ability_mods: cha_mod: 1 con_mod: 4 dex_mod: 3 int_mod: 0 str_mod: 4 wis_mod: 2 ac: 18 ac_special: null active_abilities: - action_cost: None critical_failure: __Sickened 2__ plus an additional penalty, determined by the sinspawn's sin, while it remains sickened. critical_success: Unaffected. description: A creature hit by the jaws of a sinspawn must attempt a DC 18 Will save as it is assailed by sinful thoughts. effect: null failure: __Sickened 2__. frequency: null maximum_duration: null name: Sinful Bite range: null raw_description: '**Sinful Bite** (__arcane__, __emotion__, __mental__) A creature hit by the jaws of a sinspawn must attempt a DC 18 Will save as it is assailed by sinful thoughts. **Critical Success** Unaffected. **Success** __Sickened 1__. **Failure** __Sickened 2__. **Critical Failure** __Sickened 2__ plus an additional penalty, determined by the sinspawn''s sin, while it remains sickened.' requirements: null saving_throw: null stages: null success: __Sickened 1__. traits: - arcane - emotion - mental trigger: null - action_cost: None critical_failure: null critical_success: null description: A sinspawn gains an additional skill based on its sin, as well as a weapon that reflects the preferences of its kinds' ancient creators. The seven sins and the benefits they confer upon a sinspawn are noted in the Sinspawn Sins section. effect: null failure: null frequency: null maximum_duration: null name: Sin range: null raw_description: '**Sin** A sinspawn gains an additional skill based on its sin, as well as a weapon that reflects the preferences of its kinds'' ancient creators. The seven sins and the benefits they confer upon a sinspawn are noted in the Sinspawn Sins section.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: Sinspawn were created by one of seven ancient wizards known collectively as runelords—each of whom embraced and embodied one of seven sins. The first sinspawn was created by the Runelord of Wrath, utilizing techniques that have since gone on to influence fleshwarping practices. It wasn't long before the technique used to create sinspawn fell into the hands of the other runelords, and while each tried their own hand at crafting variants of their own design, today sinspawn of wrath remain the most numerous and notorious of their kind. Bearing only a vague resemblance to the humanoids from whose flesh they were formed, sinspawn generally appear horrifically emaciated and have unnaturally long arms and digitigrade legs, each with a trio of stubby, taloned digits. Veins bulge across sinspawn's bodies in sanguine patterns that suspiciously resemble twisted runes, and their flesh is pale and hairless. Their heads are elongated, bearing only slits for a nose, red eyes, and disturbing lower jaws that split in half at the chin, revealing pedipalps that end in tiny, three-fingered hands and framing a long, lolling tongue. Sinspawn stand 6-1/2 feet tall and typically weigh as much as an emaciated human of their size. They behave in a manner consistent with their associated sin and have physical characteristics that hint at these qualities. For example, greedspawn's veins appear to run with gold while envyspawn appear even more wasted than the rest of their kin. hp: 30 hp_misc: null immunities: - controlled items: - one weapon determined by its sin languages: - Aklo level: 2 melee_attacks: - action_cost: One Action damage: - formula: 1d8+4 type: piercing - formula: null type: sinful bite name: jaws to_hit: 10 traits: - agile - action_cost: One Action damage: - formula: 1d6+4 type: slashing name: claw to_hit: 10 traits: null name: Sinspawn perception: 10 ranged_attacks: null resistances: - amount: 5 misc: null type: mental saves: fort: 10 fort_misc: null misc: +1 status to saves vs. magic, +4 status to saves vs. mental ref: 9 ref_misc: null will: 6 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A sinspawn can smell creatures that reflect its sin, as the scent ability. The GM determines which creatures are appropriately sinful. effect: null failure: null frequency: null maximum_duration: null name: Sin Scent range: null raw_description: '**Sin Scent** A sinspawn can smell creatures that reflect its sin, as the scent ability. The GM determines which creatures are appropriately sinful.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - darkvision - sin scent (imprecise) 30 feet size: Medium skills: - bonus: 9 misc: null name: Acrobatics - bonus: 8 misc: null name: Athletics - bonus: 9 misc: null name: Stealth - bonus: 6 misc: null name: Survival sources: - abbr: Bestiary page_start: '297' page_stop: null speed: - amount: 30 misc: null type: Land spell_lists: null traits: - Aberration