 1
|
||||
ac: 22
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw **DC 22 Fortitude; **Maximum Duration **6 rounds; **Stage
|
||||
1** 1d8 poison damage and __enfeebled 1__ (1 round); **Stage 2** 1d10 poison damage
|
||||
and enfeebled 1 (1 round); **Stage 3** 1d12 poison damage and enfeebled 2 (1 round)'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Basidirond Spores
|
||||
range: null
|
||||
raw_description: '**Basidirond Spores** (__disease__) **Saving Throw **DC 22 Fortitude;
|
||||
**Maximum Duration **6 rounds; **Stage 1** 1d8 poison damage and __enfeebled 1__
|
||||
(1 round); **Stage 2** 1d10 poison damage and enfeebled 1 (1 round); **Stage 3**
|
||||
1d12 poison damage and enfeebled 2 (1 round)'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The basidirond releases a cloud of invisible spores in a 20-foot emanation.
|
||||
Each creature in the area must succeed at a DC 22 Fortitude save or experience
|
||||
powerful hallucinations as long as it remains in the cloud, plus an additional
|
||||
1d4 rounds after leaving the area. A creature must attempt a new save each round
|
||||
it remains within the area. The cloud persists for 5 rounds unless dispersed before
|
||||
then by a strong wind. Each hallucinating creature rolls 1d6 each round to determine
|
||||
what it hallucinates that round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Hallucinogenic Cloud
|
||||
range: null
|
||||
raw_description: '**Hallucinogenic Cloud** [Two Actions] The basidirond releases
|
||||
a cloud of invisible spores in a 20-foot emanation. Each creature in the area
|
||||
must succeed at a DC 22 Fortitude save or experience powerful hallucinations as
|
||||
long as it remains in the cloud, plus an additional 1d4 rounds after leaving the
|
||||
area. A creature must attempt a new save each round it remains within the area.
|
||||
The cloud persists for 5 rounds unless dispersed before then by a strong wind.
|
||||
Each hallucinating creature rolls 1d6 each round to determine what it hallucinates
|
||||
that round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is sinking in quicksand. It falls __prone__ and spends 1
|
||||
action on its next turn flailing its limbs as if attempting to swim.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: '1'
|
||||
range: null
|
||||
raw_description: '**1 **The target is sinking in quicksand. It falls __prone__ and
|
||||
spends 1 action on its next turn flailing its limbs as if attempting to swim.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is attacked by a swarm of spiders. It spends 2 actions on
|
||||
its next turn attacking the floor with a melee weapon (drawing a weapon if needed).
|
||||
It is __flat-footed__ against all attacks.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: '2'
|
||||
range: null
|
||||
raw_description: '**2 **The target is attacked by a swarm of spiders. It spends
|
||||
2 actions on its next turn attacking the floor with a melee weapon (drawing a
|
||||
weapon if needed). It is __flat-footed__ against all attacks.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: An item the target is holding turns into a viper. The target __Releases__
|
||||
the item and spends its next turn fleeing from it.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: '3'
|
||||
range: null
|
||||
raw_description: '**3 **An item the target is holding turns into a viper. The target
|
||||
__Releases__ the item and spends its next turn fleeing from it.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is suffocating. It holds its breath and is __stunned 3__.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: '4'
|
||||
range: null
|
||||
raw_description: '**4 **The target is suffocating. It holds its breath and is __stunned
|
||||
3__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target shrinks to 1/10 its normal size. For 1 round it is __slowed
|
||||
2__ and __enfeebled 4__, and takes a -10-foot status penalty to its Speed.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: '5'
|
||||
range: null
|
||||
raw_description: '**5** The target shrinks to 1/10 its normal size. For 1 round
|
||||
it is __slowed 2__ and __enfeebled 4__, and takes a -10-foot status penalty to
|
||||
its Speed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is melting. It drops everything it's holding and becomes
|
||||
__slowed 2__ and __clumsy 4__ for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: '6'
|
||||
range: null
|
||||
raw_description: '**6** The target is melting. It drops everything it''s holding
|
||||
and becomes __slowed 2__ and __clumsy 4__ for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -16,17 +202,19 @@ automatic_abilities:
|
|||
cold damage causes it to become __slowed 1__ for 1d4 rounds. During this time,
|
||||
it cannot use its Hallucinogenic Cloud or basidirond spores.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Cold Lethargy
|
||||
range: null
|
||||
raw_description: '**Cold Lethargy** Although a basidirond is immune to cold damage,
|
||||
any effect that deals cold damage causes it to become __slowed 1__ for 1d4 rounds.
|
||||
During this time, it cannot use its Hallucinogenic Cloud or basidirond spores.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -46,11 +234,9 @@ hp: 80
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- cold
|
||||
- mental
|
||||
items: null
|
||||
languages: null
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=106">mental</a>
|
||||
level: 5
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+6
|
||||
|
|
@ -63,88 +249,7 @@ melee:
|
|||
traits: null
|
||||
name: Basidirond
|
||||
perception: 8
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Saving Throw **DC 22 Fortitude; **Maximum Duration **6 rounds; **Stage
|
||||
1** 1d8 poison damage and __enfeebled 1__ (1 round); **Stage 2** 1d10 poison damage
|
||||
and enfeebled 1 (1 round); **Stage 3** 1d12 poison damage and enfeebled 2 (1 round)'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Basidirond Spores
|
||||
range: null
|
||||
raw_description: '**Basidirond Spores** (__disease__) **Saving Throw **DC 22 Fortitude;
|
||||
**Maximum Duration **6 rounds; **Stage 1** 1d8 poison damage and __enfeebled 1__
|
||||
(1 round); **Stage 2** 1d10 poison damage and enfeebled 1 (1 round); **Stage 3**
|
||||
1d12 poison damage and enfeebled 2 (1 round)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The basidirond releases a cloud of invisible spores in a 20-foot emanation.\
|
||||
\ Each creature in the area must succeed at a DC 22 Fortitude save or experience\
|
||||
\ powerful hallucinations as long as it remains in the cloud, plus an additional\
|
||||
\ 1d4 rounds after leaving the area. A creature must attempt a new save each round\
|
||||
\ it remains within the area. The cloud persists for 5 rounds unless dispersed\
|
||||
\ before then by a strong wind. Each hallucinating creature rolls 1d6 each round\
|
||||
\ to determine what it hallucinates that round. \n\n**1 **The target is sinking\
|
||||
\ in quicksand. It falls __prone__ and spends 1 action on its next turn flailing\
|
||||
\ its limbs as if attempting to swim. \n\n**2 **The target is attacked by a swarm\
|
||||
\ of spiders. It spends 2 actions on its next turn attacking the floor with a\
|
||||
\ melee weapon (drawing a weapon if needed). It is __flat-footed__ against all\
|
||||
\ attacks. \n\n**3 **An item the target is holding turns into a viper. The target\
|
||||
\ __Releases__ the item and spends its next turn fleeing from it. \n\n**4 **The\
|
||||
\ target is suffocating. It holds its breath and is __stunned 3__. \n\n**5** The\
|
||||
\ target shrinks to 1/10 its normal size. For 1 round it is __slowed 2__ and __enfeebled\
|
||||
\ 4__, and takes a -10-foot status penalty to its Speed. \n\n**6** The target\
|
||||
\ is melting. It drops everything it\x81fs holding and becomes __slowed 2__ and\
|
||||
\ __clumsy 4__ for 1 round."
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Hallucinogenic Cloud
|
||||
range: null
|
||||
raw_description: "**Hallucinogenic Cloud** [Two Actions] The basidirond releases\
|
||||
\ a cloud of invisible spores in a 20-foot emanation. Each creature in the area\
|
||||
\ must succeed at a DC 22 Fortitude save or experience powerful hallucinations\
|
||||
\ as long as it remains in the cloud, plus an additional 1d4 rounds after leaving\
|
||||
\ the area. A creature must attempt a new save each round it remains within the\
|
||||
\ area. The cloud persists for 5 rounds unless dispersed before then by a strong\
|
||||
\ wind. Each hallucinating creature rolls 1d6 each round to determine what it\
|
||||
\ hallucinates that round. \n\n**1 **The target is sinking in quicksand. It falls\
|
||||
\ __prone__ and spends 1 action on its next turn flailing its limbs as if attempting\
|
||||
\ to swim. \n\n**2 **The target is attacked by a swarm of spiders. It spends 2\
|
||||
\ actions on its next turn attacking the floor with a melee weapon (drawing a\
|
||||
\ weapon if needed). It is __flat-footed__ against all attacks. \n\n**3 **An item\
|
||||
\ the target is holding turns into a viper. The target __Releases__ the item and\
|
||||
\ spends its next turn fleeing from it. \n\n**4 **The target is suffocating. It\
|
||||
\ holds its breath and is __stunned 3__. \n\n**5** The target shrinks to 1/10\
|
||||
\ its normal size. For 1 round it is __slowed 2__ and __enfeebled 4__, and takes\
|
||||
\ a -10-foot status penalty to its Speed. \n\n**6** The target is melting. It\
|
||||
\ drops everything it\x81fs holding and becomes __slowed 2__ and __clumsy 4__\
|
||||
\ for 1 round."
