action_abbr: '2' area: 60-foot line cast: somatic, verbal components: - Somatic - Verbal descr: "A violent wind issues forth from your palm, blowing from the point where you\ \ are when you cast the spell to the line's opposite end. The wind extinguishes\ \ small non-magical fires, disperses fog and mist, blows objects of light Bulk or\ \ less around, and pushes larger objects. Large or smaller creatures in the area\ \ must attempt a Fortitude save. Large or smaller creatures that later move into\ \ the gust must attempt the save on entering. \n\n**Critical Success** The creature\ \ is unaffected. \n\n**Success** The creature can't move against the wind. \n\ \n**Failure** The creature is knocked prone. If it was flying, it suffers the effects\ \ of critical failure instead. \n\n**Critical Failure** The creature is pushed\ \ 30 feet in the wind's direction, knocked prone, and takes 2d6 bludgeoning damage." duration: until the start of your next turn has_been_manually_proofread: false level: 1 name: Gust of Wind req: null source: - abbr: CRB page_start: 342 page_stop: 342 targets: null traditions: - Arcane - Primal traits: - Air - Evocation trigger: null type: Spell