ability_mods: cha_mod: 6 con_mod: 6 dex_mod: 3 int_mod: 5 str_mod: 8 wis_mod: 6 ac: 39 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The planetar makes a greatsword Strike against a target it detects as evil. If the target is evil, the Strike deals three extra weapon damage dice and deals 1d6 __persistent__ good damage to the target. The planetar can convert all the physical damage from the attack into good damage. effect: null failure: null frequency: null maximum_duration: null name: Blade of Justice range: null raw_description: '**Blade of Justice** [Two Actions] The planetar makes a greatsword Strike against a target it detects as evil. If the target is evil, the Strike deals three extra weapon damage dice and deals 1d6 __persistent__ good damage to the target. The planetar can convert all the physical damage from the attack into good damage.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The planetar can take on the appearance of any Small or Medium humanoid. This doesn't change their Speed or Strikes. effect: null failure: null frequency: null maximum_duration: null name: Change Shape range: null raw_description: '**Change Shape** [One Action] (__concentrate__, __divine__, __polymorph__, __transmutation__) The planetar can take on the appearance of any Small or Medium humanoid. This doesn''t change their Speed or Strikes.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - divine - polymorph - transmutation trigger: null - action_cost: None critical_failure: null critical_success: null description: Any weapon gains the effect of a __holy__ property rune while a planetar wields it. effect: null failure: null frequency: null maximum_duration: null name: Holy Armaments range: null raw_description: '**Holy Armaments** (__divine__, __evocation__) Any weapon gains the effect of a __holy__ property rune while a planetar wields it.' requirements: null saving_throw: null stages: null success: null traits: - divine - evocation trigger: null alignment: NG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Allies in the planetar's aura gain a +2 status bonus to AC against evil creatures and a +2 status bonus to damage rolls against evil creatures. The area in the aura is difficult terrain for evil creatures. effect: null failure: null frequency: null maximum_duration: null name: Aura of Righteousness range: 20 feet raw_description: '**Aura of Righteousness** (__aura__, __divine__, __evocation__) 20 feet. Allies in the planetar''s aura gain a +2 status bonus to AC against evil creatures and a +2 status bonus to damage rolls against evil creatures. The area in the aura is difficult terrain for evil creatures.' requirements: null saving_throw: null stages: null success: null traits: - aura - divine - evocation trigger: null description: 'The beings of righteous fury known as planetars are known to be the least patient of angels. They exist to destroy evil that cannot be redeemed, and they often leave prolonged dialogue to other angels. Of course, no planetar ignores the importance of diplomacy, but they know that others among the angelic hosts are better suited to that task, while they focus on the larger picture. In angelic armies, planetars serve as commanders or generals. They stand at least 9 feet tall and weigh over 500 pounds. **__Recall Knowledge - Celestial__ (__Religion__)**: DC 37' hp: 300 hp_misc: regeneration 15 (deactivated by evil) items: - +2 greater striking greatsword languages: - Celestial - Draconic - Infernal - tongues level: 16 melee_attacks: - action_cost: One Action damage: - formula: 3d12+16 type: slashing - formula: 1d6 type: good name: holy greatsword to_hit: 32 traits: - good - magical - versatile P name: Planetar perception: 28 ranged_attacks: null rarity: Uncommon saves: fort: 28 fort_misc: null misc: +1 status to all saves vs. magic ref: 25 ref_misc: null will: 28 will_misc: null senses: - (32 to detect illusions) darkvision - true seeing size: Large skills: - bonus: 32 misc: null name: Athletics - bonus: 32 misc: null name: Intimidation - bonus: 32 misc: null name: Religion sources: - abbr: Bestiary 2 page_start: '15' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 60 misc: null type: fly spell_lists: - attack_bonus: 29 cantrips: null constants: - level: 5 spells: - misc: evil only name: detect alignment - misc: null name: tongues - misc: null name: true seeing dc: 37 focus_points: null misc: null spell_lists: - level: 8 spells: - misc: null name: dispel magic - misc: null name: divine wrath - misc: null name: earthquake - misc: null name: heal - misc: null name: power word stun - misc: null name: sunburst - level: 7 spells: - misc: null name: charm - misc: null name: plane shift - misc: null name: power word blind - misc: at will name: remove fear - level: 6 spells: - misc: null name: blade barrier - misc: at will name: dispel magic - level: 5 spells: - misc: null name: breath of life - misc: null name: death ward - misc: null name: freedom of movement - misc: ×3 name: restoration - level: 2 spells: - misc: at will; self only name: invisibility - misc: null name: remove paralysis spells_source: Divine Innate Spells - attack_bonus: null cantrips: null constants: null dc: 37 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: null name: call spirit - misc: null name: resurrect - level: 1 spells: - misc: null name: angelic messenger spells_source: Rituals traits: - Angel - Celestial weaknesses: - amount: 15 misc: null type: evil