ability_mods: cha_mod: 5 con_mod: 6 dex_mod: 3 int_mod: 3 str_mod: 8 wis_mod: 6 ac: 41 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: If a creature hit by the simurgh's tail Strike is not currently on its home plane, it must succeed at a DC 42 Will save or be affected by __banishment__, except that if the creature critically succeeds its save the simurgh is not stunned. effect: null failure: null frequency: null maximum_duration: null name: Banishing Swipe range: null raw_description: '**Banishing Swipe** If a creature hit by the simurgh''s tail Strike is not currently on its home plane, it must succeed at a DC 42 Will save or be affected by __banishment__, except that if the creature critically succeeds its save the simurgh is not stunned.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The simurgh fans out its glimmering tail feathers and blasts its foes with a 100-foot cone of radiant light. Aside from the size of the cone, this effect is identical to __prismatic spray__ (DC 42). failure: null frequency: Once per day. maximum_duration: null name: Radiant Feathers range: null raw_description: '**Radiant Feathers** [Two Actions] (__attack__) **Frequency** Once per day. **Effect** The simurgh fans out its glimmering tail feathers and blasts its foes with a 100-foot cone of radiant light. Aside from the size of the cone, this effect is identical to __prismatic spray__ (DC 42).' requirements: null saving_throw: null stages: null success: null traits: - attack trigger: null alignment: NG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A creature that starts its turn in the aura must attempt a DC 37 Will save or be affected by calm emotions. Creatures that successfully save are unaffected, but must attempt another save each turn they start in the aura. effect: null failure: null frequency: null maximum_duration: null name: Aura of Peace range: 50 feet raw_description: '**Aura of Peace** (__divine__, __emotion__, __enchantment__, __incapacitation__, __mental__) 50 feet. A creature that starts its turn in the aura must attempt a DC 37 Will save or be affected by calm emotions. Creatures that successfully save are unaffected, but must attempt another save each turn they start in the aura.' requirements: null saving_throw: null stages: null success: null traits: - divine - emotion - enchantment - incapacitation - mental trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Desert-dwelling people consider the sight of a simurgh a herald to a lifetime''s worth of luck, and those who are unfamiliar with the majestic beast might mistake it for the avatar of a deity. Beautiful, graceful, and truly gargantuan, the simurgh resembles nothing so much as a massive multicolored bird with the head of an equally enormous and regal lupine. Simurghs act as intermediaries in world-threatening conflicts, serving as agents of good deities or vigilantes who spread their own brand of justice, typically by obliterating or banishing evil extraplanar beings. Simurghs can live for thousands of years, and because these ancient beings are so rare many doubt their existence. But they are very real, as those who have been aided by a simurgh can enthusiastically attest. A simurgh does not show itself often, but when it does, it is typically in response to a truly grave threat, such as the incursion of an undead army or the rampage of some truly epic monster. Simurghs are nothing if not paragons of righteousness, and goodly heroes can hardly find a better ally in their quest to vanquish evil than a simurgh. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 43' hp: 350 hp_misc: null immunities: - disease - fire - negative energy - sleep languages: - Celestial - Common - Draconic - tongues level: 18 melee_attacks: - action_cost: One Action damage: - formula: 4d12+12 type: piercing name: jaws to_hit: 34 traits: - magical - reach 20 feet - action_cost: One Action damage: - formula: 4d8+12 type: slashing name: claw to_hit: 34 traits: - agile - magical - reach 15 feet - action_cost: One Action damage: - formula: 4d8+10 type: slashing - formula: null type: banishing swipe name: tail to_hit: 34 traits: - magical - reach 20 feet name: Simurgh perception: 32 ranged_attacks: - action_cost: One Action damage: - formula: 10d6 type: fire name: glaring ray to_hit: 34 traits: - magical - range 100 feet rarity: Rare saves: fort: 30 fort_misc: null misc: +1 status bonus to all saves vs. magic ref: 29 ref_misc: null will: 32 will_misc: null senses: - darkvision size: Gargantuan skills: - bonus: 27 misc: null name: Acrobatics - bonus: 28 misc: null name: Arcana - bonus: 32 misc: null name: Athletics - bonus: 34 misc: null name: Diplomacy - bonus: 35 misc: null name: Medicine - bonus: 28 misc: null name: Performance - bonus: 35 misc: null name: Religion - bonus: 32 misc: null name: Survival sources: - abbr: Bestiary page_start: '295' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 90 misc: null type: fly spell_lists: - attack_bonus: null cantrips: - level: 9 spells: - misc: null name: detect magic - misc: null name: light constants: - level: 5 spells: - misc: null name: tongues dc: 42 focus_points: null misc: null spell_lists: - level: 9 spells: - misc: null name: flame strike - misc: null name: heal - level: 3 spells: - misc: at will name: zone of truth - level: 2 spells: - misc: evil only; at will name: detect alignment - level: 1 spells: - misc: null name: dazzling flash spells_source: Divine Innate Spells traits: - Beast