ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 7 int_mod: -1 str_mod: 4 wis_mod: 3 ac: 30 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: The storm lord's movement doesn't trigger reactions. effect: null failure: null frequency: null maximum_duration: null name: Swiftness range: null raw_description: '**Swiftness** The storm lord''s movement doesn''t trigger reactions.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Air within the emanation is difficult terrain for Flying creatures that do not have the air trait. effect: null failure: null frequency: null maximum_duration: null name: High Winds range: 20 feet raw_description: '**High Winds** (__air__, __aura__) 20 feet. Air within the emanation is difficult terrain for Flying creatures that do not have the air trait.' requirements: null saving_throw: null stages: null success: null traits: - air - aura trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The storm lord disperses. Until the end of the current turn, it can't be attacked or targeted, doesn't take up space, and any auras or emanations it has are suppressed. At the end of the turn, the storm lord reforms in any space in which it can fit within 50 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn't run out while it was dispersed. failure: null frequency: null maximum_duration: null name: Disperse range: null raw_description: '**Disperse** [Reaction] **Trigger** The storm lord takes damage from a hostile action. **Effect** The storm lord disperses. Until the end of the current turn, it can''t be attacked or targeted, doesn''t take up space, and any auras or emanations it has are suppressed. At the end of the turn, the storm lord reforms in any space in which it can fit within 50 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn''t run out while it was dispersed.' requirements: null saving_throw: null stages: null success: null traits: null trigger: The storm lord takes damage from a hostile action. description: 'Storm lords wage battles to claim important territory within the Plane of Air. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 26' hp: 120 hp_misc: null immunities: - bleed - paralyzed - poison - sleep languages: - Auran level: 9 melee_attacks: - action_cost: One Action damage: - formula: 2d12+10 type: bludgeoning - formula: null type: Push 5 feet name: gust to_hit: 20 traits: - finesse - reach 15 feet name: Storm Lord perception: 18 ranged_attacks: - action_cost: One Action damage: - formula: 2d12+4 type: electricity name: lightning lash to_hit: 20 traits: - range increment 50 feet saves: fort: 15 fort_misc: null misc: null ref: 20 ref_misc: null will: 16 will_misc: null senses: - darkvision size: Large skills: - bonus: 20 misc: null name: Acrobatics - bonus: 18 misc: null name: Stealth sources: - abbr: Bestiary page_start: '145' page_stop: null speed: - amount: 75 misc: null type: fly - amount: null misc: null type: swiftness spell_lists: null traits: - Air - Elemental