ability_mods: cha_mod: 0 con_mod: 3 dex_mod: 0 int_mod: -2 str_mod: -3 wis_mod: 3 ac: 16 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: As failure, but the compulsion persists for 1 minute. The target can attempt a new save at the end of its turn each round to end the effect. critical_success: The attempt backfires and bolsters the target's mind instead, granting it a +1 status bonus to Will saving throws for 1 hour. description: null effect: The carbuncle concentrates on a creature it can see and tries to manipulate that creature. The target must attempt a DC 18 Will save. The target then becomes temporarily immune for 24 hours. failure: The target is compelled to spend all of its actions on its next turn performing harmless, pointless, and usually embarrassing actions. frequency: three times per day maximum_duration: null name: Specious Suggestion range: null raw_description: '**Specious Suggestion** [Two Actions] (__enchantment__, __incapacitation__, __mental__) **Frequency **three times per day; **Effect **The carbuncle concentrates on a creature it can see and tries to manipulate that creature. The target must attempt a DC 18 Will save. The target then becomes temporarily immune for 24 hours. **Critical Success **The attempt backfires and bolsters the target''s mind instead, granting it a +1 status bonus to Will saving throws for 1 hour. **Success **The target briefly experiences an unusual but harmless sensation like an unexpected flavor or scent, an urge to eat something strange, or an amusing half-forgotten memory. **Failure **The target is compelled to spend all of its actions on its next turn performing harmless, pointless, and usually embarrassing actions. **Critical Failure **As failure, but the compulsion persists for 1 minute. The target can attempt a new save at the end of its turn each round to end the effect.' requirements: null saving_throw: null stages: null success: The target briefly experiences an unusual but harmless sensation like an unexpected flavor or scent, an urge to eat something strange, or an amusing half-forgotten memory. traits: - enchantment - incapacitation - mental trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Any __mental__ spell can affect a carbuncle, regardless of creature type limitations. Against a __suggestion__ spell, a carbuncle always gets an outcome one degree of success worse than it rolled on its saving throw. effect: null failure: null frequency: null maximum_duration: null name: Easy to Influence range: null raw_description: '**Easy to Influence** Any __mental__ spell can affect a carbuncle, regardless of creature type limitations. Against a __suggestion__ spell, a carbuncle always gets an outcome one degree of success worse than it rolled on its saving throw.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The carbuncle feigns death by teleporting away and leaving a replica of its corpse behind, creating a colorful flash of light and a croaking sound. The real carbuncle transports to a clear space within 30 feet that it can see, and a hollow shell remains behind. The fake body appears solid until it is touched, at which point it crumbles to dust. failure: null frequency: null maximum_duration: null name: Fatal Faker range: null raw_description: '**Fatal Faker [Reaction]** (__arcane__, __conjuration__, __teleportation__) **Trigger **The carbuncle takes damage; **Effect **The carbuncle feigns death by teleporting away and leaving a replica of its corpse behind, creating a colorful flash of light and a croaking sound. The real carbuncle transports to a clear space within 30 feet that it can see, and a hollow shell remains behind. The fake body appears solid until it is touched, at which point it crumbles to dust.' requirements: null saving_throw: null stages: null success: null traits: - arcane - conjuration - teleportation trigger: The carbuncle takes damage description: 'Never have legend and misinformation met upon a more inauspicious brow than that of the lowly carbuncle. At first glance, carbuncles appear to be little more than ungainly reptiles. What sets them apart is their strange magical abilities and the gemstone-like horn protruding from between their goggling eyes. Although rumors suggest various uses for carbuncle horns, ranging from miracle cure-alls to potent magical components, the truth is much more mundane: a carbuncle''s horn is merely a highly reflective growth, not unlike a fingernail. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 20' hp: 20 hp_misc: null languages: - carbuncle empathy 30 feet level: 1 melee_attacks: - action_cost: One Action damage: - formula: 1d6 type: piercing name: jaws to_hit: 5 traits: - finesse name: Carbuncle perception: 7 ranged_attacks: null rarity: Rare saves: fort: 8 fort_misc: null misc: null ref: 3 ref_misc: null will: 6 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: The carbuncle can __telepathically__ send mild feelings and sensations to nearby creatures. It can't use this ability to communicate in language or hinder a target, but it might convey a feeling of dread or the scent of food cooking nearby. effect: null failure: null frequency: null maximum_duration: null name: Carbuncle Empathy range: null raw_description: '**Carbuncle Empathy** The carbuncle can __telepathically__ send mild feelings and sensations to nearby creatures. It can''t use this ability to communicate in language or hinder a target, but it might convey a feeling of dread or the scent of food cooking nearby.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - darkvision size: Tiny skills: - bonus: 3 misc: +7 in grass or undergrowth name: Stealth - bonus: 6 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '47' page_stop: null speed: - amount: 15 misc: null type: Land spell_lists: - attack_bonus: null cantrips: - level: 1 spells: - misc: null name: daze constants: null dc: 18 focus_points: null misc: null spell_lists: - level: 3 spells: - misc: at will; self only name: levitate - level: 1 spells: - misc: at will name: jump spells_source: Primal Innate Spells traits: - Beast