ability_mods: cha_mod: 0 con_mod: 5 dex_mod: 3 int_mod: -5 str_mod: 6 wis_mod: 0 ac: 22 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The skinstitch makes a blade Strike against an __animal__ or __humanoid__. On a success, the skinstitch slices a long strip of flesh from the target; if the skinstitch dealt damage, it deals an additional 1d6 __persistent bleed damage__. effect: null failure: null frequency: null maximum_duration: null name: Flay range: null raw_description: '**Flay** [Two Actions] The skinstitch makes a blade Strike against an __animal__ or __humanoid__. On a success, the skinstitch slices a long strip of flesh from the target; if the skinstitch dealt damage, it deals an additional 1d6 __persistent bleed damage__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The skinstitch sews flayed flesh to its body to seal tears and rents. The skinstitch regains 8 Hit Points. failure: null frequency: null maximum_duration: null name: Stitch Skin range: null raw_description: '**Stitch Skin** [One Action] (__manipulate__) **Requirements** The skinstitch hasn''t used this ability since the last time it successfully used its Flay ability; **Effect** The skinstitch sews flayed flesh to its body to seal tears and rents. The skinstitch regains 8 Hit Points.' requirements: The skinstitch hasn't used this ability since the last time it successfully used its Flay ability saving_throw: null stages: null success: null traits: - manipulate trigger: null alignment: NE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: The rotting hides and molding straw stuffing of skinstitches are ideal nesting grounds for vermin and insect swarms. Any __animal__ __swarm__ sharing a space with a skinstitch gains fast healing 3. Additionally, if a creature deals at least 10 piercing or slashing damage to the skinstitch, the swarm can use its swarming bites Strike (or similar attack) against the attacker as a reaction. effect: null failure: null frequency: null maximum_duration: null name: Pest Haven range: null raw_description: '**Pest Haven** The rotting hides and molding straw stuffing of skinstitches are ideal nesting grounds for vermin and insect swarms. Any __animal__ __swarm__ sharing a space with a skinstitch gains fast healing 3. Additionally, if a creature deals at least 10 piercing or slashing damage to the skinstitch, the swarm can use its swarming bites Strike (or similar attack) against the attacker as a reaction.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Skinstitches'' hulking frames are made from flayed humanoid skin stuffed with straw and poisonous insects. The dark god __Norgorber__ grants the secrets for creating these monstrosities in disturbing dreams to select followers, informally referred to as skinstitchers. While most skinstitches have vaguely humanoid shapes, they often appear monstrous due to various modifications their creators have made to their bodies. Some skinstitches'' arms, for instance, may bear jagged metal blades or blunt iron rods. The most talented skinstitchers rarely bother with the humanoid form at all and instead opt to craft skinstitches that resemble other creatures sacred to Norgorber, such as scorpions, centipedes, or especially spiders. There are rumors of skinstitchers who can build skinstitches using exotic materials such as steel, __daemon__ flesh, or even magical shadows. The rotting materials used to build skinstitches tend to attract vermin, which may in turn make a hive or nest within the skinstitches'' bodies. Skinstitchers consider such occurrences as a sure sign of Norgorber''s approval. **__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 22' hp: 95 hp_misc: null immunities: - bleed - __death__ effects - __disease__ - __doomed__ - __drained__ - __fatigued__ - __healing__ - __mental__ - __necromancy__ - __nonlethal__ attacks - __paralyzed__ - __poison__ - __sickened__ - __unconscious__ level: 5 melee_attacks: - action_cost: One Action damage: - formula: 2d4+8 type: slashing name: blade to_hit: 15 traits: - agile - sweep - action_cost: One Action damage: - formula: 2d8+8 type: bludgeoning name: cudgel to_hit: 15 traits: - forceful - reach 10 feet name: Skinstitch perception: 12 ranged_attacks: null rarity: Uncommon saves: fort: 16 fort_misc: null misc: null ref: 14 ref_misc: null will: 7 will_misc: null senses: - darkvision size: Large skills: - bonus: 15 misc: null name: Athletics sources: - abbr: 'Pathfinder #158: Sixty Feet Under' page_start: '84' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Construct - Mindless weaknesses: - amount: 5 misc: null type: fire