action_abbr: '2' cast: somatic, verbal components: - Somatic - Verbal descr: "An infusion of positive energy grants a creature continuous healing. The target\ \ temporarily gains regeneration 15, which restores 15 Hit Points to it at the start\ \ of each of its turns. While it has regeneration, the target can't die from damage\ \ and its dying value can't exceed 3, though if its wounded value becomes 4 or higher,\ \ it stays unconscious until its wounds are treated. If the target takes acid or\ \ fire damage, its regeneration deactivates until after the end of its next turn.\ \ Each time the creature regains Hit Points from regeneration, it also regrows one\ \ damaged or ruined organ (if any). During the spell's duration, the creature can\ \ also reattach severed body parts by spending an Interact action to hold the body\ \ part to the area it was severed from. \n\n**Heightened (9th)** The regeneration\ \ increases to 20." duration: 1 minute has_been_manually_proofread: false level: 7 name: Regenerate range: touch req: null source: - abbr: CRB page_start: 363 page_stop: 363 targets: 1 willing living creature traditions: - Divine - Primal traits: - Healing - Necromancy - Positive trigger: null type: Spell