ability_mods: cha_mod: 3 con_mod: 2 dex_mod: 4 int_mod: 4 str_mod: -1 wis_mod: 2 ac: 18 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: 6 rounds name: Serpentfolk Venom range: null raw_description: '**Serpentfolk Venom** (__poison__) **Saving Throw** DC 16 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d4 poison damage and __enfeebled 1__ (1 round); **Stage 2** 2d4 poison damage and enfeebled 1 (1 round)' requirements: null saving_throw: DC 16 Fortitude stages: - effect: 1d4 poison damage and __enfeebled 1__ (1 round) - effect: 2d4 poison damage and enfeebled 1 (1 round) success: null traits: - poison trigger: null alignment: NE automatic_abilities: null description: 'Even the least among zyss serpentfolk consider themselves greater than any mammal. Their magical abilities, most notably their telepathy, are all the reason they need to hold this view. And it''s true enough that the instinctual skill and magic of any zyss is enough to best the average human. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 25 hp_misc: null items: - dagger - shortbow (30 arrows) languages: - Aklo - Common - Undercommon - telepathy 100 feet level: 2 melee_attacks: - action_cost: One Action damage: - formula: 1d6+1 type: piercing - formula: null type: serpentfolk venom name: fangs to_hit: 10 traits: - finesse - action_cost: One Action damage: - formula: 1d4+1 type: piercing - formula: null type: serpentfolk venom name: dagger to_hit: 10 traits: - agile - finesse - versatile S name: Zyss Serpentfolk perception: 8 ranged_attacks: - action_cost: One Action damage: - formula: 1d6+2 type: piercing - formula: null type: serpentfolk venom name: shortbow to_hit: 10 traits: - deadly 1d10 - range increment 60 feet rarity: Uncommon resistances: - amount: 5 misc: null type: poison saves: fort: 6 fort_misc: null misc: +1 status to all saves vs. magic ref: 8 ref_misc: null will: 8 will_misc: +4 status vs. mental senses: - darkvision - scent (imprecise) 30 feet size: Medium skills: - bonus: 8 misc: null name: Acrobatics - bonus: 8 misc: null name: Arcana - bonus: 9 misc: null name: Deception - bonus: 8 misc: null name: Occultism - bonus: 8 misc: null name: Society sources: - abbr: Bestiary 2 page_start: '237' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: null cantrips: null constants: null dc: 18 focus_points: null misc: null spell_lists: - level: 4 spells: - misc: null name: suggestion - level: 2 spells: - misc: at will name: mirror image - level: 1 spells: - misc: at will name: illusory disguise - misc: at will name: ventriloquism spells_source: Occult Innate Spells traits: - Humanoid - Serpentfolk