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: 5
|
||||
type: slashing
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 13
|
||||
fort_misc: null
|
||||
|
|
@ -153,31 +258,30 @@ saves:
|
|||
ref_misc: null
|
||||
will: 12
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +8
|
||||
- low-light vision
|
||||
- tremorsense (imprecise) 30 feet
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 34
|
||||
page_start: '34'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Medium
|
||||
- Fungus
|
||||
- Mindless
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
weaknesses:
|
||||
- amount: 5
|
||||
misc: null
|
||||
type: slashing
|
||||
|
|
|
|||
|
|
@ -7,6 +7,52 @@ ability_mods:
|
|||
wis_mod: 2
|
||||
ac: 22
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'The basilisk stares at a creature it can see within 30 feet. That
|
||||
creature must attempt a DC 22 Fortitude save. If it fails and has not already
|
||||
been slowed by Petrifying Glance or this ability, it becomes __slowed 1__. If
|
||||
the creature was already slowed by this ability or Petrifying Glance, a failed
|
||||
save causes the creature to be petrified permanently.
|
||||
|
||||
|
||||
A creature petrified in this manner that is coated (not just splashed) with fresh
|
||||
basilisk blood (taken from a basilisk that has been dead no longer than 1 hour)
|
||||
is instantly restored to flesh. A single basilisk contains enough blood to coat
|
||||
1d3 Medium creatures in this manner.'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Petrifying Gaze
|
||||
range: null
|
||||
raw_description: '**Petrifying Gaze** [Two Actions] (__arcane__, __concentrate__,
|
||||
__incapacitation__, __transmutation__, __visual__) The basilisk stares at a creature
|
||||
it can see within 30 feet. That creature must attempt a DC 22 Fortitude save.
|
||||
If it fails and has not already been slowed by Petrifying Glance or this ability,
|
||||
it becomes __slowed 1__. If the creature was already slowed by this ability or
|
||||
Petrifying Glance, a failed save causes the creature to be petrified permanently.
|
||||
|
||||
|
||||
A creature petrified in this manner that is coated (not just splashed) with fresh
|
||||
basilisk blood (taken from a basilisk that has been dead no longer than 1 hour)
|
||||
is instantly restored to flesh. A single basilisk contains enough blood to coat
|
||||
1d3 Medium creatures in this manner.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- incapacitation
|
||||
- transmutation
|
||||
- visual
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -15,11 +61,11 @@ automatic_abilities:
|
|||
description: null
|
||||
effect: The target must attempt a DC 20 Fortitude save. If it fails, it's slow 1
|
||||
for 1 minute as its body slowly stiffens.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Petrifying Glance
|
||||
range: null
|
||||
raw_description: '**Petrifying Glance** [Reaction] (__arcane__, __aura__, __transmutation__,
|
||||
|
|
@ -27,6 +73,8 @@ automatic_abilities:
|
|||
its turn. **Effect** The target must attempt a DC 20 Fortitude save. If it fails,
|
||||
it''s slow 1 for 1 minute as its body slowly stiffens.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
|
|
@ -47,7 +95,7 @@ description: 'The basilisk is an eight-legged reptile with a nasty disposition a
|
|||
the basilisk crunches the fossilized corpse with its powerful jaws and lets its
|
||||
potent stomach acids do the rest. This digestive process is extremely slow and inefficient,
|
||||
causing the basilisk to move so lethargically that it appears as if in mid-petrification
|
||||
itself. This has even led to the saying "as slow as a well-fed basilisk." Certainly
|
||||
itself. This has even led to the saying “as slow as a well-fed basilisk.” Certainly
|
||||
basilisks are well-known for their slow gait and slothful nature, but a predator
|
||||
that can turn its prey to stone with a glance hardly has much need for speed.
|
||||
|
||||
|
|
@ -77,11 +125,8 @@ description: 'The basilisk is an eight-legged reptile with a nasty disposition a
|
|||
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 20'
|
||||
hp: 75
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 5
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+4
|
||||
|
|
@ -92,56 +137,7 @@ melee:
|
|||
traits: null
|
||||
name: Basilisk
|
||||
perception: 11
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'The basilisk stares at a creature it can see within 30 feet. That
|
||||
creature must attempt a DC 22 Fortitude save. If it fails and has not already
|
||||
been slowed by Petrifying Glance or this ability, it becomes __slowed 1__. If
|
||||
the creature was already slowed by this ability or Petrifying Glance, a failed
|
||||
save causes the creature to be petrified permanently.
|
||||
|
||||
|
||||
A creature petrified in this manner that is coated (not just splashed) with fresh
|
||||
basilisk blood (taken from a basilisk that has been dead no longer than 1 hour)
|
||||
is instantly restored to flesh. A single basilisk contains enough blood to coat
|
||||
1d3 Medium creatures in this manner.'
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Petrifying Gaze
|
||||
range: null
|
||||
raw_description: '**Petrifying Gaze** [Two Actions] (__arcane__, __concentrate__,
|
||||
__incapacitation__, __transmutation__, __visual__) The basilisk stares at a creature
|
||||
it can see within 30 feet. That creature must attempt a DC 22 Fortitude save.
|
||||
If it fails and has not already been slowed by Petrifying Glance or this ability,
|
||||
it becomes __slowed 1__. If the creature was already slowed by this ability or
|
||||
Petrifying Glance, a failed save causes the creature to be petrified permanently.
|
||||
|
||||
|
||||
A creature petrified in this manner that is coated (not just splashed) with fresh
|
||||
basilisk blood (taken from a basilisk that has been dead no longer than 1 hour)
|
||||
is instantly restored to flesh. A single basilisk contains enough blood to coat
|
||||
1d3 Medium creatures in this manner.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- concentrate
|
||||
- incapacitation
|
||||
- transmutation
|
||||
- visual
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 14
|
||||
fort_misc: null
|
||||
|
|
@ -150,29 +146,24 @@ saves:
|
|||
ref_misc: null
|
||||
will: 11
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +11
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 8
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 38
|
||||
page_start: '38'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Medium
|
||||
- Beast
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,27 +7,215 @@ ability_mods:
|
|||
wis_mod: 8
|
||||
ac: 47
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per day, if an archon sees another creature cast __dimension door__,
|
||||
the archon can use dimension door (heightened to 5th level) within 1 round to
|
||||
attempt to follow that creature to the maximum distance of the archon's dimension
|
||||
door. If the archon's dimension door has enough distance, the archon appears the
|
||||
same distance and direction from the creature as before either creature used dimension
|
||||
door.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Archon's Door
|
||||
range: null
|
||||
raw_description: '**Archon''s Door** Once per day, if an archon sees another creature
|
||||
cast __dimension door__, the archon can use dimension door (heightened to 5th
|
||||
level) within 1 round to attempt to follow that creature to the maximum distance
|
||||
of the archon''s dimension door. If the archon''s dimension door has enough distance,
|
||||
the archon appears the same distance and direction from the creature as before
|
||||
either creature used dimension door.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The bastion archon fires its Holy Beam at only the creature it hit twice.
|
||||
The creature's save result is one degree of success worse than the result it rolled.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Blinding Beams
|
||||
range: null
|
||||
raw_description: '**Blinding Beams** [Free Action] **Trigger **The bastion archon
|
||||
hits a creature with two fist Strikes this turn and can use its Holy Beam; **Effect
|
||||
**The bastion archon fires its Holy Beam at only the creature it hit twice. The
|
||||
creature''s save result is one degree of success worse than the result it rolled.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The bastion archon hits a creature with two fist Strikes this turn and
|
||||
can use its Holy Beam;
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The bastion archon locks itself in place, becoming voluntarily __immobilized__.
|
||||
While Entrenched, the archon can't be forcibly moved or tripped, and it gains
|
||||
a +2 circumstance bonus to AC and Reflex saves. Entrench ends automatically as
|
||||
soon as the bastion archon uses another __move__ action.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Entrench
|
||||
range: null
|
||||
raw_description: '**Entrench** [One Action] The bastion archon locks itself in
|
||||
place, becoming voluntarily __immobilized__. While Entrenched, the archon can''t
|
||||
be forcibly moved or tripped, and it gains a +2 circumstance bonus to AC and Reflex
|
||||
saves. Entrench ends automatically as soon as the bastion archon uses another
|
||||
__move__ action.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The bastion archon releases a blinding beam of holy light in a 500-foot
|
||||
line that deals 20d6 good damage to non-archons in the area, with a DC 38 Reflex
|
||||
save. The bastion archon can't use Holy Beam again for 1d4 rounds.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Holy Beam
|
||||
range: null
|
||||
raw_description: '**Holy Beam** [Two Actions] (__divine__, __good__, __incapacitation__,
|
||||
__light__) The bastion archon releases a blinding beam of holy light in a 500-foot
|
||||
line that deals 20d6 good damage to non-archons in the area, with a DC 38 Reflex
|
||||
save. The bastion archon can''t use Holy Beam again for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- good
|
||||
- incapacitation
|
||||
- light
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The creature is unaffected.
|
||||
description: The creature is unaffected.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success **The creature is unaffected.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature takes half damage.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success **The creature takes half damage.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The creature takes half damage.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The creature takes full damage and is __blinded__ for 1d4 rounds.
|
||||
effect: null
|
||||
failure: The creature takes full damage and is __blinded__ for 1d4 rounds.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure **The creature takes full damage and is __blinded__
|
||||
for 1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: The creature takes double damage and is blinded permanently.
|
||||
critical_success: null
|
||||
description: The creature takes double damage and is blinded permanently.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure **The creature takes double damage and is blinded
|
||||
permanently.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LG
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 50 feet. All good-aligned creatures in the aura have __fast healing
|
||||
30__ for as long as they remain in range, and they gain a +2 status bonus to attack
|
||||
rolls and damage rolls.
|
||||
description: All good-aligned creatures in the aura have __fast healing 30__ for
|
||||
as long as they remain in range, and they gain a +2 status bonus to attack rolls
|
||||
and damage rolls.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Bastion Aura
|
||||
range: null
|
||||
range: 50 feet
|
||||
raw_description: '**Bastion Aura** (__aura__, __divine__, __good__, __healing__,
|
||||
__necromancy__) 50 feet. All good-aligned creatures in the aura have __fast healing
|
||||
30__ for as long as they remain in range, and they gain a +2 status bonus to attack
|
||||
rolls and damage rolls.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- aura
|
||||
|
|
@ -45,11 +233,11 @@ automatic_abilities:
|
|||
ritual, and the ground is consecrated for 10 years (or only 24 hours if the ultimate
|
||||
sacrifice took place in __Hell__, __Abaddon__, or the __Abyss__).
