action_abbr: '2' area: 500-foot burst cast: '|2| somatic, verbal' components: - Somatic - Verbal descr: "Animals and plants in the area turn against the targets. Each target suffers\ \ from the following effects as long as it remains in the area. \n\n* Vegetation\ \ springs up from every surface, giving each target a -10-foot circumstance penalty\ \ to its Speed any time it's adjacent to the plants. \n\n* Aggressive animals attack\ \ unpredictably. At the start of its turn, each target rolls a DC 8 flat check.\ \ On a failure, it's attacked by swarming creatures that deal 2d10 slashing damage.\ \ The target attempts a basic Reflex save, and it is flat-footed for 1 round on\ \ any outcome other than a critical success. \n\n* The target loses any connection\ \ to nature or natural creatures. The target has to succeed at a DC 5 flat check\ \ when casting any primal spell or the spell fails. Furthermore, animal or plant\ \ creatures become hostile to it, even one with a strong bond to the target, such\ \ as an animal companion. \n\nThe GM might decide that you can't subject some creatures,\ \ such as an emissary of a nature deity, to the ire of nature." duration: 10 minutes has_been_manually_proofread: true level: 9 name: Nature's Enmity range: 120 feet req: null source: - abbr: CRB page_start: 354 page_stop: 354 targets: up to 5 creatures traditions: - Primal traits: - Enchantment trigger: null type: Spell