action_abbr: 1-2 cast: '|1| or |2| (somatic, verbal)' components: - Somatic - Verbal descr: "You morph your body based on your training, choosing one of the following\ \ effects based on your wild order feats. \n\n * If you have Wild Shape, you can\ \ morph your hands into wild claws. Your hands transform into incredibly sharp claws.\ \ These claws are an unarmed attack you're trained in and deal 1d6 slashing damage\ \ each (agile, finesse). You can still hold and use items with your hands while\ \ they're transformed by this spell, but you cannot hold an item while attacking.\ \ If you have Insect Shape, you can instead transform your mouth into wild jaws,\ \ an unarmed attack you're trained in that deals 1d8 piercing damage.\n\n * If you\ \ have Elemental Shape, you can morph your body to be partially composed of elemental\ \ matter, granting you resistance 5 to critical hits and precision damage.\n\n *\ \ If you have Plant Shape, you can morph your arms into long vines, increasing your\ \ reach to 10 feet (or 15 feet with a reach weapon).\n\n * If you have Soaring Shape,\ \ you can cast the spell as a two-action activity (|2| somatic, verbal) to grow\ \ wings from your back. These wings allow you to fly with a fly Speed of 30 feet.\n\ \n \n\n---\n**Heightened (6th)** You can choose up to two of the effects from\ \ the list. Wild claws leave terrible, ragged wounds that also deal 2d6 persistent\ \ bleed damage on a hit, and wild jaws are envenomed, also dealing 2d6 persistent\ \ poison damage on a hit. \n\n**Heightened (10th)** You can choose up to three\ \ of the effects from the list. Wild claws deal 4d6 persistent bleed damage on a\ \ hit, and wild jaws deal 4d6 persistent poison damage on a hit." duration: 1 minute has_been_manually_proofread: true level: 1 name: Wild Morph req: null source: - abbr: CRB page_start: 400 page_stop: 400 targets: null traditions: null traits: - Uncommon - Druid - Morph - Transmutation trigger: null type: Focus