ability_mods: cha_mod: 3 con_mod: 3 dex_mod: 4 int_mod: 5 str_mod: 5 wis_mod: 5 ac: 26 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The axiomite shifts between its humanoid form and that of a cloud of crystalline dust in which strange symbols and equations flash. In this form it gains a fly Speed of 40 feet and can fit through even tiny apertures, similarly to __gaseous form__. It can cast spells, but it can't make melee or ranged attacks in this state. It can return to its humanoid form by using this action while in crystalline dust form. effect: null failure: null frequency: null maximum_duration: null name: Crystalline Dust Form range: null raw_description: '**Crystalline Dust Form** [One Action] (__polymorph__) The axiomite shifts between its humanoid form and that of a cloud of crystalline dust in which strange symbols and equations flash. In this form it gains a fly Speed of 40 feet and can fit through even tiny apertures, similarly to __gaseous form__. It can cast spells, but it can''t make melee or ranged attacks in this state. It can return to its humanoid form by using this action while in crystalline dust form.' requirements: null saving_throw: null stages: null success: null traits: - polymorph trigger: null alignment: LN automatic_abilities: null description: 'According to the axiomites, their kind rose from the raw mathematical underpinnings of the universe, manifesting as great builders who created the ancient, colossal cities of the Outer Planes and gave life to the mechanical inevitables. According to the aeons, axiomites are part of the Monad, having both risen from and rebelled against it long ago. Since the Convergence, most axiomites have recognized this as a fundamental truth, particularly after the aeons showed the axiomites how the Utopian language has formed as an amalgam of aeon envisioning and formulaic mathematical expression. Most axiomites live in the perfect city of Axis, which they continually act to improve, thus refining the concept of perfection itself. A particular axiomite may look like any humanoid creature, though the particular form it takes on does not affect its abilities. Beneath this assumed form, all axiomites are the same—clouds of glowing, crystalline dust that constantly swirls and congeals into complex tangles of symbols and equations, evincing their existence as literal creatures of pure mathematical law. Axiomites arise from the souls of lawful neutral mortals, particularly those who were, in life, mathematicians, architects, crafters, or philosophers. While these souls do not retain any memories of their lives in the transition into axiomites, their life skills and experiences nevertheless serve a valuable metaphysical resource during formation. **__Recall Knowledge - Monitor__ (__Religion__)**: DC 24' hp: 155 hp_misc: null immunities: - disease - emotion - fear items: - +1 striking warhammer - sterling artisan's tools languages: - Abyssal - Celestial - Common - Draconic - Infernal - Utopian level: 8 melee_attacks: - action_cost: One Action damage: - formula: 2d8+11 type: bludgeoning - formula: 1d6 type: lawful name: warhammer to_hit: 20 traits: - lawful - magical - shove - action_cost: One Action damage: - formula: 1d8+5 type: bludgeoning - formula: 1d6 type: lawful name: fist to_hit: 17 traits: - agile - lawful - magical name: Axiomite perception: 19 ranged_attacks: null resistances: - amount: 10 misc: null type: electricity - amount: 10 misc: null type: mental saves: fort: 13 fort_misc: null misc: +1 status to all saves vs. magic ref: 16 ref_misc: null will: 18 will_misc: null senses: - darkvision size: Medium skills: - bonus: 16 misc: null name: Acrobatics - bonus: 17 misc: null name: Axis Lore - bonus: 21 misc: null name: Crafting - bonus: 15 misc: null name: Diplomacy - bonus: 17 misc: null name: Occultism - bonus: 17 misc: null name: Religion sources: - abbr: Bestiary page_start: '9' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: 17 cantrips: - level: 4 spells: - misc: null name: telekinetic projectile constants: null dc: 27 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: null name: telekinetic haul - level: 4 spells: - misc: null name: dispel magic - misc: lawful name: divine wrath - misc: x3 name: lightning bolt - level: 3 spells: - misc: x3 name: haste - misc: null name: paralyze - level: 2 spells: - misc: null name: telekinetic maneuver - level: 1 spells: - misc: at will name: true strike spells_source: Divine Innate Spells traits: - Aeon - Monitor weaknesses: - amount: 10 misc: null type: chaotic