ability_mods: cha_mod: -5 con_mod: 6 dex_mod: -5 int_mod: -5 str_mod: 4 wis_mod: 0 ac: 12 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 1d8+3 bludgeoning plus 1d4 acid, DC 23 effect: null failure: null frequency: null maximum_duration: null name: Constrict range: null raw_description: '**Constrict** [One Action] 1d8+3 bludgeoning plus 1d4 acid, DC 23' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: An ochre jelly's acid damages only flesh—not bone, stone, wood, or other materials. effect: null failure: null frequency: null maximum_duration: null name: Ochre Acid range: null raw_description: '**Ochre Acid** An ochre jelly''s acid damages only flesh—not bone, stone, wood, or other materials.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Whenever an ochre jelly is hit by an attack or effect that would deal slashing, piercing, or electricity damage and the ochre jelly has at least 10 HP, the jelly splits into two identical jellies with half the original's HP. One jelly is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push). effect: null failure: null frequency: null maximum_duration: null name: Split range: null raw_description: '**Split** Whenever an ochre jelly is hit by an attack or effect that would deal slashing, piercing, or electricity damage and the ochre jelly has at least 10 HP, the jelly splits into two identical jellies with half the original''s HP. One jelly is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push).' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Ochre jellies are animate masses of protoplasm with a sickly combination of yellow, orange, and brown hues. Their acidic bodies dissolve flesh but leave other materials, including a victim''s gear and bones, intact. Some ancient cultures would entomb bodies in stone sarcophaguses with ochre jellies to allow the ooze to break down the flesh and clean and polish the bones. **__Recall Knowledge - Ooze__ (__Occultism__)**: DC 20' hp: 150 hp_misc: null immunities: - acid - critical hits - electricity - mental - piercing - precision - slashing - unconscious - visual level: 5 melee_attacks: - action_cost: One Action damage: - formula: 1d8+7 type: bludgeoning - formula: 2d4 type: acid - formula: null type: Grab name: pseudopod to_hit: 15 traits: null name: Ochre Jelly perception: 7 ranged_attacks: null saves: fort: 15 fort_misc: null misc: null ref: 4 ref_misc: null will: 7 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A ochre jelly can sense nearby motion through vibration and air movement. effect: null failure: null frequency: null maximum_duration: null name: Motion Sense range: null raw_description: '**Motion Sense** A ochre jelly can sense nearby motion through vibration and air movement.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - motion sense 60 feet - no vision size: Large skills: - bonus: 13 misc: null name: Athletics sources: - abbr: Bestiary page_start: '255' page_stop: null speed: - amount: 15 misc: null type: Land - amount: 10 misc: null type: climb spell_lists: null traits: - Mindless - Ooze