ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 0 int_mod: -2 str_mod: 6 wis_mod: 2 ac: 24 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Throw Rock range: null raw_description: '**Throw Rock** [One Action]' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The hill giant makes a single greatclub Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the hill giant's multiple attack penalty. effect: null failure: null frequency: null maximum_duration: null name: Wide Swing range: null raw_description: '**Wide Swing** [One Action] The hill giant makes a single greatclub Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the hill giant''s multiple attack penalty.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Catch Rock range: null raw_description: '**Catch Rock** [Reaction]' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Selfish and crude, these rough-skinned raiders are bullies and ultimately cowards. Quick-tempered and fond of violence, a hill giant gladly raids and pillages the defenseless but is quick to flee from those who are bigger, stronger, or better organized than they are. A hill giant is never above shoving or tricking one of their own kind to slow down their opponent or get the best loot. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 23' hp: 140 hp_misc: null items: - greatpick - hide armor - sack with 5 rocks languages: - Common - Jotun level: 7 melee_attacks: - action_cost: One Action damage: - formula: 1d10+14 type: bludgeoning name: greatclub to_hit: 19 traits: - backswing - reach 10 feet - shove - action_cost: One Action damage: - formula: 1d6+4 type: bludgeoning name: fist to_hit: 19 traits: - agile - reach 10 feet name: Hill Giant perception: 13 ranged_attacks: - action_cost: One Action damage: - formula: 1d8+14 type: bludgeoning name: rock to_hit: 19 traits: - brutal - range increment 120 feet saves: fort: 17 fort_misc: null misc: null ref: 12 ref_misc: null will: 13 will_misc: null senses: - low-light vision size: Large skills: - bonus: 19 misc: null name: Athletics - bonus: 11 misc: null name: Intimidation sources: - abbr: Bestiary page_start: '170' page_stop: null speed: - amount: 35 misc: null type: Land spell_lists: null traits: - Earth - Giant - Humanoid