ability_mods: cha_mod: 8 con_mod: 4 dex_mod: 7 int_mod: 5 str_mod: 4 wis_mod: 6 ac: 36 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The gylou adopts the appearance of any Small or Medium __humanoid__. This doesn't change their Speed or the attack and damage modifiers of their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning). effect: null failure: null frequency: null maximum_duration: null name: Change Shape range: null raw_description: '**Change Shape** [One Action] (__concentrate__, __divine__, __polymorph__, __transmutation__) The gylou adopts the appearance of any Small or Medium __humanoid__. This doesn''t change their Speed or the attack and damage modifiers of their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning).' requirements: null saving_throw: null stages: null success: null traits: - concentrate - divine - polymorph - transmutation trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The gylou demonstrates a preternatural ability for the task at hand. They use their __Deception__ modifier for the triggering check and for all skill checks using the same skill thereafter until the next time the gylou uses this ability or until 24 hours have passed, whichever happens first. failure: null frequency: once per day maximum_duration: null name: Indispensable Savvy range: null raw_description: '**Indispensable Savvy** [Reaction] **Frequency **once per day; **Trigger **The gylou attempts a skill check but hasn''t rolled yet; **Effect **The gylou demonstrates a preternatural ability for the task at hand. They use their __Deception__ modifier for the triggering check and for all skill checks using the same skill thereafter until the next time the gylou uses this ability or until 24 hours have passed, whichever happens first.' requirements: null saving_throw: null stages: null success: null traits: null trigger: The gylou attempts a skill check but hasn't rolled yet - action_cost: One Action critical_failure: null critical_success: null description: null effect: The gylou transfers the grabbed creature into their lower body's net of encaging tentacles, freeing their limbs and tentacles to make Strikes. This has the same effects as __Swallow Whole__ (Medium, 2d12+12 bludgeoning, Rupture 30), except the encaged creature is not at risk of suffocation, and the gylou can bring the encaged creature with them when they cast __dimension door__. A gylou can have only one creature encaged at a time. failure: null frequency: null maximum_duration: null name: Tentacle Encage range: null raw_description: '**Tentacle Encage** [One Action] (__attack__) **Requirements **The gylou has a Medium or smaller creature __grabbed__; **Effect **The gylou transfers the grabbed creature into their lower body''s net of encaging tentacles, freeing their limbs and tentacles to make Strikes. This has the same effects as __Swallow Whole__ (Medium, 2d12+12 bludgeoning, Rupture 30), except the encaged creature is not at risk of suffocation, and the gylou can bring the encaged creature with them when they cast __dimension door__. A gylou can have only one creature encaged at a time.' requirements: The gylou has a Medium or smaller creature __grabbed__ saving_throw: null stages: null success: null traits: - attack trigger: null alignment: LE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The gylou lashes out with a tentacle, attempting to Grapple the triggering creature. If the triggering Strike was with a melee weapon, the attacking creature can __Release__ the weapon to cause the gylou to automatically fail the __Athletics__ check. failure: null frequency: null maximum_duration: null name: Reflexive Grab range: null raw_description: '**Reflexive Grab [Reaction]** **Trigger **A creature leaves a square within the gylou''s reach using a __move__ action or attempts a melee Strike against the gylou; **Effect **The gylou lashes out with a tentacle, attempting to Grapple the triggering creature. If the triggering Strike was with a melee weapon, the attacking creature can __Release__ the weapon to cause the gylou to automatically fail the __Athletics__ check.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature leaves a square within the gylou's reach using a __move__ action or attempts a melee Strike against the gylou description: 'Though gylous are deeply entrenched in the expansive and complex machinations of __Hell__, they are highly skilled agents capable of nuanced diplomacy, masterful deception, physical finesse, and nearly any other tasks they set their minds to. This versatility has led to gylous becoming widespread throughout all layers of Hell, enabling them to filter key information to their masters regarding other devils'' plots and schemes. Their allegiance is no secret, but their skills are so great that powerful devils employ one or more gylous regardless. While most gylous have a feminine form (combined with their role, this is the source of their common moniker of “handmaiden”), some have other gender presentations, and nearly all gylous take on carefully cultivated illusions to best suit the roles they fill. More often than not, gylous arise when lesser devils who have demonstrated exceptional utility and invaluable skills are uplifted into a new form, though on rare occasions they are shaped from the souls of evil mortals who showed unparalleled savvy within bureaucratic enterprises. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 32' hp: 240 hp_misc: null immunities: - fire languages: - Celestial - Common - Draconic - Infernal - telepathy 100 feet level: 14 melee_attacks: - action_cost: One Action damage: - formula: 3d8+12 type: slashing - formula: 1d6 type: evil name: claw to_hit: 30 traits: - agile - evil - finesse - magical - action_cost: One Action damage: - formula: 3d12+12 type: bludgeoning - formula: null type: Grab name: tentacle to_hit: 30 traits: - evil - magical - reach 10 feet name: Gylou perception: 28 ranged_attacks: null resistances: - amount: 10 misc: except silver type: physical saves: fort: 22 fort_misc: null misc: +1 status to all saves vs. magic ref: 25 ref_misc: null will: 28 will_misc: null senses: - greater darkvision - true seeing size: Medium skills: - bonus: 27 misc: null name: Acrobatics - bonus: 25 misc: null name: Arcana - bonus: 28 misc: null name: Athletics - bonus: 30 misc: null name: Deception - bonus: 28 misc: null name: Diplomacy - bonus: 26 misc: null name: Religion - bonus: 27 misc: null name: Stealth sources: - abbr: Bestiary 2 page_start: '75' page_stop: null speed: - amount: 35 misc: null type: Land - amount: 35 misc: null type: climb spell_lists: - attack_bonus: 28 cantrips: null constants: - level: 7 spells: - misc: null name: true seeing dc: 36 focus_points: null misc: null spell_lists: - level: 7 spells: - misc: null name: dispel magic - misc: null name: dominate - level: 5 spells: - misc: null name: black tentacles - misc: null name: dimension door - misc: at will name: illusory object - level: 4 spells: - misc: ×3 name: charm - misc: at will name: dimension door - misc: at will name: enthrall spells_source: Divine Innate Spells - attack_bonus: null cantrips: null constants: null dc: 36 focus_points: null misc: null spell_lists: - level: 1 spells: - misc: null name: infernal pact spells_source: Rituals traits: - Devil - Fiend weaknesses: - amount: 10 misc: null type: good