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Ultimate Sacrifice
|
||||
range: null
|
||||
raw_description: '**Ultimate Sacrifice** (__divine__, __good__, __healing__, __necromancy__)
|
||||
|
|
@ -59,6 +247,8 @@ automatic_abilities:
|
|||
ritual, and the ground is consecrated for 10 years (or only 24 hours if the ultimate
|
||||
sacrifice took place in __Hell__, __Abaddon__, or the __Abyss__).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
|
|
@ -71,15 +261,17 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Retributive Strike
|
||||
range: null
|
||||
raw_description: '**__Retributive Strike__ [Reaction]**'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -108,23 +300,21 @@ description: 'The mightiest of archon-kind form in the heat of battle from incre
|
|||
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 45'
|
||||
hp: 280
|
||||
hp_misc: fast healing 30
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Celestial
|
||||
- Draconic
|
||||
- Infernal
|
||||
- tongues
|
||||
level: 20
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 4d8+20
|
||||
type: bludgeoning
|
||||
name: fist
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: good
|
||||
- formula: null
|
||||
type: 2d6 good
|
||||
to_hit: 40
|
||||
traits:
|
||||
- good
|
||||
|
|
@ -133,117 +323,8 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Bastion Archon
|
||||
perception: 37
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Once per day, if an archon sees another creature cast __dimension door__,
|
||||
the archon can use dimension door (heightened to 5th level) within 1 round to
|
||||
attempt to follow that creature to the maximum distance of the archon's dimension
|
||||
door. If the archon's dimension door has enough distance, the archon appears the
|
||||
same distance and direction from the creature as before either creature used dimension
|
||||
door.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Archon's Door
|
||||
range: null
|
||||
raw_description: '**Archon''s Door** Once per day, if an archon sees another creature
|
||||
cast __dimension door__, the archon can use dimension door (heightened to 5th
|
||||
level) within 1 round to attempt to follow that creature to the maximum distance
|
||||
of the archon''s dimension door. If the archon''s dimension door has enough distance,
|
||||
the archon appears the same distance and direction from the creature as before
|
||||
either creature used dimension door.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Free Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The bastion archon fires its Holy Beam at only the creature it hit twice.
|
||||
The creature's save result is one degree of success worse than the result it rolled.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Blinding Beams
|
||||
range: null
|
||||
raw_description: '**Blinding Beams** [Free Action] **Trigger **The bastion archon
|
||||
hits a creature with two fist Strikes this turn and can use its Holy Beam; **Effect
|
||||
**The bastion archon fires its Holy Beam at only the creature it hit twice. The
|
||||
creature''s save result is one degree of success worse than the result it rolled.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: The bastion archon hits a creature with two fist Strikes this turn and
|
||||
can use its Holy Beam
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The bastion archon locks itself in place, becoming voluntarily __immobilized__.
|
||||
While Entrenched, the archon can't be forcibly moved or tripped, and it gains
|
||||
a +2 circumstance bonus to AC and Reflex saves. Entrench ends automatically as
|
||||
soon as the bastion archon uses another __move__ action.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Entrench
|
||||
range: null
|
||||
raw_description: '**Entrench** The bastion archon locks itself in place, becoming
|
||||
voluntarily __immobilized__. While Entrenched, the archon can''t be forcibly moved
|
||||
or tripped, and it gains a +2 circumstance bonus to AC and Reflex saves. Entrench
|
||||
ends automatically as soon as the bastion archon uses another __move__ action.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: "The bastion archon releases a blinding beam of holy light in a 500-foot\
|
||||
\ line that deals 20d6 good damage to non-archons in the area, with a DC 38 Reflex\
|
||||
\ save. The bastion archon can't use Holy Beam again for 1d4 rounds. \n\n**Critical\
|
||||
\ Success **The creature is unaffected. \n\n**Success **The creature takes half\
|
||||
\ damage. \n\n**Failure **The creature takes full damage and is __blinded__ for\
|
||||
\ 1d4 rounds. \n\n**Critical Failure **The creature takes double damage and is\
|
||||
\ blinded permanently."
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Holy Beam
|
||||
range: null
|
||||
raw_description: "**Holy Beam** [Two Actions] (__divine__, __good__, __incapacitation__,\
|
||||
\ __light__) The bastion archon releases a blinding beam of holy light in a 500-foot\
|
||||
\ line that deals 20d6 good damage to non-archons in the area, with a DC 38 Reflex\
|
||||
\ save. The bastion archon can't use Holy Beam again for 1d4 rounds. \n\n**Critical\
|
||||
\ Success **The creature is unaffected. \n\n**Success **The creature takes half\
|
||||
\ damage. \n\n**Failure **The creature takes full damage and is __blinded__ for\
|
||||
\ 1d4 rounds. \n\n**Critical Failure **The creature takes double damage and is\
|
||||
\ blinded permanently."
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- divine
|
||||
- good
|
||||
- incapacitation
|
||||
- light
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Rare
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 38
|
||||
fort_misc: null
|
||||
|
|
@ -252,89 +333,75 @@ saves:
|
|||
ref_misc: null
|
||||
will: 34
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +37
|
||||
- darkvision
|
||||
- true seeing
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 38
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 34
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 32
|
||||
misc: null
|
||||
name: 'Religion '
|
||||
source:
|
||||
name: Religion
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 24
|
||||
page_start: '24'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 70
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 6
|
||||
type: <a style="text-decoration:underline" href="Spells.aspx?ID="><i>air walk</i></a>
|
||||
- amount: null
|
||||
misc: null
|
||||
type: air walk
|
||||
spell_lists:
|
||||
- dc: 42
|
||||
misc: ''
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 10
|
||||
- attack_bonus: 34
|
||||
cantrips: null
|
||||
constants:
|
||||
- level: 10
|
||||
spells:
|
||||
- frequency: null
|
||||
name: meteor swarm
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: polar ray
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: sunburst
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
spells:
|
||||
- frequency: null
|
||||
name: prismatic spray
|
||||
requirement: null
|
||||
- frequency: x3
|
||||
name: true target
|
||||
requirement: null
|
||||
- frequency: null
|
||||
name: vibrant pattern
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 4
|
||||
spells:
|
||||
- frequency: at will
|
||||
name: dimension door
|
||||
requirement: null
|
||||
- heightened_level: 10
|
||||
level: -1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: air walk
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: tongues
|
||||
requirement: null
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: true seeing
|
||||
requirement: null
|
||||
to_hit: 34
|
||||
dc: 42
|
||||
focus_points: null
|
||||
misc: null
|
||||
spell_lists:
|
||||
- level: 10
|
||||
spells:
|
||||
- misc: null
|
||||
name: meteor swarm
|
||||
- misc: null
|
||||
name: polar ray
|
||||
- misc: null
|
||||
name: sunburst
|
||||
- level: 7
|
||||
spells:
|
||||
- misc: null
|
||||
name: prismatic spray
|
||||
- misc: x3
|
||||
name: true target
|
||||
- misc: null
|
||||
name: vibrant pattern
|
||||
- level: 4
|
||||
spells:
|
||||
- misc: at will
|
||||
name: dimension door
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- Rare
|
||||
- LG
|
||||
- Huge
|
||||
- Archon
|
||||
- Celestial
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: evil
|
||||
|
|
|
|||
|
|
@ -7,6 +7,88 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 30
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The __drained__ condition from Abyssal rot is cumulative, to a maximum
|
||||
of drained 4; **Saving Throw **DC 29 Fortitude; **Maximum Duration **6 rounds;
|
||||
**Stage 1 **3d6 negative damage (1 round); **Stage 2 **3d6 negative damage and
|
||||
drained 1 (1 round); **Stage 3 **3d6 negative damage and drained 2 (1 round)
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Abyssal Rot
|
||||
range: null
|
||||
raw_description: '**Abyssal Rot** (__disease__, __necromancy__) The __drained__
|
||||
condition from Abyssal rot is cumulative, to a maximum of drained 4; **Saving
|
||||
Throw **DC 29 Fortitude; **Maximum Duration **6 rounds; **Stage 1 **3d6 negative
|
||||
damage (1 round); **Stage 2 **3d6 negative damage and drained 1 (1 round); **Stage
|
||||
3 **3d6 negative damage and drained 2 (1 round)'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature hit by the bebilith's web Strike is __restrained__ and tethered
|
||||
to the bebilith, preventing it from moving further away from the bebilith. The
|
||||
restrained creature is also under the effects of a __dimensional anchor__ spell
|
||||
(DC 29) with a duration that lasts as long as the creature remains tethered. The
|
||||
bebilith can have only one creature tethered at a time. The DC to __Escape__ or
|
||||
__Force Open__ the tether is 29. The tether can be severed with a Strike (AC 20,
|
||||
Hardness 2, HP 20); this ends the dimensional anchor effect but does not free
|
||||
the restrained creature.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Dimensional Tether
|
||||
range: null
|
||||
raw_description: '**Dimensional Tether** A creature hit by the bebilith''s web Strike
|
||||
is __restrained__ and tethered to the bebilith, preventing it from moving further
|
||||
away from the bebilith. The restrained creature is also under the effects of a
|
||||
__dimensional anchor__ spell (DC 29) with a duration that lasts as long as the
|
||||
creature remains tethered. The bebilith can have only one creature tethered at
|
||||
a time. The DC to __Escape__ or __Force Open__ the tether is 29. The tether can
|
||||
be severed with a Strike (AC 20, Hardness 2, HP 20); this ends the dimensional
|
||||
anchor effect but does not free the restrained creature.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Against demons, a bebilith's Strikes count as __cold iron__ and good.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Penetrating Strike
|
||||
range: null
|
||||
raw_description: '**Penetrating Strike** Against demons, a bebilith''s Strikes count
|
||||
as __cold iron__ and good.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: CE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -18,11 +100,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -33,6 +115,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -60,14 +144,12 @@ description: 'While __demons__ control much of the __Abyss__, even they are hunt
|
|||
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 27'
|
||||
hp: 200
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages:
|
||||
- Abyssal
|
||||
- (can't speak any languages
|
||||
- (can't speak any languages)
|
||||
- telepathy 100 feet
|
||||
level: 10
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+13
|
||||
|
|
@ -93,93 +175,16 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Bebilith
|
||||
perception: 21
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The __drained__ condition from Abyssal rot is cumulative, to a maximum
|
||||
of drained 4; **Saving Throw **DC 29 Fortitude; **Maximum Duration **6 rounds;
|
||||
**Stage 1 **3d6 negative damage (1 round); **Stage 2 **3d6 negative damage and
|
||||
drained 1 (1 round); **Stage 3 **3d6 negative damage and drained 2 (1 round)
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Abyssal Rot
|
||||
range: null
|
||||
raw_description: '**Abyssal Rot** (__disease__, __necromancy__) The __drained__
|
||||
condition from Abyssal rot is cumulative, to a maximum of drained 4; **Saving
|
||||
Throw **DC 29 Fortitude; **Maximum Duration **6 rounds; **Stage 1 **3d6 negative
|
||||
damage (1 round); **Stage 2 **3d6 negative damage and drained 1 (1 round); **Stage
|
||||
3 **3d6 negative damage and drained 2 (1 round)'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- disease
|
||||
- necromancy
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature hit by the bebilith's web Strike is __restrained__ and tethered
|
||||
to the bebilith, preventing it from moving further away from the bebilith. The
|
||||
