ability_mods: cha_mod: 1 con_mod: 2 dex_mod: 1 int_mod: -1 str_mod: -1 wis_mod: 1 ac: 18 ac_special: null alignment: NG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A non-evil creature can wear a willing cassisian as a helmet. While it does, the cassisian can take no actions, but the cassisian extends its +1 status bonus to AC and saves against evil creatures to its wearer. At any time, the cassisian can detach itself from its wearer as an action. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Transfer Protection range: null raw_description: '**Transfer Protection** A non-evil creature can wear a willing cassisian as a helmet. While it does, the cassisian can take no actions, but the cassisian extends its +1 status bonus to AC and saves against evil creatures to its wearer. At any time, the cassisian can detach itself from its wearer as an action.' requirements: null success: null traits: null trigger: null description: 'The weakest of angels, cassisians usually serve as lackey messengers for more powerful angels or as spiritual guides for mortals. Despite their limited intellect, cassisians have a knack for precise recollection, particularly with scripture. Most cassisians are formed from the souls of trustworthy mortals, but some arise from fragments of greater angels destroyed in service to the celestial realms. **__Recall Knowledge - Celestial__ (__Religion__)**: DC 15' hp: 20 hp_misc: null immunities: null items: null languages: - Celestial - Common - Draconic - Infernal level: 1 melee: - action_cost: One Action damage: formula: 1d6-1 type: bludgeoning name: headbutt plus_damage: - formula: 1d4 type: good to_hit: 6 traits: - agile - finesse - good - magical name: Cassisian perception: 6 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: A cassisian can take the appearance of a dove, a winged humanoid, a dog, or a fish. Normally, this doesn't change its Speed or the attack and damage bonuses for its Strikes, but it might change the damage type Strikes deal (typically to bludgeoning). Any further changes for specific forms are noted below. effect: null effects: - action_cost: None critical_failure: null critical_success: null description: size Small; scent (imprecise) 30 feet, Speed 40 feet; **Melee** jaws +7, Damage 1d6+2 piercing plus __Knockdown__ effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Dog range: null raw_description: '**Dog** size Small; scent (imprecise) 30 feet, Speed 40 feet; **Melee** jaws +7, Damage 1d6+2 piercing plus __Knockdown__' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: swim Speed 30 feet effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Fish range: null raw_description: '**Fish** swim Speed 30 feet' requirements: null success: null traits: null trigger: null failure: null frequency: null full_description: null generic_description: null name: Change Shape range: null raw_description: "**Change Shape** (__concentrate__, __divine__, __polymorph__,\ \ __transmutation__) A cassisian can take the appearance of a dove, a winged humanoid,\ \ a dog, or a fish. Normally, this doesn't change its Speed or the attack and\ \ damage bonuses for its Strikes, but it might change the damage type Strikes\ \ deal (typically to bludgeoning). Any further changes for specific forms are\ \ noted below. \n\n * **Dog** size Small; scent (imprecise) 30 feet, Speed 40\ \ feet; **Melee** jaws +7, Damage 1d6+2 piercing plus __Knockdown__\n\n * **Fish**\ \ swim Speed 30 feet" requirements: null success: null traits: - concentrate - divine - polymorph - transmutation trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The cassisian releases beams of heat or cold from its eyes, dealing 2d6 cold or fire damage (DC 17 basic Reflex save) to all creatures in a 15-foot line. It can't use Eye Beams again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Eye Beams range: null raw_description: '**Eye Beams** [Two Actions] (__concentrate__, __divine__, __evocation__) The cassisian releases beams of heat or cold from its eyes, dealing 2d6 cold or fire damage (DC 17 basic Reflex save) to all creatures in a 15-foot line. It can''t use Eye Beams again for 1d4 rounds.' requirements: null success: null traits: - concentrate - divine - evocation trigger: null - action_cost: None critical_failure: null critical_success: null description: While the cassisian isn't particularly intelligent, it has perfect memory and can remember everything it sees or hears. This allows it to attempt __Lore__ checks on any topic, provided (at the GM's discretion) the cassisian has encountered the topic in question before. The cassisian's limited intellect often prevents it from acting upon its knowledge, making it a better resource than agent in matters of information use. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Repository of Lore range: null raw_description: '**Repository of Lore** While the cassisian isn''t particularly intelligent, it has perfect memory and can remember everything it sees or hears. This allows it to attempt __Lore__ checks on any topic, provided (at the GM''s discretion) the cassisian has encountered the topic in question before. The cassisian''s limited intellect often prevents it from acting upon its knowledge, making it a better resource than agent in matters of information use.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: 3 type: cold - amount: 3 type: fire ritual_lists: null saves: fort: 7 fort_misc: null misc: +1 status to all saves vs. evil creatures ref: 6 ref_misc: null will: 4 will_misc: null sense_abilities: null senses: - Perception +6 - darkvision size: Tiny skills: - bonus: 6 misc: null name: 'Acrobatics ' - bonus: 6 misc: null name: 'Diplomacy ' - bonus: 6 misc: null name: 'Religion ' - bonus: 6 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 16 page_stop: null speed: - amount: 40 type: Fly spell_lists: - dc: 16 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: read omens requirement: null - heightened_level: null level: 1 spells: - frequency: at will, evil only name: detect alignment requirement: null - frequency: null name: heal requirement: null - heightened_level: 1 level: 0 spells: - frequency: null name: know direction requirement: null - frequency: null name: light requirement: null to_hit: null traits: - NG - Tiny - Angel - Celestial type: Creature weaknesses: - amount: 3 type: evil