ability_mods: cha_mod: 2 con_mod: 1 dex_mod: 2 int_mod: 0 str_mod: 2 wis_mod: 4 ac: 19 ac_special: null active_abilities: - action_cost: Free Action critical_failure: null critical_success: null description: null effect: The charau-ka is __quickened__ until the end of its turn, and can use the extra action to Stride or Strike. While in the frenzy, the charau-ka can't speak and automatically critically fails Stealth checks, due to its loud wailing. failure: null frequency: once per hour maximum_duration: null name: Shrieking Frenzy range: null raw_description: '**Shrieking Frenzy** [Free Action] (__primal__, __transmutation__) **Trigger** The charau-ka''s turn begins. **Frequency** once per hour; **Effect** The charau-ka is __quickened__ until the end of its turn, and can use the extra action to Stride or Strike. While in the frenzy, the charau-ka can''t speak and automatically critically fails Stealth checks, due to its loud wailing.' requirements: null saving_throw: null stages: null success: null traits: - primal - transmutation trigger: The charau-ka's turn begins. - action_cost: None critical_failure: null critical_success: null description: Any weapon a charau-ka throws gains the __deadly d6__ weapon trait. Furthermore, when a charau-ka throws an improvised weapon, it does not take the –2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the __nonlethal__ trait to make a lethal attack. effect: null failure: null frequency: null maximum_duration: null name: Thrown Weapon Mastery range: null raw_description: '**Thrown Weapon Mastery** Any weapon a charau-ka throws gains the __deadly d6__ weapon trait. Furthermore, when a charau-ka throws an improvised weapon, it does not take the –2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the __nonlethal__ trait to make a lethal attack.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: null description: 'Even with the Gorilla King''s fall, some charau-kas still worship Angazhan. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 45 hp_misc: null items: - hide armor - spear languages: - Abyssal - Draconic - Mwangi level: 3 melee_attacks: - action_cost: One Action damage: - formula: 1d6+5 type: piercing name: spear to_hit: 11 traits: - thrown 20 feet - action_cost: One Action damage: - formula: 1d4+5 type: bludgeoning name: fist to_hit: 11 traits: - agile - nonlethal name: Charau-ka Acolyte of Angazhan perception: 9 ranged_attacks: - action_cost: One Action damage: - formula: 1d6+5 type: piercing name: spear to_hit: 11 traits: - deadly d6 - thrown 20 feet - action_cost: One Action damage: - formula: 1d6+5 type: bludgeoning name: thrown debris to_hit: 11 traits: - deadly d6 - thrown 20 feet saves: fort: 8 fort_misc: null misc: null ref: 7 ref_misc: null will: 11 will_misc: null senses: - darkvision - scent (imprecise) 30 feet size: Small skills: - bonus: 7 misc: null name: Athletics - bonus: 7 misc: null name: Intimidation - bonus: 9 misc: null name: Nature - bonus: 11 misc: null name: Religion - bonus: 7 misc: null name: Stealth sources: - abbr: 'Pathfinder #146: Cult of Cinders' page_start: '85' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 25 misc: null type: climb spell_lists: - attack_bonus: 11 cantrips: - level: 2 spells: - misc: null name: daze - misc: null name: detect magic - misc: null name: divine lance - misc: null name: guidance - misc: null name: message constants: null dc: 21 focus_points: null misc: null spell_lists: - level: 2 spells: - misc: null name: entangle - misc: null name: sound burst - level: 1 spells: - misc: null name: fear - misc: null name: heal - misc: null name: ray of enfeeblement spells_source: Divine Prepared Spells traits: - Charau-ka - Humanoid