ability_mods: cha_mod: 7 con_mod: 10 dex_mod: 9 int_mod: 0 str_mod: 11 wis_mod: 8 ac: 43 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 60 feet, DC 45. A creature entering or starting its turn in the aura that fails at a Fortitude save becomes __doomed 1__ and __drained 1__. If the target was already doomed or drained, the values of these conditions increase by 1, to a maximum of doomed 3 and drained 3. A creature that dies while doomed 3 and drained 3 in this way disintegrates into black sand. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Aura of Annihilation range: null raw_description: '**Aura of Annihilation** (__aura__, __necromancy__, __occult__) 60 feet, DC 45. A creature entering or starting its turn in the aura that fails at a Fortitude save becomes __doomed 1__ and __drained 1__. If the target was already doomed or drained, the values of these conditions increase by 1, to a maximum of doomed 3 and drained 3. A creature that dies while doomed 3 and drained 3 in this way disintegrates into black sand.' requirements: null success: null traits: - aura - necromancy - occult trigger: null - action_cost: None critical_failure: null critical_success: null description: Unlike most undead, Iffdahsil isn't destroyed at 0 HP. Iffdahsil's fast healing continues to function normally, though on any round it begins its turn at 0 HP, it is __enfeebled 4__ and __slowed 1__ until the start of its next turn. While Iffdahsil is at 0 HP, it can be killed permanently only by simultaneously exposing it to direct sunlight (or a 10th-level __sunburst__ spell) and casting a __miracle__ or __wish__ spell (or similar magic) directed at destroying it. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Unkillable range: null raw_description: '**Unkillable** (__necromancy__, __occult__) Unlike most undead, Iffdahsil isn''t destroyed at 0 HP. Iffdahsil''s fast healing continues to function normally, though on any round it begins its turn at 0 HP, it is __enfeebled 4__ and __slowed 1__ until the start of its next turn. While Iffdahsil is at 0 HP, it can be killed permanently only by simultaneously exposing it to direct sunlight (or a 10th-level __sunburst__ spell) and casting a __miracle__ or __wish__ spell (or similar magic) directed at destroying it.' requirements: null success: null traits: - necromancy - occult trigger: null description: 'The slithering horror known as Iffdahsil is an undead __shoggoth__ that has haunted the vault of the Black Desert for millennia. __Drow__ legends in particular tend to feature Iffdahsil, terrifying the elves from a young age. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 52 **__Recall Knowledge - Undead__ (__Religion__)**: DC 52' hp: 380 hp_misc: fast healing 30, negative healing immunities: - blinded - controlled - critical hits - deafened - death effects - disease - paralyze - poison - precision - sleep - unconscious items: null languages: - Aklo - Necril level: 21 melee: - action_cost: One Action damage: formula: 5d10+21 type: piercing name: pseudopod plus_damage: - formula: null type: Grab to_hit: 38 traits: - magical - reach 30 feet name: Iffdahsil perception: 38 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 3d10+17 piercing effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Constrict range: null raw_description: '**__Constrict__** 3d10+17 piercing' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature that begins its turn inside Iffdahsil takes 10d6 negative damage. Iffdahsil gains temporary HP for 1 minute equal to half the damage dealt. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Eat Away range: null raw_description: '**Eat Away** A creature that begins its turn inside Iffdahsil takes 10d6 negative damage. Iffdahsil gains temporary HP for 1 minute equal to half the damage dealt.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: DC 43, 10d6 negative, Escape DC 43, Rupture 45 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Engulf range: null raw_description: '**__Engulf__** [Two Actions] DC 43, 10d6 negative, Escape DC 43, Rupture 45' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: Iffdahsil deals 8d8 piercing damage to each creature in a 10-foot emanation (DC 43 basic Reflex save) and can also attempt to __Grab__ any creatures who critically fail their save as a free action. Iffdahsil is then __flat-footed__ until the start of its next turn. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Tentacular Burst range: null raw_description: '**Tentacular Burst** [Two Actions] Iffdahsil deals 8d8 piercing damage to each creature in a 10-foot emanation (DC 43 basic Reflex save) and can also attempt to __Grab__ any creatures who critically fail their save as a free action. Iffdahsil is then __flat-footed__ until the start of its next turn.' requirements: null success: null traits: null trigger: null ranged: null rarity: Rare resistances: - amount: 20 type: acid - amount: 20 type: cold - amount: 15 type: physical (except magical silver) - amount: 20 type: sonic ritual_lists: null saves: fort: 39 fort_misc: null misc: +1 status to all saves vs. magical effects ref: 36 ref_misc: null will: 35 will_misc: null sense_abilities: null senses: - Perception +38 - darkvision - lifesense (imprecise) 60 feet - scent (imprecise) 60 feet - tremorsense (imprecise) 60 feet size: Gargantuan skills: - bonus: 40 misc: null name: 'Athletics ' - bonus: 36 misc: null name: 'Intimidation ' source: - abbr: 'Pathfinder #155: Lord of the Black Sands' page_start: 81 page_stop: null speed: - amount: 40 type: Land - amount: 40 type: burrow - amount: 25 type: climb spell_lists: - dc: 42 misc: null name: Occult Innate Spells spell_groups: - heightened_level: null level: 9 spells: - frequency: null name: overwhelming presence requirement: null - heightened_level: null level: 8 spells: - frequency: at will, self only name: disappearance requirement: null - frequency: null name: hallucination requirement: null - heightened_level: null level: 7 spells: - frequency: null name: hallucinatory terrain requirement: null to_hit: null traits: - Rare - CE - Gargantuan - Aberration - Undead type: Creature weaknesses: - amount: 20 type: good