ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 2 int_mod: -1 str_mod: 3 wis_mod: 2 ac: 16 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: A boggard scout ignores difficult terrain caused by swamp terrain features. effect: null failure: null frequency: null maximum_duration: null name: Swamp Stride range: null raw_description: '**Swamp Stride** A boggard scout ignores difficult terrain caused by swamp terrain features.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The boggard scout unleashes a terrifying croak. Any non-boggard within 30 feet becomes __frightened 1__ unless they succeed at a DC 17 Will save; those who critically succeed are temporarily immune for 1 minute. effect: null failure: null frequency: null maximum_duration: null name: Terrifying Croak range: null raw_description: '**Terrifying Croak** [One Action] (__auditory__, __emotion__, __fear__, __mental__) The boggard scout unleashes a terrifying croak. Any non-boggard within 30 feet becomes __frightened 1__ unless they succeed at a DC 17 Will save; those who critically succeed are temporarily immune for 1 minute.' requirements: null saving_throw: null stages: null success: null traits: - auditory - emotion - fear - mental trigger: null - action_cost: None critical_failure: null critical_success: null description: If the boggard scout hits a creature with its tongue, that creature becomes __grabbed__ by the boggard. Unlike with a normal grab, the creature isn't __immobilized__, but it can't move beyond the reach of the boggard's tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn't deal any damage to the boggard, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week. effect: null failure: null frequency: null maximum_duration: null name: Tongue Grab range: null raw_description: '**Tongue Grab** If the boggard scout hits a creature with its tongue, that creature becomes __grabbed__ by the boggard. Unlike with a normal grab, the creature isn''t __immobilized__, but it can''t move beyond the reach of the boggard''s tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn''t deal any damage to the boggard, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: null description: 'Often tasked with patrolling the borders of their lands, boggard scouts learn to speak another language (typically Common) to make it easier to issue threats and insults toward trespassers. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 24 hp_misc: null items: - leather armor - morningstar - sling (10 bullets) languages: - Boggard - Common level: 1 melee_attacks: - action_cost: One Action damage: - formula: 1d6+3 type: bludgeoning name: Morningstar to_hit: 8 traits: - versatile P - action_cost: One Action damage: - formula: null type: Tongue Grab name: Tongue to_hit: 8 traits: - reach 10 feet name: Boggard Scout perception: 7 ranged_attacks: - action_cost: One Action damage: - formula: 1d6+1 type: bludgeoning name: Sling to_hit: 7 traits: - propulsive - reload 1 - range increment 50 feet saves: fort: 9 fort_misc: null misc: null ref: 5 ref_misc: null will: 7 will_misc: null senses: - darkvision size: Medium skills: - bonus: 5 misc: null name: Acrobatics - bonus: 8 misc: null name: Athletics - bonus: 7 misc: +9 in water name: Stealth sources: - abbr: Bestiary page_start: '44' page_stop: null speed: - amount: 20 misc: null type: Land - amount: 25 misc: null type: swim - amount: null misc: null type: swamp stride spell_lists: null traits: - Amphibious - Boggard - Humanoid