ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 4 int_mod: -1 str_mod: 3 wis_mod: 1 ac: 19 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: If a xulgath skulker starts its turn undetected by a creature or merely hidden from it, that creature is __flat-footed__ against the skulker's attacks until the end of the skulker's turn. effect: null failure: null frequency: null maximum_duration: null name: Hidden Movement range: null raw_description: '**Hidden Movement** If a xulgath skulker starts its turn undetected by a creature or merely hidden from it, that creature is __flat-footed__ against the skulker''s attacks until the end of the skulker''s turn.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A xulgath skulker deals an additional 1d6 precision damage to flat-footed creatures. effect: null failure: null frequency: null maximum_duration: null name: Sneak Attack range: null raw_description: '**__Sneak Attack__** A xulgath skulker deals an additional 1d6 precision damage to flat-footed creatures.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A creature that enters the area must attempt a DC 16 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute. effect: null failure: null frequency: null maximum_duration: null name: Stench range: 30 feet raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that enters the area must attempt a DC 16 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths'' stenches for 1 minute.' requirements: null saving_throw: null stages: null success: null traits: - aura - olfactory trigger: null - action_cost: Free Action critical_failure: null critical_success: null description: A xulgath skulker can suppress its stench aura as a free action to better hide its presence. The skulker can resume its stench aura as a free action. effect: null failure: null frequency: null maximum_duration: null name: Stench Suppression range: null raw_description: '**Stench Suppression** [Free Action] A xulgath skulker can suppress its stench aura as a free action to better hide its presence. The skulker can resume its stench aura as a free action.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Xulgath warrens are patrolled—some might say “haunted”—by the community''s skulkers. These xulgaths specialize in stealth, striking swiftly from the shadows and otherwise ambushing foes. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 16' hp: 28 hp_misc: null items: - dagger (4) languages: - Draconic - Undercommon level: 2 melee_attacks: - action_cost: One Action damage: - formula: 1d4+3 type: piercing name: dagger to_hit: 10 traits: - agile - finesse - versatile S - action_cost: One Action damage: - formula: 1d6+3 type: piercing name: jaws to_hit: 9 traits: null - action_cost: One Action damage: - formula: 1d4+3 type: slashing name: claw to_hit: 10 traits: - agile - finesse name: Xulgath Skulker perception: 7 ranged_attacks: - action_cost: One Action damage: - formula: 1d4+3 type: piercing name: dagger to_hit: 10 traits: - agile - thrown 10 feet - versatile S saves: fort: 8 fort_misc: null misc: null ref: 10 ref_misc: null will: 5 will_misc: null senses: - darkvision size: Medium skills: - bonus: 8 misc: null name: Acrobatics - bonus: 8 misc: null name: Stealth - bonus: 8 misc: null name: Thievery sources: - abbr: Bestiary page_start: '337' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Humanoid - Xulgath