ability_mods: cha_mod: 5 con_mod: 6 dex_mod: 5 int_mod: 1 str_mod: 7 wis_mod: 3 ac: 31 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The faceless butcher can take on the exact form of any Small, Medium, or Large humanoid whose face they carry in their bag of faces, changing their shape and physical features to precisely match that of the victim whose face they wear. This doesn't change the butcher's Speed or attack or damage bonuses with their Strikes. effect: null failure: null frequency: null maximum_duration: null name: Change Shape range: null raw_description: '**Change Shape** [One Action] (__concentrate__, __occult__, __polymorph__, __transmutation__) The faceless butcher can take on the exact form of any Small, Medium, or Large humanoid whose face they carry in their bag of faces, changing their shape and physical features to precisely match that of the victim whose face they wear. This doesn''t change the butcher''s Speed or attack or damage bonuses with their Strikes.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - occult - polymorph - transmutation trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The faceless butcher attempts a cleaver Strike or an __Athletics__ check against the creature's Fortitude DC. On a success, the faceless butcher deals damage as if they had made a successful cleaver Strike against the creature and removes the creature's face. On a critical success, the damage doubles and the creature takes 4d6 __persistent bleed damage__. Once its face is removed, the creature takes a permanent –4 status penalty to Charisma checks and Charisma-based skill checks. This penalty can be removed only if the victim recovers its face from the faceless butcher and has a __restoration__ spell cast on it. failure: null frequency: null maximum_duration: null name: Remove Face range: null raw_description: '**Remove Face** [Two Actions] (__attack__) **Requirements** The faceless butcher is within reach of a __dying__, __immobilized__, or __unconscious__ creature; **Effect** The faceless butcher attempts a cleaver Strike or an __Athletics__ check against the creature''s Fortitude DC. On a success, the faceless butcher deals damage as if they had made a successful cleaver Strike against the creature and removes the creature''s face. On a critical success, the damage doubles and the creature takes 4d6 __persistent bleed damage__. Once its face is removed, the creature takes a permanent –4 status penalty to Charisma checks and Charisma-based skill checks. This penalty can be removed only if the victim recovers its face from the faceless butcher and has a __restoration__ spell cast on it.' requirements: The faceless butcher is within reach of a __dying__, __immobilized__, or __unconscious__ creature saving_throw: null stages: null success: null traits: - attack trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The faceless butcher Strides once and makes two cleaver Strikes against the target. During the Stride, they gain a +10-foot circumstance bonus to their Speed. failure: null frequency: null maximum_duration: null name: Sudden Slices range: null raw_description: '**Sudden Slices** [Two Actions] **Requirements** The faceless butcher is __undetected__ by their target; **Effect** The faceless butcher Strides once and makes two cleaver Strikes against the target. During the Stride, they gain a +10-foot circumstance bonus to their Speed.' requirements: The faceless butcher is __undetected__ by their target saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: - action_cost: None critical_failure: The creature is __frightened 4__. critical_success: The creature is unaffected by the presence. description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. effect: null failure: The creature is __frightened 2__. frequency: null maximum_duration: null name: Frightful Presence range: 10 feet raw_description: '**Frightful Presence** A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. **Critical Success** The creature is unaffected by the presence. **Success** The creature is __frightened 1__. **Failure** The creature is __frightened 2__. **Critical Failure** The creature is __frightened 4__.' requirements: null saving_throw: DC 26 stages: null success: The creature is __frightened 1__. traits: - aura - emotion - fear - mental trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'The deformed flesh on this humanoid horror''s head bears grim holes where their eyes, nose, mouth, and ears should be, and little else. Stories of faceless butchers always center on the monstrous murderer''s preferred weapon: a wicked and bloodstained meat cleaver, which the butcher uses to carve flesh from skull to add to their collection of stolen faces. Once they''ve taken a victim''s face, the faceless butcher can wear it, transform into an exact replica of the deceased, and begin stalking their next victim. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 30' hp: 175 hp_misc: null items: - bag of faces - cleaver languages: - Common - one regional language (can't speak any language) level: 11 melee_attacks: - action_cost: One Action damage: - formula: 2d12+7 type: slashing name: cleaver to_hit: 24 traits: - forceful - sweep - action_cost: One Action damage: - formula: 2d10+7 type: bludgeoning name: fist to_hit: 24 traits: - agile - nonlethal name: Faceless Butcher perception: 21 ranged_attacks: - action_cost: One Action damage: - formula: 2d12+7 type: slashing name: cleaver to_hit: 22 traits: - thrown 10 feet rarity: Uncommon resistances: - amount: 8 misc: null type: bludgeoning saves: fort: 23 fort_misc: null misc: null ref: 22 ref_misc: null will: 20 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: When using their Change Shape ability, the faceless butcher loses their alignment aura and thus cannot be detected by spells such as __detect alignment__. effect: null failure: null frequency: null maximum_duration: null name: Suppressed Alignment range: null raw_description: '**Suppressed Alignment** When using their Change Shape ability, the faceless butcher loses their alignment aura and thus cannot be detected by spells such as __detect alignment__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - darkvision size: Medium skills: - bonus: 22 misc: null name: Acrobatics - bonus: 24 misc: null name: Athletics - bonus: 24 misc: null name: Deception - bonus: 22 misc: null name: Intimidation - bonus: 24 misc: null name: Stealth sources: - abbr: 'Pathfinder #154: Siege of the Dinosaurs' page_start: '80' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Humanoid