fix #90; add in descriptions to weapongroups.yaml

alchemical-items
James Miller 2020-04-28 17:28:49 -05:00
parent 7e775014ee
commit 8c0d75353f
1 changed files with 33 additions and 15 deletions

View File

@ -1,89 +1,107 @@
weapongroups:
- descr: TODO descr from pg 283-84
- descr: Choose one creature adjacent to the initial target and within reach. If its
AC is lower than your attack roll result for the critical hit, you deal damage
to that creature equal to the result of the weapon damage die you rolled (including
extra dice for its potency rune, if any). This amount isn't doubled, and no bonuses
or other additional dice apply to this damage.
name: Axe
source:
- abbr: CRB
page_start: 283
page_stop: 283
- descr: TODO descr from pg 283-84
- descr: Increase the radius of the bomb's splash damage (if any) to 10 feet.
name: Bomb
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: If the target of the critical hit is adjacent to a surface, it gets stuck
to that surface by the missile. The target is immobilized and must spend an Interact
action to attempt a DC 10 Athletics check to pull the missile free; it can't move
from its space until it succeeds. The creature doesnt become stuck if it is incorporeal,
is liquid (like a water elemental or some oozes), or could otherwise escape without
effort.
name: Bow
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target must succeed at a Fortitude save against your class DC or be slowed
1 until the end of your next turn.
name: Brawling
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: You knock the target away from you up to 10 feet (you choose the distance).
This is forced movement.
name: Club
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target takes 1d6 persistent bleed damage. You gain an item bonus to this
bleed damage equal to the weapon's item bonus to attack rolls.
name: Dart
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target is knocked prone.
name: Flail
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target is knocked prone.
name: Hammer
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target takes 1d6 persistent bleed damage. You gain an item bonus to this
bleed damage equal to the weapon's item bonus to attack rolls.
name: Knife
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The weapon viciously pierces the target, who takes 2 additional damage per
weapon damage die.
name: Pick
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target is moved 5 feet in a direction of your choice. This is forced
movement.
name: Polearm
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: You knock the target back from you 5 feet. This is forced movement.
name: Shield
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target must succeed at a Fortitude save against your class DC or be stunned
1.
name: Sling
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The weapon pierces the target, weakening its attacks. The target is clumsy
1 until the start of your next turn.
name: Spear
source:
- abbr: CRB
page_start: 284
page_stop: 284
- descr: TODO descr from pg 283-84
- descr: The target is made off-balance by your attack, becoming flat-footed until
the start of your next turn.
name: Sword
source:
- abbr: CRB