ability_mods: cha_mod: 8 con_mod: 6 dex_mod: 6 int_mod: 4 str_mod: 8 wis_mod: 6 ac: 36 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The fire yai takes on the appearance of a __fire giant__. This doesn't change their Speed or Strike attack and damage. effect: null failure: null frequency: null maximum_duration: null name: Change Shape range: null raw_description: '**__Change Shape__** [One Action] (__concentrate__, __polymorph__, __primal__, __transmutation__) The fire yai takes on the appearance of a __fire giant__. This doesn''t change their Speed or Strike attack and damage.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - polymorph - primal - transmutation trigger: null - action_cost: Two Actions critical_failure: The struck creature is unaffected. critical_success: null description: 'The fire yai attempts a katana Strike. If it hits, the fire yai attempts an __Athletics__ check against the target creature''s Fortitude DC. Critical Success The fire yai Strides or Flies up to half its Speed in any direction. The struck creature takes 4d6 __persistent bleed damage__ and is pushed along with the yai an equal distance. The creature is __grabbed__ until the yai''s next turn or until the yai makes a katana Strike.' effect: null failure: The struck creature is pushed back 5 feet. frequency: null maximum_duration: null name: Impaling Push range: null raw_description: '**Impaling Push** [Two Actions] The fire yai attempts a katana Strike. If it hits, the fire yai attempts an __Athletics__ check against the target creature''s Fortitude DC. Critical Success The fire yai Strides or Flies up to half its Speed in any direction. The struck creature takes 4d6 __persistent bleed damage__ and is pushed along with the yai an equal distance. The creature is __grabbed__ until the yai''s next turn or until the yai makes a katana Strike. **Success** As critical success, but the creature takes 2d6 persistent bleed damage. **Failure** The struck creature is pushed back 5 feet. **Critical Failure** The struck creature is unaffected.' requirements: null saving_throw: null stages: null success: As critical success, but the creature takes 2d6 persistent bleed damage. traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The fire yai transforms into a cloud of smoke and then Flies up to its fly speed. This movement does not trigger reactions, and the fire yai can move through spaces occupied by other creatures. The fire yai returns to its physical form after this move, and must end the movement in a space in which it can fit. All creatures in spaces through which the fire yai moves with Smoke Form must succeed at a DC 34 Fortitude save or become __sickened 3__. The fire yai cannot use Smoke Form for 1d4 rounds. effect: null failure: null frequency: null maximum_duration: null name: Smoke Form range: null raw_description: '**Smoke Form** [Two Actions] (__concentrate__, __primal__, __transmutation__) The fire yai transforms into a cloud of smoke and then Flies up to its fly speed. This movement does not trigger reactions, and the fire yai can move through spaces occupied by other creatures. The fire yai returns to its physical form after this move, and must end the movement in a space in which it can fit. All creatures in spaces through which the fire yai moves with Smoke Form must succeed at a DC 34 Fortitude save or become __sickened 3__. The fire yai cannot use Smoke Form for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - primal - transmutation trigger: null alignment: LE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Fire yai take the form of __fire giants__. Like fire giants, fire yai are shrewd and militaristic and have an incredible appetite for the thrill of war. While they engage in battle to conquer and control others, fire yai also love the thrill of war, fighting for the sheer joy of it. Presenting a fire yai with a true challenge in combat can potentially earn their mercy and an offer to join and serve at their side. Fire yai''s third eyes shoot forth burning missiles of fire. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 32 **__Recall Knowledge - Humanoid__ (__Society__)**: DC 32' hp: 250 hp_misc: regeneration 15 (deactivated by acid or cold) immunities: - fire items: - +2 striking katana - +1 resilient breastplate languages: - Common - Jotun level: 14 melee_attacks: - action_cost: One Action damage: - formula: 2d6+16 type: slashing - formula: 2d6 type: fire name: katana to_hit: 30 traits: - deadly 1d8 - magical - reach 10 feet - two-hand d10 - versatile P - action_cost: One Action damage: - formula: 2d6+16 type: bludgeoning - formula: 2d6 type: fire - formula: 2d6 type: persistent fire name: fist to_hit: 28 traits: - agile - evil - magical - reach 10 feet name: Fire Yai perception: 26 ranged_attacks: - action_cost: One Action damage: - formula: 2d10+16 type: fire - formula: 2d6 type: persistent fire name: fire missile to_hit: 26 traits: - evil - fire - magical - range increment 60 feet saves: fort: 28 fort_misc: null misc: +1 status on all saves vs. magic ref: 26 ref_misc: null will: 24 will_misc: null senses: - greater darkvision size: Large skills: - bonus: 23 misc: null name: Acrobatics - bonus: 23 misc: null name: Arcana - bonus: 27 misc: null name: Athletics - bonus: 25 misc: null name: Crafting - bonus: 27 misc: null name: Deception - bonus: 27 misc: null name: Intimidation - bonus: 25 misc: null name: Nature sources: - abbr: Bestiary 2 page_start: '190' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 40 misc: null type: fly spell_lists: - attack_bonus: null cantrips: null constants: null dc: 34 focus_points: null misc: null spell_lists: - level: 7 spells: - misc: null name: fiery body - misc: null name: fireball - misc: null name: flame strike - misc: null name: wall of fire - level: 6 spells: - misc: x3 name: fireball - level: 4 spells: - misc: x3 name: charm - misc: null name: darkness - misc: null name: gaseous form - level: 2 spells: - misc: at will, self only name: invisibility spells_source: Primal Innate Spells traits: - Fiend - Fire - Giant - Humanoid - Oni weaknesses: - amount: 15 misc: null type: cold