ability_mods: cha_mod: -5 con_mod: 4 dex_mod: -5 int_mod: -5 str_mod: 2 wis_mod: 0 ac: 8 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The sewer ooze unleashes a wave of filth, covering all creatures within a 20-foot emanation. Each creature in the area must succeed at a DC 17 Reflex save or take 1d4 acid damage and take a -10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls prone). A creature can spend and Interact action to clean someone off, decreasing the Speed penalty by 5 feet with each action. failure: null frequency: once per minute maximum_duration: null name: Filth Wave range: null raw_description: '**Filth Wave** [One Action] **Frequency** once per minute; **Effect** The sewer ooze unleashes a wave of filth, covering all creatures within a 20-foot emanation. Each creature in the area must succeed at a DC 17 Reflex save or take 1d4 acid damage and take a -10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls prone). A creature can spend and Interact action to clean someone off, decreasing the Speed penalty by 5 feet with each action.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'These amorphous masses of sewage and other detritus make their way through filthy culverts beneath cities large and small. **__Recall Knowledge - Ooze__ (__Occultism__)**: DC 15' hp: 40 hp_misc: null immunities: - acid - critical hits - mental - precision - unconscious - visual level: 1 melee_attacks: - action_cost: One Action damage: - formula: 1d6+1 type: bludgeoning - formula: 1d4 type: acid name: pseudopod to_hit: 9 traits: null name: Sewer Ooze perception: 3 ranged_attacks: null saves: fort: 9 fort_misc: null misc: null ref: 1 ref_misc: null will: 3 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A sewer ooze can sense nearby motion through vibration and air movement. effect: null failure: null frequency: null maximum_duration: null name: Motion Sense range: null raw_description: '**Motion Sense** A sewer ooze can sense nearby motion through vibration and air movement.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - motion sense 60 feet - no vision size: Medium skills: - bonus: 1 misc: +4 in sewers name: Stealth sources: - abbr: Bestiary page_start: '254' page_stop: null speed: - amount: 10 misc: null type: Land spell_lists: null traits: - Mindless - Ooze