ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 2 int_mod: -1 str_mod: 6 wis_mod: 2 ac: 24 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The sea drake spews a ball of electricity that strikes a primary target within 100 feet, dealing 7d6 electricity damage (DC 24 basic Reflex save). The lightning then arcs to up to three secondary targets within 30 feet of the primary target, striking the closest available targets first. The secondary bolts each strike one secondary target and deal the same rolled damage value as the primary bolt (DC 22 basic Reflex save). The sea drake can't use Ball Lightning Breath again for 1d6 rounds. effect: null failure: null frequency: null maximum_duration: null name: Ball Lightning Breath range: null raw_description: '**Ball Lightning Breath** [Two Actions] (__arcane__, __electricity__, __evocation__) The sea drake spews a ball of electricity that strikes a primary target within 100 feet, dealing 7d6 electricity damage (DC 24 basic Reflex save). The lightning then arcs to up to three secondary targets within 30 feet of the primary target, striking the closest available targets first. The secondary bolts each strike one secondary target and deal the same rolled damage value as the primary bolt (DC 22 basic Reflex save). The sea drake can''t use Ball Lightning Breath again for 1d6 rounds.' requirements: null saving_throw: null stages: null success: null traits: - arcane - electricity - evocation trigger: null - action_cost: None critical_failure: The creature is sickened 2 and slowed 1 as long as it's sickened. critical_success: The creature is unaffected. description: A sea drake's saliva carries a large quantity of salt, making its bite wounds even more painful. When a creature takes damage from a sea drake's jaws Strike, the creature must attempt a DC 24 Fortitude save; the creature is then temporarily immune to briny wound for 1 minute. effect: null failure: The creature is sickened 2. frequency: null maximum_duration: null name: Briny Wound range: null raw_description: '**Briny Wound** A sea drake''s saliva carries a large quantity of salt, making its bite wounds even more painful. When a creature takes damage from a sea drake''s jaws Strike, the creature must attempt a DC 24 Fortitude save; the creature is then temporarily immune to briny wound for 1 minute. **Critical Success **The creature is unaffected. **Success **The creature is __sickened 1__. **Failure **The creature is sickened 2. **Critical Failure **The creature is sickened 2 and slowed 1 as long as it''s sickened.' requirements: null saving_throw: null stages: null success: The creature is __sickened 1__. traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The drake tries to capsize an adjacent aquatic vessel of its size or smaller. The drake must succeed at an __Athletics__ check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the drake) or the pilot's __Sailing Lore__ DC, whichever is higher. effect: null failure: null frequency: null maximum_duration: null name: Capsize range: null raw_description: '**Capsize** [One Action] (__attack__) The drake tries to capsize an adjacent aquatic vessel of its size or smaller. The drake must succeed at an __Athletics__ check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the drake) or the pilot''s __Sailing Lore__ DC, whichever is higher.' requirements: null saving_throw: null stages: null success: null traits: - attack trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The sea drake makes one jaws Strike and two tail Strikes in any order. effect: null failure: null frequency: null maximum_duration: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The sea drake makes one jaws Strike and two tail Strikes in any order.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The sea drake Strides, __Flies__, or __Swims__ twice. failure: null frequency: three times per day maximum_duration: null name: Speed Surge range: null raw_description: '**Speed Surge** [One Action] **Frequency **three times per day; **Effect **The sea drake Strides, __Flies__, or __Swims__ twice.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: An arc of electricity courses through the sea drake's blood. The triggering creature takes 1d6 electricity damage. failure: null frequency: null maximum_duration: null name: Electrified Blood range: null raw_description: '**Electrified Blood [Reaction]** (__electricity__) **Trigger **An adjacent creature deals piercing or slashing damage to the sea drake; **Effect **An arc of electricity courses through the sea drake''s blood. The triggering creature takes 1d6 electricity damage.' requirements: null saving_throw: null stages: null success: null traits: - electricity trigger: An adjacent creature deals piercing or slashing damage to the sea drake description: 'Long and slender, sea drakes have fins down the length of their backs and webbing between their talons, making them just as adapted for gliding through ocean waves as the skies above. More solitary than most drakes, they hunt and live alone. Although most sea drakes make their roosts high on ocean-facing cliffs, it isn''t unheard of for them to dwell in underwater caves, living entirely aquatic lives. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 22' hp: 95 hp_misc: null immunities: - electricity - __paralyzed__ - __sleep__ languages: - Draconic level: 6 melee_attacks: - action_cost: One Action damage: - formula: 2d8+9 type: piercing - formula: null type: briny wound name: jaws to_hit: 17 traits: null - action_cost: One Action damage: - formula: 2d6+9 type: bludgeoning name: tail to_hit: 17 traits: - agile - reach 10 feet name: Sea Drake perception: 14 ranged_attacks: null saves: fort: 16 fort_misc: null misc: null ref: 14 ref_misc: null will: 12 will_misc: null senses: - darkvision - scent (imprecise) 30 feet size: Large skills: - bonus: 14 misc: null name: Acrobatics - bonus: 16 misc: null name: Athletics - bonus: 12 misc: null name: Stealth sources: - abbr: Bestiary 2 page_start: '101' page_stop: null speed: - amount: 15 misc: null type: Land - amount: 40 misc: null type: fly - amount: 50 misc: null type: swim spell_lists: null traits: - Amphibious - Dragon - Water