ability_mods: cha_mod: 2 con_mod: 3 dex_mod: 1 int_mod: 2 str_mod: 3 wis_mod: 4 ac: 21 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The urdefhan lets out a battle cry, sending itself and its allies into a fanatical frenzy. Each ally that hears the call gains a +1 status bonus to attack rolls, damage rolls, and saving throws, and takes a –1 status penalty to AC. Affected allies must use at least one of their actions to Strike each round, if they are able (even if it means attacking an ally, object, or thin air). This lasts for 2d4 rounds. failure: null frequency: once per day maximum_duration: null name: Stoke the Fervent range: null raw_description: '**Stoke the Fervent** [Two Actions] (__auditory__, __divine__, __emotion__, __enchantment__, __mental__) **Frequency** once per day; **Effect** The urdefhan lets out a battle cry, sending itself and its allies into a fanatical frenzy. Each ally that hears the call gains a +1 status bonus to attack rolls, damage rolls, and saving throws, and takes a –1 status penalty to AC. Affected allies must use at least one of their actions to Strike each round, if they are able (even if it means attacking an ally, object, or thin air). This lasts for 2d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - auditory - divine - emotion - enchantment - mental trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: "The urdefhan maintains contact, turning the creature's flesh translucent\ \ around the site of the injury. The urdefhan chooses one of two options, each\ \ of which requires a DC 22 Fortitude save. If the jaws Strike was a critical\ \ hit, the creature suffers both effects, using the same save result for both.\n\ \n * **Drain Blood** The urdefhan drinks some of the creature's blood. On a failed\ \ save, the creature is __drained 1__ and the urdefhan regains 5 HP (or, on a\ \ critical failure, it's drained 2 and the urdefhan regains 10 HP).\n\n * **Drain\ \ Vitality** (__necromancy__) The urdefhan draws out some of the creature's vital\ \ essence. The creature becomes __enfeebled 1__ for 1 hour on a failed save (or\ \ enfeebled 2 for 1 hour on a critical failure)." failure: null frequency: null maximum_duration: null name: Wicked Bite range: null raw_description: "**Wicked Bite** [One Action] **Requirements** The urdefhan damaged\ \ a creature with a jaws Strike on its last action; **Effect** The urdefhan maintains\ \ contact, turning the creature's flesh translucent around the site of the injury.\ \ The urdefhan chooses one of two options, each of which requires a DC 22 Fortitude\ \ save. If the jaws Strike was a critical hit, the creature suffers both effects,\ \ using the same save result for both.\n\n * **Drain Blood** The urdefhan drinks\ \ some of the creature's blood. On a failed save, the creature is __drained 1__\ \ and the urdefhan regains 5 HP (or, on a critical failure, it's drained 2 and\ \ the urdefhan regains 10 HP).\n\n * **Drain Vitality** (__necromancy__) The\ \ urdefhan draws out some of the creature's vital essence. The creature becomes\ \ __enfeebled 1__ for 1 hour on a failed save (or enfeebled 2 for 1 hour on a\ \ critical failure)." requirements: The urdefhan damaged a creature with a jaws Strike on its last action saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 5d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 21 basic Fortitude save). effect: null failure: null frequency: null maximum_duration: null name: Necrotic Decay range: null raw_description: '**Necrotic Decay** (__divine__, __necromancy__, __negative__) When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 5d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 21 basic Fortitude save).' requirements: null saving_throw: null stages: null success: null traits: - divine - necromancy - negative trigger: null description: 'Urdefhan spellcasters with a knack for the divine are invariably unholy worshippers of daemonkind, typically taking on one of __Abaddon__''s Four Horsemen of the Apocalypse as their patron deity. With their unholy gifts, these urdefhan tormentors summon __daemons__ into battle and bolster their allies with profane magic, preferring to stick to the sidelines rather than enter the fray directly. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 20' hp: 77 hp_misc: negative healing immunities: - __death__ effects - __disease__ - __fear__ items: - warhammer languages: - Aklo - Daemonic - Undercommon level: 5 melee_attacks: - action_cost: One Action damage: - formula: 1d8+5 type: bludgeoning name: warhammer to_hit: 12 traits: - shove - action_cost: One Action damage: - formula: 2d6+5 type: piercing - formula: null type: Wicked Bite name: jaws to_hit: 14 traits: null name: Urdefhan Tormentor perception: 13 ranged_attacks: null saves: fort: 11 fort_misc: null misc: null ref: 10 ref_misc: null will: 15 will_misc: null senses: - greater darkvision size: Medium skills: - bonus: 8 misc: null name: Acrobatics - bonus: 9 misc: null name: Crafting - bonus: 11 misc: null name: Intimidation - bonus: 11 misc: null name: Occultism - bonus: 13 misc: null name: Religion sources: - abbr: Bestiary 2 page_start: '273' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: 15 cantrips: null constants: null dc: 23 focus_points: null misc: null spell_lists: - level: 3 spells: - misc: null name: harm - misc: null name: paralyze - level: 2 spells: - misc: null name: darkness - misc: null name: death knell - misc: null name: false life - misc: null name: harm - level: 1 spells: - misc: self only name: feather fall - misc: null name: grim tendrils - misc: null name: harm - misc: null name: ray of enfeeblement spells_source: Divine Innate Spells - attack_bonus: null cantrips: null constants: null dc: 23 focus_points: null misc: null spell_lists: - level: 1 spells: - misc: null name: daemonic pact spells_source: Rituals traits: - Humanoid - Urdefhan weaknesses: - amount: 5 misc: null type: positive