action_abbr: '3' cast: material, somatic, verbal components: - Material - Somatic - Verbal descr: "You try to create a temporary duplicate of an enemy to fight on your behalf.\ \ The target can attempt a Fortitude save to disrupt the spell. The duplicate appears\ \ in an unoccupied space adjacent to the target and has the target's attack modifier,\ \ AC, saving throw modifiers, Perception, and skill modifiers, but it has only 70\ \ Hit Points and lacks the target's special abilities, including immunities, resistances,\ \ and weaknesses. It has no magic items except weapon potency runes. The duplicate\ \ gains the minion trait, and it can only Stride and Strike. Its Strikes deal the\ \ target's normal damage but don't apply added effects, since it doesn't have special\ \ abilities. The spell automatically ends if the duplicate's Hit Points drop to\ \ 0. The duplicate attacks your enemies to the best of its abilities. You can also\ \ try to give it additional instructions; when you Sustain the Spell, you can also\ \ Command a Minion as part of your action, but the GM determines whether the duplicate\ \ follows your command. The duplicate is unstable, so each turn after it takes its\ \ actions, it loses 4d6 Hit Points. It's not a living creature, and it can never\ \ regain its lost Hit Points in any way. \n\n**Critical Success** You fail to\ \ create a duplicate. \n\n**Success** The duplicate deals half damage with its\ \ Strikes and the duration is reduced to a maximum of 2 rounds. \n\n**Failure**\ \ The duplicate works as described. \n\n**Heightened (+1)** The level of creature\ \ you can target increases by 2. The duplicate has 10 more HP." duration: sustained up to 1 minute has_been_manually_proofread: false level: 7 name: Duplicate Foe range: 30 feet req: null saving throw: Fortitude source: - abbr: CRB page_start: 334 page_stop: 334 targets: 1 enemy of level 15 or lower traditions: - Arcane - Occult traits: - Conjuration trigger: null type: Spell