restrained creature is also under the effects of a __dimensional anchor__ spell
|
||||
(DC 29) with a duration that lasts as long as the creature remains tethered. The
|
||||
bebilith can have only one creature tethered at a time. The DC to __Escape__ or
|
||||
__Force Open__ the tether is 29. The tether can be severed with a Strike (AC 20,
|
||||
Hardness 2, HP 20); this ends the dimensional anchor effect but does not free
|
||||
the restrained creature.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Dimensional Tether
|
||||
range: null
|
||||
raw_description: '**Dimensional Tether** A creature hit by the bebilith''s web Strike
|
||||
is __restrained__ and tethered to the bebilith, preventing it from moving further
|
||||
away from the bebilith. The restrained creature is also under the effects of a
|
||||
__dimensional anchor__ spell (DC 29) with a duration that lasts as long as the
|
||||
creature remains tethered. The bebilith can have only one creature tethered at
|
||||
a time. The DC to __Escape__ or __Force Open__ the tether is 29. The tether can
|
||||
be severed with a Strike (AC 20, Hardness 2, HP 20); this ends the dimensional
|
||||
anchor effect but does not free the restrained creature.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Against demons, a bebilith's Strikes count as __cold iron__ and good.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Penetrating Strike
|
||||
range: null
|
||||
raw_description: '**Penetrating Strike** Against demons, a bebilith''s Strikes count
|
||||
as __cold iron__ and good.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage: null
|
||||
damage:
|
||||
formula: null
|
||||
type: dimensional tether
|
||||
name: web
|
||||
plus_damage: null
|
||||
to_hit: 23
|
||||
traits:
|
||||
- range increment 60 feet
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 22
|
||||
fort_misc: null
|
||||
|
|
@ -194,20 +199,21 @@ sense_abilities:
|
|||
critical_success: null
|
||||
description: A bebilith can smell demons as a __precise sense__.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Scent Demons
|
||||
range: null
|
||||
raw_description: '**Scent Demons** A bebilith can smell demons as a __precise sense__.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +21
|
||||
- darkvision
|
||||
- scent demons 60 feet
|
||||
- scent (imprecise) 30 feet
|
||||
|
|
@ -215,43 +221,44 @@ size: Huge
|
|||
skills:
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 21
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 37
|
||||
page_start: '37'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists:
|
||||
- dc: 29
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 29
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Divine Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 7
|
||||
spell_lists:
|
||||
- level: 7
|
||||
spells:
|
||||
- frequency: self only
|
||||
- misc: self only
|
||||
name: plane shift
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Divine Innate Spells
|
||||
traits:
|
||||
- CE
|
||||
- Huge
|
||||
- Beast
|
||||
- Fiend
|
||||
type: Creature
|
||||
weaknesses:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: good
|
||||
|
|
|
|||
|
|
@ -7,6 +7,116 @@ ability_mods:
|
|||
wis_mod: 5
|
||||
ac: 29
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Aquatic Ambush
|
||||
range: 40 feet
|
||||
raw_description: '**__Aquatic Ambush__** [One Action] 40 feet'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The behemoth hippopotamus tries to capsize an adjacent aquatic vessel
|
||||
of its size or smaller. The behemoth hippopotamus must succeed at an __Athletics__
|
||||
check with a DC of 30 (reduced by 5 for each size smaller the vessel is than the
|
||||
hippo) or the pilot's __Sailing Lore__ DC, whichever is higher.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Capsize
|
||||
range: null
|
||||
raw_description: '**Capsize** [One Action] (__attack__) The behemoth hippopotamus
|
||||
tries to capsize an adjacent aquatic vessel of its size or smaller. The behemoth
|
||||
hippopotamus must succeed at an __Athletics__ check with a DC of 30 (reduced by
|
||||
5 for each size smaller the vessel is than the hippo) or the pilot''s __Sailing
|
||||
Lore__ DC, whichever is higher.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The behemoth hippo makes a jaws Strike targeting two creatures adjacent
|
||||
to each other. Roll the attack and damage once, and apply it to each creature
|
||||
separately. An Engulfing Chomp counts as two attacks for the multiple attack penalty.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Double Chomp
|
||||
range: null
|
||||
raw_description: '**Double Chomp** [One Action] The behemoth hippo makes a jaws
|
||||
Strike targeting two creatures adjacent to each other. Roll the attack and damage
|
||||
once, and apply it to each creature separately. An Engulfing Chomp counts as two
|
||||
attacks for the multiple attack penalty.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Medium, 2d12+10 bludgeoning, Rupture 26.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swallow Whole
|
||||
range: null
|
||||
raw_description: '**__Swallow Whole__** [One Action] Medium, 2d12+10 bludgeoning,
|
||||
Rupture 26.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Large or smaller, foot, DC 29
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**__Trample__** [Three Actions] Large or smaller, foot, DC 29'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'Behemoth hippopotamuses stand taller than elephants. They spend less
|
||||
|
|
@ -19,11 +129,8 @@ description: 'Behemoth hippopotamuses stand taller than elephants. They spend le
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 27'
|
||||
hp: 190
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 10
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+10
|
||||
|
|
@ -46,111 +153,7 @@ melee:
|
|||
traits: null
|
||||
name: Behemoth Hippopotamus
|
||||
perception: 19
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 40 feet
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Aquatic Ambush
|
||||
range: null
|
||||
raw_description: '**__Aquatic Ambush__** 40 feet'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The behemoth hippopotamus tries to capsize an adjacent aquatic vessel
|
||||
of its size or smaller. The behemoth hippopotamus must succeed at an __Athletics__
|
||||
check with a DC of 30 (reduced by 5 for each size smaller the vessel is than the
|
||||
hippo) or the pilot's __Sailing Lore__ DC, whichever is higher.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Capsize
|
||||
range: null
|
||||
raw_description: '**Capsize** (__attack__) The behemoth hippopotamus tries to
|
||||
capsize an adjacent aquatic vessel of its size or smaller. The behemoth hippopotamus
|
||||
must succeed at an __Athletics__ check with a DC of 30 (reduced by 5 for each
|
||||
size smaller the vessel is than the hippo) or the pilot''s __Sailing Lore__ DC,
|
||||
whichever is higher.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The behemoth hippo makes a jaws Strike targeting two creatures adjacent
|
||||
to each other. Roll the attack and damage once, and apply it to each creature
|
||||
separately. An Engulfing Chomp counts as two attacks for the multiple attack penalty.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Double Chomp
|
||||
range: null
|
||||
raw_description: '**Double Chomp** The behemoth hippo makes a jaws Strike targeting
|
||||
two creatures adjacent to each other. Roll the attack and damage once, and apply
|
||||
it to each creature separately. An Engulfing Chomp counts as two attacks for the
|
||||
multiple attack penalty.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Medium, 2d12+10 bludgeoning, Rupture 26.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Swallow Whole
|
||||
range: null
|
||||
raw_description: '**__Swallow Whole__** Medium, 2d12+10 bludgeoning, Rupture 26.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: Large or smaller, foot, DC 29
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Trample
|
||||
range: null
|
||||
raw_description: '**__Trample__** [Three Actions] Large or smaller, foot, DC 29'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 22
|
||||
fort_misc: null
|
||||
|
|
@ -165,47 +168,46 @@ sense_abilities:
|
|||
critical_success: null
|
||||
description: The behemoth hippopotamus can hold its breath for 1 hour.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Deep Breath
|
||||
range: null
|
||||
raw_description: '**Deep Breath** The behemoth hippopotamus can hold its breath
|
||||
for 1 hour.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +19
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 23
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 18
|
||||
misc: +20 in water
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 17
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 144
|
||||
page_start: '144'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: swim
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Huge
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,49 +7,7 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 27
|
||||
ac_special: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'The behir is a massive, serpentine beast with never fewer than a dozen
|
||||
short legs, each ending in three hooked talons. A behir can live to 80 years, but
|
||||
most perish far younger to violence. Fully grown, a behir is 40 feet long and weighs
|
||||
4,000 pounds.
|
||||
|
||||
|
||||
|
||||
|
||||
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 24'
|
||||
hp: 140
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- electricity
|
||||
items: null
|
||||
languages:
|
||||
- Draconic
|
||||
level: 8
|
||||
melee:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+10
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: Grab
|
||||
to_hit: 18
|
||||
traits:
|
||||
- reach 15 feet
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d6+10
|
||||
type: slashing
|
||||
name: claw
|
||||
plus_damage: null
|
||||
to_hit: 18
|
||||
traits:
|
||||
- agile
|
||||
name: Behir
|
||||
perception: 17
|
||||
proactive_abilities:
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
|
|
@ -57,11 +15,11 @@ proactive_abilities:
|
|||
60-foot line (DC 27 basic Reflex save). It can't use Breath Weapon again for 1d4
|
||||
rounds.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Breath Weapon
|
||||
range: null
|
||||
raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__,
|
||||
|
|
@ -69,6 +27,8 @@ proactive_abilities:
|
|||
an 60-foot line (DC 27 basic Reflex save). It can''t use Breath Weapon again for
|
||||
1d4 rounds.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- electricity
|
||||
|
|
@ -91,11 +51,11 @@ proactive_abilities:
|
|||
If it descends further than 60 feet, it takes damage normally from the remaining
|
||||
fall.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Claw Storm
|
||||
range: null
|
||||
raw_description: '**Claw Storm** [Three Actions] The behir Strides up to its Speed,
|
||||
|
|
@ -111,6 +71,8 @@ proactive_abilities:
|
|||
taking no damage from the fall. If it descends further than 60 feet, it takes
|
||||
damage normally from the remaining fall.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -119,15 +81,17 @@ proactive_abilities:
|
|||
critical_success: null
|
||||
description: 2d6+7 bludgeoning, DC 27
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**__Constrict__** 2d6+7 bludgeoning, DC 27'
|
||||
raw_description: '**__Constrict__** [One Action] 2d6+7 bludgeoning, DC 27'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -136,16 +100,18 @@ proactive_abilities:
|
|||
critical_success: null
|
||||
description: Large, 2d12+7 bludgeoning, Rupture 21
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swallow Whole
|
||||
range: null
|
||||
raw_description: '**__Swallow Whole__** (__attack__) Large, 2d12+7 bludgeoning,
|
||||
Rupture 21'
|
||||
raw_description: '**__Swallow Whole__** [One Action] (__attack__) Large, 2d12+7
|
||||
bludgeoning, Rupture 21'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- attack
|
||||
|
|
@ -154,27 +120,69 @@ proactive_abilities:
|
|||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The behir has a creature either __restrained__ or __grabbed__ in its jaws
|
||||
effects: null
|
||||
effect: The behir moves the creature into its coils, freeing its jaws. The creature
|
||||
remains grabbed and takes 1d6+6 slashing damage. The behir's coils can hold as
|
||||
many creatures as will fit in its space.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Wrap in Coils
|
||||
range: null
|
||||
raw_description: '**Wrap in Coils** **Requirements **The behir has a creature
|
||||
either __restrained__ or __grabbed__ in its jaws; **Effect **The behir moves the
|
||||
creature into its coils, freeing its jaws. The creature remains grabbed and takes
|
||||
1d6+6 slashing damage. The behir''s coils can hold as many creatures as will fit
|
||||
in its space.'
