ability_mods: cha_mod: 3 con_mod: 2 dex_mod: 6 int_mod: 1 str_mod: 4 wis_mod: 2 ac: 25 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: '**Requirement** The totenmaske hit the same enemy with two claw Strikes this turn and is still adjacent to it' effect: The totenmaske drains flesh from the creature's body. The creature becomes __sickened 2__ and __drained 1__ unless it succeeds at a DC 25 Fortitude save (sickened 2 and drained 2 on a critical failure). failure: null frequency: null maximum_duration: null name: Drink Flesh range: null raw_description: '**Drink Flesh** [One Action] (__divine__, __necromancy__) **Requirement** The totenmaske hit the same enemy with two claw Strikes this turn and is still adjacent to it; **Effect** The totenmaske drains flesh from the creature''s body. The creature becomes __sickened 2__ and __drained 1__ unless it succeeds at a DC 25 Fortitude save (sickened 2 and drained 2 on a critical failure).' requirements: null saving_throw: null stages: null success: null traits: - divine - necromancy trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The totenmaske takes the appearance of a Medium or smaller humanoid creature. This is either its form from before it became undead, or the form of the last creature it successfully hit with Drink Flesh. This doesn't change the totenmaske's Speed or the attack and damage bonuses for its Strikes, but might change the damage type its Strikes deal (typically to bludgeoning). effect: null failure: null frequency: null maximum_duration: null name: Living Form range: null raw_description: '**Living Form** [One Action] (__concentrate__, __divine__, __polymorph__, __transmutation__) The totenmaske takes the appearance of a Medium or smaller humanoid creature. This is either its form from before it became undead, or the form of the last creature it successfully hit with Drink Flesh. This doesn''t change the totenmaske''s Speed or the attack and damage bonuses for its Strikes, but might change the damage type its Strikes deal (typically to bludgeoning).' requirements: null saving_throw: null stages: null success: null traits: - concentrate - divine - polymorph - transmutation trigger: null - action_cost: None critical_failure: null critical_success: null description: 'After spending 1 minute in contact with a __paralyzed__, __unconscious__, or willing creature, a totenmaske can reshape the target''s face, causing flesh to cover vital features. The target can attempt a DC 25 Fortitude save to resist; a critical success grants temporary immunity to Shape Flesh for 24 hours. Each time the totenmaske Shapes Flesh, it chooses one feature: ears (target becomes __deafened__), eyes (target becomes __blinded__), mouth (target can''t speak or eat), or nose (target can''t smell). A creature with both its nose and mouth sealed can''t breathe and begins to __suffocate__. Changes are permanent until reversed by removing this curse, or the sealed flesh can be surgically opened with a DC 25 Medicine check that takes 1d4 rounds and deals 1d6 slashing damage per round.' effect: null failure: null frequency: null maximum_duration: null name: Shape Flesh range: null raw_description: '**Shape Flesh** (__curse__, __divine__, __necromancy__) After spending 1 minute in contact with a __paralyzed__, __unconscious__, or willing creature, a totenmaske can reshape the target''s face, causing flesh to cover vital features. The target can attempt a DC 25 Fortitude save to resist; a critical success grants temporary immunity to Shape Flesh for 24 hours. Each time the totenmaske Shapes Flesh, it chooses one feature: ears (target becomes __deafened__), eyes (target becomes __blinded__), mouth (target can''t speak or eat), or nose (target can''t smell). A creature with both its nose and mouth sealed can''t breathe and begins to __suffocate__. Changes are permanent until reversed by removing this curse, or the sealed flesh can be surgically opened with a DC 25 Medicine check that takes 1d4 rounds and deals 1d6 slashing damage per round.' requirements: null saving_throw: null stages: null success: null traits: - curse - divine - necromancy trigger: null alignment: NE automatic_abilities: null description: 'Spawned by the same unnatural and self-destructive obsessions that drove them when they were alive, totenmaskes are the undead remnants of the most self-indulgent and sinful among us. Though unable to sate their perverse desires, these foul undead can drain the very flesh from their victims so as to wrap themselves in a perverse mockery of life that allows them to pursue their base wants. Totenmaskes'' specific longings vary—one might be obsessed with food or drink, while another might be vain and desirous of an attractive form to marvel at in a mirror, while yet another could simply long for the scent of blood. Whatever the sensation the totenmaske seeks, it is always a vice taken to extreme, for this sin is what helped condemn it to unlife in the first place. A totenmaske obsessed with food, for example, might find itself assaulting bakeries or breweries, while a vain totenmaske obsessed with glamor could quickly grow bored of each new look and switch its victims out daily, or even hourly. **__Recall Knowledge - Undead__ (__Religion__)**: DC 23' hp: 128 hp_misc: negative healing negative healing immunities: - __death__ effects - __disease__ - __paralyzed__ - poison - unconscious languages: - Common - Necril level: 7 melee_attacks: - action_cost: One Action damage: - formula: 2d6+7 type: piercing - formula: 2d6 type: negative name: jaws to_hit: 18 traits: - finesse - action_cost: One Action damage: - formula: 2d8+7 type: slashing name: claw to_hit: 18 traits: - agile - finesse name: Totenmaske perception: 15 ranged_attacks: null saves: fort: 15 fort_misc: null misc: null ref: 17 ref_misc: null will: 13 will_misc: null senses: - darkvision size: Medium skills: - bonus: 15 misc: null name: Acrobatics - bonus: 17 misc: null name: Deception - bonus: 17 misc: null name: Stealth - bonus: 15 misc: null name: Thievery sources: - abbr: Bestiary 2 page_start: '262' page_stop: null speed: - amount: 40 misc: null type: Land spell_lists: null traits: - Undead