ability_mods: cha_mod: 3 con_mod: 6 dex_mod: 3 int_mod: -4 str_mod: 7 wis_mod: 5 ac: 28 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: The creature becomes petrified permanently. critical_success: The creature is unaffected. description: The gorgon breathes a 60-foot cone of green gas. Each creature in the area must attempt a DC 25 Fortitude save. The gorgon can't use Breath Weapon again for 1d4 rounds. effect: null failure: The creature becomes __petrified__ for 1 minute. It can attempt a new save at the end of each of its turns. frequency: null maximum_duration: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__earth__, __incapacitation__, __primal__, __transmutation__) The gorgon breathes a 60-foot cone of green gas. Each creature in the area must attempt a DC 25 Fortitude save. The gorgon can''t use Breath Weapon again for 1d4 rounds. **Critical Success** The creature is unaffected. **Success** The creature''s body hardens and stiffens, causing it to become __slowed 1__ for 1 round. **Failure** The creature becomes __petrified__ for 1 minute. It can attempt a new save at the end of each of its turns. **Critical Failure** The creature becomes petrified permanently.' requirements: null saving_throw: null stages: null success: The creature's body hardens and stiffens, causing it to become __slowed 1__ for 1 round. traits: - earth - incapacitation - primal - transmutation trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The gorgon Strides twice, then makes a horn Strike. If it moved at least 20 feet from its starting position, the Strike's damage is increased to 3d12+12. effect: null failure: null frequency: null maximum_duration: null name: Powerful Charge range: null raw_description: '**Powerful Charge** [Two Actions] The gorgon Strides twice, then makes a horn Strike. If it moved at least 20 feet from its starting position, the Strike''s damage is increased to 3d12+12.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Medium or smaller, hoof, DC 26 effect: null failure: null frequency: null maximum_duration: null name: Trample range: null raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 26' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'Though they may resemble constructs to the untrained eye due to their metallic, interlocking armor plates that look and feel like polished stone, gorgons are a creature of flesh and bone. These ill-tempered beasts greet interlopers with a charge or trample accompanied with belches of petrifying breath. Gorgons are dangerous on their own, and when they band together in herds, they become especially deadly. Gorgons typically subsist on petrified flesh or fossils. These supernatural beasts can gain sustenance from natural stone if they must, though they find raw stone flavorless, so it''s not a preferred food source. In battle, gorgons use their petrifying breath to turn their prey into stone. They break up the resulting statues with their hooves or horns and swallow the stony chunks with loud chewing bites. Gorgons cannot digest unpetrified organic material, and if they try, they experience sickness and great gastrointestinal peril. Such discomforts are not life threatening to gorgons, but they do make the creatures even more ill tempered than usual—much to the chagrin of anyone they subsequently encounter. Gorgon flesh tastes vaguely like beef, but with a gritty, earthy texture and aftertaste that most meat connoisseurs find off-putting. Creatures with a close association to earth and stone are more likely to find the flavor appetizing; stone giants in particular consider gorgon steaks to be delicacies. Some cultures, notably dwarven cultures, consider the preparation of gorgon for meals as both a physical and a culinary challenge. Chefs who work with gorgon flesh can find renown for their skill in creating palatable dishes from such naturally unpalatable meat. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 26' hp: 135 hp_misc: null immunities: - __petrification__ level: 8 melee_attacks: - action_cost: One Action damage: - formula: 2d12+10 type: piercing name: horn to_hit: 20 traits: null - action_cost: One Action damage: - formula: 2d6+10 type: bludgeoning name: hoof to_hit: 18 traits: null name: Gorgon perception: 19 ranged_attacks: null rarity: Uncommon saves: fort: 18 fort_misc: null misc: null ref: 13 ref_misc: null will: 17 will_misc: null senses: - darkvision - scent (imprecise) 30 feet size: Large skills: - bonus: 19 misc: null name: Athletics sources: - abbr: Bestiary 2 page_start: '132' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Beast