|
||||
requirements: null
|
||||
raw_description: '**Wrap in Coils** [One Action] **Requirements **The behir has
|
||||
a creature either __restrained__ or __grabbed__ in its jaws; **Effect **The behir
|
||||
moves the creature into its coils, freeing its jaws. The creature remains grabbed
|
||||
and takes 1d6+6 slashing damage. The behir''s coils can hold as many creatures
|
||||
as will fit in its space.'
|
||||
requirements: The behir has a creature either restrained or grabbed in its jaws
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'The behir is a massive, serpentine beast with never fewer than a dozen
|
||||
short legs, each ending in three hooked talons. A behir can live to 80 years, but
|
||||
most perish far younger to violence. Fully grown, a behir is 40 feet long and weighs
|
||||
4,000 pounds.
|
||||
|
||||
|
||||
|
||||
|
||||
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 24'
|
||||
hp: 140
|
||||
hp_misc: null
|
||||
immunities:
|
||||
- electricity
|
||||
languages:
|
||||
- Draconic
|
||||
level: 8
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+10
|
||||
type: piercing
|
||||
name: jaws
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: Grab
|
||||
to_hit: 18
|
||||
traits:
|
||||
- reach 15 feet
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d6+10
|
||||
type: slashing
|
||||
name: claw
|
||||
plus_damage: null
|
||||
to_hit: 18
|
||||
traits:
|
||||
- agile
|
||||
name: Behir
|
||||
perception: 17
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 19
|
||||
fort_misc: null
|
||||
|
|
@ -183,41 +191,37 @@ saves:
|
|||
ref_misc: null
|
||||
will: 15
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +17
|
||||
- darkvision
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 19
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 38
|
||||
page_start: '38'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 30
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 15
|
||||
misc: null
|
||||
type: climb
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Huge
|
||||
- Beast
|
||||
- Electricity
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,65 @@ ability_mods:
|
|||
wis_mod: 4
|
||||
ac: 25
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Requirement **The belker occupies the same space as a Medium or
|
||||
smaller creature;'
|
||||
effect: The belker attempts to flow into the creature's lungs; the creature must
|
||||
attempt a DC 23 Fortitude save. On a failure, the creature partially inhales the
|
||||
belker and is __immobilized__ by the pain of the smoke rasping in its throat and
|
||||
lungs. The creature can attempt to exhale the belker by spending an action coughing
|
||||
and succeeding at a DC 23 Fortitude save. Most of the belker remains outside the
|
||||
creature, so the belker can still act normally. If the belker moves out of the
|
||||
creature's space or uses Noxious Fumes again, the creature automatically exhales
|
||||
it.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Noxious Fumes
|
||||
range: null
|
||||
raw_description: '**Noxious Fumes** [Two Actions] **Requirement **The belker occupies
|
||||
the same space as a Medium or smaller creature; **Effect **The belker attempts
|
||||
to flow into the creature''s lungs; the creature must attempt a DC 23 Fortitude
|
||||
save. On a failure, the creature partially inhales the belker and is __immobilized__
|
||||
by the pain of the smoke rasping in its throat and lungs. The creature can attempt
|
||||
to exhale the belker by spending an action coughing and succeeding at a DC 23
|
||||
Fortitude save. Most of the belker remains outside the creature, so the belker
|
||||
can still act normally. If the belker moves out of the creature''s space or uses
|
||||
Noxious Fumes again, the creature automatically exhales it.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: '**Requirement **The belker is partially inhaled by a creature;'
|
||||
effect: The belker automatically deals its claw damage to the inhaling creature
|
||||
by forming a claw to slash and scrape the creature from within.
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Smoke Slash
|
||||
range: null
|
||||
raw_description: '**Smoke Slash** [One Action] **Requirement **The belker is partially
|
||||
inhaled by a creature; **Effect **The belker automatically deals its claw damage
|
||||
to the inhaling creature by forming a claw to slash and scrape the creature from
|
||||
within.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
|
|
@ -14,15 +73,17 @@ automatic_abilities:
|
|||
critical_success: null
|
||||
description: The belker can occupy the same space as other creatures.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Smoke Form
|
||||
range: null
|
||||
raw_description: '**Smoke Form** The belker can occupy the same space as other creatures.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -38,15 +99,14 @@ hp: 78
|
|||
hp_misc: null
|
||||
immunities:
|
||||
- bleed
|
||||
- paralyzed
|
||||
- poison
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
|
||||
- precision
|
||||
- sleep
|
||||
items: null
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
|
||||
languages:
|
||||
- Auran
|
||||
level: 6
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d10+5
|
||||
|
|
@ -70,55 +130,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Belker
|
||||
perception: 14
|
||||
proactive_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The belker occupies the same space as a Medium or smaller creature
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Noxious Fumes
|
||||
range: null
|
||||
raw_description: '**Noxious Fumes** [Two Actions] **Requirement **The belker occupies
|
||||
the same space as a Medium or smaller creature; **Effect **The belker attempts
|
||||
to flow into the creature''s lungs; the creature must attempt a DC 23 Fortitude
|
||||
save. On a failure, the creature partially inhales the belker and is __immobilized__
|
||||
by the pain of the smoke rasping in its throat and lungs. The creature can attempt
|
||||
to exhale the belker by spending an action coughing and succeeding at a DC 23
|
||||
Fortitude save. Most of the belker remains outside the creature, so the belker
|
||||
can still act normally. If the belker moves out of the creature''s space or uses
|
||||
Noxious Fumes again, the creature automatically exhales it.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: The belker is partially inhaled by a creature
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Smoke Slash
|
||||
range: null
|
||||
raw_description: '**Smoke Slash** **Requirement **The belker is partially inhaled
|
||||
by a creature; **Effect **The belker automatically deals its claw damage to the
|
||||
inhaling creature by forming a claw to slash and scrape the creature from within.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 13
|
||||
fort_misc: null
|
||||
|
|
@ -133,45 +145,44 @@ sense_abilities:
|
|||
critical_success: null
|
||||
description: The belker ignores the __concealed__ condition from smoke.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Smoke Vision
|
||||
range: null
|
||||
raw_description: '**Smoke Vision** The belker ignores the __concealed__ condition
|
||||
from smoke.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +14
|
||||
- darkvision
|
||||
- smoke vision
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 15
|
||||
misc: null
|
||||
name: 'Acrobatics '
|
||||
name: Acrobatics
|
||||
- bonus: 15
|
||||
misc: +17 in smoke
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 106
|
||||
page_start: '106'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists: null
|
||||
traits:
|
||||
- NE
|
||||
- Large
|
||||
- Air
|
||||
- Elemental
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,81 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 27
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d6+6 bludgeoning, DC 26
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**Constrict** [One Action] 1d6+6 bludgeoning, DC 26'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A bida can Strike with its tail even while Grabbing creatures with
|
||||
it. The bida can have up to eight Medium or smaller creatures grabbed with its
|
||||
tail at a time; it can also grab Large creatures, but they count as four Medium
|
||||
creatures for this purpose.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Eight Coils
|
||||
range: null
|
||||
raw_description: '**Eight Coils** A bida can Strike with its tail even while Grabbing
|
||||
creatures with it. The bida can have up to eight Medium or smaller creatures grabbed
|
||||
with its tail at a time; it can also grab Large creatures, but they count as four
|
||||
Medium creatures for this purpose.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By concentrating for 4 hours, the bida hides a small settlement. This
|
||||
is a 5th-level __hallucinatory terrain__ spell, except the area is a 500-foot
|
||||
burst and creatures are invisible while inside structures in the area. The bida
|
||||
can conceal only one settlement at a time, and must concentrate on the effect
|
||||
for 10 minutes at the beginning of each day to maintain the illusion.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mask Settlement
|
||||
range: null
|
||||
raw_description: '**Mask Settlement** (__arcane__, __illusion__) By concentrating
|
||||
for 4 hours, the bida hides a small settlement. This is a 5th-level __hallucinatory
|
||||
terrain__ spell, except the area is a 500-foot burst and creatures are invisible
|
||||
while inside structures in the area. The bida can conceal only one settlement
|
||||
at a time, and must concentrate on the effect for 10 minutes at the beginning
|
||||
of each day to maintain the illusion.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- illusion
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities: null
|
||||
description: 'Bidas are black-scaled dragons with long, serpentine bodies and bat-like
|
||||
|
|
@ -44,13 +119,12 @@ hp_misc: null
|
|||
immunities:
|
||||
- paralyzed
|
||||
- sleep
|
||||
items: null
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
- Mwangi
|
||||
level: 8
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d12+9
|
||||
|
|
@ -73,83 +147,15 @@ melee:
|
|||
- reach 15 feet
|
||||
name: Bida
|
||||
perception: 15
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d6+6 bludgeoning, DC 26
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**Constrict** 1d6+6 bludgeoning, DC 26'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A bida can Strike with its tail even while Grabbing creatures with
|
||||
it. The bida can have up to eight Medium or smaller creatures grabbed with its
|
||||
tail at a time; it can also grab Large creatures, but they count as four Medium
|
||||
creatures for this purpose.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Eight Coils
|
||||
range: null
|
||||
raw_description: '**Eight Coils** A bida can Strike with its tail even while Grabbing
|
||||
creatures with it. The bida can have up to eight Medium or smaller creatures grabbed
|
||||
with its tail at a time; it can also grab Large creatures, but they count as four
|
||||
Medium creatures for this purpose.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: By concentrating for 4 hours, the bida hides a small settlement. This
|
||||
is a 5th-level __hallucinatory terrain__ spell, except the area is a 500-foot
|
||||
burst and creatures are invisible while inside structures in the area. The bida
|
||||
can conceal only one settlement at a time, and must concentrate on the effect
|
||||
for 10 minutes at the beginning of each day to maintain the illusion.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Mask Settlement
|
||||
range: null
|
||||
raw_description: '**Mask Settlement** (__arcane__, __illusion__) By concentrating
|
||||
for 4 hours, the bida hides a small settlement. This is a 5th-level __hallucinatory
|
||||
terrain__ spell, except the area is a 500-foot burst and creatures are invisible
|
||||
while inside structures in the area. The bida can conceal only one settlement
|
||||
at a time, and must concentrate on the effect for 10 minutes at the beginning
