ability_mods: cha_mod: 3 con_mod: 6 dex_mod: 4 int_mod: 4 str_mod: 5 wis_mod: 5 ac: 28 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: A creature can't recover from drained until abyssal plague is cured. effect: null failure: null frequency: null maximum_duration: null name: Abyssal Plague range: null raw_description: '**Abyssal Plague** (__disease__) A creature can''t recover from drained until abyssal plague is cured. **Saving Throw** DC 28 Fortitude; **Stage 1** __Drained 1__ (1 day); **Stage 2** __Drained__ increases by 2 (1 day)' requirements: null saving_throw: DC 28 Fortitude stages: - effect: __Drained 1__ (1 day) - effect: __Drained__ increases by 2 (1 day) success: null traits: - disease trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The night hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning). effect: null failure: null frequency: null maximum_duration: null name: Change Shape range: null raw_description: '**Change Shape** [One Action] (__concentrate__, __occult__, __polymorph__, __transmutation__) The night hag can take on the appearance of any Medium female humanoid. This doesn''t change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning).' requirements: null saving_throw: null stages: null success: null traits: - concentrate - occult - polymorph - transmutation trigger: null - action_cost: None critical_failure: null critical_success: null description: If a night hag is ethereal and hovering over a sleeping chaotic or evil creature, she can ride the victim's back until dawn. The creature endures tormenting dreams as the hag casts __nightmare__ on it, and is exposed to abyssal plague. Any drained caused by dream haunting is cumulative. Only an ethereal being can confront the night hag and stop her dream haunting. effect: null failure: null frequency: null maximum_duration: null name: Dream Haunting range: null raw_description: '**Dream Haunting** (__enchantment__, __occult__, __mental__) If a night hag is ethereal and hovering over a sleeping chaotic or evil creature, she can ride the victim''s back until dawn. The creature endures tormenting dreams as the hag casts __nightmare__ on it, and is exposed to abyssal plague. Any drained caused by dream haunting is cumulative. Only an ethereal being can confront the night hag and stop her dream haunting.' requirements: null saving_throw: null stages: null success: null traits: - enchantment - occult - mental trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature __flat-footed__ to the night hag takes a –2 circumstance penalty to checks and DCs to defend against her spells. effect: null failure: null frequency: null maximum_duration: null name: Spell Ambush range: null raw_description: '**Spell Ambush** A creature __flat-footed__ to the night hag takes a –2 circumstance penalty to checks and DCs to defend against her spells.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: null description: 'Night hags are thieves and merchants of mortal souls. These foul creatures collect souls in dark gems or crystalline jars to sell in fiendish markets, and are themselves empowered by potent magic jewels known as heartstones. They haunt the Ethereal Plane, where they prey upon mortals in their dreams, debilitating them with horrific nightmares as they rest. A night hag may find a particular target and haunt them continuously over the course of weeks, slowly and cruelly breaking down the victim''s will and ability to resist, until their soul is forfeit. A night hag is a canny mastermind and soul broker, willing to consider any deal as long as she is convinced she has the upper hand. Although a night hag finds it easy to travel the Ethereal Plane and prey upon helpless souls that can''t fight back, these souls are also the least desirable to the evil outsiders the night hag bargains with, and so a night hag gathers allies and minions that allow her to prey on more potent souls without personally risking herself. Their favored minions are nightmares, with whom they share a special bond. Above all, night hags avoid fighting foes that can harry them on the Ethereal Plane, picking fights only when they are certain they can escape. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 26 **__Recall Knowledge - Humanoid__ (__Society__)**: DC 26' hp: 170 hp_misc: null immunities: - sleep items: - heartstone languages: - Abyssal - Aklo - Celestial - Common - Infernal level: 9 melee_attacks: - action_cost: One Action damage: - formula: 2d8+8 type: piercing - formula: 1d6 type: evil - formula: null type: Abyssal plague name: jaws to_hit: 20 traits: - magical - action_cost: One Action damage: - formula: 2d10+8 type: slashing - formula: 1d6 type: evil name: claw to_hit: 20 traits: - agile - magical name: Night Hag perception: 18 ranged_attacks: null resistances: - amount: 10 misc: null type: mental saves: fort: 19 fort_misc: null misc: +2 status to all saves vs. magic, –2 to all saves if the night hag does not have her heartstone ref: 17 ref_misc: null will: 18 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A night hag adds __dominate__, __nightmare__, __scrying__, and __spellwrack__ to her coven's spells. effect: null failure: null frequency: null maximum_duration: null name: Coven range: null raw_description: '**Coven** A night hag adds __dominate__, __nightmare__, __scrying__, and __spellwrack__ to her coven''s spells.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When a night hag rides a nightmare, the nightmare also gains the night hag's status bonus to saves against magic, and both the hag and rider benefit when the night hag uses her heartstone's __ethereal jaunt__ innate spell. effect: null failure: null frequency: null maximum_duration: null name: Nightmare Rider range: null raw_description: '**Nightmare Rider** When a night hag rides a nightmare, the nightmare also gains the night hag''s status bonus to saves against magic, and both the hag and rider benefit when the night hag uses her heartstone''s __ethereal jaunt__ innate spell.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - darkvision size: Medium skills: - bonus: 18 misc: null name: Arcana - bonus: 18 misc: null name: Deception - bonus: 18 misc: null name: Diplomacy - bonus: 14 misc: null name: Intimidation - bonus: 20 misc: null name: Occultism - bonus: 20 misc: null name: Religion sources: - abbr: Bestiary page_start: '202' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: null cantrips: null constants: - level: 3 spells: - misc: null name: detect magic - level: 2 spells: - misc: all alignments simultaneously name: detect alignment dc: 28 focus_points: null misc: null spell_lists: - level: 9 spells: - misc: at will; from heartstone name: bind soul - misc: at will; from heartstone name: ethereal jaunt - level: 8 spells: - misc: null name: dream council - level: 5 spells: - misc: null name: nightmare - misc: x2, from heartstone name: shadow blast - level: 3 spells: - misc: at will name: dream message - misc: at will name: magic missile - level: 2 spells: - misc: at will name: invisibility - level: 1 spells: - misc: at will name: ray of enfeeblement - misc: at will name: sleep spells_source: Occult Innate Spells traits: - Fiend - Hag - Humanoid weaknesses: - amount: 10 misc: null type: cold iron