fix a bug in prior commit. Related to #89
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898b39e3d2
commit
b6a7342c3f
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@ -8,10 +8,10 @@ def main():
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monsterlist = []
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monsterlist = []
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for i in data:
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for i in data:
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if 'ac_special' in i:
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if 'ac_special' in i:
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continue
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monsterlist.append(i)
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else:
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else:
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i['ac_special'] = None
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i['ac_special'] = None
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monsterlist.append(i)
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monsterlist.append(i)
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finaldata = {'monsters': monsterlist}
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finaldata = {'monsters': monsterlist}
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@ -32062,6 +32062,84 @@ monsters:
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- Human
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- Human
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- Humanoid
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- Humanoid
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type: Creature
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type: Creature
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- ability_mods:
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cha_mod: 3
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con_mod: 3
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dex_mod: 1
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int_mod: 0
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str_mod: 4
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wis_mod: 2
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ac: 23
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ac_special:
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- descr: 25 with shield raised
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automatic_abilities: null
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description: Mortals whose ancestry has been influenced by celestials are known
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as aasimars, and angelkin, who have blood of angels coursing through their veins,
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are among the most common type of them. Many angelkin seek adventure as a means
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of doing good in the world.
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hp: 73
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immunities: null
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innate_spells: []
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languages:
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- Celestial
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- Common
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level: 5
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+7
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type: slashing
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name: longsword
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to_hit: 15
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traits:
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- versatile P
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name: Aasimar Redeemer
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perception: 11
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proactive_abilities:
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- description: '*lay on hands*'
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name: Champion Devotion Spells
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traits:
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- 1 Focus Point
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d8+3 plus Knockdown
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type: piercing
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name: crossbow
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to_hit: 12
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traits:
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- range increment 120 feet
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- reload 1
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resistances: null
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saves:
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fort: 12
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ref: 8
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will: 11
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saves_special:
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fort: null
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ref: null
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will: +1 status to all saves vs. disease (against diseases, critical failures
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become failures)
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senses:
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- darkvision
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skills:
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Athletics: 11
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Diplomacy: 12
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Medicine: 9
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Religion: 11
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Society: 7
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speed:
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- amount: 20
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type: Land
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spell_attack_to_hit: null
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spell_dc: null
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traits:
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- NG
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- Medium
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- Aasimar
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- Human
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- Humanoid
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type: Creature
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- ability_mods:
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- ability_mods:
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cha_mod: 4
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cha_mod: 4
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con_mod: 0
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con_mod: 0
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