ability_mods: cha_mod: 2 con_mod: 1 dex_mod: 2 int_mod: 0 str_mod: 3 wis_mod: 4 ac: 17 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: '**Requirement** The target is fully submerged in water, within 30 feet of the merfolk wavecaller, and holding its breath.' effect: The merfolk wavecaller commands the tides to crush their foe's throat, rooting the target in place and forcing it to choke up precious air. The target must succeed at a DC 18 Fortitude save or become immobilized for 1 round and immediately lose 1d4 actions' worth of air (or twice that on a critical failure). failure: null frequency: null maximum_duration: null name: Hydraulic Asphyxiation range: null raw_description: '**Hydraulic Asphyxiation** [One Action] (__divine__, __evocation__, __water__) **Requirement** The target is fully submerged in water, within 30 feet of the merfolk wavecaller, and holding its breath. **Effect** The merfolk wavecaller commands the tides to crush their foe''s throat, rooting the target in place and forcing it to choke up precious air. The target must succeed at a DC 18 Fortitude save or become immobilized for 1 round and immediately lose 1d4 actions'' worth of air (or twice that on a critical failure).' requirements: null saving_throw: null stages: null success: null traits: - divine - evocation - water trigger: null alignment: N automatic_abilities: null description: 'Merfolk wavecallers use their primal power to call forth allies and defend their people with deadly magic. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 16' hp: 30 hp_misc: null items: - dagger languages: - Aquan - Common level: 2 melee_attacks: - action_cost: One Action damage: - formula: 1d4+3 type: piercing name: dagger to_hit: 9 traits: - agile - versatile S name: Merfolk Wavecaller perception: 8 ranged_attacks: - action_cost: One Action damage: - formula: 1d4+3 type: piercing name: dagger to_hit: 9 traits: - agile - thrown 10 feet - versatile S saves: fort: 7 fort_misc: null misc: null ref: 6 ref_misc: null will: 10 will_misc: null senses: - low-light vision size: Medium skills: - bonus: 7 misc: +9 to Swim name: Athletics - bonus: 6 misc: null name: Deception - bonus: 8 misc: null name: Nature - bonus: 8 misc: null name: Religion sources: - abbr: Bestiary page_start: '235' page_stop: null speed: - amount: 5 misc: null type: Land - amount: 30 misc: null type: swim spell_lists: - attack_bonus: 10 cantrips: - level: 1 spells: - misc: null name: dancing lights - misc: null name: detect magic - misc: null name: electric arc - misc: null name: ray of frost - misc: null name: stabilize constants: null dc: 18 focus_points: null misc: null spell_lists: - level: 1 spells: - misc: null name: charm - misc: null name: heal - misc: null name: hydraulic push spells_source: Primal Prepared Spells traits: - Aquatic - Humanoid - Merfolk