ability_mods: cha_mod: 1 con_mod: 3 dex_mod: 5 int_mod: 0 str_mod: 2 wis_mod: 4 ac: 24 ac_special: null alignment: CN automatic_abilities: null description: 'An embodiment of the speed and chaos of a spreading blaze, a striding fire appears as a lithe and long-limbed humanoid composed of shifting-hued flames churning within a skeleton-like framework. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 22' hp: 115 hp_misc: null immunities: - bleed - fire - paralyzed - poison - sleep items: null languages: - Ignan level: 6 melee: - action_cost: One Action damage: formula: 2d8+5 type: bludgeoning name: fist plus_damage: - formula: 1d6 type: persistent fire to_hit: 17 traits: - agile - finesse name: Striding Fire perception: 14 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The striding fire Strides up to double its Speed in a straight line. Its movement during this Stride doesn't trigger reactions. Any creature the striding fire was adjacent to at any point during this Stride must attempt a DC 24 basic Reflex save. If it critically fails, it is knocked __prone__ by a wave of heated air. The striding fire can't use Burning Rush for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Burning Rush range: null raw_description: '**Burning Rush** [Two Actions] (__evocation__, __fire__, __primal__) The striding fire Strides up to double its Speed in a straight line. Its movement during this Stride doesn''t trigger reactions. Any creature the striding fire was adjacent to at any point during this Stride must attempt a DC 24 basic Reflex save. If it critically fails, it is knocked __prone__ by a wave of heated air. The striding fire can''t use Burning Rush for 1d4 rounds.' requirements: null success: null traits: - evocation - fire - primal trigger: null ranged: null rarity: Common resistances: - amount: 10 type: cold ritual_lists: null saves: fort: 11 fort_misc: null misc: null ref: 17 ref_misc: null will: 14 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: The striding fire ignores the __concealed__ condition from smoke. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Smoke Vision range: null raw_description: '**Smoke Vision** The striding fire ignores the __concealed__ condition from smoke.' requirements: null success: null traits: null trigger: null senses: - Perception +14 - darkvision - smoke vision size: Medium skills: - bonus: 15 misc: null name: 'Acrobatics ' - bonus: 12 misc: null name: 'Athletics ' source: - abbr: Bestiary 2 page_start: 111 page_stop: null speed: - amount: 50 type: Land spell_lists: null traits: - CN - Medium - Elemental - Fire type: Creature weaknesses: null