ability_mods: cha_mod: -1 con_mod: 3 dex_mod: 7 int_mod: -4 str_mod: 5 wis_mod: 2 ac: 30 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: 6 rounds name: Amnesia Venom range: null raw_description: '**Amnesia Venom** (__mental__, __poison__) **Saving Throw** DC 29 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** __flat-footed__ (1 round); **Stage 2** __flat-footed__ and __clumsy 1__ (1 round); **Stage 3** __confused__, __flat-footed__, and __clumsy 2__ (1 round).' requirements: null saving_throw: DC 29 Fortitude stages: - effect: __flat-footed__ (1 round) - effect: __flat-footed__ and __clumsy 1__ (1 round) - effect: __confused__, __flat-footed__, and __clumsy 2__ (1 round). success: null traits: - mental - poison trigger: null - action_cost: One Action critical_failure: null critical_success: null description: 2d6+2 bludgeoning effect: null failure: null frequency: null maximum_duration: null name: Constrict range: null raw_description: '**__Constrict__** [One Action] 2d6+2 bludgeoning' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: Until the next time it acts, the dezullon appears to be a normal pitcher plant. It has an automatic result of 41 (44 in forests or swamps) on __Deception__ checks and DCs to pass as a non-creature plant. effect: null failure: null frequency: null maximum_duration: null name: Root range: null raw_description: '**Root** [One Action] (__concentrate__) Until the next time it acts, the dezullon appears to be a normal pitcher plant. It has an automatic result of 41 (44 in forests or swamps) on __Deception__ checks and DCs to pass as a non-creature plant.' requirements: null saving_throw: null stages: null success: null traits: - concentrate trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A creature entering the emanation must attempt a DC 27 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure is also slowed 1. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at the save is temporarily immune to this effect for 1 minute. effect: null failure: null frequency: null maximum_duration: null name: Stench range: 30 feet raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature entering the emanation must attempt a DC 27 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure is also slowed 1. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at the save is temporarily immune to this effect for 1 minute.' requirements: null saving_throw: null stages: null success: null traits: - aura - olfactory trigger: null description: 'Dezullons are dangerous carnivorous pitcher plants that dwell in forested regions with thick canopies. They hunt for meat along the forest''s understory when not sunning themselves in the boughs above. Dezullons are smart enough to notice that some creatures are attracted by shiny things, and sometimes use such objects to set up ambushes. To assume that the dezullon''s ambulations are slow simply because the creature has a root structure is a foolish mistake; many an adventurer has been crushed to death by this surprisingly agile plant. In addition, these dangerous plants are expert climbers, making their pursuit even more difficult to escape from. A hungry dezullon keeps prey off-balance by spilling its putrid, psychoactive digestive juices from its central pitcher. In addition to being highly acidic, the enzymes in a dezullon''s digestive tract, once expelled, inflict a victim with powerful hallucinations and amnesia. This secondary effect makes dezullons highly sought after in some circles, including avid drug users, experimental doctors, and criminals who deal in poisons. Many varieties of dezullon exist, including lumbering giants of incredible size, those that have tiny, cup-shaped pitchers that proliferate along lengths of creeping ivy like suckers on a squid''s tentacles, and others with hundreds of blood-red, razor-sharp leaves that protrude from the inside of their pitchers like a leech''s teeth. This latter variety is especially dangerous, since the leaves can all but eviscerate creatures that become ensconced inside their pitchers. **__Recall Knowledge - Plant__ (__Nature__)**: DC 27' hp: 130 hp_misc: regeneration 15 (deactivated by fire) level: 10 melee_attacks: - action_cost: One Action damage: - formula: 3d6+8 type: bludgeoning - formula: 3d6 type: acid - formula: null type: Grab name: vine to_hit: 21 traits: - acid - agile name: Dezullon perception: 18 ranged_attacks: - action_cost: One Action damage: - formula: 4d8 type: acid - formula: null type: amnesia venom name: acid glob to_hit: 23 traits: - acid - range 30 feet resistances: - amount: 20 misc: null type: acid saves: fort: 17 fort_misc: null misc: null ref: 21 ref_misc: null will: 16 will_misc: null senses: - low-light vision size: Medium skills: - bonus: 21 misc: null name: Acrobatics - bonus: 19 misc: null name: Athletics - bonus: 21 misc: +24 in forests or swamps name: Stealth sources: - abbr: Bestiary page_start: '94' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 30 misc: null type: climb spell_lists: null traits: - Plant