action_abbr: '2' cast: somatic, verbal components: - Somatic - Verbal descr: "The target's latch mechanism clinks shut, held fast by unseen magical restraints.\ \ When you magically lock a target, you set an Athletics and Thievery DC to open\ \ it equal to your spell DC or the base lock DC with a +4 status bonus, whichever\ \ is higher. Any key or combination that once opened a lock affected by this spell\ \ does not do so for the duration of the spell, though the key or combination does\ \ grant a +4 circumstance bonus to checks to open the door. If the target is opened,\ \ the spell ends. Assuming the target is not barred or locked in some additional\ \ way, you can unlock and open it with an Interact action during which you touch\ \ the target. This does not end the spell. You can Dismiss this spell at any time\ \ and from any distance. \n\n**Heightened (2nd)** The duration increases to unlimited,\ \ but you must expend 6 gp worth of gold dust as an additional cost." duration: 1 day has_been_manually_proofread: false level: 1 name: Lock range: touch req: null source: - abbr: CRB page_start: 348 page_stop: 348 targets: 1 lock, or a door or container with a latch traditions: - Arcane - Divine - Occult traits: - Abjuration trigger: null type: Spell