|
||||
of each day to maintain the illusion.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- arcane
|
||||
- illusion
|
||||
trigger: null
|
||||
ranged: null
|
||||
ranged_attacks: null
|
||||
rarity: Uncommon
|
||||
resistances:
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: acid
|
||||
- amount: 10
|
||||
misc: null
|
||||
type: poison
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 18
|
||||
fort_misc: null
|
||||
|
|
@ -158,61 +164,56 @@ saves:
|
|||
ref_misc: null
|
||||
will: 18
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +15
|
||||
- darkvision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 20
|
||||
misc: null
|
||||
name: 'Deception '
|
||||
name: Deception
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Diplomacy '
|
||||
name: Diplomacy
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Society '
|
||||
name: Society
|
||||
- bonus: 16
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
source:
|
||||
name: Stealth
|
||||
sources:
|
||||
- abbr: 'Pathfinder #146: Cult of Cinders'
|
||||
page_start: 81
|
||||
page_start: '81'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 40
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: climb
|
||||
- amount: 60
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists:
|
||||
- dc: 26
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 26
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Occult Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 3
|
||||
spell_lists:
|
||||
- level: 3
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: nondetection
|
||||
requirement: null
|
||||
- heightened_level: null
|
||||
level: 2
|
||||
- level: 2
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: humanoid form
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Occult Innate Spells
|
||||
traits:
|
||||
- Uncommon
|
||||
- LE
|
||||
- Huge
|
||||
- Dragon
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,6 +7,58 @@ ability_mods:
|
|||
wis_mod: 3
|
||||
ac: 21
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If a biloko feasts on a human corpse for 1 minute or more, they gain
|
||||
a +1 status bonus to attack rolls and a +2 status bonus to damage rolls for 1
|
||||
hour.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Inspired Feast
|
||||
range: null
|
||||
raw_description: '**Inspired Feast** (__emotion__, __mental__) If a biloko feasts
|
||||
on a human corpse for 1 minute or more, they gain a +1 status bonus to attack
|
||||
rolls and a +2 status bonus to damage rolls for 1 hour.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- emotion
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The veteran makes a melee Strike and compares the attack roll result
|
||||
to the AC of up to two foes, each of whom must be within their melee reach and
|
||||
adjacent to each other. Roll damage only once and apply it to each creature hit.
|
||||
A Swipe counts as two attacks for the veteran's multiple attack penalty.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Swipe
|
||||
range: null
|
||||
raw_description: '**Swipe** [Two Actions] The veteran makes a melee Strike and
|
||||
compares the attack roll result to the AC of up to two foes, each of whom must
|
||||
be within their melee reach and adjacent to each other. Roll damage only once
|
||||
and apply it to each creature hit. A Swipe counts as two attacks for the veteran''s
|
||||
multiple attack penalty.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -18,11 +70,11 @@ automatic_abilities:
|
|||
a manipulate action, you disrupt that action. This Strike doesn't count toward
|
||||
your multiple attack penalty, and your multiple attack penalty doesn't apply to
|
||||
this Strike.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Attack of Opportunity
|
||||
range: null
|
||||
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
|
||||
|
|
@ -33,6 +85,8 @@ automatic_abilities:
|
|||
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
|
||||
and your multiple attack penalty doesn''t apply to this Strike.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: A creature within your reach uses a manipulate action or a move action,
|
||||
|
|
@ -46,7 +100,6 @@ description: 'A biloko who has led a sufficient number of successful hunts garne
|
|||
**__Recall Knowledge - Fey__ (__Nature__)**: DC 19'
|
||||
hp: 58
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- longspear
|
||||
- shortbow (20 arrows)
|
||||
|
|
@ -54,7 +107,7 @@ languages:
|
|||
- Mwangi
|
||||
- Sylvan
|
||||
level: 4
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+5
|
||||
|
|
@ -74,55 +127,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Biloko Veteran
|
||||
perception: 11
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If a biloko feasts on a human corpse for 1 minute or more, they gain
|
||||
a +1 status bonus to attack rolls and a +2 status bonus to damage rolls for 1
|
||||
hour.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Inspired Feast
|
||||
range: null
|
||||
raw_description: '**Inspired Feast** (__emotion__, __mental__) If a biloko feasts
|
||||
on a human corpse for 1 minute or more, they gain a +1 status bonus to attack
|
||||
rolls and a +2 status bonus to damage rolls for 1 hour.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- emotion
|
||||
- mental
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The veteran makes a melee Strike and compares the attack roll result
|
||||
to the AC of up to two foes, each of whom must be within their melee reach and
|
||||
adjacent to each other. Roll damage only once and apply it to each creature hit.
|
||||
A Swipe counts as two attacks for the veteran's multiple attack penalty.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Swipe
|
||||
range: null
|
||||
raw_description: '**Swipe** [Two Actions] The veteran makes a melee Strike and
|
||||
compares the attack roll result to the AC of up to two foes, each of whom must
|
||||
be within their melee reach and adjacent to each other. Roll damage only once
|
||||
and apply it to each creature hit. A Swipe counts as two attacks for the veteran''s
|
||||
multiple attack penalty.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+3
|
||||
|
|
@ -134,11 +139,6 @@ ranged:
|
|||
- deadly d10
|
||||
- range increment 60 feet
|
||||
- reload 0
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 8
|
||||
fort_misc: null
|
||||
|
|
@ -147,53 +147,49 @@ saves:
|
|||
ref_misc: null
|
||||
will: 11
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +11
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 12
|
||||
misc: null
|
||||
name: 'Intimidation '
|
||||
name: Intimidation
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 13
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 11
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: 'Pathfinder #146: Cult of Cinders'
|
||||
page_start: 82
|
||||
page_start: '82'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 21
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 21
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: charm
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- NE
|
||||
- Small
|
||||
- Fey
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -8,6 +8,32 @@ ability_mods:
|
|||
ac: 16
|
||||
ac_special:
|
||||
- descr: 18 with shield raised
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If a biloko feasts on a human corpse for 1 minute or more, they gain
|
||||
a +1 status bonus to attack rolls and a +2 status bonus to damage rolls for 1
|
||||
hour.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Inspired Feast
|
||||
range: null
|
||||
raw_description: '**Inspired Feast** (__emotion__, __mental__) If a biloko feasts
|
||||
on a human corpse for 1 minute or more, they gain a +1 status bonus to attack
|
||||
rolls and a +2 status bonus to damage rolls for 1 hour.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- emotion
|
||||
- mental
|
||||
trigger: null
|
||||
alignment: NE
|
||||
automatic_abilities:
|
||||
- action_cost: Reaction
|
||||
|
|
@ -17,11 +43,11 @@ automatic_abilities:
|
|||
effect: You snap your shield in place to ward off a blow. Your shield prevents you
|
||||
from taking an amount of damage up to the shield's Hardness. You and the shield
|
||||
each take any remaining damage, possibly breaking or destroying the shield.
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Shield Block
|
||||
range: null
|
||||
raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield
|
||||
|
|
@ -30,6 +56,8 @@ automatic_abilities:
|
|||
of damage up to the shield''s Hardness. You and the shield each take any remaining
|
||||
damage, possibly breaking or destroying the shield.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: While you have your shield raised, you would take damage from a physical
|
||||
|
|
@ -42,7 +70,6 @@ description: 'Rank-and-file bilokos stalk the jungles in small hunting bands.
|
|||
**__Recall Knowledge - Fey__ (__Nature__)**: DC 15'
|
||||
hp: 19
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items:
|
||||
- spear
|
||||
- wooden shield (Hardness 3, 12 HP, BT 6)
|
||||
|
|
@ -50,7 +77,7 @@ languages:
|
|||
- Mwangi
|
||||
- Sylvan
|
||||
level: 1
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+3
|
||||
|
|
@ -69,31 +96,7 @@ melee:
|
|||
traits: null
|
||||
name: Biloko Warrior
|
||||
perception: 7
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: If a biloko feasts on a human corpse for 1 minute or more, they gain
|
||||
a +1 status bonus to attack rolls and a +2 status bonus to damage rolls for 1
|
||||
hour.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Inspired Feast
|
||||
range: null
|
||||
raw_description: '**Inspired Feast** (__emotion__, __mental__) If a biloko feasts
|
||||
on a human corpse for 1 minute or more, they gain a +1 status bonus to attack
|
||||
rolls and a +2 status bonus to damage rolls for 1 hour.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits:
|
||||
- emotion
|
||||
- mental
|
||||
trigger: null
|
||||
ranged:
|
||||
ranged_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d6+3
|
||||
|
|
@ -103,11 +106,6 @@ ranged:
|
|||
to_hit: 7
|
||||
traits:
|
||||
- thrown 20 feet
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
saves:
|
||||
fort: 4
|
||||
fort_misc: null
|
||||
|
|
@ -116,50 +114,46 @@ saves:
|
|||
ref_misc: null
|
||||
will: 7
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +7
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Small
|
||||
skills:
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Crafting '
|
||||
name: Crafting
|
||||
- bonus: 5
|
||||
misc: null
|
||||
name: 'Nature '
|
||||
name: Nature
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Stealth '
|
||||
name: Stealth
|
||||
- bonus: 6
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: 'Pathfinder #146: Cult of Cinders'
|
||||
page_start: 82
|
||||
page_start: '82'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists:
|
||||
- dc: 17
|
||||
- attack_bonus: null
|
||||
cantrips: null
|
||||
constants: null
|
||||
dc: 17
|
||||
focus_points: null
|
||||
misc: null
|
||||
name: Primal Innate Spells
|
||||
spell_groups:
|
||||
- heightened_level: null
|
||||
level: 1
|
||||
spell_lists:
|
||||
- level: 1
|
||||
spells:
|
||||
- frequency: null
|
||||
- misc: null
|
||||
name: charm
|
||||
requirement: null
|
||||
to_hit: null
|
||||
spells_source: Primal Innate Spells
|
||||
traits:
|
||||
- NE
|
||||
- Small
|
||||
- Fey
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -0,0 +1,256 @@
|
|||
ability_mods:
|
||||
cha_mod: 0
|
||||
con_mod: 3
|
||||
dex_mod: 4
|
||||
int_mod: 0
|
||||
str_mod: -4
|
||||
wis_mod: 1
|
||||
ac: 19
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The binumir unleashes a distressing cry that fills others with wrenching
|
||||
sadness. Creatures within 30 feet must attempt a DC 17 Will save.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Agonizing Wail
|
||||
range: null
|
||||
raw_description: '**Agonizing Wail** [Two Actions] (__auditory__, __concentrate__)
|
||||
The binumir unleashes a distressing cry that fills others with wrenching sadness.
