ability_mods: cha_mod: 1 con_mod: 4 dex_mod: 2 int_mod: -2 str_mod: 4 wis_mod: 2 ac: 22 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Avernal Fever range: null raw_description: '**Avernal Fever** (__disease__) **Saving Throw** DC 23 Fortitude; **Stage 1** carrier with no ill effect (1 day); **Stage 2** __enfeebled 1__ (1 day); **Stage 3** __enfeebled 2__ (1 day)' requirements: null saving_throw: DC 23 Fortitude stages: - effect: carrier with no ill effect (1 day) - effect: __enfeebled 1__ (1 day) - effect: __enfeebled 2__ (1 day) success: null traits: - disease trigger: null - action_cost: None critical_failure: null critical_success: null description: 'A bearded devil''s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.' effect: null failure: null frequency: null maximum_duration: null name: Infernal Wound range: null raw_description: '**Infernal Wound** (__divine__, __necromancy__) A bearded devil''s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.' requirements: null saving_throw: null stages: null success: null traits: - divine - necromancy trigger: null - action_cost: Free Action critical_failure: null critical_success: null description: null effect: The devil moves the creature 5 feet in any direction. The destination square must be within reach of the devil's glaive. This movement doesn't trigger reactions. failure: null frequency: null maximum_duration: null name: Reposition range: null raw_description: '**Reposition** [Free Action] **Trigger** The devil hits a creature with a glaive Strike. **Effect** The devil moves the creature 5 feet in any direction. The destination square must be within reach of the devil''s glaive. This movement doesn''t trigger reactions.' requirements: null saving_throw: null stages: null success: null traits: null trigger: The devil hits a creature with a glaive Strike. - action_cost: One Action critical_failure: null critical_success: null description: null effect: The barbazu makes a beard Strike. This Strike ignores their multiple attack penalty and doesn't count toward that penalty. failure: null frequency: once per round. maximum_duration: null name: Wriggling Beard range: null raw_description: '**Wriggling Beard** [One Action] **Frequency** once per round. **Effect** The barbazu makes a beard Strike. This Strike ignores their multiple attack penalty and doesn''t count toward that penalty.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: LE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Barbazus, known also as bearded devils or infantry devils, are murderous fiends who satiate their lust for annihilation by serving as the foot soldiers of Hell''s armies, often leading hordes of lesser devils such as imps and lemures into battle. Bearded devils wield serrated glaives to inflict jagged gashes that resist healing magic, resulting in tremendous blood loss. When enemies come too close, bearded devils strike with the spines of their wriggling beards to deliver a wretched contagion called Avernal fever, savoring the sight of their victim''s strength being slowly devoured from within. Barbazus can be found savagely indulging the whims of evil infernal lords from all layers of Hell, rejoicing as they disseminate murder, misery, and anguish as they see fit. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 20' hp: 60 hp_misc: null immunities: - fire items: - glaive languages: - Celestial - Common - Draconic - Infernal - telepathy 100 feet level: 5 melee_attacks: - action_cost: One Action damage: - formula: 1d8+7 type: slashing - formula: 2d6 type: evil - formula: null type: infernal wound name: glaive to_hit: 15 traits: - deadly 1d8 - evil - forceful - magical - reach 10 feet - action_cost: One Action damage: - formula: 2d6+7 type: slashing - formula: 1d6 type: evil name: claw to_hit: 15 traits: - agile - evil - magical - action_cost: One Action damage: - formula: 1d6+7 type: piercing - formula: null type: Avernal fever name: beard to_hit: 15 traits: - magical name: Barbazu perception: 13 ranged_attacks: null resistances: - amount: 5 misc: except silver type: physical - amount: 10 misc: null type: poison saves: fort: 15 fort_misc: null misc: +1 status to all saves vs. magic ref: 11 ref_misc: null will: 11 will_misc: null senses: - greater darkvision size: Medium skills: - bonus: 11 misc: null name: Acrobatics - bonus: 13 misc: null name: Athletics - bonus: 10 misc: null name: Intimidation - bonus: 11 misc: null name: Religion - bonus: 11 misc: null name: Stealth sources: - abbr: Bestiary page_start: '88' page_stop: null speed: - amount: 35 misc: null type: Land spell_lists: - attack_bonus: null cantrips: null constants: null dc: 19 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: null name: dimension door - level: 4 spells: - misc: at will name: dimension door spells_source: Divine Innate Spells - attack_bonus: null cantrips: null constants: null dc: 19 focus_points: null misc: null spell_lists: - level: 1 spells: - misc: null name: infernal pact spells_source: Rituals traits: - Devil - Fiend weaknesses: - amount: 5 misc: null type: good