ability_mods: cha_mod: -1 con_mod: 7 dex_mod: 6 int_mod: -2 str_mod: 4 wis_mod: 1 ac: 28 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The gutrager propels its esophagus out of its body to deliver an acidic blow. It makes an unarmed Strike against a creature or unattended object within 30 feet with a +23 attack bonus. On a hit, the target takes 2d6+8 bludgeoning plus 4d6 acid damage. On a critical hit, the target also takes 2d6 __persistent acid damage__. The gutrager is __clumsy 1__ for 1 round as it re-coils its esophagus. failure: null frequency: once per round maximum_duration: null name: Corrosive Kiss range: null raw_description: '**Corrosive Kiss** [Two Actions] (__acid__) **Frequency** once per round; **Effect** The gutrager propels its esophagus out of its body to deliver an acidic blow. It makes an unarmed Strike against a creature or unattended object within 30 feet with a +23 attack bonus. On a hit, the target takes 2d6+8 bludgeoning plus 4d6 acid damage. On a critical hit, the target also takes 2d6 __persistent acid damage__. The gutrager is __clumsy 1__ for 1 round as it re-coils its esophagus.' requirements: null saving_throw: null stages: null success: null traits: - acid trigger: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Whenever a gutrager is within another xulgath's stench aura, a fog appears around the gutrager; creatures in the fog (including the gutrager) can see as normal, but they are __concealed__ from creatures outside the fog. Non-xulgaths that begin their turn in the fog take 2d6 acid damage. Strong winds suppress this ability. effect: null failure: null frequency: null maximum_duration: null name: Caustic Fog range: 10 feet raw_description: '**Caustic Fog** (__acid__, __aura__) 10 feet. Whenever a gutrager is within another xulgath''s stench aura, a fog appears around the gutrager; creatures in the fog (including the gutrager) can see as normal, but they are __concealed__ from creatures outside the fog. Non-xulgaths that begin their turn in the fog take 2d6 acid damage. Strong winds suppress this ability.' requirements: null saving_throw: null stages: null success: null traits: - acid - aura trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The gutrager compresses its gut and explodes in a burst of viscera, dying instantly and dealing 8d8 acid damage to creatures and unattended objects in a 20-foot emanation centered on the gutrager (DC 31 basic Reflex save). failure: null frequency: null maximum_duration: null name: Self-Detonate range: null raw_description: '**Self-Detonate** [Two Actions] (__acid__) **Requirements** The gutrager has 45 or fewer HP; **Effect** The gutrager compresses its gut and explodes in a burst of viscera, dying instantly and dealing 8d8 acid damage to creatures and unattended objects in a 20-foot emanation centered on the gutrager (DC 31 basic Reflex save).' requirements: The gutrager has 45 or fewer HP saving_throw: null stages: null success: null traits: - acid trigger: null description: 'Xulgath gutragers exhibit more extreme developments along the same physiological path as their __bilebearer__ cousins. They are stockier and faster, with necks and limbs corded with muscle. They are also denser, with multiple stomachs full of fluids even more caustic than those of the bilebearer. Like the bilebearer, gutragers lack the distinctive stench typical of most xulgaths. A gutrager''s torso conceals its most disturbing feature—a densely coiled esophagus. Pressurized bladders and a muscular throat allow the gutrager to propel its esophagus outward in an explosion of yellow flesh and acidic bile; caustic stomach acid coating the esophagus makes even brief physical contact with the organ dangerous. As a last resort, the gutrager can intentionally accelerate the corrosion in its esophagus, releasing vile acid in a burst that also ends its life. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 27' hp: 190 hp_misc: null languages: - Draconic - Undercommon level: 10 melee_attacks: - action_cost: One Action damage: - formula: 2d6+8 type: piercing - formula: 2d6 type: acid name: jaws to_hit: 21 traits: null - action_cost: One Action damage: - formula: 2d8+8 type: slashing name: claw to_hit: 23 traits: - agile - finesse name: Xulgath Gutrager perception: 19 ranged_attacks: - action_cost: Two Actions damage: - formula: 4d8+7 type: acid name: bile jet to_hit: 23 traits: - acid - range increment 60 feet resistances: - amount: 10 misc: null type: acid saves: fort: 23 fort_misc: null misc: null ref: 22 ref_misc: null will: 17 will_misc: null senses: - darkvision size: Medium skills: - bonus: 22 misc: null name: Acrobatics - bonus: 22 misc: null name: Athletics - bonus: 20 misc: null name: Stealth sources: - abbr: 'Pathfinder #154: Siege of the Dinosaurs' page_start: '85' page_stop: null speed: - amount: 40 misc: null type: Land spell_lists: null traits: - Humanoid - Xulgath