ability_mods: cha_mod: -2 con_mod: 6 dex_mod: 7 int_mod: -4 str_mod: 7 wis_mod: 3 ac: 36 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The giant aukashungi releases an acidic gas from its ventral glands in a 30-foot burst. Each creature that starts its turn in the area takes 10d8 acid damage plus 2d8 __persistent acid damage__ (DC 32 basic Fortitude save). The gas moves 10 feet away from the giant aukashungi each round and lasts for 1 minute. The giant aukashungi can't use Acidic Effluence again for 1 minute. effect: null failure: null frequency: null maximum_duration: null name: Acidic Effluence range: null raw_description: '**Acidic Effluence** [Two Actions] (__acid__) The giant aukashungi releases an acidic gas from its ventral glands in a 30-foot burst. Each creature that starts its turn in the area takes 10d8 acid damage plus 2d8 __persistent acid damage__ (DC 32 basic Fortitude save). The gas moves 10 feet away from the giant aukashungi each round and lasts for 1 minute. The giant aukashungi can''t use Acidic Effluence again for 1 minute.' requirements: null saving_throw: null stages: null success: null traits: - acid trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The aukashungi protects its soft underbelly by rolling into a tight ball. The aukashungi gains a +2 circumstance bonus to AC while Rolled Up, but it cannot Stride or Strike, and it rolls downhill if on a slope. If the aukashungi is grappling a creature when it Rolls Up, that creature must succeed at a DC 35 Fortitude save or become Swallowed Whole. The aukashungi can unroll with a single action (this action has the __move__ trait). effect: null failure: null frequency: null maximum_duration: null name: Roll Up range: null raw_description: '**Roll Up** [Two Actions] The aukashungi protects its soft underbelly by rolling into a tight ball. The aukashungi gains a +2 circumstance bonus to AC while Rolled Up, but it cannot Stride or Strike, and it rolls downhill if on a slope. If the aukashungi is grappling a creature when it Rolls Up, that creature must succeed at a DC 35 Fortitude save or become Swallowed Whole. The aukashungi can unroll with a single action (this action has the __move__ trait).' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: Large, 15d6+6 bludgeoning, Rupture 27 effect: null failure: null frequency: null maximum_duration: null name: Swallow Whole range: null raw_description: '**Swallow Whole** [One Action] (__attack__) Large, 15d6+6 bludgeoning, Rupture 27' requirements: null saving_throw: null stages: null success: null traits: - attack trigger: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When flipped on its back, a giant aukashungi can't move and its soft underbelly becomes exposed. Whenever a creature critically succeeds at a melee attack roll to Strike a giant aukashungi, the attacking creature can forgo the bonus damage to flip over the giant aukashungi (all other critical hit effects apply normally, such as critical specialization effects). While flipped over, the giant aukashungi can't use reactions, can't Stride or Strike, takes a –2 circumstance penalty to AC and saving throws, loses its resistances, and gains weakness 10 to physical damage. The aukashungi can right itself by using the Roll Up activity and then using an action to unroll. effect: null failure: null frequency: null maximum_duration: null name: Flippable range: null raw_description: '**Flippable** When flipped on its back, a giant aukashungi can''t move and its soft underbelly becomes exposed. Whenever a creature critically succeeds at a melee attack roll to Strike a giant aukashungi, the attacking creature can forgo the bonus damage to flip over the giant aukashungi (all other critical hit effects apply normally, such as critical specialization effects). While flipped over, the giant aukashungi can''t use reactions, can''t Stride or Strike, takes a –2 circumstance penalty to AC and saving throws, loses its resistances, and gains weakness 10 to physical damage. The aukashungi can right itself by using the Roll Up activity and then using an action to unroll.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'The strongest individual in an aukashungi swarm eventually grows to monstrous proportions. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 34' hp: 300 hp_misc: null level: 14 melee_attacks: - action_cost: One Action damage: - formula: 3d12+13 type: piercing - formula: null type: Improved Grab name: jaws to_hit: 29 traits: - reach 10 feet - action_cost: One Action damage: - formula: 3d8+13 type: piercing name: horn to_hit: 27 traits: - deadly d8 - reach 15 feet name: Giant Aukashungi perception: 24 ranged_attacks: null rarity: Uncommon resistances: - amount: 10 misc: null type: bludgeoning - amount: 15 misc: null type: piercing - amount: 15 misc: null type: slashing saves: fort: 28 fort_misc: null misc: null ref: 25 ref_misc: null will: 21 will_misc: null senses: - greater darkvision size: Huge skills: - bonus: 29 misc: null name: Athletics sources: - abbr: 'Pathfinder #154: Siege of the Dinosaurs' page_start: '77' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 25 misc: null type: burrow spell_lists: null traits: - Aberration - Amphibious