ability_mods: cha_mod: 5 con_mod: 4 dex_mod: 4 int_mod: 7 str_mod: 3 wis_mod: 5 ac: 30 ac_special: null active_abilities: - action_cost: Three Actions critical_failure: null critical_success: null description: 'The contract devil produces an infernal contract for a single living mortal. This contract can grant a wide range of abilities and effects, akin to the power of a __wish__ spell but fulfilled to the letter by the contract devil. To receive any of those benefits, the mortal must willingly sign its true name to the contract. At that point, the mortal''s soul is bound to the contract devil and Hell. While the contract is in effect, the victim can''t be restored to life except by __wish__ or similar magic. If the mortal is restored to life by those means, the contract devil knows which mortal came to life and can locate the creature or creatures who restored the mortal to life for 1 year, gaining the effects of a __locate__ spell with unlimited range. Avoiding the terms of an infernal contract is difficult and often dangerous.' effect: null failure: null frequency: null maximum_duration: null name: Draft Contract range: null raw_description: '**Draft Contract** [Three Actions] (__conjuration__, __divine__, __manipulate__) The contract devil produces an infernal contract for a single living mortal. This contract can grant a wide range of abilities and effects, akin to the power of a __wish__ spell but fulfilled to the letter by the contract devil. To receive any of those benefits, the mortal must willingly sign its true name to the contract. At that point, the mortal''s soul is bound to the contract devil and Hell. While the contract is in effect, the victim can''t be restored to life except by __wish__ or similar magic. If the mortal is restored to life by those means, the contract devil knows which mortal came to life and can locate the creature or creatures who restored the mortal to life for 1 year, gaining the effects of a __locate__ spell with unlimited range. Avoiding the terms of an infernal contract is difficult and often dangerous.' requirements: null saving_throw: null stages: null success: null traits: - conjuration - divine - manipulate trigger: null - action_cost: None critical_failure: null critical_success: null description: A contract devil can cast a 10th-level innate __scrying__ spell at will, but only to target a creature with which it has a contract. The target automatically critically fails its save. effect: null failure: null frequency: null maximum_duration: null name: Infernal Investment range: null raw_description: '**Infernal Investment** A contract devil can cast a 10th-level innate __scrying__ spell at will, but only to target a creature with which it has a contract. The target automatically critically fails its save.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: 'A contract devil''s Strikes also deal 3d6 persistent bleed damage that resist attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 29 counteract check or the magic fails to heal the creature.' effect: null failure: null frequency: null maximum_duration: null name: Infernal Wound range: null raw_description: '**Infernal Wound** (__divine__, __necromancy__) A contract devil''s Strikes also deal 3d6 persistent bleed damage that resist attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 29 counteract check or the magic fails to heal the creature.' requirements: null saving_throw: null stages: null success: null traits: - divine - necromancy trigger: null alignment: LE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A signed contract carried by a living contract devil (including draped over its horns) is immune to damage from all creatures other than that contract devil. A contract devil is immune to mental effects that would make it destroy, nullify, or alter a contract. effect: null failure: null frequency: null maximum_duration: null name: Ward Contract range: null raw_description: '**Ward Contract** A signed contract carried by a living contract devil (including draped over its horns) is immune to damage from all creatures other than that contract devil. A contract devil is immune to mental effects that would make it destroy, nullify, or alter a contract.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Contract devils are clerks, scribes, and bureaucrats of Hell rarely found outside the infernal courts, and then almost always to pursue potential contracts, tempting mortals to sell their souls in exchange for achieving their worldly desires. If a target is desirable enough, a phistophilus can offer contracts for prices seemingly lesser than their soul all at once, though in this case, the devil carefully manipulates the price to drive the signatory toward the forces of law and evil, and therefore ultimately to Hell anyway. Contract devils are tall creatures with skin tones that range from bronze to crimson and large curving horns extending from their bodies, over which they often drape favored or important contracts. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 27' hp: 150 hp_misc: null immunities: - fire - ward contract languages: - Abyssal - Aklo - Celestial - Common - Draconic - Infernal - Undercommon - telepathy 100 feet - tongues level: 10 melee_attacks: - action_cost: One Action damage: - formula: 3d6+11 type: slashing - formula: 1d6 type: evil - formula: null type: Grab - formula: null type: infernal wound name: binding contract to_hit: 23 traits: - agile - disarm - evil - magical - reach 10 feet - trip - action_cost: One Action damage: - formula: 3d10+11 type: piercing and infernal wound name: horn to_hit: 21 traits: - magical name: Phistophilus perception: 21 ranged_attacks: null resistances: - amount: 10 misc: except silver type: physical - amount: 10 misc: null type: poison saves: fort: 18 fort_misc: null misc: +1 status to all saves vs. magic ref: 18 ref_misc: null will: 23 will_misc: null senses: - greater darkvision size: Medium skills: - bonus: 19 misc: null name: Arcana - bonus: 23 misc: null name: Deception - bonus: 21 misc: null name: Diplomacy - bonus: 21 misc: null name: Intimidation - bonus: 25 misc: null name: Legal Lore - bonus: 19 misc: null name: Religion - bonus: 19 misc: null name: Society - bonus: 18 misc: null name: Stealth sources: - abbr: Bestiary page_start: '90' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: null cantrips: - level: 7 spells: - misc: null name: detect magic constants: - level: 5 spells: - misc: null name: tongues dc: 31 focus_points: null misc: null spell_lists: - level: 10 spells: - misc: at will, see infernal investment name: scrying - level: 7 spells: - misc: null name: plane shift - level: 5 spells: - misc: null name: dimension door - misc: null name: fireball - misc: null name: illusory scene - misc: null name: lightning bolt - misc: at will name: locate - misc: null name: mind probe - misc: at will name: sending - level: 4 spells: - misc: at will name: dimension door - misc: null name: private sanctum - misc: null name: silence - level: 3 spells: - misc: at will name: mind reading spells_source: Divine Innate Spells - attack_bonus: null cantrips: null constants: null dc: 31 focus_points: null misc: null spell_lists: - level: 1 spells: - misc: null name: infernal pact spells_source: Rituals traits: - Devil - Fiend weaknesses: - amount: 10 misc: null type: good