ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 2 int_mod: -1 str_mod: 6 wis_mod: 1 ac: 23 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon breathes a cloud of frost that deals 7d6 cold damage in a 30-foot cone (DC 24 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds. effect: null failure: null frequency: null maximum_duration: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __cold__, __evocation__) The dragon breathes a cloud of frost that deals 7d6 cold damage in a 30-foot cone (DC 24 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - arcane - cold - evocation trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes two claw Strikes and one tail Strike in any order. effect: null failure: null frequency: null maximum_duration: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes and one tail Strike in any order.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon. effect: null failure: null frequency: null maximum_duration: null name: Draconic Momentum range: null raw_description: '**Draconic Momentum** When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The dragon slams into the ground. It can do this if it's on the ground or Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a DC 24 Reflex save or fall prone and take 2d6 bludgeoning damage. The dragon can then Step. effect: null failure: null frequency: null maximum_duration: null name: Ground Slam range: null raw_description: '**Ground Slam** [One Action] The dragon slams into the ground. It can do this if it''s on the ground or Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a DC 24 Reflex save or fall prone and take 2d6 bludgeoning damage. The dragon can then Step.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A white dragon can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice. effect: null failure: null frequency: null maximum_duration: null name: Ice Climb range: null raw_description: '**Ice Climb** A white dragon can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn''t risk falling when crossing ice.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a DC 15 Reflex save or __Acrobatics__ check. On a failure, the creature falls __prone__ atop the ice; on a critical failure, it falls off the ice entirely and is also prone. effect: null failure: null frequency: null maximum_duration: null name: Shape Ice range: null raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__) The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a DC 15 Reflex save or __Acrobatics__ check. On a failure, the creature falls __prone__ atop the ice; on a critical failure, it falls off the ice entirely and is also prone.' requirements: null saving_throw: null stages: null success: null traits: - arcane - transmutation - water trigger: null alignment: CE automatic_abilities: - action_cost: None critical_failure: The creature is __frightened 4__. critical_success: The creature is unaffected by the presence. description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. effect: null failure: The creature is __frightened 2__. frequency: null maximum_duration: null name: Frightful Presence range: 90 feet raw_description: '**Frightful Presence** A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. **Critical Success** The creature is unaffected by the presence. **Success** The creature is __frightened 1__. **Failure** The creature is __frightened 2__. **Critical Failure** The creature is __frightened 4__.' requirements: null saving_throw: DC 20 stages: null success: The creature is __frightened 1__. traits: - aura - emotion - fear - mental trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The dragon's blood sprays on the creature, dealing 1d6 cold damage. A creature that takes cold damage in this way is slowed 1 for 1 round. failure: null frequency: null maximum_duration: null name: Freezing Blood range: null raw_description: '**Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger** An adjacent creature deals piercing or slashing damage to the dragon. **Effect** The dragon''s blood sprays on the creature, dealing 1d6 cold damage. A creature that takes cold damage in this way is slowed 1 for 1 round.' requirements: null saving_throw: null stages: null success: null traits: - arcane - cold trigger: An adjacent creature deals piercing or slashing damage to the dragon. description: 'The most feral and least intelligent of all the chromatic dragons, white dragons are brutish, predatory, and chiefly motivated by self-preservation. Nearly all other dragons look down on white dragons as hopelessly hotheaded and dull, though this does not make them any less dangerous—in fact, it may mean the opposite. It''s nearly impossible to treat with white dragons, not because they lack the capacity to do so, but because they just don''t care to. They are as difficult to deal with as they are quick to anger, and they become incensed at almost anything. When a white dragon does speak, it spews threats, inane jokes, and incoherent babbling as a prelude to attacking—and when the attack comes, it''s bloody and relentless. Thankfully, white dragons prefer very cold, remote locations that are far from people. Dwelling on glacial mountaintops or in ice caverns beneath forbidding tundra, they treat the lands around them as their own personal hunting grounds. They fly out to feed or terrorize other creatures, especially those who trespass near the dragon''s territory, then bring any treasure back to be displayed in icy niches in their lairs. They collect all kinds of valuables, with a slight preference for items with high utility—such as tools, trade goods, and fine food—over coins or jewels. The ability to shape ice lets white dragons rearrange their lairs exactly to their specifications, and they take great pride in how they''ve decorated their homes over the years. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 22' hp: 115 hp_misc: null immunities: - cold - paralyzed - sleep languages: - Draconic level: 6 melee_attacks: - action_cost: One Action damage: - formula: 2d8+9 type: piercing - formula: 1d6 type: cold name: jaws to_hit: 17 traits: - cold - reach 10 feet - action_cost: One Action damage: - formula: 2d6+9 type: slashing name: claw to_hit: 17 traits: - agile - action_cost: One Action damage: - formula: 1d8+8 type: bludgeoning name: tail to_hit: 15 traits: - reach 15 feet name: Young White Dragon perception: 13 ranged_attacks: null saves: fort: 16 fort_misc: null misc: null ref: 14 ref_misc: null will: 11 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: Snow doesn't impair a white dragon's vision; it ignores concealment from snowfall. effect: null failure: null frequency: null maximum_duration: null name: Snow Vision range: null raw_description: '**Snow Vision** Snow doesn''t impair a white dragon''s vision; it ignores concealment from snowfall.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - darkvision - scent (imprecise) 60 feet - snow vision size: Large skills: - bonus: 10 misc: null name: Acrobatics - bonus: 7 misc: null name: Arcana - bonus: 16 misc: null name: Athletics - bonus: 12 misc: null name: Intimidation - bonus: 14 misc: null name: Stealth sources: - abbr: Bestiary page_start: '113' page_stop: null speed: - amount: 30 misc: null type: Land - amount: 80 misc: null type: fly - amount: 30 misc: null type: ice climb spell_lists: null traits: - Cold - Dragon weaknesses: - amount: 5 misc: null type: fire