|
||||
Creatures within 30 feet must attempt a DC 17 Will save.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits:
|
||||
- auditory
|
||||
- concentrate
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: The target is unaffected and is temporarily immune to Agonizing
|
||||
Wail for 1 minute.
|
||||
description: The target is unaffected and is temporarily immune to Agonizing Wail
|
||||
for 1 minute.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Success
|
||||
range: null
|
||||
raw_description: '**Critical Success** The target is unaffected and is temporarily
|
||||
immune to Agonizing Wail for 1 minute.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target can't use reactions for 1 round.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Success
|
||||
range: null
|
||||
raw_description: '**Success** The target can''t use reactions for 1 round.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: The target can't use reactions for 1 round.
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The target is __slowed 1__ and can't use reactions for 1 minute as
|
||||
it sobs uncontrollably. It can attempt a new Will save to end the effect at the
|
||||
end of each of its turns.
|
||||
effect: null
|
||||
failure: The target is __slowed 1__ and can't use reactions for 1 minute as it sobs
|
||||
uncontrollably. It can attempt a new Will save to end the effect at the end of
|
||||
each of its turns.
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Failure
|
||||
range: null
|
||||
raw_description: '**Failure** The target is __slowed 1__ and can''t use reactions
|
||||
for 1 minute as it sobs uncontrollably. It can attempt a new Will save to end
|
||||
the effect at the end of each of its turns.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: As failure, but the target can't make saves to end the effect.
|
||||
critical_success: null
|
||||
description: As failure, but the target can't make saves to end the effect.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Critical Failure
|
||||
range: null
|
||||
raw_description: '**Critical Failure** As failure, but the target can''t make saves
|
||||
to end the effect.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Three Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The binumir makes four Strikes; no more than two can be against the
|
||||
same target. These attacks count toward the binumir's multiple attack penalty,
|
||||
but the penalty doesn't increase until after all the attacks have been made.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Dual Assault
|
||||
range: null
|
||||
raw_description: '**Dual Assault** [Three Actions] The binumir makes four Strikes;
|
||||
no more than two can be against the same target. These attacks count toward the
|
||||
binumir''s multiple attack penalty, but the penalty doesn''t increase until after
|
||||
all the attacks have been made.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: LE
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The binumir's dual spirit takes longer to be affected by detrimental
|
||||
effects. When the binumir is the target of an effect that imparts the __confused__,
|
||||
__controlled__, __fascinated__, __frightened__, __sickened__, __slowed__, or __stunned__
|
||||
condition, the condition is automatically suppressed until the end of the binumir's
|
||||
next turn.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Delay Condition
|
||||
range: null
|
||||
raw_description: '**Delay Condition** The binumir''s dual spirit takes longer to
|
||||
be affected by detrimental effects. When the binumir is the target of an effect
|
||||
that imparts the __confused__, __controlled__, __fascinated__, __frightened__,
|
||||
__sickened__, __slowed__, or __stunned__ condition, the condition is automatically
|
||||
suppressed until the end of the binumir''s next turn.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
description: 'Whenever two individuals who share a strong emotional bond perish together,
|
||||
they might rise as a combined spirit known as a binumir. The two individuals'' souls
|
||||
partially merge into a singular entity, though each one feels a constant longing
|
||||
for the other. This curse causes a binumir great distress and envy, leading the
|
||||
creature to lash out and attack others. Only the destruction of the binumir will
|
||||
liberate the two spirits and finally give them peace.
|
||||
|
||||
|
||||
|
||||
|
||||
Binumirs commonly appear in places where people die sharing their last moments together,
|
||||
such as in settlements hit by natural disasters. The two spirits of a binumir are
|
||||
distinct. Each half retains the visage of the respective individual that died to
|
||||
later form part of the creature. The spirits typically appear holding hands, but
|
||||
they constantly search for each other. They cry and weep for their lost loved one,
|
||||
unable to recognize the other''s presence right beside them.
|
||||
|
||||
|
||||
|
||||
|
||||
**__Recall Knowledge - Spirit__ (__Occultism__)**: DC 18
|
||||
|
||||
|
||||
**__Recall Knowledge - Undead__ (__Religion__)**: DC 18'
|
||||
hp: 25
|
||||
hp_misc: negative healing
|
||||
immunities:
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=40">death</a> effects
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
|
||||
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
|
||||
- precision
|
||||
- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
|
||||
languages:
|
||||
- Common
|
||||
level: 3
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+4
|
||||
type: negative
|
||||
name: ghostly hand
|
||||
plus_damage: null
|
||||
to_hit: 12
|
||||
traits:
|
||||
- agile
|
||||
- finesse
|
||||
- magical
|
||||
name: Binumir
|
||||
perception: 10
|
||||
ranged_attacks: null
|
||||
resistances:
|
||||
- amount: 2
|
||||
misc: null
|
||||
type: all damage
|
||||
saves:
|
||||
fort: 9
|
||||
fort_misc: null
|
||||
misc: null
|
||||
ref: 12
|
||||
ref_misc: null
|
||||
will: 8
|
||||
will_misc: null
|
||||
senses:
|
||||
- darkvision
|
||||
size: Medium
|
||||
skills:
|
||||
- bonus: 10
|
||||
misc: null
|
||||
name: Society
|
||||
sources:
|
||||
- abbr: 'Pathfinder #157: Devil at the Dreaming Palace'
|
||||
page_start: '82'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 25
|
||||
misc: null
|
||||
type: fly
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Incorporeal
|
||||
- Spirit
|
||||
- Undead
|
||||
|
|
@ -7,6 +7,28 @@ ability_mods:
|
|||
wis_mod: 1
|
||||
ac: 18
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The black bear gains +1 circumstance bonus to damage rolls against
|
||||
creatures it has grabbed.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Mauler
|
||||
range: null
|
||||
raw_description: '**Mauler** The black bear gains +1 circumstance bonus to damage
|
||||
rolls against creatures it has grabbed.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'Contrary to the name, black bears can be cinnamon or even blond in coloration,
|
||||
|
|
@ -23,11 +45,8 @@ description: 'Contrary to the name, black bears can be cinnamon or even blond in
|
|||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 16'
|
||||
hp: 32
|
||||
hp_misc: null
|
||||
immunities: null
|
||||
items: null
|
||||
languages: null
|
||||
level: 2
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 1d8+5
|
||||
|
|
@ -49,32 +68,7 @@ melee:
|
|||
- agile
|
||||
name: Black Bear
|
||||
perception: 8
|
||||
proactive_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The black bear gains +1 circumstance bonus to damage rolls against
|
||||
creatures it has grabbed.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Mauler
|
||||
range: null
|
||||
raw_description: '**Mauler** The black bear gains +1 circumstance bonus to damage
|
||||
rolls against creatures it has grabbed.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances:
|
||||
- amount: null
|
||||
type: '>'
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 11
|
||||
fort_misc: null
|
||||
|
|
@ -83,30 +77,25 @@ saves:
|
|||
ref_misc: null
|
||||
will: 5
|
||||
will_misc: null
|
||||
sense_abilities: null
|
||||
senses:
|
||||
- Perception +8
|
||||
- low-light vision
|
||||
- scent (imprecise) 30 feet
|
||||
size: Large
|
||||
skills:
|
||||
- bonus: 9
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
name: Athletics
|
||||
- bonus: 7
|
||||
misc: null
|
||||
name: 'Survival '
|
||||
source:
|
||||
name: Survival
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: 36
|
||||
page_start: '36'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 35
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Large
|
||||
- Animal
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -7,56 +7,110 @@ ability_mods:
|
|||
wis_mod: 0
|
||||
ac: 14
|
||||
ac_special: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
active_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: A creature that hits the pudding with a metal or wooden weapon must
|
||||
succeed at a DC 22 Reflex save or the weapon takes 2d6 acid damage (after dealing
|
||||
damage to the black pudding as normal). Thrown weapons and ammunition take this
|
||||
damage automatically with no save.
|
||||
description: 1d8+7 bludgeoning plus 1d6 acid, DC 26
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Corrosive Mass
|
||||
maximum_duration: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**Corrosive Mass** A creature that hits the pudding with a metal
|
||||
or wooden weapon must succeed at a DC 22 Reflex save or the weapon takes 2d6 acid
|
||||
damage (after dealing damage to the black pudding as normal). Thrown weapons and
|
||||
ammunition take this damage automatically with no save.'
|
||||
raw_description: '**Constrict** [One Action] 1d8+7 bludgeoning plus 1d6 acid, DC
|
||||
26'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the black pudding is hit by an attack that would deal slashing
|
||||
or piercing damage and has 10 or more HP, it splits into two identical puddings,
|
||||
each with half the original's HP. One pudding is in the same space as the original,
|
||||
and the other appears in an adjacent unoccupied space. If no adjacent space is
|
||||
unoccupied, it automatically pushes creatures and objects out of the way to fill
|
||||
a space (the GM decides if an object or creature is too big or sturdy to push).
