ability_mods: cha_mod: -2 con_mod: 4 dex_mod: -1 int_mod: -2 str_mod: 5 wis_mod: 0 ac: 17 ac_special: null active_abilities: null alignment: CE automatic_abilities: null description: 'The simplest of ogres are slabs of muscle with hatefully beady eyes, misshapen visages, and malformed bodies. Always eager for mayhem and murder, ogre warriors are quick to turn on their kin when there''s a shortage of smaller folk to torment, so those who lead ogres do their best to keep them constantly distracted with new opportunities for raids and ruin. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 50 hp_misc: null items: - hide armor - javelin (6) - ogre hook languages: - Jotun level: 3 melee_attacks: - action_cost: One Action damage: - formula: 1d10+7 type: piercing name: ogre hook to_hit: 12 traits: - deadly 1d10 - reach 10 feet - trip name: Ogre Warrior perception: 5 ranged_attacks: - action_cost: One Action damage: - formula: 1d6+7 type: piercing name: javelin to_hit: 6 traits: - thrown 30 feet saves: fort: 11 fort_misc: null misc: null ref: 6 ref_misc: null will: 5 will_misc: null senses: - darkvision size: Large skills: - bonus: 12 misc: null name: Athletics - bonus: 9 misc: null name: Intimidation sources: - abbr: Bestiary page_start: '252' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Giant - Humanoid