ability_mods: cha_mod: 4 con_mod: 3 dex_mod: 3 int_mod: 2 str_mod: 4 wis_mod: 3 ac: 24 ac_special: null alignment: CE automatic_abilities: null description: 'The first fleshwarping process mastered by the drow remains both their most successful and most infamous: the drider. Fusing the body of a drow with that of a giant spider, driders are a sexually dimorphic fleshwarp—the only fleshwarp known to be able to produce young. While female driders have the upper torsos of elegant drow women with mouths featuring sharp poisoned fangs, male driders have hideous, mutated countenances that further blend the humanoid form with that of a spider; the difference in appearance is perhaps a reflection on the matriarchal nature of drow society. In combat, all driders are equally dangerous. Although the fleshwarping process was originally intended to be a punishment for drow who fell from grace, the significant powers and strengths gained from the horrifying transformation are attractive to some drow, and an increasing number of lower-ranking citizens in drow cities volunteer themselves for the painful procedure. In return for mandatory time (typically measured in decades) serving as a guardian, soldier, or other public servant, such volunteer driders are later allowed to lead their own lives, typically in caverns located in a city''s periphery. The painful truth is that for most driders, they do not live long enough to see this reward, for the drow have a penchant for working their fleshwarped slaves to death or deploying them in deadly war missions in which survival is a only a remote possibility. Most driders use arcane magic, but driders who use divine magic are well known, while a rare few use occult or primal magic. A drider''s innate spells remain the same regardless of the magical tradition, but those who use different types of magic as prepared spells may well have entirely different spells prepared than the drider presented below. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 22' hp: 95 hp_misc: null immunities: - sleep items: - +1 composite longbow (20 arrows) - glaive languages: - Elven - Undercommon level: 6 melee: - action_cost: One Action damage: formula: 1d8+10 type: slashing name: glaive plus_damage: null to_hit: 16 traits: - deadly 1d8 - forceful - reach 10 feet - action_cost: One Action damage: formula: 1d6+10 type: piercing name: fangs plus_damage: - formula: null type: drider venom to_hit: 16 traits: null name: Drider perception: 13 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 23 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d8 poison damage and __enfeebled 1__ (1 round)' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Drider Venom range: null raw_description: '**Drider Venom** (__poison__) **Saving Throw** DC 23 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d8 poison damage and __enfeebled 1__ (1 round)' requirements: null success: null traits: - poison trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature hit by a drider's web attack is __immobilized__ and stuck to the nearest surface (Escape DC 21). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Web Trap range: null raw_description: '**Web Trap** A creature hit by a drider''s web attack is __immobilized__ and stuck to the nearest surface (Escape DC 21).' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d8+8 type: piercing name: composite longbow plus_damage: null to_hit: 16 traits: - deadly d10 - magical - propulsive - range increment 100 feet - reload 0 - volley 50 feet - action_cost: One Action damage: null name: web plus_damage: null to_hit: 15 traits: - range increment 30 feet rarity: Common resistances: null ritual_lists: null saves: fort: 13 fort_misc: null misc: +1 status to all saves vs. magic ref: 13 ref_misc: null will: 15 will_misc: null sense_abilities: null senses: - Perception +13 - darkvision size: Large skills: - bonus: 14 misc: null name: 'Arcana ' - bonus: 12 misc: null name: 'Athletics ' - bonus: 14 misc: null name: 'Intimidation ' - bonus: 13 misc: null name: 'Religion ' - bonus: 15 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 159 page_stop: null speed: - amount: 30 type: Land - amount: 20 type: climb spell_lists: - dc: 20 misc: null name: Arcane Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: clairvoyance requirement: null - frequency: null name: suggestion requirement: null - heightened_level: null level: 3 spells: - frequency: null name: clairaudience requirement: null - frequency: null name: dispel magic requirement: null - frequency: null name: levitate requirement: null - heightened_level: null level: 2 spells: - frequency: at will name: darkness requirement: null - frequency: at will name: faerie fire requirement: null - heightened_level: 3 level: 0 spells: - frequency: null name: dancing lights requirement: null - frequency: null name: detect magic requirement: null to_hit: null - dc: 24 misc: '' name: Arcane Prepared Spells spell_groups: - heightened_level: null level: 3 spells: - frequency: null name: fireball requirement: null - heightened_level: null level: 2 spells: - frequency: null name: acid arrow requirement: null - frequency: null name: invisibility requirement: null - heightened_level: null level: 1 spells: - frequency: x2 name: magic missile requirement: null - frequency: null name: ray of enfeeblement requirement: null - heightened_level: 3 level: 0 spells: - frequency: null name: ghost sound requirement: null - frequency: null name: mage hand requirement: null - frequency: null name: ray of frost requirement: null to_hit: 17 traits: - CE - Large - Aberration type: Creature weaknesses: null