diff --git a/data/yaml/deprecated/tmp-ac-special.py b/data/yaml/deprecated/tmp-ac-special.py index 67f9ed3..92f40cc 100644 --- a/data/yaml/deprecated/tmp-ac-special.py +++ b/data/yaml/deprecated/tmp-ac-special.py @@ -8,10 +8,10 @@ def main(): monsterlist = [] for i in data: if 'ac_special' in i: - continue + monsterlist.append(i) else: i['ac_special'] = None - monsterlist.append(i) + monsterlist.append(i) finaldata = {'monsters': monsterlist} diff --git a/data/yaml/monsters.yaml b/data/yaml/monsters.yaml index 0a56373..4d66757 100644 --- a/data/yaml/monsters.yaml +++ b/data/yaml/monsters.yaml @@ -32062,6 +32062,84 @@ monsters: - Human - Humanoid type: Creature +- ability_mods: + cha_mod: 3 + con_mod: 3 + dex_mod: 1 + int_mod: 0 + str_mod: 4 + wis_mod: 2 + ac: 23 + ac_special: + - descr: 25 with shield raised + automatic_abilities: null + description: Mortals whose ancestry has been influenced by celestials are known + as aasimars, and angelkin, who have blood of angels coursing through their veins, + are among the most common type of them. Many angelkin seek adventure as a means + of doing good in the world. + hp: 73 + immunities: null + innate_spells: [] + languages: + - Celestial + - Common + level: 5 + melee: + - action_cost: One Action + damage: + formula: 1d8+7 + type: slashing + name: longsword + to_hit: 15 + traits: + - versatile P + name: Aasimar Redeemer + perception: 11 + proactive_abilities: + - description: '*lay on hands*' + name: Champion Devotion Spells + traits: + - 1 Focus Point + ranged: + - action_cost: One Action + damage: + formula: 1d8+3 plus Knockdown + type: piercing + name: crossbow + to_hit: 12 + traits: + - range increment 120 feet + - reload 1 + resistances: null + saves: + fort: 12 + ref: 8 + will: 11 + saves_special: + fort: null + ref: null + will: +1 status to all saves vs. disease (against diseases, critical failures + become failures) + senses: + - darkvision + skills: + Athletics: 11 + Diplomacy: 12 + Medicine: 9 + Religion: 11 + Society: 7 + speed: + - amount: 20 + type: Land + spell_attack_to_hit: null + spell_dc: null + traits: + - NG + - Medium + - Aasimar + - Human + - Humanoid + type: Creature - ability_mods: cha_mod: 4 con_mod: 0