fix adamantine golem stats

bradl/monsters-adult-gold-dragon
Brad Laney 2020-04-24 02:48:54 -05:00 committed by James Miller
parent 7626d28184
commit d8fe324325
1 changed files with 32 additions and 5 deletions

View File

@ -23437,7 +23437,28 @@ monsters:
wis_mod: 0 wis_mod: 0
ac: 42 ac: 42
ac_special: null ac_special: null
automatic_abilities: null automatic_abilities:
- name: Golem Antimagic
traits: null
description: harmed by acid (9d10, 2d10 from areas or persistent damage);
healed by fire (area 2d10 HP); slowed by electricity
- name: Repair Mode
traits: null
description: When the adamantine golem is at 0 HP, it isn't destroyed.
Instead, it enters repair mode, during which it is slowed 1, can't take
reactions, and can take only the Self-Repair action. Once it has more than
30 HP, it can use any type of action and can use reactions, though it remains
slowed 1 and can't take any reactions until the start of its next turn.
If a critical hit with an adamantine vorpal weapon reduces the golem to 0 HP,
or if such a weapon hits it while it's already at 0 HP, then the golem is
destroyed.
- name: Vulnerable to Dispelling
traits: null
description: The golem can be targeted by disjunction and dispel magic. If
targeted by such a spell of 9th level or higher, the golem has its resistance
to physical damage lowered to 15 and is slowed 1 (or slowed 2 if in repair mode)
for 1d4 rounds. During this time, if the golem is reduced to 0 HP while already
in repair mode, it is destroyed.
description: Crafted from a nigh-indestructible metal of great rarity, adamantine description: Crafted from a nigh-indestructible metal of great rarity, adamantine
golems can't be destroyed except by the most powerful foes. Crafting an adamantine golems can't be destroyed except by the most powerful foes. Crafting an adamantine
golem requires a quantity of adamantine so massive that collecting it usually golem requires a quantity of adamantine so massive that collecting it usually
@ -23478,16 +23499,22 @@ monsters:
name: Adamantine Golem name: Adamantine Golem
perception: 26 perception: 26
proactive_abilities: proactive_abilities:
- description: On a critical hit, the adamantine golems fist Strike breaks the - description: On a critical hit, the adamantine golem's fist Strike breaks the
targets armor, if any, in addition to dealing damage to the target. If the target's armor, if any, in addition to dealing damage to the target. If the
target has a shield raised, the golem breaks the shield instead. target has a shield raised, the golem breaks the shield instead.
name: Destructive Strike name: Destructive Strike
traits: null traits: null
- action_cost: One Action - action_cost: One Action
description: The resisting creature is damaged and its armor takes damage as if description: The adamantine golem Strides up to its Speed, pushing back each
hit by the adamantine golems fist. creature whose space it moves into and damaging them if they try to stop its
movement. A creature can try to bar the way by attempting a DC 45 Fortitude save.
name: Inexorable March name: Inexorable March
traits: null traits: null
critical_success: The creature takes no damage and its armor takes no damage.
success: The golem halts its movement and cannot enter the creature's square.
failure: The resisting creature is damaged and its armor takes damage as if hit
by the adamantine golem's fist.
critical_failure: null
- action_cost: One Action - action_cost: One Action
description: The golem repairs itself, regaining 30 Hit Points. description: The golem repairs itself, regaining 30 Hit Points.
name: Self-Repair name: Self-Repair