ability_mods: cha_mod: 0 con_mod: 3 dex_mod: 3 int_mod: -2 str_mod: 4 wis_mod: 1 ac: 20 ac_special: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don't have the water trait. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Vortex range: null raw_description: '**Vortex** (__aura__, __water__) 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don''t have the water trait.' requirements: null success: null traits: - aura - water trigger: null description: 'Living waterfalls are humanoid-shaped columns of churning water. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 20' hp: 90 hp_misc: null immunities: - bleed - paralyzed - poison - sleep items: null languages: - Aquan level: 5 melee: - action_cost: One Action damage: formula: 2d8+7 type: bludgeoning name: wave plus_damage: - formula: null type: Push or Pull 5 feet to_hit: 15 traits: - reach 10 feet name: Living Waterfall perception: 10 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Drench range: null raw_description: '**Drench** (__abjuration__, __primal__, __water__) The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier).' requirements: null success: null traits: - abjuration - primal - water trigger: null ranged: null rarity: Common resistances: - amount: 5 type: fire ritual_lists: null saves: fort: 14 fort_misc: null misc: null ref: 12 ref_misc: null will: 10 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: When not touching water, the living waterfall is slowed 1 and can't use reactions. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Water-Bound range: null raw_description: '**Water-Bound** When not touching water, the living waterfall is slowed 1 and can''t use reactions.' requirements: null success: null traits: null trigger: null senses: - Perception +10 - darkvision size: Large skills: - bonus: 13 misc: null name: 'Athletics ' - bonus: 12 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 152 page_stop: null speed: - amount: 20 type: Land - amount: 60 type: swim spell_lists: null traits: - N - Large - Aquatic - Elemental - Water type: Creature weaknesses: null