ability_mods: cha_mod: 1 con_mod: 2 dex_mod: 3 int_mod: 0 str_mod: 4 wis_mod: 1 ac: 24 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: Chains in the evangelist's vicinity sprout barbs and writhe menacingly. The evangelist can make chain Strikes against any creature that is adjacent to an unattended chain within 20 feet, in addition to those within the reach of the evangelist's chain Strike. effect: null failure: null frequency: null maximum_duration: null name: Animate Chains range: null raw_description: '**Animate Chains** (__divine__, __transmutation__) Chains in the evangelist''s vicinity sprout barbs and writhe menacingly. The evangelist can make chain Strikes against any creature that is adjacent to an unattended chain within 20 feet, in addition to those within the reach of the evangelist''s chain Strike.' requirements: null saving_throw: null stages: null success: null traits: - divine - transmutation trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The evangelist stares at a creature they can see within 30 feet. The target must immediately attempt a Will save against Unnerving gaze. In addition, if the creature was already __frightened__, on a failed save, the evangelist is __concealed__ from the creature for as long as the creature remains frightened. After attempting this save, the creature is then temporarily immune until the start of the evangelist's next turn. effect: null failure: null frequency: null maximum_duration: null name: Focus Gaze range: null raw_description: '**Focus Gaze** [One Action] (__concentrate__, __divine__, __enchantment__, __fear__, __mental__, __visual__) The evangelist stares at a creature they can see within 30 feet. The target must immediately attempt a Will save against Unnerving gaze. In addition, if the creature was already __frightened__, on a failed save, the evangelist is __concealed__ from the creature for as long as the creature remains frightened. After attempting this save, the creature is then temporarily immune until the start of the evangelist''s next turn.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - divine - enchantment - fear - mental - visual trigger: null - action_cost: None critical_failure: null critical_success: null description: When the evangelist critically hits with a chain Strike, the target is impaled and anchored in place, becoming __grabbed__ by the chain. The creature is unable to recover from __persistent bleed__ damage until it gets free (DC 25 __Escape__). effect: null failure: null frequency: null maximum_duration: null name: Impaling Chain range: null raw_description: '**Impaling Chain** When the evangelist critically hits with a chain Strike, the target is impaled and anchored in place, becoming __grabbed__ by the chain. The creature is unable to recover from __persistent bleed__ damage until it gets free (DC 25 __Escape__).' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: LE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When a creature ends its turn in the aura, it sees the face of a departed loved one in place of the evangelist's face. The creature must succeed at a DC 21 Will save or become __frightened 2__ (frightened 3 on a critical failure). effect: null failure: null frequency: null maximum_duration: null name: Unnerving Gaze range: 30 feet raw_description: '**Unnerving Gaze** (__aura__, __divine__, __enchantment__, __fear__, __mental__, __visual__) 30 feet. When a creature ends its turn in the aura, it sees the face of a departed loved one in place of the evangelist''s face. The creature must succeed at a DC 21 Will save or become __frightened 2__ (frightened 3 on a critical failure).' requirements: null saving_throw: null stages: null success: null traits: - aura - divine - enchantment - fear - mental - visual trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Evangelists, the velstracs'' unofficial ambassadors, roam the farthest reaches of the planes to spread the word of their kind''s abhorrent belief in perfection through pain. They are therefore the most frequently encountered velstracs on the Material Plane, leading covens of hedonistic mortal flesh-sculptors or serving as wardens of horrific dungeons. In regions ruled by infernal powers, evangelists may serve as lieutenants or advisors, whispering secret paths to power in exchange for mortal''s souls or choice mortal flesh. Evangelists are the same size as humans, although with the heavy chains that always drape their forms, they often weigh 350 pounds or more. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 22' hp: 90 hp_misc: regeneration 10 (deactivated by good or silver) immunities: - cold languages: - Common - Infernal - Shadowtongue level: 6 melee_attacks: - action_cost: One Action damage: - formula: 2d8+7 type: piercing - formula: 1d6 type: persistent bleed - formula: null type: impaling chain name: chain to_hit: 17 traits: - disarm - evil - magical - reach 10 feet - trip name: Evangelist perception: 13 ranged_attacks: null saves: fort: 15 fort_misc: null misc: +1 status to all saves vs. magic ref: 14 ref_misc: null will: 11 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A velstrac automatically knows whether a creature it sees has any of the __doomed__, __dying__, and __wounded__ conditions, as well as the value of those conditions effect: null failure: null frequency: null maximum_duration: null name: Painsight range: null raw_description: '**Painsight** (__divination__, __divine__) A velstrac automatically knows whether a creature it sees has any of the __doomed__, __dying__, and __wounded__ conditions, as well as the value of those conditions' requirements: null saving_throw: null stages: null success: null traits: - divination - divine trigger: null senses: - greater darkvision - painsight size: Medium skills: - bonus: 13 misc: null name: Acrobatics - bonus: 15 misc: null name: Athletics - bonus: 10 misc: null name: Crafting - bonus: 15 misc: null name: Intimidation - bonus: 11 misc: null name: Religion - bonus: 12 misc: null name: Torture Lore sources: - abbr: Bestiary 2 page_start: '83' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Fiend - Velstrac weaknesses: - amount: 5 misc: null type: good - amount: 5 misc: null type: silver