|
||||
description: When the pudding hits a creature with its pseudopod, any acid damage
|
||||
is dealt to the creature's armor or clothing as well as the creature.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Split
|
||||
maximum_duration: null
|
||||
name: Corrosive Touch
|
||||
range: null
|
||||
raw_description: '**Split** When the black pudding is hit by an attack that would
|
||||
deal slashing or piercing damage and has 10 or more HP, it splits into two identical
|
||||
puddings, each with half the original''s HP. One pudding is in the same space
|
||||
as the original, and the other appears in an adjacent unoccupied space. If no
|
||||
adjacent space is unoccupied, it automatically pushes creatures and objects out
|
||||
of the way to fill a space (the GM decides if an object or creature is too big
|
||||
or sturdy to push).'
|
||||
raw_description: '**Corrosive Touch** When the pudding hits a creature with its
|
||||
pseudopod, any acid damage is dealt to the creature''s armor or clothing as well
|
||||
as the creature.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The pudding can climb on ceilings and other inverted surfaces, though
|
||||
such surfaces are difficult terrain for it.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Suction
|
||||
range: null
|
||||
raw_description: '**Suction** The pudding can climb on ceilings and other inverted
|
||||
surfaces, though such surfaces are difficult terrain for it.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 'A creature that hits the pudding with a metal or wooden weapon must
|
||||
succeed at a DC 22 Reflex save or the weapon takes 2d6 acid damage (after dealing
|
||||
damage to the black pudding as normal). Thrown weapons and ammunition take this
|
||||
damage automatically with no save.
|
||||
|
||||
|
||||
**Split** When the black pudding is hit by an attack that would deal slashing
|
||||
or piercing damage and has 10 or more HP, it splits into two identical puddings,
|
||||
each with half the original''s HP. One pudding is in the same space as the original,
|
||||
and the other appears in an adjacent unoccupied space. If no adjacent space is
|
||||
unoccupied, it automatically pushes creatures and objects out of the way to fill
|
||||
a space (the GM decides if an object or creature is too big or sturdy to push).'
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Corrosive Mass
|
||||
range: null
|
||||
raw_description: '**Corrosive Mass** A creature that hits the pudding with a metal
|
||||
or wooden weapon must succeed at a DC 22 Reflex save or the weapon takes 2d6 acid
|
||||
damage (after dealing damage to the black pudding as normal). Thrown weapons and
|
||||
ammunition take this damage automatically with no save.
|
||||
|
||||
|
||||
**Split** When the black pudding is hit by an attack that would deal slashing
|
||||
or piercing damage and has 10 or more HP, it splits into two identical puddings,
|
||||
each with half the original''s HP. One pudding is in the same space as the original,
|
||||
and the other appears in an adjacent unoccupied space. If no adjacent space is
|
||||
unoccupied, it automatically pushes creatures and objects out of the way to fill
|
||||
a space (the GM decides if an object or creature is too big or sturdy to push).'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
|
|
@ -79,18 +133,16 @@ immunities:
|
|||
- slashing
|
||||
- unconscious
|
||||
- visual
|
||||
items: null
|
||||
languages: null
|
||||
level: 7
|
||||
melee:
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 2d8+7
|
||||
type: bludgeoning
|
||||
name: pseudopod
|
||||
plus_damage:
|
||||
- formula: 2d6
|
||||
type: acid
|
||||
- formula: null
|
||||
type: 2d6 acid
|
||||
- formula: null
|
||||
type: corrosive touch
|
||||
- formula: null
|
||||
|
|
@ -100,67 +152,7 @@ melee:
|
|||
- reach 10 feet
|
||||
name: Black Pudding
|
||||
perception: 9
|
||||
proactive_abilities:
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 1d8+7 bludgeoning plus 1d6 acid, DC 26
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Constrict
|
||||
range: null
|
||||
raw_description: '**Constrict** 1d8+7 bludgeoning plus 1d6 acid, DC 26'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: When the pudding hits a creature with its pseudopod, any acid damage
|
||||
is dealt to the creature's armor or clothing as well as the creature.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Corrosive Touch
|
||||
range: null
|
||||
raw_description: '**Corrosive Touch** When the pudding hits a creature with its
|
||||
pseudopod, any acid damage is dealt to the creature''s armor or clothing as well
|
||||
as the creature.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The pudding can climb on ceilings and other inverted surfaces, though
|
||||
such surfaces are difficult terrain for it.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
name: Suction
|
||||
range: null
|
||||
raw_description: '**Suction** The pudding can climb on ceilings and other inverted
|
||||
surfaces, though such surfaces are difficult terrain for it.'
|
||||
requirements: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
ranged: null
|
||||
rarity: Common
|
||||
resistances: null
|
||||
ritual_lists: null
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 18
|
||||
fort_misc: null
|
||||
|
|
@ -175,44 +167,44 @@ sense_abilities:
|
|||
critical_success: null
|
||||
description: A black pudding can sense nearby motion through vibration and air movement.
|
||||
effect: null
|
||||
effects: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Motion Sense
|
||||
range: null
|
||||
raw_description: '**Motion Sense** A black pudding can sense nearby motion through
|
||||
vibration and air movement.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
senses:
|
||||
- Perception +9
|
||||
- motion sense 60 feet
|
||||
- no vision
|
||||
size: Huge
|
||||
skills:
|
||||
- bonus: 18
|
||||
misc: null
|
||||
name: 'Athletics '
|
||||
source:
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary
|
||||
page_start: 255
|
||||
page_start: '255'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: Land
|
||||
- amount: 20
|
||||
misc: null
|
||||
type: climb
|
||||
- amount: null
|
||||
misc: null
|
||||
type: suction
|
||||
spell_lists: null
|
||||
traits:
|
||||
- N
|
||||
- Huge
|
||||
- Mindless
|
||||
- Ooze
|
||||
type: Creature
|
||||
weaknesses: null
|
||||
|
|
|
|||
|
|
@ -0,0 +1,147 @@
|
|||
ability_mods:
|
||||
cha_mod: -4
|
||||
con_mod: 6
|
||||
dex_mod: 4
|
||||
int_mod: -5
|
||||
str_mod: 9
|
||||
wis_mod: 6
|
||||
ac: 38
|
||||
ac_special: null
|
||||
active_abilities:
|
||||
- action_cost: None
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: null
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: 6 rounds
|
||||
name: Black Scorpion Venom
|
||||
range: null
|
||||
raw_description: '**Black Scorpion Venom** (__poison__) **Saving Throw** DC 36 Fortitude;
|
||||
**Maximum Duration** 6 rounds; **Stage 1** 2d12 poison damage and __clumsy 2__
|
||||
(1 round); **Stage 2** 3d12 poison damage, clumsy 2, and __slowed 1__ (1 round);
|
||||
**Stage 3** 4d12 poison damage, clumsy 4, and slowed 2 (1 round)'
|
||||
requirements: null
|
||||
saving_throw: DC 36 Fortitude
|
||||
stages:
|
||||
- effect: 2d12 poison damage and __clumsy 2__ (1 round)
|
||||
- effect: 3d12 poison damage, clumsy 2, and __slowed 1__ (1 round)
|
||||
- effect: 4d12 poison damage, clumsy 4, and slowed 2 (1 round)
|
||||
success: null
|
||||
traits:
|
||||
- poison
|
||||
trigger: null
|
||||
- action_cost: One Action
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: 2d12+12 bludgeoning, DC 36
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Greater Constrict
|
||||
range: null
|
||||
raw_description: '**__Greater Constrict__** [One Action] 2d12+12 bludgeoning, DC
|
||||
36'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
- action_cost: Two Actions
|
||||
critical_failure: null
|
||||
critical_success: null
|
||||
description: The black scorpion makes three stinger Strikes, each against a different
|
||||
target. Its multiple attack penalty applies to each attack, but the penalty increases
|
||||
only after all the attacks have been made.
|
||||
effect: null
|
||||
failure: null
|
||||
frequency: null
|
||||
full_description: null
|
||||
generic_description: null
|
||||
maximum_duration: null
|
||||
name: Rapid Stinging
|
||||
range: null
|
||||
raw_description: '**Rapid Stinging** [Two Actions] The black scorpion makes three
|
||||
stinger Strikes, each against a different target. Its multiple attack penalty
|
||||
applies to each attack, but the penalty increases only after all the attacks have
|
||||
been made.'
|
||||
requirements: null
|
||||
saving_throw: null
|
||||
stages: null
|
||||
success: null
|
||||
traits: null
|
||||
trigger: null
|
||||
alignment: N
|
||||
automatic_abilities: null
|
||||
description: 'With a carapace the color of polished obsidian and a penchant for attacking
|
||||
villages, this humongous scorpion is one of the desert''s most frightening predators.
|
||||
A black scorpion measures 60 feet from tip to the base of its stinger.
|
||||
|
||||
|
||||
|
||||
|
||||
**__Recall Knowledge - Animal__ (__Nature__)**: DC 34'
|
||||
hp: 275
|
||||
hp_misc: null
|
||||
level: 15
|
||||
melee_attacks:
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d12+15
|
||||
type: slashing
|
||||
name: pincer
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: Grab
|
||||
to_hit: 30
|
||||
traits:
|
||||
- agile
|
||||
- reach 30 feet
|
||||
- action_cost: One Action
|
||||
damage:
|
||||
formula: 3d8+15
|
||||
type: piercing
|
||||
name: stinger
|
||||
plus_damage:
|
||||
- formula: null
|
||||
type: black scorpion venom
|
||||
to_hit: 30
|
||||
traits:
|
||||
- reach 30 feet
|
||||
name: Black Scorpion
|
||||
perception: 27
|
||||
ranged_attacks: null
|
||||
saves:
|
||||
fort: 29
|
||||
fort_misc: null
|
||||
misc: null
|
||||
ref: 25
|
||||
ref_misc: null
|
||||
will: 25
|
||||
will_misc: null
|
||||
senses:
|
||||
- darkvision
|
||||
- tremorsense (imprecise) 90 feet
|
||||
size: Gargantuan
|
||||
skills:
|
||||
- bonus: 30
|
||||
misc: null
|
||||
name: Athletics
|
||||
sources:
|
||||
- abbr: Bestiary 2
|
||||
page_start: '234'
|
||||
page_stop: null
|
||||
speed:
|
||||
- amount: 50
|
||||
misc: null
|
||||
type: Land
|
||||
spell_lists: null
|
||||
traits:
|
||||
- Animal
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue