ability_mods: cha_mod: 4 con_mod: 1 dex_mod: 4 int_mod: 0 str_mod: -2 wis_mod: 2 ac: 17 ac_special: null active_abilities: - action_cost: One Action critical_failure: As failure, and also slowed 1. critical_success: null description: A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves. effect: null failure: Flat-footed and –10-foot status penalty to Speeds. frequency: null maximum_duration: null name: Fiddle range: null raw_description: '**Fiddle** [One Action] (__auditory__, __emotion__, __enchantment__, __mental__, __primal__) A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves.**Success** No effect.**Failure** Flat-footed and –10-foot status penalty to Speeds.**Critical Failure** As failure, and also slowed 1.' requirements: null saving_throw: null stages: null success: No effect. traits: - auditory - emotion - enchantment - mental - primal trigger: null alignment: CN automatic_abilities: null description: 'Grigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to vanquish. Even so, they fight bravely and with great cunning, using their magic and ranged sonic attacks while flying and leaping using their wings and powerful cricket-like lower torsos to stay out of reach. **__Recall Knowledge - Fey__ (__Nature__)**: DC 15' hp: 20 hp_misc: null languages: - Common - Sylvan level: 1 melee_attacks: - action_cost: One Action damage: - formula: 1d4 type: –2 bludgeoning name: fist to_hit: 9 traits: - agile - finesse - magical name: Grig perception: 7 ranged_attacks: - action_cost: One Action damage: - formula: 1d8 type: sonic name: dissonant note to_hit: 9 traits: - evocation - magical - range 30 feet - sonic saves: fort: 6 fort_misc: null misc: null ref: 9 ref_misc: null will: 9 will_misc: null senses: - low-light vision size: Tiny skills: - bonus: 7 misc: null name: Acrobatics - bonus: 2 misc: 6 to High Jump or Long Jump name: Athletics - bonus: 7 misc: null name: Performance - bonus: 7 misc: null name: Stealth sources: - abbr: Bestiary page_start: '308' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 30 misc: null type: fly spell_lists: - attack_bonus: null cantrips: - level: 2 spells: - misc: null name: ghost sound constants: null dc: 18 focus_points: null misc: null spell_lists: - level: 2 spells: - misc: null name: glitterdust - misc: self only name: invisibility - level: 1 spells: - misc: null name: illusory disguise spells_source: Primal Innate Spells traits: - Fey - Sprite weaknesses: - amount: 5 misc: null type: cold iron